%WX Player: raheemslex Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-07-11.12:25:09.ttyrec Time: (1468239909) Mon Jul 11 12:25:09 2016 %WzY_ Warning - Boolean option specified multiple times: IBMgraphics. Hit return to continue: %W'  [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] 'W6gnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)5W )+Choosing Race Pick the race of your Assassin   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser (1 of 6)9Wa )+Use hybrid races? [yn] (n) W` ?+Choosing Alignment Pick the alignment of your male bastard Assassin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) CW h+Ŀ@@[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM Dlvl:1 $0 HP 15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T1 It is written in the Book of Ehud:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. CW%h Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ehud seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Dark Brotherhood Initiate, have been heralded from birth as the instrument of Ehud. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ehud!--More--DW> Ŀ@@DW? |Hello raheemslex, welcome to SlashEMExtended! You are a lawful male bastard Assassin.--More--FW Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--HWbD The moon is waxing tonight.QWU@Specify unknown object by cursor? [ynq] (q) SW6^yPlease move the cursor to an unknown object.--More--VWE)(For instructions type a ?)XWYW7ZW.;\W"\W˔ ]W7^WyG a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--bW8 Pick an object.eWN5Can't find dungeon feature '/'.eW;OgWh3Can't find dungeon feature '/'.hW/[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T1iW2Specify unknown object by cursor? [ynq] (q) jWq ^yPlease move the cursor to an unknown object.--More--kW )(For instructions type a ?)mWmW+ nWF`oWqU a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--qW5f8 Pick an object.sW!tsWF sWe-tWD  a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--vWT8 Pick an object.wWAk[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T1xW* Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) zWRg[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T1{W[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T2<@|W ([Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T2 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T3@@|W QYou stop. Wiesbek the Thief is in the way![Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T3 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T4@Wռ<[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T4 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T5@@W6I[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T5 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T6@@WX@[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T6 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T7@@W] -[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T7 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T8@@W#([Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T8 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T9@@W> <[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T9 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T10@@W>@[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T10 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T11@@Wޑ 8[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T11 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T12@@WJh[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T12@@You feel tired all of a sudden.[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T13W'j[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T13@@"Beg for your life, slave!"[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T14WR7@Specify unknown object by cursor? [ynq] (q) W^yPlease move the cursor to an unknown object.--More--W)(For instructions type a ?)W<W"WOWK  a doorway or the floor of a room or the dark part of a room or ice (floor of a room)--More--WE8 Pick an object.W 0Can't find dungeon feature '#'.WB [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T14W.Q[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T14 [Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM  15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T15@@W4# WquitWzl uitWk itW1 tW*Really quit [yes/no]? WyW eW sW[Raheemsle the Dark Brotherhood Initiate  15(15)  Pw 3(3)Ŀ@@<[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM Dlvl:1 $0 HP 15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T15Do you want your possessions identified? DYWYPI? [ynq] (n) Wy Weapons  a - ) an uncursed +1 bow (weapon in hands) {12}  b - ) 50 uncursed +2 arrows (in quiver) {25}  c - ) 2 uncursed +1 daggers (alternate weapon; not wielded) {8}  i - ) a blessed +2 short sword {12}  Armor  d - [ an uncursed +1 leather armor (being worn) {60}  e - [ an uncursed +0 leather cloak (being worn) {7}  j - [ an uncursed +1 sailor blouse {6}  Comestibles  f - % 4 uncursed food rations {4}  n - % 3 uncursed pancakes {3}  o - % 3 uncursed candy bars {3}  Scrolls  l - ? 2 uncursed scrolls of remove curse {2}  m - ? an uncursed scroll of identify {1}  p - ? 5 uncursed scrolls of healing {5}  q - ? 4 uncursed scrolls of mana {4}  r - ? 3 uncursed scrolls of phase door {3}  s - 1m? 2 uncursed scrolls of standard id {2}  t - ? an uncursed scroll of cure {1}  Potions  g - ! an uncursed potion of paralysis {1} (1 of 2)W9Ŀ@@<[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM Dlvl:1 $0 HP 15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T15Do you want to see your attributes? [ynq] (n) ĐWcyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 376. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 17. Wand identification only worked 3 times out of 11. Monsters only dropped their musable items with 90% chance. Scroll drop chance was reduced to 97%. Potion drop chance was reduced to 79%. Concealing monsters were spawned underneath items 10% of the time only. Monster death drops spawned with only 97% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 33281. Monster spawn increase had reached its maximum at turn 107941. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 15091776. The monster class that cannot be genocided ĐWwas lizard. The monster class that was spawned more often: unicorn or horse (freq bonus 2). The monster species that was spawned more often: spellbook trove (freq bonus --More--ĐW 4).The monster species that was spawned more often: very old black dragon (freq bonus 6). The monster species that was spawned more often: holy fishing rod (freq bonus 4).The monster species that was spawned more often: gray monster (freq bonus 10). The monster species that was spawned more often: clock forest archer (freq bonus 5). The monster species that was spawned more often: homunculus (freq bonus 8). The monster species that was spawned more often: shard patch (freq bonus 28). The monster species that was spawned more often: king slug (freq bonus 14). The monster species that was spawned more often: defiled warrior (freq bonus 4).The monster species that was spawned more often: gatling automata (freq bonus 5).The monster species that was spawned more often: blink warp patch (freq bonus 4).The monster species that was spawned more often: houndoom (freq bonus 6). The monster speĐW bcies that was spawned more often: black prostitute (freq bonus 4).The monster species that was spawned more often: giant pink rat (freq bonus 8). The monster species that was spawned more often: criminal (freq bonus 8). The monster species that was spawned more often: black wolf (freq bonus 6). --More--ĐWThe monster species that was spawned more often: Fierna (freq bonus 22). The monster species that was spawned more often: krong sephirah (freq bonus 9). The monster species that was spawned more often: Azathoth, the Daemon Sultan (freq bonus 8). The monster species that was spawned more often: runt (freq bonus 6). The monster species that was never randomly spawned: water thief. The monster species that was never randomly spawned: Santa Claus. The monster species that was never randomly spawned: duergar warrior. The monster species that was never randomly spawned: dimensional access automaton. The monster species that was never randomly spawned: wooden spore. The monster species that was never randomly spawned: harrowbark boo. The monster species that was never randomly spawned: werekraken. The monster species that was never randomly spawned: warhorse. The monster species that was never randomly spawned: fetishĐW blowdart. The monster species that was never randomly spawned: argentum golem. The RNG hath decreed that this item was never generated: amulet of regeneration (vivid). The RNG hath decreed that this item was never generated: restore ability (pink). The RNG hath decreed that this item was never generated: crysknife ((null)). The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID). --More--ŐWaThe RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock). The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots). The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 9). The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 8). The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 6). The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical). The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS). The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet). [19ŐW.a;1HThe RNG hath decreed that this item was always generated cursed: flint (gray). The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES). The RNG hath decreed that this trap was always invisible: hole. The RNG hath decreed that this trap was generated more often: disintegration --More--ŐW̏trap (freq bonus 1). Next attribute increase check would have come at turn 379. Strength training was 0. Dexterity training was 0. Wisdom training was 5. Constitution training was 1. You had 1485 points of nutrition remaining. You were stealthy. Your luck was zero. You could not have safely prayed (569). You survived. --More--ŐWĿ@@<[Raheemsle the Dark Brotherhood Initiate ] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasM Dlvl:1 $0 HP 15(15)  Pw 3(3)  AC3 MC1 Mov12 Xp1/0 Wt161/1550 T15Do you want an account of creatures vanquished? [ynq] (n) ƐWjM Qy Vanquished creatures:  0 large cockroaches (1 created) 0 foxes (1 created) 0 Rame Ducks (1 created) 0 spore lichens (1 created) 0 sub-gnomes (1 created) 0 human thieves (1 created) 0 immunizers (1 created) 0 newts (1 created) 0 piles of copper coins (2 created) 0 mini rub monsters (1 created)  0 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born.--More--ƐWhDo you want to see your conduct? [ynq] (n) ǐWy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ȐWGoodbye raheemslex the Assassin... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 15 moves. You were level 1 with a maximum of 15 hit points when you quit.--More--ɐW