朏i Player: readyplayer Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-02-13.21:51:34.ttyrec Time: (1771019494) Fri Feb 13 21:51:34 2026 朏i This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. 朏i"WShall I pick a character's race, role, gender and alignment for you? [ynq] 眏iWxnChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial (1 of 6)眏i9+Choosing Race Pick the race of your Acid Mage   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg (1 of 10)霏iN C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil  c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon (2 of 10)꜏i! i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek  F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant (3 of 10)뜏ij O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial (4 of 10)윏i)+Use hybrid races? [yn] (n) inChoosing Gender Pick the gender of your human Acid Mage  m - male f - female * - Random ! - Quit(end) iC 5+Choosing Alignment Pick the alignment of your male human Acid Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ib+irNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--iĿ%@+)d_++i[Readyplay the Oozer ] St6 Dx7 Co7 In11 Wi6 Ch5 AciHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 19(19)  AC8 Exp1 T1  It is written in the Book of The Lord of the Pit:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god The Lord of the Pit seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Oozer, have been heralded from birth as the instrument of The Lord of the Pit. You are destined to recover the Amulet ifor your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Lord of the Pit!--More--i)Ŀ%@+)d_++iifyHello readyplayer, welcome to SlashEMExtended! You are a lawful male human Acid Mage.--More--i You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--im] Ŀ %@+IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--iy@Ŀ %@+ )d _++Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--i #S Attention, main weather broadcast coming in:it#EThe sky is cloudy.[Readyplay the Oozer ] St6 Dx7 Co7 In11 Wi6 Ch5 AciHumMalLaw  17(17)  Pw 19(19)  AC8 Exp1 T1 The moon is waning tonight.--More--i,NBWatch out! Bad things can happen on Friday the 13th.i# iquitiAuitiiti+ ti ZReally quit? WARNING: this will erase your game permanently! [yes/no]? i yi) ei!si+w[Readyplay the Oozer  17(17)  Pw 19(19) i8Ŀ%@+)d_++[Readyplay the Oozer ] St6 Dx7 Co7 In11 Wi6 Ch5 AciHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 19(19)  AC8 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ib y Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - a blessed scroll of scare monster {0} j - 5 uncursed scrolls of healing {0} k - 3 uncursed scrolls of mana {0} l - an uncursed very burnt very rotted scroll of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of acid sphere (0:3) {0} i - a blessed spellbook of acid stream (0:3) {0} Potions d - an uncursed potion of booze {0} Rings g - an uncursed ring of free action {0} Wands Gm f - an uncursed wand of acid (0:8) {0}(end) i > [Readyplay the Oozer ] St6 Dx7 Co7 In11 Wi6 Ch5 AciHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 19(19)  AC8 Exp1 T1 Do you want to see your attributes? [ynq] (n) iByFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: infravision. You could not have this property extrinsically: hallucination resistance. Ring identification only worked 4 times out of 8. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 16. Wand identification only worked 3 times out of 5. Monsters only dropped their musable items with 80% chance. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 88%. Wand drop chance was reduced to 98%. Amulet drop chance was reduced to 83%. Potion drop chance was reduced to 98%. Weapon drop chance was reduced to 91%. Food drop chance was reduced to 96%. Shop item generation was reduced to 86%. Concealing monsters were spawned underni>Ceath items 16% of the time only. Monster death drops spawned with only 90% chance. Mastering the following skill taught you the hidden power: memorization. The following skill was limited to basic proficiency: techniques. The following skill became untrainable if you tried to train it too early: divination spells (turn 190). The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 18661). Monster spawn rate multiplier was currently 94. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Your hairstyle was 'punk' and your beard type is 'old samurai'. Your current martial arts style was 'brawling'. --More--i Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 9. Monster spawn increase would have started at turn 70514. Monster spawn increase had reached its maximum at turn 479505. In this game, Eevee's evolution was jolteon. Maximum amount of combined random monster spawn freqs was 2409. Your limit for ascension was at turn 780005. The monster class that cannot be genocided was dragon. The monster class that was spawned more often: vampire (freq bonus 4). The monster species that was spawned more often: blue boomer (freq bonus 18). The monster species that was spawned more often: Circe (freq bonus 6). The monster species that was spawned more often: yellow prick (freq bonus 12). The monster species that was spawned more often: reaccustoming cozily (freq bonus 28). The monster species that was spawned more often: old car (freq bonus 10). The monsti er species that was spawned more often: banqueter mystified (freq bonus 36). The monster species that was spawned more often: lava wort (freq bonus 6). The monster species that was spawned more often: porgy moocher (freq bonus 42). The monster species that was spawned more often: heavy weapon dude (freq bonus 24). The monster species that was spawned more often: Claudia's cute wooden sandal (freq bonus 28). The monster species that was spawned more often: EQ Kop (freq bonus 5). The monster species that was spawned more often: quantum aberration (freq bonus 52). The monster species that was spawned more often: jel (freq bonus 20). The monster species that was spawned more often: old mercurial dragon (freq bonus 36). The monster species that was spawned more often: undead flayer (freq bonus 6). The monster species that was spawned more often: llano soonest integumentary (freq boni us 6). The monster species that was spawned more often: wereairelemental (freq bonus 14). The monster species that was spawned more often: black oak (freq bonus 40). The monster species that was spawned more often: miscalculation dysentery (freq bonus 56). The monster species that was spawned more often: dispensed prodding veniremen accusative slinging baring (freq bonus 180). The monster trait that was more common: monsters with levitation attacks (freq bonus 1). --More--iDThe monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2). The monster species that was never randomly spawned: hide golem. The monster species that was never randomly spawned: impertinency interrelate. The monster species that was never randomly spawned: corvian queakaunt. The monster species that was never randomly spawned: evasive armed force. The monster species that was never randomly spawned: ignition bomb. The monster species that was never randomly spawned: deliberation gonadectomizing astatine effectual. The monster species that was never randomly spawned: forest goblin. The monster species that was never randomly spawned: fanatician. The monster species that was never randomly spawned: healing patch. The monster species that was never randomly spawned: goofiest landslip. The monster class that was always generated with extra speed: wall monster. The RNG hath decreed that thisi item was never generated: super healing (Spellbooks). The RNG hath decreed that this item was never generated: cheap spear (Weapons). The RNG hath decreed that this item was never generated: fruit (Comestibles). The RNG hath decreed that this item was never generated: crossbow bolt (Weapons). The RNG hath decreed that this item was never generated: bronze nugget (Gems). The RNG hath decreed that this item was never generated: implant of acceleration (Implants). The RNG hath decreed that this item was never generated: breaker staff (Weapons). The RNG hath decreed that this item was never generated: passthrough boots (Armor). The RNG hath decreed that this item was never generated: restoration (Wands). The RNG hath decreed that this item was generated more often: adornment (Rings, freq bonus 19). The RNG hath decreed that this item was generated more often: stone of intrinsic loiss (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: Katia combat boots (Armor, freq bonus 15). The RNG hath decreed that this item was generated more often: orange dragon scale mail (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: pick-axe (Tools, freq bonus 9). The RNG hath decreed that this item was generated more often: amulet of x (Amulets, freq bonus 4). The RNG hath decreed that this item was generated more often: stone of vulnerability (Gems, freq bonus 8). The RNG hath decreed that this item was generated more often: cure monster (Spellbooks, freq bonus 9). The RNG hath decreed that this item was generated more often: gain spact (Spellbooks, freq bonus 8). The RNG hath decreed that this item was generated more often: Gudrun wedge sandals (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: boots of freedom (Armor, freq bonus 13). i--More--i) The RNG hath decreed that this item was generated more often: mana battery (Spellbooks, freq bonus 10). The RNG hath decreed that this item was generated more often: rhythmic star (Weapons, freq bonus 10). The RNG hath decreed that this item was generated more often: bronze pick (Tools, freq bonus 13). The RNG hath decreed that this item was generated more often: Victoria combat boots (Armor, freq bonus 2). The RNG hath decreed that this item was generated more often: low stat stone (Gems, freq bonus 13). The RNG hath decreed that this item was generated more often: Ruth's jewel (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: cloak of magic resistance (Armor, freq bonus 18). The RNG hath decreed that this item was generated more often: coveted boots (Armor, freq bonus 5). The RNG hath decreed that this item was generated more often: meter gauntlets (Armor, freq bonus 6). The RNG hath decreed that this item wai s always generated cursed: brick chain (Chains). The RNG hath decreed that this item was always generated cursed: spike (Weapons). The RNG hath decreed that this trap was always invisible: spear trap. The RNG hath decreed that this trap was generated more often: outta depth trap (freq bonus 5). The spell school whose books are more common was chaos spells (freq bonus 2). Trap randomization happened for 1 in 494 traps. Traps were spawned invisible 1 times in 91. Traps were extra hard to find 17% of the time. Next attribute increase check would have come at turn 1101. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You were acid resistant. You had not decided on your sexuality yet. You were prix evented from having infravision (0). You had 1500 points of nutrition remaining. You were unlucky (-1). You had spell retention for remembering 100 spells. You could not have safely prayed (396). --More--i<,You survived. --More--i'-Ŀ%@+)d_++iy- [Readyplay the Oozer ] St6 Dx7 Co7 In11 Wi6 Ch5 AciHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 19(19)  AC8 Exp1 T1 Do you want to see your discoveries? [ynq] (n) iqi$ ï; Since you quit, the score list will not be checked.