iO Player: readyplayer Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-02-13.21:58:53.ttyrec Time: (1771019933) Fri Feb 13 21:58:53 2026 i;`This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. i)aWShall I pick a character's race, role, gender and alignment for you? [ynq] iZxnChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial (1 of 6)im+Choosing Race Pick the race of your Acid Mage   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg (1 of 10)iKK C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil  c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon (2 of 10)ivv  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek  F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant (3 of 10)i O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial (4 of 10)i3C  u - incantifier  v - incorporealoid  w - indraenian  x - inheritor  y - inka  z - insectoid  A - iraha  B - ironman  C - irritator  D - itaque  E - jabberwock  F - japura  G - java  H - jelly  I - khajiit  J - killfiller  K - klackon  L - knowledgable  M - kobold  N - kop  O - koronst  P - kutar  Q - leprechaun  R - levelscaler  S - levitator  T - lich  U - listener  V - lizardman  W - loli  X - lycanthrope  Y - mactheist  Z - magyar (5 of 10)i)+Use hybrid races? [yn] (n) inChoosing Gender Pick the gender of your lich Acid Mage  m - male f - female * - Random ! - Quit(end) iT4+Choosing Alignment Pick the alignment of your male lich Acid Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ii7b+ipNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--i+Ŀ@d/bw))+[Readyplay the Oozer ] St7 Dx14 Co15 In15 Wi5 Ch7 AciLicMalLaw Dlvl:1 $0 HP 16(16)  Pw 17(17)  AC4 Exp1 T1  It is written in the Book of The Lord of the Pit:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and iuhe hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god The Lord of the Pit seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Oozer, have been heralded from birth as the instrument of The Lord of the Pit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Lord of the Pit!--More--i2 wi zHello readyplayer, welcome to SlashEMExtended! You are a lawful male lich Acid Mage.--More--ii[Readyplay the Oozer ] St7 Dx14 Co15 In15 Wi5 Ch7 AciLicMalLaw  16(16)  Pw 17(17)  AC4 Exp1 T1 ie # iquitiuiti6ititi8[Really quit? WARNING: this will erase your game permanently! [yes/no]? iUyiZeisi=[Readyplay the Oozer  16(16)  Pw 17(17) iH+Ŀ@d/bw))+iH.[Readyplay the Oozer ] St7 Dx14 Co15 In15 Wi5 Ch7 AciLicMalLaw Dlvl:1 $0 HP 16(16)  Pw 17(17)  AC4 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) iy Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} l - an uncursed +0 athame (alternate weapon; not wielded) {4} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - a blessed scroll of confuse monster {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks h - a blessed finalized spellbook of acid sphere (3:1) {0} i - a blessed spellbook of acid stream (0:1) {0} k - an uncursed spellbook of summon undead (5:3) {0} Potions d - an uncursed finalized potion of fire {0}iU[K Rings g - a blessed +1 ring of gain intelligence {0} Wands f - an uncursed wand of acid (0:0) {0} Tools j - an uncursed oil lamp (1389) {0}(end) irR_[Readyplay the Oozer ] St7 Dx14 Co15 In15 Wi5 Ch7 AciLicMalLaw Dlvl:1 $0 HP 16(16)  Pw 17(17)  AC4 Exp1 T1 Do you want to see your attributes? [ynq] (n) i,yFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 63. Implant identification only worked 1 times out of 19. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 6. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 71% chance. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 95%. Potion drop chance was reduced to 94%. Weapon drop chance was reduced to 97%. Mastering the following skill taught you the hidden power: missile weapons. The following skill was trained at one fifth the usual rate: body armor. The following skill became untrainable aiH-fter a while: gun control (turn 61712). The following skill became harder to train at higher skill levels: implants. Monster spawn rate multiplier was currently 101. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your hairstyle was 'wasteland' and your beard type is 'el carcinero'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 20. Monster spawn increase would have started at turn 42667. Monster spawn increase had reached its maximum at turn 230569. --More--iIn this game, Eevee's evolution was venomeon. Maximum amount of combined random monster spawn freqs was 3491. Your limit for ascension was at turn 3270456. The monster class that cannot be genocided was snake. The monster class that was spawned more often: fungus or mold (freq bonus 5). The monster species that was spawned more often: dunmer (freq bonus 132). The monster species that was spawned more often: growing claw hulk (freq bonus 14). The monster species that was spawned more often: ice spider (freq bonus 14). The monster species that was spawned more often: semantic casbah (freq bonus 22). The monster species that was spawned more often: young maidragon (freq bonus 12). The monster species that was spawned more often: journalist mummied succubi mousse (freq bonus 81). The monster species that was spawned more often: healing warp fungus (freq bonus 14). The monster species that was spawned more often: terchet force fuingus (freq bonus 28). The monster species that was spawned more often: genderstarist (freq bonus 14). The monster species that was spawned more often: umbral hulk (freq bonus 21). The monster species that was spawned more often: gnome friendloader (freq bonus 21). The monster species that was spawned more often: conifer imposition venturing (freq bonus 14). The monster species that was spawned more often: slow ogre (freq bonus 22). The monster species that was spawned more often: sickly rat (freq bonus 36). The monster species that was spawned more often: destruction chaffinch damp portioned (freq bonus 14). The monster species that was spawned more often: diplodocus (freq bonus 108). The monster species that was spawned more often: Creosote (freq bonus 48). The monster species that was spawned more often: gore growth (freq bonus 12). The monster species that was spawnediE! more often: spirit (freq bonus 36). The monster species that was spawned more often: leaddy pudding (freq bonus 7). The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1). The monster trait that was more common: monsters who use a pokedex (freq bonus 4). The monster trait that was more common: monsters that growl (freq bonus 24). The monster trait that was more common: monsters that have sting attacks (freq bonus 2). The monster trait that was more common: monsters that make sheep sounds (freq bonus 1). The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2). The monster trait that was more common: monsters that hiss (freq bonus 5). --More--i The monster species that was never randomly spawned: Vampire Kop. The monster species that was never randomly spawned: two head giant. The monster species that was never randomly spawned: Mother Lilith. The monster species that was never randomly spawned: rafflesia. The monster species that was never randomly spawned: red-hot draconian. The monster species that was never randomly spawned: Emma. The monster species that was never randomly spawned: oriental vampire. The monster species that was never randomly spawned: felwing. The monster species that was never randomly spawned: ixitxachitl. The monster species that was never randomly spawned: regular expression dragon. The monster class that was always generated with extra speed: angelic being. The RNG hath decreed that this item was never generated: conundrum pick (Tools). The RNG hath decreed that this item was never generated: plasteel boots (Armor). The RNG hath dei creed that this item was never generated: Almut's jewel (Gems). The RNG hath decreed that this item was never generated: oliharcon splint mail (Armor). The RNG hath decreed that this item was never generated: soft lady shoe (Weapons). The RNG hath decreed that this item was never generated: blue bow (Weapons). The RNG hath decreed that this item was never generated: Sue Lyn's jewel (Gems). The RNG hath decreed that this item was never generated: andalusite (Gems). The RNG hath decreed that this item was never generated: Marike sneakers (Armor). The RNG hath decreed that this item was never generated: giant foot (Spellbooks). The RNG hath decreed that this item was generated more often: elven arrow (Weapons, freq bonus 23). The RNG hath decreed that this item was generated more often: cure wounds (Potions, freq bonus 19). The RNG hath decreed that this item was generated more ofi ten: wedge sandals (Armor, freq bonus 25). The RNG hath decreed that this item was generated more often: prehnite (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: didier sachs shoes (Armor, freq bonus 5). The RNG hath decreed that this item was generated more often: mop (Weapons, freq bonus 6). The RNG hath decreed that this item was generated more often: steel knife (Weapons, freq bonus 8). The RNG hath decreed that this item was generated more often: reverse identify (Scrolls, freq bonus 2). The RNG hath decreed that this item was generated more often: robe of magic power (Armor, freq bonus 33). The RNG hath decreed that this item was generated more often: enlightenment (Wands, freq bonus 10). The RNG hath decreed that this item was generated more often: boots of displacement (Armor, freq bonus 9). --More--iq The RNG hath decreed that this item was generated more often: implant of galvanization (Implants, freq bonus 5). The RNG hath decreed that this item was generated more often: directive (Spellbooks, freq bonus 6). The RNG hath decreed that this item was generated more often: lead rifle bullet (Weapons, freq bonus 53). The RNG hath decreed that this item was generated more often: bad equipment (Scrolls, freq bonus 9). The RNG hath decreed that this item was generated more often: implant of freedom (Implants, freq bonus 4). The RNG hath decreed that this item was generated more often: detectation stone (Gems, freq bonus 3). The RNG hath decreed that this item was generated more often: inka blade (Weapons, freq bonus 4). The RNG hath decreed that this item was generated more often: implant of destruction (Implants, freq bonus 12). The RNG hath decreed that this item was generated more often: boiler kaboom (Spellbooks, freq bonus 3). The RNG hath deci reed that this item class was generated more often: Spellbooks (freq bonus 19). The RNG hath decreed that this item was always generated cursed: manastone (Gems). The RNG hath decreed that this item was always generated cursed: corrode metal (Spellbooks). The RNG hath decreed that this item was always generated cursed: sleep-induction boots (Armor). The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (Amulets). The RNG hath decreed that this item was always generated cursed: nullification shield (Armor). The RNG hath decreed that this trap was always invisible: sarah trap. The RNG hath decreed that this trap was generated more often: paper arrow trap (freq bonus 1). The spell school whose books are more common was chaos spells (freq bonus 11). The spell school whose books are more common was attack spells (freq bonus 13). Trap randomizatii on happened for 1 in 908 traps. Traps were spawned invisible 1 times in 35. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 67. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You were cold resistant. You were sleep resistant. --More--i)You were poison resistant. You were level-drain resistant. You were immune to sickness. You were acid resistant. You had not decided on your sexuality yet. You were aware of the presence of undead. You had infravision. You had 1500 points of nutrition remaining. You had teleportitis. You had teleport control. You could survive without air. You had mystery resistance. You regenerated. You were unlucky (-1). You had spell retention for remembering 100 spells. You could not have safely prayed (201). You survived. --More--ɞimP+Ŀ@d/bw))+ɞiP"[Readyplay the Oozer ] St7 Dx14 Co15 In15 Wi5 Ch7 AciLicMalLaw Dlvl:1 $0 HP 16(16)  Pw 17(17)  AC4 Exp1 T1 Do you want to see your discoveries? [ynq] (n) ˞i q˞iH $ ˞i ; Since you quit, the score list will not be checked.