redrod, neutral female rohirrim Walscholar ##,,,##-----,# ----- ##,,#,,,,,,-....,# ---------- ---...`--### ------....-,,,##|...|(# --........-- |........,,#### ........`.. -...|,##|%.........| |.......|#,,,,###|.........| -----,,,..........}| ........-,###,,,,-.........| #,##|...<.}....| |.......| #####|.........| --........-- #|.......| |.......... -----.---- ,..@.....| ..........| ,---...--- |.........| ----- |.........| |.........| ----------- [Redrod the Alpha Mission Team] St15 Dx11 Co9 In8 Wi8 Ch12 WalRohFemNeu Dlvl:1 $22 HP16(16) Pw10(10) AC6 Exp1 T139 Latest messages You read: "They ?ay th?t ycu ??n or?y kill a lich once and the? you'd better be careful.". You hear some noises in the distance. The mumak blasts you! You see here a statue of a colony kazwo lichen {30}. There is a doorway here. You see here a key {0}. k - a key {0}. There is a wall in the way! (12x) The door resists! The door opens. There is a wall in the way! (4x) You see here 16 gold pieces {0}. 16 gold pieces. You see here a ! wiseguy ring {0}. (2x) l - a ! wiseguy ring {0}. There is a wall in the way! (9x) You hear some noises in the distance. Fire in the ass hole! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons b - an uncursed +0 dagger (weapon in hand) {4} Armor c - an uncursed +0 leather armor (being worn) {60} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Potions j - an uncursed finalized potion of healing {0} Rings l - a ! cursed ring of polymorph {0} Tools k - an uncursed skeleton key {0} Gems a - 12 uncursed +0 diamonds {12} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: drunken boxing Scroll identification only worked 100 times out of 115 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 233 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 68% Musable item generation frequency had a negative bias of 92% Ring drop chance was reduced to 88% Wand drop chance was reduced to 93% Potion drop chance was reduced to 84% Armor drop chance was reduced to 94% Tool drop chance was reduced to 93% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: protection spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable after a while: sling (turn 47554) The following skill became harder to train at higher skill levels: general combat Items were more likely to be generated cursed by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58571 Monster spawn increase reached its maximum at turn 177011 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1623643 The monster class that cannot be genocided was mummy The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: psyker (freq bonus 8) The monster species that spawned more often: unthinkable universalization (freq bonus 8) The monster species that spawned more often: creeping diamond gems (freq bonus 24) The monster species that spawned more often: zoologist ensconcing (freq bonus 5) The monster species that spawned more often: atoningly transferrer (freq bonus 1) The monster species that spawned more often: epidote force fungus (freq bonus 16) The monster species that spawned more often: resonant warp patch (freq bonus 7) The monster species that spawned more often: playpen abysmally shining confusedly renovating (freq bonus 24) The monster species that spawned more often: glassing penstock (freq bonus 20) The monster species that spawned more often: phase warp fungus (freq bonus 10) The monster species that spawned more often: centaur auger (freq bonus 3) The monster species that spawned more often: crimson patch (freq bonus 12) The monster species that spawned more often: surfiest loudliest (freq bonus 4) The monster species that spawned more often: yellow colony (freq bonus 36) The monster species that spawned more often: house fly (freq bonus 2) The monster species that spawned more often: terms roll wall (freq bonus 4) The monster species that spawned more often: crystal warp fungus (freq bonus 1) The monster species that spawned more often: cracking jelly (freq bonus 12) The monster species that spawned more often: tree warp fungus (freq bonus 9) The monster species that spawned more often: prick growth (freq bonus 4) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster trait that was more common: monsters that have bite attacks (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 4) The monster species that never randomly spawned: person of unknown gender The monster species that never randomly spawned: mummified horror The monster species that never randomly spawned: airspace nitpicked The monster species that never randomly spawned: rare tsuchinoko The monster species that never randomly spawned: double-hand lich The monster species that never randomly spawned: Sandra's minddrill sandal The monster species that never randomly spawned: undead fjorde The monster species that never randomly spawned: killer pear The monster species that never randomly spawned: brave spore The monster species that never randomly spawned: venomeon The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: feeler gauge stone (gray) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was generated more often: monster glyph stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 19) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 4) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 209) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 28) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN, freq bonus 17) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 6) The RNG hath decreed that this item was generated more often: tunnels (WESTERN FRANKISH COURSE, freq bonus 9) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 10) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 10) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 9) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 3) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 6) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was always generated cursed: leather nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: mystery pick ((null)) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 4) Trap randomization happened for 1 in 338 traps Next attribute increase check would have come at turn 1178 Strength training was 1 Dexterity training was 4 Wisdom training was 4 Constitution training was 6 Your sanity was 0 You had not decided on your sexuality yet You were prevented from drunken boxing (0) You were prevented from having sickopathy (0) You had 1356 points of nutrition remaining You aggravated monsters You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Speaker Walt, Great Corner-Hard and Left Guenter Your deity was Great Corner-Hard The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (40) You survived You didn't know any spells. Techniques known in the end Name Level Status diamond barrier 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blink 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Scrolls scroll of healing (HEAVY ELF CANT FLEW) scroll of mana (PHYSIC STUNT DAMAGE SMALLERS) scroll of phase door (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of standard id (CATACLYSM) scroll of cure (MAYBE GIVE FELLOW THE PROP) scroll of heal other (RECOVER BY SMEEL) * scroll of extra healing (RASH EM EXTENDED POISON IVY ROMP) * scroll of greater mana restoration (BREATH WEAPON 1 USED) Potions potion of healing (sky blue) Rings ring of polymorph (wiseguy) Tools skeleton key (key) Gems diamond (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 goblins (1 created) a bushy squirrel 0 electro balls (1 created) a speedy mammal 0 hahaha growths (1 created) a stroke gnome an icyorn a kobold zombie a human 0 superschool speakers (1 created) 10 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 3 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 8 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new rohirrim 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) squeaking [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (25 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye redrod the Walscholar... You quit in The Dungeons of Doom on dungeon level 1 with 86 points, and 22 pieces of gold, after 139 moves. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. You reached the 359th place on the top 10000 list. No Points Name Hp [max] 1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level 43. Killed by a lead shot. - [158] 357 93 metanite64-Che-Alc-Mal-Cha quit in The Dungeons of Doom on level 2. 21 [21] 358 88 Leeroy-Dra-Jap-Mal-Law died in The Dungeons of Doom on level 2. Killed by an exploding crystal ball. - [16] *359 86 redrod-Wal-Roh-Fem-Neu quit in The Dungeons of Doom on level 1. 16 [16] 360 64 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 1. 23 [23] 361 54 Natsume-Arc-Bos-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Swidnica, the shopkeeper). - [18]