raukeen, lawful male gigantic Officer ------------ |..........|## |@..........,# |..........|,# ----|------- [Raukeen the Street Cop] St6 Dx13 Co10 In10 Wi7 Ch3 OffGigMalLaw Dlvl:1 $4 HP17(17) Pw4(4) AC8 Exp1 T112 Latest messages The moon is waning tonight. There's some graffiti on the floor here. Use "r." to read it. What do you want to read? [ijklm or ?*.] There's some graffiti on the floor here. You read: "Only a god of Thunder could ride a lightning bolt!". You displaced your officer called Officer O'Brian the street cop. (2x) There's some graffiti on the floor here. Use "r." to read it. There's some graffiti on the floor here. Use "r." to read it. There's some graffiti on the floor here. Use "r." to read it. What do you want to read? [ijklm or ?*.] There's some graffiti on the floor here. You read: "Only god of Th?nder could ?ide a l?ghtring bclt!". You see a door open. In what direction? [hykulnjb><] You see no door there. Beware, there will be no return! Still climb? [yn] (n) (2x) Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {50} c - an uncursed +0 club (alternate weapon; not wielded) {12} Armor d - a blessed +0 leather armor (being worn) {60} Comestibles g - 6 uncursed Hacker's Foods {6} n - a blessed porter lichen corpse {20} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Wands e - an uncursed wand of magic missile (0:6) {1} f - an uncursed wand of striking (0:1) {1} Boulders/Statues h - an uncursed boulder Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: stoned chilling You could nothave this property extrinsically: fear factor You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 241 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 46% chance Wand drop chance was reduced to 74% Amulet drop chance was reduced to 49% Potion drop chance was reduced to 85% Monster death drops spawned with only 91% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: body spells (turn 31) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35335 Monster spawn increase reached its maximum at turn 107934 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1415405 The monster class that cannot be genocided was blob The monster class that was spawned more often: major demon (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 3) The monster species that spawned more often: giant fire bat (freq bonus 4) The monster species that spawned more often: abyss fiend (freq bonus 4) The monster species that spawned more often: giant pack rat (freq bonus 4) The monster species that spawned more often: spider quylthulg (freq bonus 6) The monster species that spawned more often: giant mayfly (freq bonus 4) The monster species that spawned more often: acidic patch (freq bonus 5) The monster species that spawned more often: sadistic girl (freq bonus 6) The monster species that spawned more often: petty mountain nymph (freq bonus 8) The monster species that spawned more often: great orc (freq bonus 4) The monster species that spawned more often: Hisame Shizumaru (freq bonus 4) The monster species that spawned more often: nether nymph (freq bonus 4) The monster species that spawned more often: pile of killer coins (freq bonus 14) The monster species that spawned more often: rainbow stalk (freq bonus 16) The monster species that spawned more often: moross moss (freq bonus 7) The monster species that spawned more often: Miss Mud/Dirt (freq bonus 10) The monster species that spawned more often: cyan force fungus (freq bonus 6) The monster species that spawned more often: titanium golem (freq bonus 8) The monster species that spawned more often: sand warrior (freq bonus 6) The monster species that spawned more often: irresistible spore (freq bonus 8) The monster species that spawned more often: amorphous fish (freq bonus 5) The monster species that never randomly spawned: Arabella's hugging boot The monster species that never randomly spawned: golden brown dragon The monster species that never randomly spawned: zombie The monster species that never randomly spawned: powerful idiot The monster species that never randomly spawned: migo queen The monster species that never randomly spawned: Dominik The monster species that never randomly spawned: angbander The monster species that never randomly spawned: hobbit wizard The monster species that never randomly spawned: stalking sensei lichen The monster species that never randomly spawned: black horror The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 17) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 28) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 7) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 14) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 10) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 29) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 23) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 1) Next attribute increase check would have come at turn 379 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 8 You were prevented from being a stoned chiller (0) You were prevented from having an increased fear factor (0) You hungered rapidly You had automatic searching You had infravision You had 1326 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Magnum You could not have safely prayed (555) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (HLY HLS) scroll of mana (NIYONIAI) scroll of phase door (SEGMENTATION FAULT) scroll of standard id (OMIAZBOYISU531) scroll of cure (SUS COMNITUS) Wands wand of magic missile (teaching) wand of striking (jute) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a porter lichen 0 officers (1 created) 0 twens (1 created) 3 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (21 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye raukeen the Officer... You escaped from the dungeon with 20 points, and 4 pieces of gold, after 112 moves. Killer: escaped You were level 1 with a maximum of 17 hit points when you escaped. You reached the 212th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 210 24 Winter-Che-Red-Mal-Law quit in The Dungeons of Doom on level 1. 27 [30] 211 20 BSOD2-Brd-Ang-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [15] *212 20 raukeen-Off-Gig-Mal-Law escaped the dungeon [max level 1]. 17 [17] 213 19 Winter-Kni-Hum-Fem-Law quit in The Dungeons of Doom on level 1. 21 [21] 214 18 Bluescreen-Sli-Lep-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (fox). - [2]