Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-10 19:50:33, ended 2021-10-10 19:56:08. seahorse17, lawful male human Archeologist ------- +<....| |.....| |....%| |*..^.| ## --.---- # #### # # @ ## # # ---+--- |.....| |]..).| |.[.%.| |.)...| |).)."| ------- Seahorse17 the Field Worker St:17 Dx:10 Co:14 In:18 Wi:15 Ch:11 Lawful Dlvl:3 $:0 HP:0(23) Pw:13(13) AC:6 Xp:3/49 T:637 Satiated Latest messages: What do you want to write with? [- agmntwC or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? asdf What do you want to write with? [- agmntwC or ?*] ? "Usage fee, 50 zorkmids." Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with a wand of create monster (unpaid, 200 zorkmids). What do you want to add to the writing in the dust here? The wand of create monster glows, then fades. You kill the newt! What do you want to zap? [mwC or ?*] ? "Usage fee, 50 zorkmids." In what direction? . You escaped the shop without paying! You stole 5161 zorkmids worth of merchandise. An alarm sounds! The Keystone Kops are after you! You hear a door open. What do you want to use or apply? [agmswC or ?*] x Sorry, I don't know how to use that. What do you want to use or apply? [agmswC or ?*] s G - a +0 pick-axe. What do you want to use or apply? [agmswCG or ?*] Never mind. What do you want to use or apply? [agmswCG or ?*] > You don't have that object. What do you want to use or apply? [agmswCG or ?*] Never mind. What do you want to adjust? [adgijl-qs-uw-zA-G or ?*] ? Adjust letter to what [bcefhkrvG-Z] (? see used letters)? x Swapping: x - a +0 pick-axe. What do you want to use or apply? [agmswxC or ?*] x You now wield a +0 pick-axe. In what direction do you want to dig? [hyulnjb>] > You start digging downward. You dig a pit in the ground. You hear a door open. You start digging downward. You hear a nearby zap. The wand hits you! You stop digging. You continue digging downward. You stop digging. You continue digging downward. You stop digging. Sipaliwini zaps a long wand! The wand hits you! You die... Sipaliwini takes all your possessions. Do you want to see what you had when you died? [ynq] (n) q Inventory: Weapons a - a +2 bullwhip n - a +0 orcish dagger Armor j - an uncursed +0 orcish helm (being worn) D - an uncursed +0 robe G - an uncursed +0 studded leather armor (being worn) Comestibles d - 3 uncursed food rations p - an uncursed food ration z - 2 uncursed slime molds E - 2 uncursed tripe rations Scrolls o - an uncursed scroll of gold detection A - an uncursed scroll of food detection B - an uncursed scroll of light Potions i - an uncursed potion of speed l - a blessed potion of restore ability q - an uncursed potion of gain ability u - an uncursed potion of gain energy y - an uncursed potion of invisibility F - a cursed potion of speed Wands m - a wand of teleportation (0:3) w - a wand of teleportation (0:8) C - a wand of create monster (0:12) Tools s - an empty uncursed sack x - a +0 pick-axe (weapon in hand) Gems/Stones g - an uncursed touchstone t - an uncursed worthless piece of black glass Seahorse17 the Archeologist's attributes: Background: You were a Field Worker, a level 3 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 637 turns ago. You had 49 experience points, 31 more were needed to attain level 4. Basics: You had 0 out of 23 hit points. You had all 13 energy points (spell power). Your armor class was 6. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were trapped in a pit. You were satiated. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: 2 giant rats 2 green molds a jackal 2 goblins 3 grid bugs 4 lichens 5 newts 19 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A sink. Level 2: Some fountains. Level 3: <- You were here. A general store. Final resting place for you, killed by a wand. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 0 Au | | killed by a wand | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 316 points, and 0 pieces of gold, after 637 moves. You were level 3 with a maximum of 23 hit points when you died.