Rd Player: redrodrandy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-05-04.00:34:50.ttyrec Time: (1683160490) Thu May 4 00:34:50 2023 RdU mThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] RdnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue (1 of 5)Rdt L - a Diablist  M - a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster  S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek  p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate  u - a Grenadonin  v - a Gunner  w - a Half Baked  x - a Healer (2 of 5)Rdnf+Choosing Race Pick the race of your Fencer   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - bastard  w - batman  x - beacher  y - blait  z - bodymorpher  A - borg  B - bossrusher  C - bover  D - breton  E - buldozgar  F - burninator  G - carthage  H - celtic  I - centaur  J - cerberus  K - challenger (1 of 8)RdG L - changeling  M - chiquai  N - chiropteran  O - clockwork automaton  P - cockatrice  Q - colorator  R - cortex  S - cupid  T - curser  U - dark seducer  V - deathmold  W - deep elf  X - destabilizer  Y - developer  Z - devil  a - dictionary attack  b - dinosaur  c - dolgsman  d - doppelganger  e - dorian  f - dragon  g - drow  h - dryad  i - dufflepud  j - dunadan  k - duthol  l - dwarf  m - dynamo  n - egymid  o - elemental  p - elf  q - engchip  r - ent  s - erosator  t - etherealoid  u - evilvariant  v - expert  w - extravator  x - fairy (2 of 8)Rd׳ ) y - fawn  z - felid  A - feminizer  B - fenek  C - fiend  D - fixer  E - frendian  F - fro  G - gastly  H - gavil  I - gelatinous cube  J - gerteut  K - giant  L - glorkum  M - gnome  N - goauld  O - golden saint  P - golem  Q - green slime  R - gremlin  S - greuro  T - grid bug  U - grouper  V - hallucinator  W - hand  X - hardmoder  Y - haxor  Z - HC alien  a - hemi-doppelganger  b - hemophage  c - herald  d - herbalist  e - heretic  f - hobbit  g - homicider  h - hound  i - hidden elf  j - human  k - hunkajunk (3 of 8)Rd2 +Use hybrid races? [yn] (n) Rd(nChoosing Gender Pick the gender of your human Fencer  m - male f - female * - Random ! - Quit(end) RdEN C+Choosing Alignment Pick the alignment of your male human Fencer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Rdl+RdNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--RdM[p---------...@@...-|.......||........|.......|---------Rd][Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $0 HP 14(14)  Pw 15(15)  AC2 Exp1 T1  It is written in the Book of Sol:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Sol seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Alcor, have been heralded from birth as the instrument of Sol. You are destined to recover the Amulet for your deity, or die in the attemRd^spt. Your hour of destiny has come. For the sake of us all: Go bravely with Sol!--More--RdRd#>xHello redrodrandy, welcome to SlashEMExtended! You are a lawful male human Fencer.--More--Rd# 2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--RdY] Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either!--More--Rdg3 RdKh[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T1 You are lucky! Full moon tonight.Rdp  Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 16 uncursed oranges {0} f - 15 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Rings d - a blessed +2 ring of increase accuracy {0}(end) Rd [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T1 Rd6There appears to be no shopkeeper here to receive your payment.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T1 RdS:What do you want to put on? [d or ?*] Rdc5Which ring-finger, Right or Left? [rl] Rdc rRdf6d - a blessed +2 ring of increase accuracy (on right hand) {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T2 Rd\  Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 16 uncursed oranges {0} f - 15 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Rings d - a blessed +2 ring of increase accuracy (on right hand) {0}(end) RdE[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T2 RdPo>[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T3 <.@@Rd.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T4 ..@@Rd+` .[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T5 ..@@Rd2 [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T6 @@..Rdr)2[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T7 @..@RdQ[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T8 @.@.RdVThere is a wall in the way![Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T8 Rd S[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T9 <@.@Rd I[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T10 .@@.Rd.=[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T11 .@.@Rd=[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T12 .@.@RdW[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T13 #@@,.#Rd!,#.@,@###Rd1CYou see here a metal lamellar armor {160}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T15 -@Rdr Rds There is a wall in the way![Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T15 Rd_RdGThere is a wall in the way![Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T15 Rd)Rd)There is a wall in the way![Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T15 RdQRdThere is a wall in the way![Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T15 Rd#,#@[Something is written here in the dust.Rdy9Use "r." to read it.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T16 ,@RdЇ'#,##@##,##,#,,,[Rd1You see here a banded mail {160}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T20 @Rd& .,#,@@,Rdi' There is a wall in the way![Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T21 Rd ---$.+...,/.,@#,#[Rd [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T21 Rdx [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T23 -.,||,@+?.,|.!.|,)..|.$|---Rd>,,@.RdYou see here a pecan wand {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T24 Rd Rd m - a pecan wand {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T24 Rd*e+[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T25 ,,,@RdE- [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T26 -|,,.@,||!--Rd.@RdRYou see here a dark brown spellbook {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T27 Rd׀ Rdn - a dark brown spellbook {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T27 Rd,.@RdSSYou see here a finalized scroll labeled KILL THE GMAN BUTCHER {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T28 @Rd/P Rd(Q0o - a finalized scroll labeled KILL THE GMAN BUTCHER {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T28 Rdd H[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T29 ..@@Rd@. Things that are here: a finalized streamlined potion {0} a finalized rosemary potion {0}--More--Rd,J[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T30 .@Rdޖ Pick up what?  Potions ('!') a - a finalized streamlined potion {0} b - a finalized rosemary potion {0}(end) Rd* +Rd ( +Rdp - a finalized streamlined potion {0}.Rdg q - a finalized rosemary potion {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T30 Rd{:[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T31 .@Rd#6[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T32 )@@RdX .@RdԦ ?You see here a gold piece {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T33 .@RdRd1 gold piece.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw 1 14(14)  Pw 15(15)  AC2 Exp1 T33 RdEZI[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T34 @.@.Rd !@.Rd MYou see here a finalized verdant potion {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T35 .@Rdj Rdk r - a finalized verdant potion {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T35 Rdv@. Things that are here: a hugging boot named Armor-Piercing Hug {5} a chryso potion {0}--More-- RdN[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T36 @. Rd* Pick up what?  Weapons (')') a - a hugging boot named Armor-Piercing Hug {5} Potions ('!') b - a chryso potion {0}(end) Rd e+ Rd+ Rds - a hugging boot named Armor-Piercing Hug {5}. Rd6t - a chryso potion {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T36 RdQ[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T37 @.@.Rd)J[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T38 @.@.Rd 8,@.Rd;R[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T38 The ordinator called Andragil the battler picks up 10 gold pieces.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T39 $@Rdy I[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T40 @@..RdY There is a wall in the way![Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T40 Rd,.@Rd-You see here 33 gold pieces {0}.Rd>M[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T40 The ordinator called Andragil the battler drops 10 gold pieces.$RdYou see a door open.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T41 |@......|---X--RdӮ Rd2 33 gold pieces.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw 34 HP 14(14)  Pw 15(15)  AC2 Exp1 T41 Rdx+ Rd, There is nothing here to pick up.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T41 Rdת,.@RdYou see here 10 gold pieces {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T42 RdW ?[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T43 $@-Rd _C@.XRdeaYou see here 10 gold pieces {0}.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T44 Rd Rdk10 gold pieces.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw 4 14(14)  Pw 15(15)  AC2 Exp1 T44 RdI  Weapons a - an uncursed +1 short sword (weapon in hand) {12} b - 5 uncursed +0 daggers (alternate weapon; not wielded) {20} s - a hugging boot named Armor-Piercing Hug {5} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 16 uncursed oranges {0} f - 15 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} o - a finalized scroll labeled KILL THE GMAN BUTCHER {0} Spellbooks n - a dark brown spellbook {0} Potions p - a finalized streamlined potion {0} q - a finalized rosemary potion {0} r - a finalizeRdI d verdant potion {0} t - a chryso potion {0} Rings d - a blessed +2 ring of increase accuracy (on right hand) {0} Wands m - a pecan wand {0}(end) Rd [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T44 [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T44 Rdz6You are redrodrandy, a lawful male human Fencer. Level 1 HP 14 (max 14) Pw 15 (max 15) AC 2 Score 44 Current status effects: . Your hairstyle is 'pompadour' and your beard type is 'machiavelli'. You have 0 casino chips.--More--"RdL  Base Attributes  Starting name : redrodrandy  race : human  role : Fencer  gender : male  alignment : lawful   Current race : human  role : Fencer  gender : male  alignment : lawful   Deities Chaotic : Luna  Neutral : Terra  Lawful : Sol (s,c)(end) $Rd3 [Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T44 %Rd4#Unknown command '^Q'.--More--&RdSYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) /RdG /y/Rd mIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T44 0Rdn 0Rdo Unknown command ' '.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T44 3Rd0-----||..@@......|,,|...|---X--,,.....,#,|...|#,#|...|#[#|...|#,#-----#,##,#---------#,#...<....-,[#d5;5m|.......|###|........|.......|---------3Rdx&[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T44 b - 5 uncursed +0 daggers (wielded) {20}.--More--4RdA-----||..@@......|,,|...|---X--,,.....,#,|...|#,#|...|#[#|...|#,#-----#,##,#---------#,#...<....-,[#|d38;5;7m.......|###|........|.......|---------4RdA[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T44 a - an uncursed +1 short sword (alternate weapon; not wielded) {12}.--More--7Rdw[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T45 -----||..@-......|,,|...|---X--,,.....,#,|...|#,#|...|#[#|...|#,#-----#,##,7RdG#---------#,#...<....-,[#|.......|###|........|.......|---------:RdV.What do you want to ready? [- as or ?*] :Rd0You don't have that object.--More--;Rd 5What do you want to ready? [- as or ?*] Rd >Rd  Unknown command '^Q'.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T45 @Rd] @RdAutopickup: ON, for no objects.[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw  14(14)  Pw 15(15)  AC2 Exp1 T45 ARdQ# CRd;quitCRduitCRdXitCRd ZReally quit? WARNING: this will erase your game permanently! [yes/no]? FRdmyFRd eFRd@sFRd[Redrodran the Alcor  14(14)  Pw 15(15) FRdf-----||..@-......|,,|...|---X--,,.....,#,|...|#,#|...|#[#|...|#,#-----#,##,#---------#,#...<....-,[#|.......Rd>;5m|###|........|.......|---------[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T45 Do you want your possessions identified? DYWYPI? [ynq] (n) IRd=y Weapons a - an uncursed +1 short sword (alternate weapon; not wielded) {12} b - 5 uncursed +0 daggers (wielded) {20} s - the uncursed +0 hugging boot named Armor-Piercing Hug {5} Armor c - an uncursed +1 leather armor (being worn) {60} Comestibles e - 16 uncursed oranges {0} f - 15 uncursed pears {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} o - an uncursed finalized scroll of identify {0} Spellbooks n - an uncursed spellbook of insulate (1:3) {0} Potions p - an uncursed finalized potion of object detection {0} q - an uncursed finalizIRdQed potion of Jolt Cola {0} r - a blessed finalized potion of speed {0} t - an uncursed potion of hallucination {0} Rings d - a blessed +2 ring of increase accuracy (on right hand) {0} Wands m - an uncursed wand of extra healing (0:9) {0}(end) ORdk[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T45 Do you want to see your attributes? [ynq] (n) QRd nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: corrosivity. You could not have this property extrinsically: petrification resistance. You could not have the double effect of this property: slow digestion. Scroll identification only worked 100 times out of 134. Potion identification only worked 3 times out of 6. Amulet identification only worked 15 times out of 18. Implant identification only worked 1 times out of 24. Wand identification only worked 3 times out of 11. Armor identification only worked 15 times out of 26. Spellbook identification only worked 2 times out of 10. Monsters only dropped their musable items with 86% chance. Ring drop chance was reduced to 75%. Tool drop chance was reduced to 90%. Food drop chance was reduced to 98%. Shop item generatiQRd on was reduced to 86%. Concealing monsters were spawned underneath items 71% of the time only. Monster death drops spawned with only 94% chance. Mastering the following skill taught you the hidden power: high heels. The following skill could not be trained at all: enchantment spells. The following skill was trained at one fifth the usual rate: high heels. The following skill was limited to basic proficiency: sexy flats. The following skill was limited to skilled proficiency: matter spells. The following skill was limited to expert proficiency: body spells. The following skill became untrainable if you tried to train it too early: martial arts (turn 8). The following skill became untrainable after a while: knife (turn 32499). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your hairstyle was 'pompadour' and your beard type is 'machiavelli'. Your amount of casino chips was 0. TQRd he last time you got a new haircut was 5044 turns ago. Your areola diameter was 17. Monster spawn increase would have started at turn 52745. Monster spawn increase had reached its maximum at turn 126295. --More--SRdAIn this game, Eevee's evolution was spiriteon. Maximum amount of combined random monster spawn freqs was 1763. Your limit for ascension was at turn 4628490. The monster class that cannot be genocided was wall monster. The monster class that was spawned more often: ogre (freq bonus 4). The monster species that was spawned more often: plagiarize gravely (freq bonus 12). The monster species that was spawned more often: delete mantua (freq bonus 5). The monster species that was spawned more often: fluidator moger (freq bonus 6). The monster species that was spawned more often: stone patch (freq bonus 15). The monster species that was spawned more often: mower flowerlet (freq bonus 12). The monster species that was spawned more often: murrain rebelliously crumbiest canoe (freq bonus 12). The monster species that was spawned more often: suckoth blob (freq bonus 28). The monster species that was spawned more often: algroth (freq boSRdknus 48). The monster species that was spawned more often: giant brass kraken (freq bonus 20). The monster species that was spawned more often: normal-color cloud (freq bonus 12). The monster species that was spawned more often: Telpan (freq bonus 12). The monster species that was spawned more often: nubbly bindweed snappiest deportment gruesomer (freq bonus 18). The monster species that was spawned more often: cycle of life (freq bonus 10). The monster species that was spawned more often: verbosity pavan (freq bonus 32). The monster species that was spawned more often: phenological tick uveal (freq bonus 10). The monster species that was spawned more often: minocube (freq bonus 16). The monster species that was spawned more often: cornell reeducation (freq bonus 26). The monster species that was spawned more often: privately tubal (freq bonus 8). The monster species that was spawned more often: werekillerbee (freq bonus 27). TSRdhe monster species that was spawned more often: giant ebony ant (freq bonus 7). The monster trait that was more common: monsters that can cast spells (freq bonus 4). The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2). The monster trait that was more common: monsters that cannot pick up items (freq bonus 1). The monster species that was never randomly spawned: weft environmentally. The monster species that was never randomly spawned: fire-brigade car. The monster species that was never randomly spawned: guy gushy. The monster species that was never randomly spawned: ina noise occurrence. The monster species that was never randomly spawned: glady dicta. The monster species that was never randomly spawned: guardian nymph. The monster species that was never randomly spawned: lava ooze. The monster species that was never randomly spawned: aboard gunmetal. The monster species that wasSRd never randomly spawned: acid crasher. The monster species that was never randomly spawned: Yannick. The RNG hath decreed that this item was never generated: spell memory stone (gray). --More--TRd The RNG hath decreed that this item was never generated: implant of dread (noxious). The RNG hath decreed that this item was never generated: antimatter SMG bullet ((null)). The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves). The RNG hath decreed that this item was never generated: implant of sustenance (cunning). The RNG hath decreed that this item was never generated: yawm stone (gray). The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 44). The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 12). The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 16). Rd 1;1HThe RNG hath decreed that this item was generated more often: Meltem combat boots (unsexy boots, freq bonus 20). The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 37). The RNG hath decreed that this item was generated more often: petstarve cloak (cotton hood, freq bonus 14). The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 23). The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 121). The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 5). The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 11). The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 11). Rd  0;1HThe RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 10). The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 9). The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 5). The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND). The RNG hath decreed that this item was always generated cursed: implant of tossing (dressing). The RNG hath decreed that this item was always generated cursed: cloak of fast decay (zombified cloak). The RNG hath dTRd@ Pecreed that this item was always generated cursed: wax candle (candle). The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray). The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket). The RNG hath decreed that this item was always generated cursed: cryptic saber ((null)). The RNG hath decreed that this trap was always invisible: underlayer trap. The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 2). Trap randomization happened for 1 in 965 traps. Traps were spawned invisible 1 times in 85. Trap difficulty was increased by 15. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 151. --More--URd (Strength training was 0. Dexterity training was 0. Wisdom training was 4. Constitution training was 4. Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You were prevented from having corrosivity (0). You had 1456 points of nutrition remaining. You had a +2 bonus to hit. You were lucky (1). You had spell retention for remembering 25 spells. You could not have safely prayed (269). You survived. --More--URdq[-----||..@-......|,,|...|---X--,,.....,#,|...|#,#|...|#[#|...|#,#-----#,##,#---------#,#...<....-,[#|......URda\.|###|........|.......|---------URd\$[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T45 Do you want to see your discoveries? [ynq] (n) VRd-n Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian swoVRd#.Drd)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * crow quill (feather-etched rapier)  * rakuyo (latch-pommeled saber)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff) (1 of 8)WRd(  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * infernal bardiche (black poleaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spiWRdq der-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade) (2 of 8)XRd Armor  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothesXRd#k)  * shoulder rings (strange rings)  * robe (heretic robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm) (3 of 8)XRd4 * helmet (narrow helmet)  * sedge hat (crazy helmet)  * skullcap (fish bowl)  * flack helmet (metal disk)  * crystal helm (padded helmet)  * mining helm (failuncap helmet)  * field helm (gas mask)  * helm of safeguard (poor helmet)  * war hat (grunter helmet)  * plasteel gloves (white gloves)  * leather gloves (orange gloves)  * gauntlets of safeguard (spiky gloves)  * gauntlets of plugsuit (re-greasing gloves)  * commander gloves (occultism gloves)  * field gloves (concrete gloves)  * gauntlets of defusing (english gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * spi-image moose shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * lowXRdR4X boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots) (4 of 8)XRd̲ * stiletto sandals (feminine sandals)  * boots of plugsuit (everlasting boots)  * field boots (cyan sneakers)  * boots of safeguard (elite sneakers)  * Femmy stiletto boots (iceblock heels)  * Madeleine plateau boots (stone-carved heels)  * Marlena hiking boots (tree sap shoes)  * Anastasia dancing shoes (dark boots)  * Jessica lady shoes (3D-printed wedges)  * Solvejg mocassins (chess boots)  * Wendy leather pumps (platinum delicately filigreed stilettos)  * Katharina platform boots (extraterrestrial boots)  * Elena combat boots (stroking boots)  * Thai combat boots (chelsea boots)  * Elif sneakers (dyke boots)  * Nadja buckled lady shoes (junk shoes)  * Sandra combat boots (lead boots)  * Natalje block heel sandals (machinery boots)  * Jeanetta girl boots (rainbow boots)  * Yvonne girl sneakers (volcanic boots)  * Maurah hugging boots (treaded heels)  * MeltemXRd6 combat boots (sharp-edged sandals)  * Sarah hugging boots (sexy heels)  * Claudia wooden sandals (industrial boots)  * Ludgera hiking boots (hugging boots)  * Kati girl boots (fur boots)  * Nelly lady pumps (demonologist boots)  * Eveline wedge sandals (homo shoes)  * Karin lady sandals (plof heels)  * Juen peep-toes (orange boots)  * Kristina platform sneakers (chrome boots)  * Lou sneakers (heroine mocassins)  * Almut sneakers (house slippers)  * Julietta peep-toes (throwaway sandals)  * Arabella hugging boots (gentle sneakers)  * Kristin combat boots (platform boots)  * Anna hugging boots (tall boots)  * Ruea combat boots (area boots)  * Dora combat boots (turbo boots) (5 of 8)YRd * Marike sneakers (ugly boots)  * Jette combat boots (tightly fitting boots)  * Ina hugging boots (clunky heels)  * Sing platform boots (missys)  * Victoria combat boots (running shoes)  * Melissa wedge boots (torn boots)  * Anita lady pumps (hot boots)  * Henrietta combat boots (regular sneakers)  * Annemarie platform sandals (ankle strap sandals)  * Jil velcro shoes (highland boots)  * Jana sneakers (winter boots)  * Katrin combat boots (balanced boots)  * Gudrun wedge sandals (glass shoes)  * Ella wedge sandals (loafers)  * Manuela combat boots (noble sandals)  * Jennifer combat boots (gender-neutral boots)  * Patricia steel-capped sandals (profiled boots)  * Antje sneakers (porcelain sandals)  * Antje combat boots (reflective slippers)  * Kerstin combat boots (geometry heels)  * Kerstin wooden sandals (inbuilt pistol boots)  * Kerstin sneakers (silver delicaYRd>tely filigreed stilettos)  * Laura winter boots (unisex pumps)  * Larissa platform boots (high iron boots)  * Nora combat boots (flat-soled shoes)  * Natalia wedge sandals (golden shoes)  * Susanne combat boots (bridal shoes)  * Lisa combat boots (fungal sandals)  * Bridghitte ski heels (business shoes)  * Julia combat boots (bayonet heels)  * Nicole combat boots stone (ornamental shoes)  * Rita stilettos (named boots)  * Janina lady pumps (little-girl shoes)  * Rosa girl shoes (indoor shoes)  * Ksenia platform sandals (femmy boots)  * Lydia lady pumps (unsexy boots)  * Conny combat boots (espadrilles)  * Katia combat boots (nail-new boots)  * Mariya combat boots (imaginary heels) (6 of 8)YRd~ * Elise hippie heels (female paragraph shoes)  * Ronja combat boots (nature boots)  * Ariane combat boots (fin boots)  * Johanna combat boots (living boots)  * Inge combat boots (superhard sandals)  * Ruth sneakers (heap of shit boots)  * Magdalena combat boots (ballet heels)  * Marleen combat boots (red sneakers)  * Klara platform sandals (sweaty shoes)  * Friederike dancing shoes (regular shoes)  * Naomi stilettos (winter stilettos)  * Ute platform sandals (high-heeled chelsea boots)  * Jasieen wedge sandals (weight attachment boots)  * Yasaman leather boots (meso-american shoes)  * May-Britt sandals (acorn-shaped shoes)  * Nadine stiletto sandals (irregular boots)  * Luisa hugging boots (unfashionable boots)  * Irina wedge sandals (generic high heels)  * Liselotte hugging boots (sexes boots)  * Greta hugging boots (melded boots)  * Jane hugging boots (garish boots) YRd, * Sue Lyn winter boots (everyday sneakers)  * Charlotte hugging boots (steel toed boots)  * Hannah cuddle boots (beautiful heels)  * Little Marie hugging boots (rain boots)  * Verena stiletto sandals (worn-out sneakers)  Scrolls  scroll of healing (IRC LAUNCH STRANGEBOT SUDO SCREEN)  scroll of mana (FLURRY GRUESOME ABILITY OF ALL RISED)  scroll of phase door (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS)  scroll of standard id (THE THE GHOSTSES)  scroll of cure (CHUTZPAH)  scroll of heal other (MUCH ORC VERI SMART)  * scroll of extra healing (0UTROSP3CTIVE)  * scroll of greater mana restoration (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ)  scroll of identify (KILL THE GMAN BUTCHER)  Spellbooks  spellbook of insulate (dark brown)  Potions (7 of 8)YRd ' potion of object detection (streamlined)  potion of Jolt Cola (rosemary)  potion of speed (verdant)  potion of hallucination (chryso)  Rings  ring of increase accuracy (turquoise)  Wands  wand of extra healing (pecan)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)YRdQ-----||..@-......|,,|...|---X--,,.....,#,|...|#,#|...|#[#|...|#,#-----#,##,#---------#,#...<....-,[#|......YRd\.|###|........|.......|---------[Redrodran the Alcor ] St13 Dx17 Co11 In6 Wi9 Ch6 FenHumMalLaw Dlvl:1 $44 HP 14(14)  Pw 15(15)  AC2 Exp1 T45 Do you want an account of creatures vanquished? [ynq] (n) [Rdw n Vanquished creatures:  0 mini xorns (1 created) 0 ordinators (1 created)  2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--]Rd.2Do you want to see your conduct? [ynq] (n) ^RdFn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--_RdD Goodbye redrodrandy the Fencer... You quit in The Dungeons of Doom on dungeon level 1 with 44 points, and 44 pieces of gold, after 45 moves. You were level 1 with a maximum of 14 hit points when you quit.--More--`Rd=  `Rd7 Since you quit, the score list will not be checked.