rikerw, chaotic male angelic Wandkeeper --.--.----- |.........-- |..........| ----....<.-- ---- |......- |..| |...... |..| --..... --.| --..... |.||.....- |.||....- |.|--...| |.| |..k| |.----..-- |........-- ----...AM.. --...... --..... |..... ---.| --- [Rikerw the Wand Carrier] St8 Dx9 Co6 In8 Wi9 Ch8 WanAngMalCha S317 Min:3 G37 HP-6(43) Pw31(31) AC8 Xp3/45 T548 Latest messages You kill the petty gnome thief! Welcome to experience level 3. There is a wall in the way! (4x) You hear crashing rock. You see here 8 rocks named Property Completion {0}. u - 8 rocks named Property Completion {0}. rocks named Property Completion - This is a gem. Color: gray. Material: stone. Appearance: (null). Some of them increase your score at the end of the game, provided you didn't die, and since ascension is next to impossible, you'll probably not care about score anyway. However, they can also be used as sling ammunition, some gray stones may have certain special effects, and throwing gems to unicorns can increase your luck. This is a basic rock that can be thrown, but firing it with a sling does more damage. This is not a real artifact, and therefore it doesn't actually do anything special. There is a wall in the way! (3x) The mummy wields a bidenhander named Goodie of Use {240}! The pack kobold throws a dart! You are hit by a dart. [-4 -> 39] The mummy swings his bidenhander named Goodie of Use. The mummy hits you! [-18 -> 21] The mummy swings his bidenhander named Goodie of Use. The mummy hits you! You die... Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} r - an uncursed +0 battle-axe {48} s - an uncursed +0 war hammer {20} Armor b - a blessed +1 lab coat (being worn) {4} Scrolls c - a blessed scroll of charging {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} Spellbooks d - a blessed spellbook of polymorph (0:1) {0} Wands e - a blessed wand of magic missile (0:16) {0} f - a blessed wand of magic missile (0:16) {0} g - a blessed wand of make invisible (0:2) {0} h - a blessed wand of create monster (0:-1) {0} i - a blessed wand of lightning (1:11) {0} j - a blessed wand of detect monsters (0:1) {0} k - a blessed wand of probing (5:4) {0} Tools l - an uncursed sack {5} Gems u - 8 cursed -1 rocks named Property Completion {0} The sack is empty. Final attributes You were playing in game master mode You were fervently aligned Your alignment was 11 Your max alignment was 13 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: see invisible You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 49% Potion drop chance was reduced to 68% Monster death drops spawned with only 90% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: shield (turn 12) Number of artifacts generated was 3 Number of fake artifacts generated was 4 Monster spawn increase started at turn 27808 Monster spawn increase reached its maximum at turn 85851 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1123812 The monster class that cannot be genocided was jelly The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 24) The monster species that spawned more often: giant blue dragonfly (freq bonus 10) The monster species that spawned more often: super naiad (freq bonus 9) The monster species that spawned more often: Erenge (freq bonus 16) The monster species that spawned more often: tree spore (freq bonus 80) The monster species that spawned more often: stargazer (freq bonus 5) The monster species that spawned more often: cursed warp fungus (freq bonus 12) The monster species that spawned more often: death drake (freq bonus 36) The monster species that spawned more often: mechicken (freq bonus 5) The monster species that spawned more often: larva imp (freq bonus 9) The monster species that spawned more often: giant black jellyfish (freq bonus 24) The monster species that spawned more often: teal growth (freq bonus 4) The monster species that spawned more often: absent warp fungus (freq bonus 12) The monster species that spawned more often: flamethrower premiere (freq bonus 3) The monster species that spawned more often: arabesque naga hatchling (freq bonus 15) The monster species that spawned more often: heinously import (freq bonus 36) The monster species that spawned more often: pack kobold (freq bonus 8) The monster species that spawned more often: wood bear cub (freq bonus 12) The monster species that spawned more often: black mold (freq bonus 18) The monster species that spawned more often: swamp fern (freq bonus 8) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 5) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 4) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 4) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 3) The monster trait that was more common: monsters that growl (freq bonus 1) The monster species that never randomly spawned: inertia force fungus The monster species that never randomly spawned: horse-deer The monster species that never randomly spawned: flatface The monster species that never randomly spawned: yellow warp fungus The monster species that never randomly spawned: Lucifer The monster species that never randomly spawned: encamp gomorrah The monster species that never randomly spawned: wind fungus The monster species that never randomly spawned: clinging blob The monster species that never randomly spawned: Kop Sergeant The monster species that never randomly spawned: kobold warlord The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 97) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 4) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 24) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 13) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 3) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 8) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 9) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 10) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 10) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 1) Next attribute increase check would have come at turn 807 Strength training was 16 Dexterity training was 5 Wisdom training was 3 Constitution training was 39 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You were prevented from having half spell damage (0) You saw invisible You had infravision You had 988 points of nutrition remaining You could fly You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Morton Koopa Jr. The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (342) You are dead Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 495% Techniques known in the end Name Level Status recharge 3X LIMIT(3948) dazzle 3 R LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) turn undead 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons battle-axe (double-headed axe) Armor lab coat (white coat) Scrolls scroll of charging (POKE MONGO) scroll of healing (HEAVY ELF CANT FLEW) scroll of mana (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of phase door (GRASS MUD HORSE) scroll of standard id (TMBTIUIFN JT IFSFTZ BOE OPCPEZ TIPVME QMBZ JU) scroll of cure (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) Spellbooks spellbook of polymorph (stapled) Wands * wand of magic missile (cherry) * wand of make invisible (black) * wand of create monster (alabaster) * wand of lightning (pourpoor) * wand of detect monsters (vertical) * wand of probing (radiating) * wand of light (kukui wood) * wand of nothing (elm) * wand of enlightenment (cottonwood) * wand of mana (hexagonal) * wand of gain level (secree) * wand of healing (vajra orb) * wand of locking (ebony) * wand of make visible (noticeable) * wand of identify (steel) * wand of remove curse (deleted) * wand of punishment (platonic) * wand of opening (magnesium) * wand of secret door detection (metal) * wand of trap disarming (vanishing) * wand of stinking cloud (cerulean) * wand of time stop (double-headed) * wand of tele level (elysium) * wand of genocide (uranium) * wand of entrapping (plastic) * wand of trap creation (beryllium) * wand of darkness (walnut) * wand of magic mapping (shapeless) * wand of objection (acyclic) * wand of slow monster (obscure) * wand of speed monster (straight) * wand of haste monster (old-testamentarian) * wand of striking (fallthrough) * wand of paralysis (leek) * wand of disintegration (belled) * wand of stoning (symptomatic) * wand of undead turning (buzzing) * wand of draining (royal) * wand of reduce max hitpoints (penis-shaped) * wand of increase max hitpoints (driftwood) * wand of cancellation (irregular) * wand of create familiar (rubber) * wand of bad effect (lacquered) * wand of curse items (ray-shooting) * wand of amnesia (trigonal) * wand of bad luck (runed) * wand of remove resistance (cocky) * wand of corrosion (etheric) * wand of fumbling (tapered) * wand of starvation (flesh) * wand of confusion (mistletoe) * wand of sliming (multicolor) * wand of lycanthropy (banyan) * wand of summon undead (fuzzy) * wand of fear (omnipotent) * wand of wind (stout) * wand of polymorph (electrum) * wand of mutation (null) * wand of teleportation (sunny) * wand of banishment (elasthan) * wand of create horde (dodecagonal) * wand of extra healing (cast iron) * wand of full healing (octagonal) * wand of debugging (trippy) * wand of levitation (cinnabar) * wand of misfire (arcanium) * wand of venom scattering (duroplastic) * wand of share pain (inertron) * wand of poison (redwood) * wand of hyper beam (stubby-necked) * wand of disintegration beam (wiry) * wand of chromatic beam (doggy) * wand of stun monster (closed) * wand of tidal wave (platinum) * wand of summon elm (pentagonal) * wand of drain mana (cracked) * wand of finger bending (quadratic) * wand of immobility (hickory) * wand of egoism (mithril) * wand of sin (star-tipped) * wand of inertia (knobbed) * wand of time (ceramic) * wand of wonder (rosewood) * wand of bugging (shivering) * wand of wishing (eucalyptus) * wand of acquirement (fiber) * wand of summon sexy girl (zebrawood) * wand of clone monster (query) * wand of charging (chemical) * wand of spellbinder (ivy) * wand of inertia control (blooming) * wand of sterilize (cypress) * wand of deslexification (ominous) * wand of gravity beam (monoclinic) * wand of dream eater (rusting) * wand of bubblebeam (spiked) * wand of good night (wormwood) * wand of inferno (oblique) * wand of ice beam (flathead) * wand of thunder (gemstone) * wand of sludge (liquid) * wand of toxic (quartz) * wand of nether beam (horizontal) * wand of aurora beam (pebble) * wand of chloroform (round) * wand of digging (bitumen) * wand of fire (living) * wand of cold (circular) * wand of sleep (inka) * wand of death (mineral) * wand of fireball (alarming) * wand of acid (shining) * wand of solar beam (tin) * wand of psybeam (knotted) * wand of (null) (automatic) * wand of (null) (hawthorn) * wand of (null) (hooked) * wand of (null) (mahogany) * wand of (null) (fake) * wand of (null) (leather) * wand of (null) (immediate) * wand of (null) (vivardoradorium) * wand of (null) (orichalcum) * wand of (null) (saffron) * wand of (null) (compost) * wand of (null) (petrified) * wand of (null) (teaching) * wand of (null) (pokemon logo) * wand of (null) (tar) * wand of (null) (porcelain) * wand of (null) (cornered) * wand of (null) (rusty) * wand of (null) (octogonal) * wand of (null) (pixelated) * wand of (null) (radioactive) * wand of (null) (measured) * wand of (null) (iridescent) * wand of (null) (planar) * wand of (null) (veggy) * wand of (null) (long) * wand of (null) (diagonal) * wand of (null) (teak) * wand of (null) (grooved) * wand of (null) (slate) * wand of (null) (slender) * wand of (null) (silicon) * wand of (null) (distorted) * wand of (null) (tolkienian) * wand of (null) (overpowered) * wand of (null) (edible) * wand of (null) (bound) * wand of (null) (cyan) * wand of (null) (holly) * wand of (null) (archmage) * wand of (null) (vajra tower) * wand of (null) (holed) * wand of (null) (nebulous) * wand of (null) (weird) * wand of (null) (rollover) * wand of (null) (energetic) * wand of (null) (stable) * wand of (null) (terminal) * wand of (null) (molybdenum) * wand of (null) (vajra blade) * wand of (null) (pine) * wand of (null) (interplanar) * wand of (null) (wooden) * wand of (null) (tengwar) * wand of (null) (cubic) * wand of (null) (avocadowood) * wand of (null) (brass) * wand of (null) (beaming) * wand of (null) (titanium) * wand of (null) (crystal) * wand of (null) (burnable) * wand of (null) (round cube) * wand of (null) (conundrum) * wand of (null) (wicker) * wand of (null) (etched) * wand of (null) (erroneous) * wand of (null) (breakable) * wand of (null) (nicked) * wand of (null) (persimmon wood) * wand of (null) (tapering) * wand of (null) (fall) * wand of (null) (curved) * wand of (null) (beeswax) * wand of (null) (gnarled) * wand of (null) (crashbug) * wand of (null) (gravel) * wand of (null) (maple) * wand of (null) (cavorite) * wand of (null) (tungsten) * wand of (null) (jeweled) * wand of (null) (marble) * wand of (null) (pallet) * wand of (null) (fuchsia) * wand of (null) (bauxite) * wand of (null) (refracted) * wand of (null) (chrome) * wand of (null) (subsurface) * wand of (null) (forked) * wand of (null) (sex toy) * wand of (null) (silk) * wand of (null) (blackthorn) * wand of (null) (flax) * wand of (null) (copper) * wand of (null) (windy) * wand of (null) (hemlock) * wand of (null) (wedged) * wand of (null) (mica) * wand of (null) (celestial) * wand of (null) (plutonium) * wand of (null) (iridium) * wand of (null) (triclinic) * wand of (null) (ticking) * wand of (null) (soft) * wand of (null) (avada kedavra) * wand of (null) (filled) * wand of (null) (pecan) * wand of (null) (underestimated) * wand of (null) (nickel) * wand of (null) (ironwood) * wand of (null) (vajra) * wand of (null) (asymmetric) * wand of (null) (shaped) * wand of (null) (tetragonal) * wand of (null) (newfound) * wand of (null) (degraded) * wand of (null) (poplar) * wand of (null) (lead) * wand of (null) (crusty) * wand of (null) (soviet) * wand of (null) (locust) * wand of (null) (iron) * wand of (null) (bristly) * wand of (null) (elven-lettered) * wand of (null) (birch) * wand of (null) (pewter) * wand of (null) (paper) * wand of (null) (aspen) * wand of (null) (balsa) * wand of (null) (cloth) * wand of (null) (floating) * wand of (null) (contro) * wand of (null) (symmetric) * wand of (null) (secreted) * wand of (null) (aluminum) * wand of (null) (secret) * wand of (null) (wrapped) * wand of (null) (silver) * wand of (null) (mulberry) * wand of (null) (skew) * wand of (null) (lithic) * wand of (null) (orthorhombic) * wand of (null) (fogwood) * wand of (null) (blasted) * wand of (null) (wish parser) * wand of (null) (wintry) * wand of (null) (bent) * wand of (null) (impact) * wand of (null) (exploding) * wand of (null) (acoustic) * wand of (null) (brittle) * wand of (null) (wax) * wand of (null) (contaminated) * wand of (null) (empty) * wand of (null) (sycamore) * wand of (null) (idiomatic) * wand of (null) (manzanita) * wand of (null) (decayed) * wand of (null) (dogwood) * wand of (null) (angular) * wand of (null) (vajra rope) * wand of (null) (bronze) * wand of (null) (girly) * wand of (null) (willow) * wand of (null) (lavender) * wand of (null) (untouchable) * wand of (null) (dragonhide) * wand of (null) (edgy) * wand of (null) (flapping) * wand of (null) (heavy metal) * wand of (null) (timber) * wand of (null) (golden) * wand of (null) (stoutwood) * wand of (null) (viridian) * wand of (null) (spruce) * wand of (null) (important) * wand of (null) (diffuse) * wand of (null) (nonmoving) * wand of (null) (poured) * wand of (null) (deformed) * wand of (null) (ectoplasm) * wand of (null) (glass) * wand of (null) (plasma) * wand of (null) (zinc) * wand of (null) (acrylic) * wand of (null) (spiral) * wand of (null) (spandex) * wand of (null) (jute) * wand of (null) (cyclic) * wand of (null) (yarn) * wand of (null) (jelly) * wand of (null) (vajra ring) * wand of (null) (bone) * wand of (null) (motile) * wand of (null) (dyed) * wand of (null) (titanium) * wand of (null) (short) * wand of (null) (mercury) * wand of (null) (bamboo) * wand of (null) (cedar) * wand of (null) (fluted) * wand of (null) (oak) * wand of (null) (pronged) * wand of (null) (biblic) * wand of (null) (enviable) * wand of (null) (chromatic) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 early flies (1 created) 0 phasing acid blobs (1 created) 0 hobbit revellers (1 created) 0 wimps (1 created) 0 group dwarves (1 created) 0 pack kobolds (1 created) 0 restons (1 created) 0 demented shamans (1 created) 0 low snotlings (9 created) 0 wild rabbits (1 created) 2 grid bugs a shaded lichen (2 created) 2 ungenomolds (1 created) 0 immobile molds (1 created) 0 blue molds (1 created) 0 pale molds (1 created) a sub-gnome (3 created) a petty gnome thief (2 created) 0 intermediate gnomes (1 created) a gnome comrade 0 gnome lords (1 created) 0 gnomish brigand thieves (1 created) 0 grabbers (1 created) a mummy (2 created) 2 low oozes a hobbit zombie (2 created) 0 zombies (1 created) 0 grave diggers (1 created) 0 shopkeepers (1 created) a floor grue 0 dark grues (1 created) 0 small turrets (1 created) a fire trove 49 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (3 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (31 of 160) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye rikerw the Wandkeeper... You died in The Gnomish Mines on dungeon level 3 with 314 points, and 37 pieces of gold, after 548 moves. Killer: a monster (mummy) You were level 3 with a maximum of 43 hit points when you died. You reached the 87th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 3 227829 Bluescreen-Sco-Vor-Fem-Neu died in The Dungeons of Doom on level 16. Killed by genocidal confusion. - [174] 4 209839 ziratha-Ele-Dev-Fem-Cha died in Sokoban on level 7 [max 11]. Killed by a monster (dveikus sephirah). - [173] 5 181779 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 8]. Killed by a monster (Great Katcher). - [192] 6 128511 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 7 [max 12]. Killed by a thresher. - [155] 7 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 8 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 9 54289 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 8]. Killed by a bullet. - [174] 10 51069 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a monster (great wyrm of power). - [139] *87 314 rikerw-Wan-Ang-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (mummy). - [43]