rikerw, lawful male angelic Cruel Abuser ---- -----------##### |...............@,@,# |............<.|###,, |..............| , ---------------- [Rikerw the Whipper] St8 Dx14 Co11 In6 Wi12 Ch10 AbuAngMalLaw Dlvl:1 $0 HP14(14) Pw1(1) AC3 Exp1 T13 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello rikerw, the angelic Cruel Abuser, welcome back to SlashEMExtended! You hanged up during your last session! Since I can't determine whether you did that to cheat, you will now be paralyzed, slowed and have your max HP/Pw reduced. Please save your game normally next time! --Amy The moon is waxing tonight. You hear a door open. You can move again. Pick an object. , a corridor or a lit corridor (lit corridor) Really save? [yn] (n) # Really quit [yes/no]? Your inventory Amulets g - an uncursed amulet of power {1} Weapons a - a blessed +8 bullwhip (weapon in hand) {8} b - a blessed +2 knout (alternate weapon; not wielded) {7} Armor d - a cursed +2 victorian underwear (being worn) {5} e - an uncursed +2 leather jacket (being worn) {12} f - an uncursed +3 pair of kicking boots (being worn) {8} Scrolls k - an invisible uncursed scroll of punishment {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of godmode (0:2) {1} Wands m - an uncursed wand of punishment (0:6) {1} Tools h - an uncursed leather leash {1} i - an uncursed leather saddle {1} j - an uncursed can of grease (5:50) {1} Chains c - a blessed +8 iron chain {120} Final attributes You have transgressed Your alignment was -20 Your max alignment was 9 You carried 1 sins You could not have this property at all: flying You could not have this property extrinsically: searching You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Musable item generation frequency had a negative bias of 13% Ring drop chance was reduced to 68% Wand drop chance was reduced to 24% Amulet drop chance was reduced to 53% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: protection spells (turn 14) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27828 Monster spawn increase reached its maximum at turn 61008 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 190905 The monster class that cannot be genocided was vortex The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: shaped force patch (freq bonus 24) The monster species that spawned more often: abyss fly (freq bonus 15) The monster species that spawned more often: girl who looks like her name was Fanny (freq bonus 4) The monster species that spawned more often: jubjub bird (freq bonus 6) The monster species that spawned more often: bone golem (freq bonus 24) The monster species that spawned more often: skater girl (freq bonus 16) The monster species that spawned more often: vampire yeek (freq bonus 5) The monster species that spawned more often: sticky spore (freq bonus 8) The monster species that spawned more often: brown growth (freq bonus 32) The monster species that spawned more often: zog (freq bonus 4) The monster species that spawned more often: mitzvah sephirah (freq bonus 36) The monster species that spawned more often: doombat (freq bonus 3) The monster species that spawned more often: young mercurial dragon (freq bonus 2) The monster species that spawned more often: Vampire Kriminologist (freq bonus 27) The monster species that spawned more often: bullywug warrior (freq bonus 10) The monster species that spawned more often: Katrin's high-heeled pump (freq bonus 5) The monster species that spawned more often: swamp inhabitant (freq bonus 9) The monster species that spawned more often: young cyan dragon (freq bonus 9) The monster species that spawned more often: devilish spirit (freq bonus 9) The monster species that spawned more often: energy warp fungus (freq bonus 18) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster species that never randomly spawned: minocube The monster species that never randomly spawned: master caster vortex The monster species that never randomly spawned: russian IRC client The monster species that never randomly spawned: corrosive grue The monster species that never randomly spawned: Elbereth's chosen one The monster species that never randomly spawned: giant shoggoth The monster species that never randomly spawned: dead fish The monster species that never randomly spawned: disgusting warp fungus The monster species that never randomly spawned: real inferno hound The monster species that never randomly spawned: Unsatiable Eater The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 14) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 2) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 20) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 158) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 5) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 2) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 4) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 44) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 214 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 1488 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Jacob Black The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (760) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% Techniques known in the end Name Level Status concentrating 1X Prepared(0) iron skin 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of power (concave) Armor kicking boots (nature boots) Scrolls scroll of punishment (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of healing (LITTLE INJURED DOUBLE PAY) scroll of mana (LOELLEL IHR SPERRERFRITZES) scroll of phase door (HAHAHAHAHAHAHA) scroll of standard id (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of cure (FASCICULUS PROPRIUS) Spellbooks spellbook of godmode (light brown) Wands wand of punishment (flesh) Tools leather leash (leash) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye rikerw the Cruel Abuser...