rikerw, chaotic male angelic Feminist ##--------## ----- #, ...... ,# ------- .|## #,|......|,# ..... , -------- - .%,# #,|......|%# |.....|## |... .. | .|,# #,|......|,# |..... ,## |......| | .|,# #,|.... .|,# # #-- - --,,# |......| | . .|,# #,--------,,, ##A# #,#,###,# |......| --------,# #,,,# #,## #,,# #,#,###,##### ---- --- ####,# ###,# #,# #,####,#,,,,,,,,,# ,,,,, #,,,,# #,# ###,########,#,,,,,,,,#,,##,# #####,## #,------------,# ##,,,,d,,,,,,d,,-- --####,,#,####,,,,,### #,|....... ..|,# #,,---------,,,, ...| ##,,, ,,, ,,,,,,, #,|.......... ,###,,|....... ,###|...| ###,############ #,|..........|###,,,d... ...|,# |...| #, #, ..........|,,,,,,|.......|,## |...| ##|..........|######|....... ,,, ----- |. ........| .......|,## ------------ |....d.. ,# ---------## [Rikerw the Fingernail Scratcher] St6 Dx11 Co4 In6 Wi3 Ch18 FemAngMalCha S1657 Dlvl:3 G53 HP55(63) Pw35(62) AC11 Xp6/366 T1657 Latest messages What do you want to read? [k-otwzD or ?*] As you read the scroll, it disappears. Your high-heeled sandal glows blue for a moment. What do you want to remove? [t or ?*] (2x) You were wearing a blessed +2 ring of increase damage (on right hand) {0}. There is a wall in the way! (3x) Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. There is a wall in the way! (2x) Do you really want to fly into that cannon trap? [yn] (n) CLICK! You have triggered a trap! Suddenly, you're hit by an enormous cannonball! [-4 -> 46] Count: 10 You find a secret passage! There is a wall in the way! You see here a scroll labeled GNIK SISI VLE {0}. You are consumed by your contamination! The contamination consumes you completely... Your inventory Weapons a - an uncursed +2 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance {75} r - 21 uncursed +0 darts {0} s - an uncursed +0 rubber hose {8} u - an uncursed +0 bullwhip {8} v - the uncursed +0 novice hammer named Prick Pass (alternate weapon; not wielded) {100} Armor d - a cursed +0 pair of killer heels {8} E - a cursed -2 pair of sweet mocassins (being worn) {1} Scrolls k - 4 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - an uncursed scroll of standard id {0} o - an uncursed scroll of cure {0} D - a blessed scroll of healing {0} Spellbooks z - an uncursed spellbook of fireball (0:0) {0} Rings t - a blessed +2 ring of increase damage {0} Wands p - an uncursed wand of cancellation named empty (0:0) {0} B - an uncursed wand of secret door detection (0:7) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} x - an uncursed skeleton key {0} A - the uncursed magic harp named God's Annihilator (0:1) {0} Gems g - an uncursed +0 worthless piece of green glass {1} h - 8 uncursed +6 rocks {0} i - 15 uncursed +0 rocks {0} j - 7 uncursed -2 worthless pieces of black glass {7} Boulders/Statues I - a blessed statue of a spike fiend {45} The statue of a spike fiend is empty. Final attributes You were playing in game master mode You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: improved vision You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 8 Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 80% Ring drop chance was reduced to 79% Wand drop chance was reduced to 74% Monster death drops spawned with only 99% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 35) Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 43820 Monster spawn increase reached its maximum at turn 68548 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 667506 The monster class that cannot be genocided was grue The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: blue-red force patch (freq bonus 6) The monster species that spawned more often: frozen abyss (freq bonus 4) The monster species that spawned more often: ant (freq bonus 32) The monster species that spawned more often: phaser fungus (freq bonus 2) The monster species that spawned more often: pleasing warp patch (freq bonus 18) The monster species that spawned more often: Melanie's hugging boot (freq bonus 4) The monster species that spawned more often: spike stalk (freq bonus 12) The monster species that spawned more often: shadow breeder (freq bonus 6) The monster species that spawned more often: phenobarbital laid mummify submersed (freq bonus 2) The monster species that spawned more often: evil Olog-hai (freq bonus 4) The monster species that spawned more often: yellow worm mass (freq bonus 14) The monster species that spawned more often: multi-hued colony (freq bonus 6) The monster species that spawned more often: orichalcum dragon (freq bonus 24) The monster species that spawned more often: dung beetle (freq bonus 12) The monster species that spawned more often: winter wolf boss (freq bonus 6) The monster species that spawned more often: unreal mushroom (freq bonus 4) The monster species that spawned more often: shotgun horror (freq bonus 12) The monster species that spawned more often: sportsmanship crewing (freq bonus 6) The monster species that spawned more often: floodwave (freq bonus 16) The monster species that spawned more often: giant blue termite (freq bonus 12) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 3) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 3) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster species that never randomly spawned: parrot chick The monster species that never randomly spawned: venom spore The monster species that never randomly spawned: big spellbook trove The monster species that never randomly spawned: Stahngnir The monster species that never randomly spawned: shadow master The monster species that never randomly spawned: Warder Katcher The monster species that never randomly spawned: giant turtle The monster species that never randomly spawned: plasma warp patch The monster species that never randomly spawned: immobile stalk The monster species that never randomly spawned: ultramarine force patch The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 8) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 137) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 27) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 31) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 3) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 2) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 3) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 70) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 67) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: lubricant can ((null)) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: stormy cloak (storm coat) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: melee prefix trap (freq bonus 3) Next attribute increase check would have come at turn 1657 Strength training was 10 Dexterity training was 10 Wisdom training was 15 Constitution training was 50 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had the following problem: Your right mouse button failed. (0) You had the following problem: Monsters didn't respect Elbereth. (0) You were suffering from minor contamination. (150) You were prevented from having speed (56) You were prevented from having a sight bonus (0) You were prevented from having freezopathy (0) You saw invisible You had infravision You had 1499 points of nutrition remaining You could fly You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - fireball 4 matter 90% 90% Techniques known in the end Name Level Status dazzle 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) turn undead 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Artifacts Prick Pass [chaotic axe] Weapons shuriken (throwing star) Armor killer heels (fetish heels) sweet mocassins (womens footwear) Scrolls scroll of healing (ITS TOO HEAVY FOR YOUR) scroll of mana (HFR GUR SBEPR YHXR) scroll of phase door (ACHPHIPHIO IAIA OCH SEBAU PHRE) scroll of standard id (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of cure (DPIEV WENWWSG UNNZMI) scroll of enchant weapon (VM J UECM 5 O9FAD8) scroll of stinking cloud (EAT FRUIT FASTLY) scroll of light (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) Spellbooks spellbook of fireball (crumpled) Potions potion called slime mold juice (steamy) potion of enlightenment (tangerine) potion called idk (white) Rings ring of increase damage (windblown) Wands wand of secret door detection (tungsten) wand of cancellation (burnable) Tools leather leash (leash) skeleton key (key) magic harp (harp) Gems worthless piece of green glass (green) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 12 times You eaten food with animal by-products 5 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You killed 31 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (31 of 160) general combat [Unskilled] (max Expert) (3 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (22 of 160) petkeeping [Basic] (max Expert) (22 of 160) martial arts [Unskilled] (max Expert) (1 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (50 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (1 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye rikerw the Feminist...