raheemslex, lawful male bastard Assassin -.-------------------- |....................| |....................| |.....@.@{...........| |..........<.........| |....................| |....................| ---------------------- [Raheemsle the Dark Brotherhood Initiate] St18/09 Dx17 Co10 In8 Wi9 Ch4 AssBasMalLaw S0 Dlvl:1 $0 HP15(15) Pw3(3) AC3 MC1 Mov12 Xp1/0 Wt161/1550 T15 Latest messages Pick an object. Can't find dungeon feature '/'. (2x) Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) ú a doorway or the floor of a room or the dark part of a room or ice (floor of a room) Pick an object. ú a doorway or the floor of a room or the dark part of a room or ice (floor of a room) Pick an object. You stop. Wiesbek the Thief is in the way! You feel tired all of a sudden. "Beg for your life, slave!" Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) ú a doorway or the floor of a room or the dark part of a room or ice (floor of a room) Pick an object. Can't find dungeon feature '#'. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 bow (weapon in hands) {12} b - 50 uncursed +2 arrows (in quiver) {25} c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8} i - a blessed +2 short sword {12} Armor d - an uncursed +1 leather armor (being worn) {60} e - an uncursed +0 leather cloak (being worn) {7} j - an uncursed +1 sailor blouse {6} Comestibles f - 4 uncursed food rations {4} n - 3 uncursed pancakes {3} o - 3 uncursed candy bars {3} Scrolls l - 2 uncursed scrolls of remove curse {2} m - an uncursed scroll of identify {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Potions g - an uncursed potion of paralysis {1} h - an uncursed potion of sleeping {1} Wands k - an uncursed wand of polymorph (0:5) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 376 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 97% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33281 Monster spawn increase reached its maximum at turn 107941 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 15091776 The monster class that cannot be genocided was lizard The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: spellbook trove (freq bonus 4) The monster species that spawned more often: very old black dragon (freq bonus 6) The monster species that spawned more often: holy fishing rod (freq bonus 4) The monster species that spawned more often: gray monster (freq bonus 10) The monster species that spawned more often: clock forest archer (freq bonus 5) The monster species that spawned more often: homunculus (freq bonus 8) The monster species that spawned more often: shard patch (freq bonus 28) The monster species that spawned more often: king slug (freq bonus 14) The monster species that spawned more often: defiled warrior (freq bonus 4) The monster species that spawned more often: gatling automata (freq bonus 5) The monster species that spawned more often: blink warp patch (freq bonus 4) The monster species that spawned more often: houndoom (freq bonus 6) The monster species that spawned more often: black prostitute (freq bonus 4) The monster species that spawned more often: giant pink rat (freq bonus 8) The monster species that spawned more often: criminal (freq bonus 8) The monster species that spawned more often: black wolf (freq bonus 6) The monster species that spawned more often: Fierna (freq bonus 22) The monster species that spawned more often: krong sephirah (freq bonus 9) The monster species that spawned more often: Azathoth, the Daemon Sultan (freq bonus 8) The monster species that spawned more often: runt (freq bonus 6) The monster species that never randomly spawned: water thief The monster species that never randomly spawned: Santa Claus The monster species that never randomly spawned: duergar warrior The monster species that never randomly spawned: dimensional access automaton The monster species that never randomly spawned: wooden spore The monster species that never randomly spawned: harrowbark boo The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: warhorse The monster species that never randomly spawned: fetish blowdart The monster species that never randomly spawned: argentum golem The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 9) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 1) Next attribute increase check would have come at turn 379 Strength training was 0 Dexterity training was 0 Wisdom training was 5 Constitution training was 1 You had 1485 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ehud You could not have safely prayed (569) You survived You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 large cockroaches (1 created) 0 foxes (1 created) 0 Rame Ducks (1 created) 0 spore lichens (1 created) 0 sub-gnomes (1 created) 0 human thieves (1 created) 0 immunizers (1 created) 0 newts (1 created) 0 piles of copper coins (2 created) 0 mini rub monsters (1 created) 0 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Master) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) knife [Unskilled] (max Legendary) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye raheemslex the Assassin... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 15 moves. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 4 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 5 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 6 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 7 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 8 572400 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in Town on level 9 [max 60]. Poisoned by a foul mimic. 179 [194] 9 425814 Heliokopis-Wiz-Gno-Mal-Neu died in Town on level 8 [max 12]. Killed by a gevurah sephirah. - [124] 10 408348 Lorskel-War-Dop-Mal-Cha turned to stone in The Dungeons of Doom on level 17. Petrified by a tasting eight-footed snake meat. 243 [268] 1352 21 raheemslex-Nec-Ele-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] 1367 16 raheemslex-Ble-Ang-Fem-Neu quit in The Dungeons of Doom on level 1. 10 [24] 1475 1 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] 1476 1 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] * 0 raheemslex-Ass-Bas-Mal-Law quit in The Dungeons of Doom on level 1. 15 [15]