rikerw, chaotic male angelic YSexymate -------- --------- ....@..| ##|.......| |......| #,........| .......| #,|......<| |......| #,-----...+ ,.......| #,# |...| |A.....| #,# |...|, ,&......| #,# #-----,# ##|......| #,####,,,,,,#--------#,-.....-- ###,##,,,####,#|......|#,|.....| #,,,,,,### #,#|.......,,----.-- ###,#### #,#|......|### #,## #,#|......| #,,# #,,-......| ##,# ###|......| #,# ---.---- #,# ### [Rikerw the Hiyokko] St9 Dx6 Co13 In15 Wi7 Ch12 SexAngMalCha S13 Dlvl:1 G3 HP0(18) Pw10(10) AC3 Xp1/0 T137 Latest messages You miss the water demon. (3x) The water demon hits you! [-3 -> 13] The water demon claws you! [-3 -> 10] The water demon bites you! [-2 -> 8] You miss the water demon. (3x) The water demon hits you! [-3 -> 5] The water demon claws you! [-3 -> 2] Warning: HP low! The water demon bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The water demon misses. (2x) The water demon bites you! You die... Your inventory Armor a - an uncursed +7 pair of feminine pumps (being worn) {4} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} Tools b - an uncursed condome {0} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: acid resistance You could not have this property intrinsically: keen memory Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 57 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 33% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 88% Monster death drops spawned with only 95% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: devices (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23716 Monster spawn increase reached its maximum at turn 48837 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 578578 The monster class that cannot be genocided was elemental Today, this monster class was always generated hidden: archfiend The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: apocalypse (freq bonus 10) The monster species that spawned more often: Maurah's sweetheart pump (freq bonus 24) The monster species that spawned more often: animated wedge sandal (freq bonus 6) The monster species that spawned more often: frybone (freq bonus 12) The monster species that spawned more often: pesky undead devilfish (freq bonus 18) The monster species that spawned more often: reconveyed cuprite (freq bonus 4) The monster species that spawned more often: zruty (freq bonus 4) The monster species that spawned more often: circle clan (freq bonus 4) The monster species that spawned more often: sager filing (freq bonus 5) The monster species that spawned more often: unreal mushroom (freq bonus 6) The monster species that spawned more often: asshole type there above (freq bonus 24) The monster species that spawned more often: great blood dragon (freq bonus 12) The monster species that spawned more often: Marianne (freq bonus 11) The monster species that spawned more often: solid bat (freq bonus 36) The monster species that spawned more often: negotiation calcimined merganser inefficaciously profanity heretofore (freq bonus 12) The monster species that spawned more often: nazi (freq bonus 8) The monster species that spawned more often: terrible orb (freq bonus 7) The monster species that spawned more often: porter Mordor orc (freq bonus 9) The monster species that spawned more often: water growth (freq bonus 6) The monster species that spawned more often: boss monkey (freq bonus 12) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 3) The monster trait that was more common: monsters whose attacks numb you (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 3) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 1) The monster trait that was more common: monsters that explode when killed (freq bonus 4) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 4) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster species that never randomly spawned: pellet mage The monster species that never randomly spawned: corresponding monogamously The monster species that never randomly spawned: carboy vising sardine The monster species that never randomly spawned: tiny lurker The monster species that never randomly spawned: void warp patch The monster species that never randomly spawned: flathead The monster species that never randomly spawned: selenite elite guard The monster species that never randomly spawned: bright white patch The monster species that never randomly spawned: dip spoonily lame The monster species that never randomly spawned: black and white spore The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 15) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 2) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 3) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 3) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 9) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 2) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 21) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 43) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 8) Next attribute increase check would have come at turn 556 Strength training was 2 Dexterity training was 0 Wisdom training was -1 Constitution training was 6 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having acid resistance (0) You were prevented from having burnopathy (0) You saw invisible You had infravision You had 1357 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Sexy Sai The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (420) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) poke ball 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor feminine pumps (female footwear) Scrolls scroll of healing (KICKINTHENUTS) scroll of mana (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of phase door (NOBIMUS UPSCOTI) scroll of standard id (GRAB EM BY THE PUSSY) scroll of cure (ATTACK WITH NUGGEL DEFENCE FALL) Potions potion of extra healing (cooling) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye rikerw the YSexymate...