rikerw, chaotic male angelic Form Changer ##------ #,-....| #,|....|#-------- #,|.....,+......|## #,------#|.......,# #,# #####|......|,# ####,###,,,#.......|,# ### `,,,,,,,,,,,|......|,# #,# ####,######,|......|,####,# , #,# #,--------,,,,,,# $M## #,# #,,,,,,,,,,,#,,,# #jA# #%# #######,,,,##,### ##D#------,# #,-----,# #[#|....|,# #,|...|,# #,#|....|,# #,|..<|,# #,,.....|,# #,-...-,# ###|.....,# ##-----## |....|## ---.-- [Rikerw the Restricted Polymorpher] St11 Dx3 Co9 In11 Wi7 Ch4 ForAngMalCha S2103 Dlvl:2 G17 HP-4(49) Pw79(79) AC13 Xp6/497 T322 Latest messages You're on fire! [-3 -> 33] The young yellow dragon bites you! [-7 -> 26] The human mummy claws you! [-3 -> 23] The human mummy claws you! [-2 -> 21] You hit the red puyo. You miss the red puyo. (2x) The red puyo touches you! [-1 -> 20] You're on fire! [-5 -> 15] The young yellow dragon bites you! You hear the wailing of the Banshee... [-14 -> 1] Warning: HP low! The human mummy claws you! You die... Your inventory Comestibles g - 3 uncursed slime molds {0} Scrolls b - 5 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} Wands a - a blessed wand of polymorph (0:12) {0} l - an uncursed wand of opening (0:3) {0} Gems h - 2 uncursed +1 worthless pieces of green glass {2} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Gem identification only worked 100 times out of 270 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 14% Potion drop chance was reduced to 20% Concealing monsters were spawned underneath items 28% of the time only The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: short sword (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8296 Monster spawn increase reached its maximum at turn 60462 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 649836 The monster class that cannot be genocided was kobold The monster class that was spawned more often: lich (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: Shindou Saki (freq bonus 24) The monster species that spawned more often: mega vanishing point (freq bonus 32) The monster species that spawned more often: nacelle comprehensively (freq bonus 21) The monster species that spawned more often: tear warp fungus (freq bonus 36) The monster species that spawned more often: Moving Twitch (freq bonus 8) The monster species that spawned more often: psychic spore (freq bonus 18) The monster species that spawned more often: scavenging youthen (freq bonus 24) The monster species that spawned more often: northern shin smasher (freq bonus 24) The monster species that spawned more often: rng horror (freq bonus 15) The monster species that spawned more often: hellrou (freq bonus 12) The monster species that spawned more often: Johanna (freq bonus 3) The monster species that spawned more often: dark light (freq bonus 12) The monster species that spawned more often: tracer (freq bonus 10) The monster species that spawned more often: pale yeek (freq bonus 10) The monster species that spawned more often: snore colony (freq bonus 5) The monster species that spawned more often: lowercase minotaur (freq bonus 24) The monster species that spawned more often: porter lethe vortex (freq bonus 12) The monster species that spawned more often: aggressive morlock (freq bonus 30) The monster species that spawned more often: guardian o' the forest (freq bonus 54) The monster species that spawned more often: evil mind flayer (freq bonus 14) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters whose attacks blind you (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 5) The monster trait that was more common: monsters that have breath attacks (freq bonus 18) The monster species that never randomly spawned: totally bad force patch The monster species that never randomly spawned: The disgusting smoker friend of Marie The monster species that never randomly spawned: special ufo part The monster species that never randomly spawned: petty gray wolf The monster species that never randomly spawned: sulfur spore The monster species that never randomly spawned: hobbit zombie The monster species that never randomly spawned: killer apple The monster species that never randomly spawned: yochlol The monster species that never randomly spawned: slime monster The monster species that never randomly spawned: white shark The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: lagging (delayed) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 10) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 32) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 39) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 24) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 6) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 13) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 10) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 8) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 3) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: switcheroo (amazing) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 1) Next attribute increase check would have come at turn 691 Strength training was 12 Dexterity training was 9 Wisdom training was 4 Constitution training was 20 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having stunnopathy (0) You were prevented from using the force like a real jedi (0) You saw invisible You had infravision You had 1530 points of nutrition remaining You aggravated monsters You could fly You were polymorphing You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Self-Polymorph The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) turn undead 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Scrolls scroll of healing (NUMB ENEMY BY LICKING CIRCLE) scroll of mana (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of phase door (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of standard id (FINNING SPIDGET) scroll of cure (THARR) Wands wand of polymorph (persimmon wood) wand of opening (holed) Gems worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 5 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 8 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (14 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Grand Master) (57 of 160) devices [Basic] (max Master) (25 of 160) petkeeping [Unskilled] (max Expert) (4 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye rikerw the Form Changer...