Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-09-30 19:03:48, ended 2021-10-01 16:40:29. seahorse17, neutral male human Priest --------------- ----------- ----- |.............+ ------------- |.........| |..>. |......%.<[...| |...........+ |.........| |...| # |.............| +.........?.| #..........| |..^.#####-.............+ |..........+.##########|.........| -.---# |.............| -----.----.-- |.........| # # -.------------- ### ----------- ##### # ### # # # ############################################2`# ##---|----------- # --------------## #|.............| ##.............+## `############ ^ #|..%..........| |............|##### ----+-- -|-|-- #|.............| |......@......######.....^| .<..(| #|.............| |............| # |.....| |....| #..............| -------------- ....^..#########.....| --------------- |.....| ------ |.....| ------- Seahorse17 the Lama St:18/02 Dx:19 Co:18 In:13 Wi:20 Ch:10 Neutral Dlvl:9 $:791 HP:215(215) Pw:322(322) AC:-18 Xp:22/20001049 T:25661 Burdened Latest messages: In what direction? . You feel better. In what direction? . You feel better. In what direction? . You feel better. In what direction? . You feel better. In what direction? . You feel better. You fall down the stairs. You find a trap door. A rock piercer suddenly drops from the ceiling! Its blow glances off your helm. You kill the rock piercer! What do you want to zap? [gmopvyCGHW or ?*] ? Never mind. What do you want to use or apply? [agjkm-psu-yCG-IMPW or ?*] s You put a ruby into the bag of holding. You put a jasper stone into the bag of holding. Really save? [yn] (n) y Saving... Restoring save file... Hello seahorse17, the human Priest, welcome back to NetHack! Your movements are slowed slightly because of your load. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 791 gold pieces Amulets c - the blessed Eye of the Aethiopica i - an amulet of reflection (being worn) Weapons a - the rustproof +7 Cleaver (weapon in hands) Armor b - a blessed +3 robe (being worn) d - a blessed +0 gray dragon scale mail (being worn) J - a blessed +3 Hawaiian shirt (being worn) K - a blessed +4 pair of gauntlets of dexterity (being worn) N - a blessed +1 elven leather helm V - a blessed fireproof +2 pair of speed boots (being worn) Z - the blessed +2 Mitre of Holiness (being worn) Comestibles S - 4 slime molds X - 3 food rations Scrolls r - a scroll of enchant weapon Rings f - a ring of shock resistance l - a blessed ring of levitation q - a ring of regeneration z - a ring of protection from shape changers F - a ring of slow digestion L - a ring of conflict Q - a ring of searching (on right hand) U - a ring of free action Wands g - a wand of cancellation (0:7) m - a wand of teleportation (0:6) o - a wand of digging (0:4) p - a wand of sleep (0:2) v - a wand of death (0:6) y - a wand of create monster (0:11) C - a wand of light (0:14) G - a wand of digging (0:6) H - a wand of digging (0:3) W - a wand of striking (0:8) Tools j - an oil lamp k - a skeleton key n - a blindfold s - a blessed bag of holding containing 59 items u - a +0 unicorn horn w - a magic flute (0:6) x - a +0 pick-axe I - a magic whistle M - a stethoscope P - the Bell of Opening (0:3) Gems/Stones E - a blessed luckstone Contents of the bag of holding: 17253 gold pieces an amulet of magical breathing the +0 Dragonbane a blessed +0 small shield a scroll of amnesia 10 scrolls of blank paper 2 scrolls of confuse monster a blessed scroll of create monster 5 scrolls of create monster 2 scrolls of destroy armor 2 scrolls of earth a scroll of enchant weapon a scroll of fire 3 scrolls of food detection 5 scrolls of gold detection 4 scrolls of identify 2 blessed scrolls of light 7 scrolls of light a blessed scroll of remove curse 3 scrolls of remove curse 2 scrolls of stinking cloud a scroll of taming 4 blessed scrolls of teleportation 5 scrolls of teleportation 3 cursed scrolls of teleportation a blessed spellbook of identify a potion of booze a blessed potion of extra healing 5 potions of extra healing 5 diluted potions of extra healing a blessed potion of fruit juice 4 potions of fruit juice 2 potions of gain ability 3 potions of healing 5 potions of levitation a potion of object detection a blessed potion of oil 2 potions of oil a potion of restore ability a potion of see invisible 2 potions of speed 7 potions of holy water 2 potions of water an amber stone 2 amethyst stones 5 aquamarine stones 4 chrysoberyl stones 4 diamonds 7 emeralds 2 fluorite stones 4 garnet stones a jade stone 2 jasper stones a jet stone 4 obsidian stones 3 opals 3 rubies a topaz stone 3 turquoise stones Seahorse17 the Priest's attributes: Background: You were a Lama, a level 22 human Priest. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 25661 turns ago. You had 20001049 experience points, 9998951 more were needed for level 23. Basics: You had all 215 hit points. You had all 322 energy points (spell power). Your armor class was -18. Your wallet contained 791 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 19 (base:15, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (base:11, limit:18). Your wisdom was 20 (base:18, innate limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You had basic skill with axe. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were disintegration-resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were protected. You took half spell damage. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Medusa Nalzok a red dragon 2 white dragons a black dragon a blue dragon a green dragon a yellow dragon 2 minotaurs a demilich 2 Olog-hai a Nazgul 3 sandestins a titanothere a trapper 2 baby yellow dragons 2 disenchanters 14 vampire lords 2 aligned priests 2 captains 2 liches a clay golem 2 nurses 2 lurkers above 3 frost giants 3 ettins 2 golden nagas 3 black puddings 27 vampires 4 lieutenants 48 ghosts a queen bee 3 winged gargoyles 2 long worms 2 zruties a fire giant an ogre king 14 ice trolls 4 rock trolls an umber hulk an Elvenking 3 wumpuses 4 stalkers 2 air elementals 3 fire elementals 2 earth elementals a water elemental a giant mummy 3 black nagas 4 xorns 15 giant zombies an elf-lord 5 sergeants 4 wargs a winter wolf 2 small mimics 2 glass piercers a warhorse 3 xans 3 ettin mummies 8 ogre lords 3 quantum mechanics 5 trolls 2 sasquatches 2 erinyes 2 large dogs 2 freezing spheres 2 flaming spheres a shocking sphere a large cat 3 tigers 3 gargoyles 3 tengu 2 ochre jellies a leocrotta a stone giant an elf mummy a human mummy 2 red nagas 5 pythons 6 cobras 85 wraiths a carnivorous ape 15 ettin zombies 2 leather golems 11 Grey-elves 46 soldiers 2 succubi 5 horned devils 3 incubi 3 chameleons 2 crocodiles 2 giant beetles 2 quivering blobs 6 cockatrices 6 wolves 4 winter wolf cubs 2 lynxes 3 panthers a gremlin 28 leprechauns an orc-captain 6 giant spiders 2 scorpions 4 horses 3 ice vortices 4 black lights 7 vampire bats a forest centaur 4 gnome kings an orc mummy a dwarf mummy 5 ogres 4 brown puddings 3 rust monsters an owlbear a yeti 7 Green-elves 7 lizards 2 chickatrices 4 dingoes 2 dogs 3 jaguars 3 blue jellies 4 white unicorns 2 black unicorns 4 dust vortices a raven 5 gnome mummies 5 snakes 3 water moccasins 57 human zombies a rope golem 6 Woodland-elves 2 soldier ants a fire ant 2 imps 2 quasits 2 wood nymphs 3 water nymphs 2 mountain nymphs 16 Mordor orcs 9 Uruk-hai 2 rock piercers 2 rock moles 9 yellow lights 5 shriekers 3 violet fungi 14 gnome lords 5 gnomish wizards 4 kobold mummies 2 black naga hatchlings a golden naga hatchling a gray ooze 2 barrow wights 34 elf zombies 19 ghouls a straw golem a paper golem a baby crocodile 6 giant ants a little dog 11 floating eyes 3 kittens 7 dwarves 7 homunculi 2 kobold lords 3 kobold shamans 40 hill orcs 4 rothes 3 rabid rats a centipede 3 giant bats 2 monkeys 15 orc zombies 24 dwarf zombies 3 wererats 4 werejackals 10 iguanas 31 killer bees 6 acid blobs 8 coyotes 5 gas spores 5 hobbits 27 manes 3 large kobolds 4 hobgoblins 11 giant rats 3 cave spiders 2 brown molds 3 yellow molds 2 green molds 2 red molds 55 gnomes 4 garter snakes 15 gnome zombies 8 geckos 20 jackals 6 foxes 5 kobolds 8 goblins 5 sewer rats 8 grid bugs 4 bats 12 lichens 24 kobold zombies 6 newts 1264 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers wraiths (extinct) erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 13 species genocided. 2 species extinct. Voluntary challenges: You genocided 13 types of monsters. You never polymorphed an object. You never changed form. You used 7 wishes (3 for artifacts). The Dungeons of Doom: levels 1 to 28 Level 1: An altar to Hermes, a fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: An altar to Hermes. Level 5: Level 6: Level 7: A fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: <- You were here. Stairs up to Sokoban, level 8. Level 10: Level 11: A very big room. Level 12: An altar. Final resting place for joan-Tou-Hum-Fem-Neu, killed by an invisible ogre lord. Level 13: A sink. Level 14: An altar to Hermes, a sink. Level 15: An altar to Hermes. Summoned by the Arch Priest. Portal to The Quest. Level 16: A primitive area. Level 17: Level 18: An altar to Hermes. Level 19: A sink. Level 20: Some fountains. Level 21: Level 22: A fountain. Level 23: A fountain. Level 24: Level 25: Level 26: A fountain, a grave. Level 27: A fountain, many trees. Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 34 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: Level 34: The Gnomish Mines: levels 3 to 11 Level 3: A grave. Final resting place for seahorse17-Pri-Hum-Mal-Neu, killed by a dwarf. Level 4: A grave. Final resting place for seahorse17-Pri-Hum-Mal-Neu, killed by a gnome lord. Level 5: A grave. Final resting place for seahorse17-Pri-Hum-Mal-Neu, killed by a soldier ant. Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Some fountains. The Quest: levels 1 to 6 Level 1: A temple, many trees. Given quest by the Arch Priest. Level 2: Many graves. Level 3: A temple. Level 4: Many graves. Level 5: Many graves. Level 6: Sokoban: Level 8: Unsolved. Goodbye seahorse17 the Priest... You quit in The Dungeons of Doom on dungeon level 9 with 453750 points, and 18044 pieces of gold, after 25661 moves. You were level 22 with a maximum of 215 hit points when you quit.