Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-08 19:36:55, ended 2021-10-08 20:30:23. seahorse17, lawful male human Archeologist #------ -----+------- ------ #.....| -...........| ##-..{.| #######|....| |......%<...| ---------- # |....| ### #|...>. |...........| |........-#### |.....##### #### -|---- |...........| |........| |....| #### ### |...........| |........| --.-+- ## ## |...........| |.........#######`## # -.----------- |........| ## # # ---------- ## ###### ##### ## . # ## -.---# ... # ## |\.G@# ....|##################### # |.)%| |..$| --+-.-+-.-- |%%.| ----- |....*.%..| |%%[| |.........| ----- |.........| ----------- Seahorse17 the Investigator St:14 Dx:9 Co:15 In:18 Wi:15 Ch:11 Lawful Dlvl:7 $:401 HP:0(68) Pw:44(44) AC:4 Xp:9/3026 T:5681 Satiated Burdened Latest messages: You trigger a trap! But luckily the electric charge is grounded! There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... You have a little trouble removing $ - 197 gold pieces. You have a little trouble removing p - a scroll of create monster. You have a little trouble removing H - a cyan potion. You have a little trouble removing L - a white potion. You have a little trouble removing Q - a potion called fruit juice?. You see here a crude dagger. a - a blessed silver saber named Grayswandir (weapon in hand). In what direction? h The sleep ray hits the dwarf king. The sleep ray bounces! The sleep ray hits the dwarf king. The sleep ray hits you! The dwarf king zaps an iridium wand! The bolt of cold hits you! You don't feel cold. Your black potion freezes and shatters! The bolt of cold bounces! The bolt of cold hits you! You don't feel cold. The dwarf king zaps a wand of cold! The bolt of cold hits you! You don't feel cold. Your cyan potion freezes and shatters! Your white potion freezes and shatters! The bolt of cold bounces! The dwarf king zaps a wand of cold! The bolt of cold hits you! You don't feel cold. The bolt of cold bounces! The bolt of cold hits you! You don't feel cold. The dwarf king is killed by the bolt of cold! The gnome king hits! The gnome king hits! The gnome king hits! The gnome king hits! The gnome king hits! The gnome king hits! The gnome king hits! The gnome king hits! The gnome king hits! The gnome king hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Coins $ - 401 gold pieces Weapons a - the blessed +4 Grayswandir (weapon in hand) Armor c - an uncursed +0 fedora (being worn) i - an uncursed +1 helmet j - an uncursed +0 pair of low boots (being worn) l - an uncursed +0 small shield (being worn) u - an uncursed +0 studded leather armor (being worn) M - an uncursed +0 pair of leather gloves (being worn) Comestibles d - 6 uncursed food rations r - 2 uncursed carrots v - 2 uncursed food rations Scrolls m - an uncursed scroll of amnesia p - a cursed scroll of create monster A - 2 uncursed scrolls of teleportation D - a blessed scroll of enchant weapon I - 2 uncursed scrolls of remove curse N - an uncursed scroll of food detection R - an uncursed scroll of enchant armor Potions e - an uncursed potion of gain level o - an uncursed potion of healing Q - a cursed potion of fruit juice V - an uncursed potion of booze Rings q - an uncursed ring of poison resistance F - an uncursed -2 ring of gain strength J - a cursed ring of aggravate monster Wands h - a wand of sleep (0:5) n - a wand of light (0:10) w - a wand of digging (0:5) y - a wand of striking (0:6) K - a wand of locking (0:7) O - a wand of teleportation (0:6) T - a wand of striking (0:3) Y - a wand of digging (0:6) Tools k - an uncursed skeleton key s - an uncursed bag of holding containing 16 items x - a +0 pick-axe z - an uncursed magic whistle Gems/Stones b - 4 uncursed diamonds f - a blessed luckstone g - an uncursed touchstone t - an uncursed diamond B - an uncursed dilithium crystal C - 2 uncursed agate stones E - an uncursed fluorite stone G - an uncursed obsidian stone P - 2 uncursed turquoise stones S - an uncursed turquoise stone U - 5 uncursed emeralds W - 3 uncursed rubies Z - 2 uncursed amethyst stones Contents of the bag of holding: 891 gold pieces an uncursed scroll of confuse monster a blessed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a blessed scroll of fire an uncursed scroll of taming 2 uncursed scrolls of teleportation an uncursed spellbook of detect unseen an uncursed spellbook of magic mapping an uncursed potion of acid an uncursed potion of enlightenment an uncursed potion of fruit juice an uncursed potion of gain level an uncursed potion of restore ability a cursed potion of sickness Seahorse17 the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 5681 turns ago. There was a new moon in effect when your adventure ended. You had 3026 experience points, 2094 more were needed to attain level 10. Basics: You had 0 out of 68 hit points. You had all 44 energy points (spell power). Your armor class was 4. Your wallet contained 401 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (peak:16, limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a saber. You were unskilled in saber and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You resisted hallucinations. You were stealthy. You were warded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic a warg 3 small mimics a xan 2 dwarf kings an ochre jelly a red naga 2 soldiers a succubus an iron piercer a giant spider a baby long worm a black light 2 gnome kings a yeti a gold golem 2 werewolves a dingo a housecat a gnome mummy a snake 2 apes a soldier ant 5 bugbears a wood nymph a mountain nymph an Uruk-hai 2 rock moles a shrieker 13 gnome lords 8 gnomish wizards a gray ooze 7 dwarves a kobold shaman 14 hill orcs a rothe a giant bat a monkey a dwarf zombie an iguana an acid blob a coyote a gas spore 2 hobbits 3 hobgoblins 9 giant rats 2 yellow molds a red mold 69 gnomes a gnome zombie a gecko 3 jackals 2 foxes 3 kobolds 2 goblins a sewer rat 4 bats 6 lichens 2 kobold zombies 3 newts 207 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A fountain. Level 6: Many fountains. Level 7: <- You were here. A throne, a fountain. Final resting place for you, killed by a gnome king, while sleeping. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 1292 Au | | killed by a | | gnome king | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Archeologist... You died in The Dungeons of Doom on dungeon level 7 with 13847 points, and 1292 pieces of gold, after 5681 moves. You were level 9 with a maximum of 68 hit points when you died.