Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-09 14:25:22, ended 2021-10-09 14:57:16. seahorse17, neutral male human Archeologist ------ - ---....-- --- ---- ..---.).|.<.| --.| ---..| ......[----..| |..| |....| ...%.*)>| ---- |..| ... |.|(.| ........- --*|--.... |.|--- ---.....| --.--.....- |.| |.....----- |........... |.| |......--.| --............ |.| --.......--|.............. --- |.| |........|--.......--..... --.-- |.| --.....-- |...|. - |-.... --...--|.| |....-- --.-- |...... |......|.| ....| |.| --....- |......|.| ---.--- |.| |....| --.--....--- |...----)--------....------.........--- ---.No..............)....[..---.......| |.@.--.---------..-----------.......| --.@...| |..| |......-..--- ---..-- ---- |..---....| ---- ---- --- Seahorse17 the Investigator St:9 Dx:13 Co:17 In:16 Wi:14 Ch:10 Neutral Dlvl:7 $:36 HP:0(51) Pw:27(27) AC:-3 Xp:6/610 T:2874 Satiated Burdened Latest messages: The curved sword welds itself to the hill orc's hand! The hill orc swings his curved sword. The hill orc hits! You hit the hill orc. The hill orc swings his curved sword. The hill orc misses! You hit the hill orc. The hill orc swings his curved sword. The hill orc hits! The Woodland-elf throws a runed dagger! The runed dagger hits the hill orc. The hill orc swings his curved sword. The hill orc misses! The Woodland-elf picks up an iron skull cap. The Woodland-elf puts on an iron skull cap. The hill orc picks up a runed dagger. The Woodland-elf swings her runed broadsword. The Woodland-elf just misses! The hill orc throws a runed dagger! The runed dagger hits the Woodland-elf. The dagger hits the hill orc. The hill orc throws a dagger! The dagger hits the hill orc. The hill orc is killed! The guardian naga spits venom! The splash of venom hits the hill orc. The hill orc is blinded by the splash of venom. You hear some noises. The hill orc is killed! You see here a dagger. The guardian naga eats a hill orc corpse. The Woodland-elf picks up 3 daggers. The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The Woodland-elf picks up a dagger. The Woodland-elf throws a runed dagger! A runed dagger misses you. The Woodland-elf throws a dagger! You are hit by a dagger. The Woodland-elf picks up a dagger. The hill orc wields a cursed curved sword! The curved sword welds itself to the hill orc's hand! The hill orc swings his curved sword. The hill orc hits! The hill orc swings his curved sword. The hill orc hits! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 36 gold pieces Weapons a - a burnt +2 bullwhip (weapon in hand) Armor n - an uncursed +0 banded mail (being worn) p - an uncursed +0 pair of gauntlets of dexterity (being worn) D - an uncursed +0 helmet (being worn) E - a cursed -1 pair of leather gloves G - an uncursed +0 pair of iron shoes (being worn) I - an uncursed +0 pair of low boots S - an uncursed +0 small shield (being worn) T - a blessed +0 robe (being worn) Comestibles d - an uncursed food ration u - 2 uncursed slime molds R - an uncursed apple Scrolls e - 3 uncursed scrolls of teleportation f - an uncursed scroll of amnesia h - an uncursed scroll of remove curse q - an uncursed scroll of create monster t - an uncursed scroll of confuse monster y - an uncursed scroll of enchant armor F - a cursed scroll of destroy armor M - a blessed scroll of identify Potions i - an uncursed potion of speed r - an uncursed potion of booze v - an uncursed potion of extra healing w - an uncursed potion of healing U - an uncursed potion of monster detection V - an uncursed potion of full healing Y - an uncursed potion of healing Wands b - a wand of sleep (0:7) c - a wand of striking (0:6) j - a wand of lightning (0:5) A - a wand of magic missile (0:3) B - a wand of polymorph (0:4) C - a wand of striking (0:4) H - a wand of lightning (0:7) Tools k - an uncursed skeleton key s - an uncursed sack containing 1 item z - a blessed oil lamp (lit) Z - an uncursed blindfold Gems/Stones g - an uncursed touchstone K - an uncursed black opal L - 2 uncursed turquoise stones Q - an uncursed citrine stone X - an uncursed worthless piece of blue glass Contents of the sack: 4633 gold pieces Seahorse17 the Archeologist's attributes: Background: You were an Investigator, a level 6 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2874 turns ago. You had 610 experience points, 30 more were needed to attain level 7. Basics: You had 0 out of 51 hit points. You had all 27 energy points (spell power). Your armor class was -3. Your wallet contained 36 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a whip. You were skilled in whip. Final Attributes: You were piously aligned. You were stealthy. You were guarded. You were fast. You were lucky. You are dead. Vanquished creatures: 2 shopkeepers an aligned priest a watch captain 2 ghosts a large mimic a djinni 3 watchmen a giant beetle a bugbear 2 rock piercers 2 shriekers 7 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a guardian naga hatchling an elf zombie a straw golem a giant ant a kitten 11 dwarves a homunculus 4 hill orcs 8 killer bees an acid blob 4 hobbits 2 red molds 35 gnomes a gecko 4 jackals 3 foxes a kobold 2 lichens 4 newts 114 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar to Camaxtli. Level 2: Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple to Camaxtli, some fountains. Level 6: Level 7: <- You were here. Final resting place for you, killed by a Woodland-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 4669 Au | | killed by a | | Woodland-elf | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 6963 points, and 4669 pieces of gold, after 2874 moves. You were level 6 with a maximum of 51 hit points when you died.