redrod, neutral male angbander Astronaut I I I I I I I I I I I I I I I I I I I -------- I I I |..@...| I I I |Z.....| I I |<.....| I I I I |....... I |..?...| I I I -------- I I I I I I I I I I I I I I I I I I I I II I I I I I I I I [Redrod the Rocket Tester] St13 Dx6 Co13 In7 Wi7 Ch12 AstAgbMalNeu Spa:25 $0 HP22(22) Pw15(15) AC11 Exp1 T47 Latest messages You see here a finalized scroll of identify {0}. You see here a defective wand {0}. There is a wall in the way! You see here a defective wand {0}. t - a defective wand {0}. What do you want to zap? [t or ?*] In what direction? [hykulnjb><] You displaced Flying Saucer. There is a wall in the way! (4x) You hear muffled hissing. There is a wall in the way! You stop. Flying Saucer is in the way! You are redrod, a neutral male angbander Astronaut. HP: 22 (max 22) Pw 15 (max 15) AC 11 Current status effects: . You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) What do you want to ready? [- or ?*] Never mind. You are redrod, a neutral male angbander Astronaut. HP: 22 (max 22) Pw 15 (max 15) AC 11 Current status effects: . # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} Comestibles s - an uncursed lichen corpse {20} Scrolls e - an uncursed finalized scroll of antimatter {0} i - an uncursed scroll of identify {0} j - an uncursed finalized scroll of identify {0} k - an uncursed scroll of teleportation {0} l - an uncursed finalized scroll of teleportation {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Potions f - an uncursed finalized potion of healing {0} g - an uncursed potion of water {0} Wands t - an uncursed wand of slow monster (4:9) {0} Tools h - an uncursed magic candle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: quad attacks Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 33 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 72% chance Musable item generation frequency had a negative bias of 44% Ring drop chance was reduced to 61% Wand drop chance was reduced to 95% Tool drop chance was reduced to 53% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: dart The following skill became untrainable if you tried to train it too early: divination spells (turn 3) The following skill became untrainable if you tried to train it too early: healing spells (turn 426) The following skill became harder to train at higher skill levels: divination spells Sticky curses were more common by 27% Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 41568 Monster spawn increase reached its maximum at turn 112909 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 695224 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: angelic being (freq bonus 6) The monster species that spawned more often: very old water dragon (freq bonus 54) The monster species that spawned more often: corridor fern (freq bonus 16) The monster species that spawned more often: meduquasit (freq bonus 9) The monster species that spawned more often: old man from legend of zelda (freq bonus 64) The monster species that spawned more often: veepoid (freq bonus 180) The monster species that spawned more often: super enemy (freq bonus 13) The monster species that spawned more often: issue carmaker redecorated bumped (freq bonus 24) The monster species that spawned more often: surrendering politicked (freq bonus 36) The monster species that spawned more often: Trololololol (freq bonus 27) The monster species that spawned more often: yukionna (freq bonus 16) The monster species that spawned more often: saltshade (freq bonus 54) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 8) The monster species that spawned more often: domestic lurking lemming (freq bonus 32) The monster species that spawned more often: squattier sandaled (freq bonus 60) The monster species that spawned more often: drain turret (freq bonus 18) The monster species that spawned more often: young adult magic dragon (freq bonus 22) The monster species that spawned more often: anthrazite force patch (freq bonus 40) The monster species that spawned more often: dunadan (freq bonus 8) The monster species that spawned more often: execration dingier (freq bonus 14) The monster species that spawned more often: lethe wort (freq bonus 30) The monster trait that was more common: monsters that never leave a corpse (freq bonus 1) The monster trait that was more common: monsters that regenerate health (freq bonus 1) The monster trait that was more common: monsters that count as giant (freq bonus 12) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 2) The monster species that never randomly spawned: rattata The monster species that never randomly spawned: +3 nd barrier The monster species that never randomly spawned: slicer beetle The monster species that never randomly spawned: diablo gangster The monster species that never randomly spawned: violet worm The monster species that never randomly spawned: epidermal amidst The monster species that never randomly spawned: nether vampire The monster species that never randomly spawned: cold bear The monster species that never randomly spawned: rastered stalk The monster species that never randomly spawned: golden growth The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: goldspell stone (gray) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 26) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 63) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy wax ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 45) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 10) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 4) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 77) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 6) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 7) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this item was always generated cursed: implant of quickening (eburine) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 1) The spell school whose books are more common was protection spells (freq bonus 1) Trap randomization happened for 1 in 921 traps Next attribute increase check would have come at turn 381 Strength training was 1 Dexterity training was 1 Wisdom training was 3 Constitution training was 1 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having quad attacks (0) You had 1451 points of nutrition remaining You could fly You could swim You had contamination resistance Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Sally Ride The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (156) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (hairnet helmet) flying boots (thigh boots) evencore cloak (funeral cloak) Scrolls scroll of antimatter (SMOKING KILLS) scroll of identify (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) scroll of teleportation (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of healing (KLAATU BARADA NIKTO) scroll of mana (KILOBAT GIGABAT TERABAT) scroll of phase door (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of standard id (ZARRO BOOGS) scroll of cure (STAT STUNT IS MORE IMPORTANT) scroll of heal other (SORRY NISI) * scroll of extra healing (SVDUNPX SVPXUNPX) * scroll of greater mana restoration (GIMME A LITTLE SPANKING) Potions potion of healing (iridescent) potion of water (clear) Wands wand of slow monster (defective) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 25: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new angbander 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye redrod the Astronaut... Since you quit, the score list will not be checked.