raheemslex, neutral female angelic Bleeder | |. . ---.-.--- |.......|,#,# |.....%.|,#,# | |....%'.|,,,####### # ......| |.....@..,,,,,,,,,, r ---------%#,/,,,,#, #,#,,,--.-|------ |.........| |..{.$....| |.........| |..<......| -------#--- [Raheemsle the Leg-scratched Girl] St14 Dx6 Co4 In10 Wi14 Ch17 BleAngFemNeu Dlvl:1 $0 HP10(24) Pw10(10) AC10 Exp1 T161 Snd Latest messages You miss the lichen. (3x) You kill the lichen! You see here a lichen corpse {20}. Larissa drops a food ration {1}. The jackal bites you! [-2 -> 18] The jackal bites you! [-2 -> 16] What a mess! You miss the jackal. (3x) The jackal bites you! [-4 -> 12] Larissa just misses the jackal. The jackal bites you! [-2 -> 10] Larissa hits the jackal. The jackal is killed! Unknown command '^J'. # Really quit [yes/no]? Your inventory Amulets e - an uncursed amulet of data storage {1} Weapons a - an uncursed +0 knife (weapon in hand) {2} Armor c - an uncursed +0 lab coat (being worn) {4} Comestibles i - 2 uncursed food rations {2} Scrolls j - a blessed scroll of root password detection {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of protection (0:4) {1} l - a blessed spellbook of resist poison (0:4) {1} m - a blessed spellbook of botox resist (0:4) {1} Potions b - 2 uncursed potions of vampire blood {2} t - a cursed potion of levitation {1} Rings d - an uncursed -2 ring of timely backup {1} Tools f - an uncursed ice box {2240} g - an uncursed mirror {1} h - an uncursed can of grease (0:11) {1} Venoms n - an uncursed faerie floss rhing {1} Contents of the ice box: an uncursed newt corpse {10} an uncursed yellow mold corpse {50} 2 uncursed sewer rat corpses {40} an uncursed pack fox corpse {300} an uncursed little pig corpse {200} an uncursed mini gremlin corpse {100} a blessed annoying idiot corpse {1450} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 13 You carried 0 sins Scroll identification only worked 100 times out of 525 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 70% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 53% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 39966 Monster spawn increase reached its maximum at turn 156366 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2004912 The monster class that cannot be genocided was kobold The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: vampire mage (freq bonus 18) The monster species that spawned more often: wheelchair girl (freq bonus 10) The monster species that spawned more often: killer bug (freq bonus 24) The monster species that spawned more often: principal (freq bonus 6) The monster species that spawned more often: deceptive springy (freq bonus 6) The monster species that spawned more often: ribbon fish (freq bonus 8) The monster species that spawned more often: lesser mimic (freq bonus 3) The monster species that spawned more often: miltank (freq bonus 4) The monster species that spawned more often: hairy horror (freq bonus 16) The monster species that spawned more often: ostrich (freq bonus 18) The monster species that spawned more often: dead fly (freq bonus 5) The monster species that spawned more often: - (freq bonus 48) The monster species that spawned more often: large gem trove (freq bonus 6) The monster species that spawned more often: kobold hewer (freq bonus 4) The monster species that spawned more often: funny lady (freq bonus 8) The monster species that spawned more often: stone clan (freq bonus 4) The monster species that spawned more often: kitten (freq bonus 6) The monster species that spawned more often: anthrazite growth (freq bonus 8) The monster species that spawned more often: doombat (freq bonus 3) The monster species that spawned more often: Don Finwe (freq bonus 6) The monster species that never randomly spawned: false mold The monster species that never randomly spawned: sea giant The monster species that never randomly spawned: shitzvah sephirah The monster species that never randomly spawned: crawling worm mass The monster species that never randomly spawned: slimy fungus The monster species that never randomly spawned: baby orange dragon The monster species that never randomly spawned: skeleton giant The monster species that never randomly spawned: giant stone crusher The monster species that never randomly spawned: sloppy mold The monster species that never randomly spawned: old mercurial dragon The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 15) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 14) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 1) Next attribute increase check would have come at turn 415 Strength training was 8 Dexterity training was -4 Wisdom training was 1 Constitution training was 12 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You saw invisible You had infravision You had 1250 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Fibrinogen You could not have safely prayed (420) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 99% b - resist poison 1 protect 0% 99% c - botox resist 6 protect 98% 499% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 turkey chicks (1 created) a jackal 0 pack foxes (1 created) 0 kobolds (1 created) 0 scavengers (1 created) 0 rattatas (1 created) 0 grid bugs (3 created) a lichen (2 created) 0 kobold zombies (1 created) 0 animated wedge sandals (1 created) 0 novice dark walls (1 created) 2 creatures vanquished. 14 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (21 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye raheemslex the Bleeder... You quit in The Dungeons of Doom on dungeon level 1 with 16 points, and 0 pieces of gold, after 161 moves. Killer: quit You were level 1 with a maximum of 24 hit points when you quit. You reached the 1366th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 1364 16 AmyBSOD-Sci-Poi-Fem-Law died in The Dungeons of Doom on level 1. Killed by a drinking cyanide. - [13] 1365 16 weirdvic-Mah-Ang-Fem-Neu escaped the dungeon [max level 1]. 22 [22] *1366 16 raheemslex-Ble-Ang-Fem-Neu quit in The Dungeons of Doom on level 1. 10 [24] 1367 15 Andy-Ana-Wra-Mal-Neu escaped the dungeon [max level 1]. 12 [12] 1368 14 FIQ-Arc-Esp-Mal-Neu quit in The Dungeons of Doom on level 1. 5 [17]