Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-04 16:24:02, ended 2021-10-04 17:24:00. seahorse17, lawful male human Archeologist ------- ---------- ----- #.......#########-........| |...| ###|.....|## |.........# ----- ##....| ###+.....|# ###.......*.| |...| # |...| #### |.....|# # -----.---- #|...| # |...| # ## |.....|# # ### #|...| #### +...| # # -------## # #### #|...| # ---|- -----------# # ########### ## #@##%%-i..| # # |..........# # `#### ########### a #|...| #### |.........|# ### #-------.---- #### #----- # |..........#### ##|...........## ######## |.........|### #.........*.| # |........>|# # |...)%.....| # # |..........# # |...<(.....-%######### ----------- ------------ ## # Seahorse17 the Investigator St:15 Dx:10 Co:16 In:15 Wi:18 Ch:10 Lawful Dlvl:6 $:542 HP:0(58) Pw:40(40) AC:3 Xp:7/1178 T:6498 Burdened Latest messages: You see here a rothe corpse. Something is written here in the dust. You read: "E| ?reth". You find a hidden door. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [bfgiklsxzN-PRSZ or ?*] k In what direction? j Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. Something is written here in the dust. You read: "_ ?reth". a - a blessed silver saber named Grayswandir (weapon in hand). You feel more confident in your weapon skills. You hit the plains centaur! The plains centaur reads a scroll labeled READ ME! You are now more skilled in saber. You kill the plains centaur! The fox bites! The fire ant bites! The fire ant bites! You're on fire! You hit the fire ant! The fire ant bites! The fire ant bites! You're on fire! The fox bites! What do you want to zap? [fRS or ?*] ? Nothing happens. The gecko bites! The fire ant bites! The fire ant misses! The fox bites! You can't go down here. a - a blessed silver saber named Grayswandir (weapon in hand). You kill the fire ant! The fox misses! The fox misses! You kill the fox! The gecko bites! There are several objects here. The fire ant misses! The fire ant bites! You're on fire! The fire ant bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 542 gold pieces Amulets W - an uncursed amulet versus poison Weapons a - the blessed +2 Grayswandir (weapon in hand) Armor B - an uncursed +0 pair of jumping boots (being worn) E - a blessed +3 set of silver dragon scales (being worn) K - a cursed -3 pair of fumble boots Comestibles d - 3 uncursed food rations X - 2 uncursed cloves of garlic Rings v - a cursed -1 ring of protection Wands f - a wand of slow monster (0:2) R - a wand of digging (0:0) S - a cursed wand of striking (0:3) Tools b - a bag of tricks (0:1) k - an uncursed skeleton key l - a +0 pick-axe s - an uncursed sack containing 37 items x - a +0 pick-axe z - an uncursed magic whistle N - a blessed oil lamp O - an uncursed towel P - a cursed oil lamp Z - a blessed oil lamp Gems/Stones g - an uncursed touchstone i - an uncursed luckstone Contents of the sack: an uncursed scroll of enchant armor a cursed scroll of enchant armor a cursed scroll of food detection an uncursed scroll of stinking cloud an uncursed scroll of destroy armor an uncursed scroll of enchant weapon a blessed scroll of taming an uncursed scroll of remove curse a cursed scroll of gold detection an uncursed scroll of create monster 3 uncursed scrolls of light a blessed scroll of teleportation an uncursed spellbook of healing an uncursed spellbook of slow monster an uncursed spellbook of create familiar an uncursed spellbook of detect monsters an uncursed potion of object detection an uncursed potion of sickness an uncursed potion of oil an uncursed potion of extra healing an uncursed potion of acid an uncursed potion of gain ability an uncursed potion of gain energy 2 uncursed potions of healing a cursed potion of booze an uncursed potion of see invisible 2 uncursed potions of blindness an uncursed potion of monster detection 2 uncursed potions of water an uncursed potion of speed an uncursed obsidian stone 2 uncursed diamonds 2 uncursed emeralds an uncursed opal 2 uncursed rubies an uncursed topaz stone 4 uncursed turquoise stones Seahorse17 the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 6498 turns ago. You had 1178 experience points, 102 more were needed to attain level 8. Basics: You had 0 out of 58 hit points. You had all 40 energy points (spell power). Your armor class was 3. Your wallet contained 542 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a saber. You were skilled in saber. Final Attributes: You were piously aligned. You were poison resistant. You resisted hallucinations. You were telepathic. You were stealthy. You could jump. You were fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 vampires a small mimic an ettin mummy a freezing sphere a cockatrice a giant spider a gnome king a dwarf mummy a brown pudding a werewolf a plains centaur 2 gnome mummies a human zombie a fire ant an Uruk-hai 8 gnome lords 3 gnomish wizards 3 kobold mummies a gray ooze an elf zombie a giant ant 2 floating eyes 3 dwarves a homunculus a kobold lord 2 rothes a rabid rat a giant bat 2 monkeys 2 dwarf zombies 2 werejackals 2 iguanas 2 acid blobs a gas spore a large kobold a hobgoblin 5 giant rats a brown mold 35 gnomes a Keystone Kop 2 geckos 6 jackals a fox a kobold 2 goblins 5 sewer rats 5 grid bugs 3 bats 6 lichens a kobold zombie 6 newts 138 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 2 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Quetzalcoatl, some fountains. Level 2: A potion shop. Level 3: A fountain. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Level 6: <- You were here. Final resting place for you, killed by a fire ant. Level 7: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 542 Au | | killed by a fire | | ant | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 9216 points, and 542 pieces of gold, after 6498 moves. You were level 7 with a maximum of 58 hit points when you died.