rikerw, chaotic male angelic Tracer --------------#################,##############,### ###### ###|...........%-,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,dAi,, #,,..------.....|###,#############,#####,,#######,### #||.,##### ######,, |.....| #,# #,# ---- ###,### #...#,#### # |.....| #,,,,,,, ,,|{.|....,, ---- ###,,,,, ,|.,.<..%# ##,,# , -+---|-,, ##,,,,# ,,##,## -##,,,,,# ,,,%,%,, #,,##,,,|---------+%--.# #,),,,,,...........)... ###,#,,#|.........%%.. ##,,,#|............. #,,,# ....... ##,,# #^,## #### #,,,## #,,###,,%,# #,,,*,,,#,,# ##,,,,,,,,,, #,###,,#### [Rikerw the Would-Be Creator] St5 Dx12 Co5 In12 Wi5 Ch12 TrcAngMalCha S1603 Dlvl:2 G17 HP-7(39) Pw79(79) AC9 Xp6/379 T635 Latest messages [-5 -> 25] The tengu bites you! [-4 -> 21] You miss the eel-dog. (3x) The eel-dog bites you! [-2 -> 19] The tengu bites you! [-1 -> 18] You hit the eel-dog. You miss the eel-dog. (2x) The eel-dog bites you! [-9 -> 10] The tengu bites you! [-7 -> 3] Warning: HP low! You hit the tengu. You claw the tengu. You curse at the tengu. The eel-dog bites you! You die... Your inventory Amulets b - an uncursed amulet of change {0} Weapons q - an uncursed +0 war hammer {20} v - a cursed -1 spear {12} y - a blessed +1 flail {7} C - an uncursed +0 aklys {7} F - 3 uncursed +0 orcish spears {36} G - a blessed +0 dart {0} M - an uncursed +0 short sword {12} O - a blessed +1 orcish short sword {12} Armor w - an uncursed +0 cloak of contamination resistance (being worn) {4} H - an uncursed +0 pair of kicking boots {8} L - an uncursed +0 pair of protective gloves (being worn) {4} N - an uncursed +0 scale mail {100} Comestibles h - 2 uncursed tripe rations {0} i - an uncursed sprig of wolfsbane {0} t - an uncursed pancake {0} Scrolls f - an uncursed scroll of flood {0} l - an uncursed scroll of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of cure {0} u - an uncursed scroll of blank paper {0} Potions E - an uncursed potion of extra healing {0} Rings z - a cursed -1 ring of increase damage {0} K - an uncursed ring of searching {0} Wands a - an uncursed wand of sleep (1:3) {0} Tools A - an uncursed oilskin sack {5} J - an uncursed brass lantern {0} Gems k - an uncursed +0 luckstone r - 10 uncursed +0 rocks {0} The oilskin sack is empty. Final attributes You were playing in game master mode You have transgressed Your alignment was -20 Your max alignment was 13 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: hallu party You could not have this property intrinsically: sleep resistance Scroll identification only worked 100 times out of 445 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 19 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 80% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 38) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29357 Monster spawn increase reached its maximum at turn 71406 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 286238 The monster class that cannot be genocided was orc The monster class that was spawned more often: trapper or lurker above (freq bonus 3) The monster species that spawned more often: red sentai (freq bonus 18) The monster species that spawned more often: astrological slay (freq bonus 12) The monster species that spawned more often: colorful spore (freq bonus 8) The monster species that spawned more often: scone giant (freq bonus 12) The monster species that spawned more often: ugly bitch (freq bonus 6) The monster species that spawned more often: mine dragon (freq bonus 16) The monster species that spawned more often: immobile force fungus (freq bonus 18) The monster species that spawned more often: attendantly searchable (freq bonus 8) The monster species that spawned more often: celestial vortex (freq bonus 12) The monster species that spawned more often: fuguh sephirah (freq bonus 12) The monster species that spawned more often: volcano gazer (freq bonus 10) The monster species that spawned more often: disorder (freq bonus 24) The monster species that spawned more often: illimitably intravenously balsam (freq bonus 12) The monster species that spawned more often: Dr. Pappe (freq bonus 36) The monster species that spawned more often: mini robo-ky (freq bonus 21) The monster species that spawned more often: trap snake (freq bonus 10) The monster species that spawned more often: troll juggernaut (freq bonus 4) The monster species that spawned more often: weregreenslime (freq bonus 48) The monster species that spawned more often: umbrellarina (freq bonus 4) The monster species that spawned more often: marten (freq bonus 30) The monster trait that was more common: monsters that originate from Angband (freq bonus 3) The monster species that never randomly spawned: vital nymph The monster species that never randomly spawned: porter slow fungus The monster species that never randomly spawned: kibbutz different The monster species that never randomly spawned: chela of ghoolab shah The monster species that never randomly spawned: humanoid leprechaun The monster species that never randomly spawned: tasloi boss The monster species that never randomly spawned: adult magic dragon The monster species that never randomly spawned: adventurer gnome The monster species that never randomly spawned: icoson The monster species that never randomly spawned: item trove The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: quasar stone (gray) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 24) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 6) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 35) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 2) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 23) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 2) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 2) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 3) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 6) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 75) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 78) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: hyperbluewall trap (freq bonus 21) Next attribute increase check would have come at turn 705 Strength training was 37 Dexterity training was 15 Wisdom training was 16 Constitution training was 37 You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You had 1817 points of nutrition remaining You aggravated monsters Your luck was zero You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Fate, Unlimited Blade Works and Heaven's Feel Your deity was Heaven's Feel The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - anti-magic field 8 protect 100% 694% Techniques known in the end Name Level Status dazzle 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) turn undead 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Amulets amulet of change (occult) Weapons aklys (thonged club) orcish spear (crude spear) orcish short sword (crude short sword) Armor cloak of contamination resistance (grass cloak) kicking boots (explosive boots) protective gloves (camouflage patterned gloves) Scrolls scroll of blank paper (unlabeled) scroll of flood (YELLOWBEARD SCOURGE OF THE SEA) scroll of healing (HARATTAMA KIYOTTAMA) scroll of mana (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of phase door (HALLS OF MANDOS) scroll of standard id (LITTLE STRAWBERRY ME BABY) scroll of cure (THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMETRISTS) scroll of charging (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of teleportation (THE GEHENNOM FUN PATCH IS ACTUALLY THE GEHENNOM EVIL PATCH) Spellbooks spellbook of anti-magic field (smeared) Potions potion of object detection (brilliant blue) potion of gain ability (baloon flower) potion of speed (viscous) potion of extra healing (paisley) Rings ring of increase damage (cheap) ring of searching (azurite) Wands wand of sleep (driftwood) Tools oilskin sack (bag) Gems luckstone (gray) Venoms * tail spikes (splash of venom) * blinding venom (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 37 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills shield [Unskilled] (max Basic) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (31 of 160) missile weapons [Unskilled] (max Skilled) (0 of 20) Weapon Skills axe [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Skilled) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Skilled) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Skilled) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) Goodbye rikerw the Tracer...