rikerw, chaotic male angelic Form Changer ----------- |.......... |.........| -------------- |.........+ |............| ---------------- |.........| |............| |..............| |.........| |............|########|..............| -.-------.- |.............,,,,,,,,#..............| #,## #,` |............|#######,#-|--------.---- #,,######### -----------|--#######,,#,,,,,,,##,######## ##,,,,,,,,,`# ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# #########-.- #,## ##,############,,,,,########-.-.------ ---%---,,###### #,# ,##### ###|........| |......,,,%,,,# ##########,######### ---- ---A--........| |.....|####--.----#####,,,,,,,,,,,,,,,,,,# ...| |.SSSS........| |..%...,,,#|......,,,,,,-#-#--#-.---###,,#.)!)| |...S....------ ---.---##,#|.....|#####,|..........|,,,,,#....| |...>....| --- #,,-.<....,,,,,,#...........,###,#....| ---------- ###|.....|######|..........|## #,# ...| ------- ------------ #,# ---- ### [Rikerw the Fluctuated Controller] St15 Dx10 Co7 In9 Wi14 Ch5 ForAngMalCha S638 Dlvl:1 G0 HP-1(42) Pw90(90) AC10 Xp4/154 T417 Latest messages The river moccasin bites you! The river moccasin's bite was poisoned! The poison doesn't seem to affect you. [-1 -> 12] The river moccasin bites you! [-4 -> 8] Warning: HP low! The river moccasin bites you! The river moccasin's bite was poisoned! The poison doesn't seem to affect you. [-3 -> 5] Warning: HP low! You miss the river moccasin. (3x) The river moccasin bites you! You hear the howling of the CwnAnnwn... [-3 -> 2] Warning: HP low! The river moccasin misses. The river moccasin bites you! You die... Your inventory Amulets k - a cursed amulet of change {0} Weapons i - an uncursed +0 orcish dagger {4} m - 8 uncursed +0 darts {0} n - 3 blessed +4 orcish spears {36} o - an uncursed +3 orcish dagger {4} Comestibles h - 5 uncursed melons {0} j - an uncursed parfait {0} Scrolls b - 5 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - an uncursed scroll of standard id {0} f - an uncursed scroll of cure {0} Spellbooks g - an uncursed spellbook of cure confusion (0:3) {0} Wands a - a blessed wand of polymorph (1:16) {0} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: reflection You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 27 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 99% Potion drop chance was reduced to 95% Monster death drops spawned with only 90% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: polymorphing (turn 90) You had blown your chance of training the polymorphing skill Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 23622 Monster spawn increase reached its maximum at turn 109771 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 695847 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: kobold (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: gore stalk (freq bonus 16) The monster species that spawned more often: wallaby (freq bonus 24) The monster species that spawned more often: rhydon (freq bonus 88) The monster species that spawned more often: Azathoth, the Daemon Sultan (freq bonus 10) The monster species that spawned more often: expert medium wall (freq bonus 8) The monster species that spawned more often: Teddy Ruxpin (freq bonus 16) The monster species that spawned more often: tunnel spider (freq bonus 4) The monster species that spawned more often: ipoo (freq bonus 6) The monster species that spawned more often: air death (freq bonus 6) The monster species that spawned more often: kobold archer (freq bonus 3) The monster species that spawned more often: empiric hypothecate (freq bonus 3) The monster species that spawned more often: dagashi (freq bonus 15) The monster species that spawned more often: takuhi (freq bonus 16) The monster species that spawned more often: assign set (freq bonus 30) The monster species that spawned more often: cheeping poultice (freq bonus 16) The monster species that spawned more often: big black unicorn (freq bonus 12) The monster species that spawned more often: anonyma paperhanging (freq bonus 16) The monster species that spawned more often: plague bug (freq bonus 24) The monster species that spawned more often: insensibly wainwright (freq bonus 14) The monster species that spawned more often: abnormal vampire (freq bonus 3) The monster trait that was more common: monsters that rattle with their bones (freq bonus 4) The monster species that never randomly spawned: black unicorn The monster species that never randomly spawned: eye of the deep The monster species that never randomly spawned: quoting materially The monster species that never randomly spawned: maud warp fungus The monster species that never randomly spawned: fuxxor cat The monster species that never randomly spawned: captain The monster species that never randomly spawned: large pseudodragon The monster species that never randomly spawned: passivity lichen The monster species that never randomly spawned: baby purple dragon The monster species that never randomly spawned: heresy impossibly The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: heavy shield ((null)) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 27) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 67) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 15) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 20) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 61) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 8) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 18) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 26) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: nexus trap (freq bonus 2) Next attribute increase check would have come at turn 6439 Strength training was 1 Dexterity training was 2 Wisdom training was 4 Constitution training was 14 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having displacement (0) You were prevented from having reflection (0) You saw invisible You had infravision You had 1487 points of nutrition remaining You could fly You had polymorph control You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Polypiling, Monster Polymorphing and Self-Polymorph Your deity was Self-Polymorph The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could have safely prayed (155) You are dead Spells known in the end Name Level Category Fail Memory a - cure confusion 3 healing 90% 97% Techniques known in the end Name Level Status dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) turn undead 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of change (tarmac) Weapons orcish dagger (crude dagger) orcish spear (crude spear) Scrolls scroll of healing (MUQIN BENDAN XI WO DE JIBA) scroll of mana (EIGOWA KIRAIDES) scroll of phase door (FROBOZZ MAGIC SCROLL CO) scroll of standard id (AIR ELEMENTAL SPEED BEHOLDER) scroll of cure (OM GITATHNAGS APSOPS O EL T) scroll of charging (THROW ANNOYING SEED TO MAKE WIRED) Spellbooks spellbook of cure confusion (silly) Potions potion called restore ability (steamy) potion of paralysis (castor bean) Wands wand of polymorph (cedar) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 12 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (25 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye rikerw the Form Changer...