Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-01 18:26:12, ended 2021-10-01 18:31:44. seahorse17, neutral male human Priest .---- ....-- ...--| ...-- Seahorse17 the Acolyte St:11 Dx:12 Co:14 In:10 Wi:17 Ch:11 Neutral Dlvl:4 $:15 HP:0(29) Pw:31(31) AC:7 Xp:3/52 T:591 Burdened Latest messages: The door opens. You hear a door open. You see here a food ration. You have a little trouble lifting l - a food ration. The door opens. You kill the grid bug! With great effort you move the boulder. You try to move the boulder, but in vain. You see here 5 gold pieces. You have a little trouble lifting $ - 5 gold pieces. You hear someone cursing shoplifters. You fall down the stairs. What do you want to drink? [disN-Q or ?*] s Magical energies course through your body. The gnome misses! You miss the gnome. The gnome hits! You hit the gnome. You kill the gnome! You miss the dwarf. What do you want to zap? [tEFK or ?*] ? In what direction? j The dwarf thrusts her broad short sword. The dwarf hits! What do you want to zap? [tEFK or ?*] ? Never mind. What do you want to zap? [tEFK or ?*] ? In what direction? > You dig a hole through the floor. You fall through... What do you want to zap? [tEFK or ?*] ? In what direction? h You kill the gnome lord! Welcome to experience level 2. You see here a purple-red potion. You have a little trouble lifting R - a purple-red potion. The dwarf swings his pick-axe. The dwarf hits! What do you want to zap? [tEFK or ?*] ? In what direction? h You kill the dwarf! The gnome lord picks up a hooded cloak. The gnome lord puts on a hooded cloak. What do you want to zap? [tEFK or ?*] t In what direction? h You kill the gnome lord! Welcome to experience level 3. The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 15 gold pieces Amulets v - an amulet of ESP (being worn) Weapons a - a blessed +1 mace (weapon in hand) A - the blessed +0 Cleaver Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) q - a cursed -1 pair of levitation boots Comestibles e - a clove of garlic f - a sprig of wolfsbane l - 7 food rations r - 3 lembas wafers Scrolls n - a scroll of remove curse p - a scroll of magic mapping u - a cursed scroll of light y - a scroll of enchant weapon z - a scroll of gold detection G - a blessed scroll of create monster J - a cursed scroll of blank paper L - a cursed scroll of gold detection Spellbooks g - a spellbook of detect monsters h - a spellbook of detect unseen w - a cursed spellbook of fireball Potions d - 4 potions of holy water i - a potion of see invisible N - a potion of sleeping O - a potion of polymorph P - a potion of enlightenment Q - a cursed potion of see invisible R - a potion of confusion Wands t - a wand of cold (0:4) E - a wand of cold (0:6) F - a wand of digging (0:3) K - a wand of digging (0:7) Tools k - a lock pick x - a towel I - a bag of tricks (0:3) Gems/Stones B - a topaz stone C - 3 worthless pieces of black glass H - a worthless piece of green glass M - a worthless piece of white glass Seahorse17 the Priest's attributes: Background: You were an Acolyte, a level 3 human Priest. You were neutral, on a mission for Brigit who was opposed by Lugh (lawful) and Manannan Mac Lir (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 591 turns ago. You had 52 experience points, 28 more were needed to attain level 4. Basics: You had 0 out of 29 hit points. You had all 31 energy points (spell power). Your armor class was 7. Your wallet contained 15 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mace. You had basic skill with mace. Final Attributes: You were fervently aligned. You were telepathic. You were guarded. You are dead. Vanquished creatures: 2 gnome lords a dwarf 2 gnomes 2 jackals a fox a goblin 3 grid bugs 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: A general store. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a bolt of cold. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | seahorse17 | | 15 Au | | killed by a bolt | | of cold | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye seahorse17 the Priest... You died in The Gnomish Mines on dungeon level 4 with 422 points, and 15 pieces of gold, after 591 moves. You were level 3 with a maximum of 29 hit points when you died.