f‰F^õP Ï Player: potato44 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-02-14.11:49:58.ttyrec Time: (1581680998) Fri Feb 14 11:49:58 2020 f‰F^…U ¡)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] l‰F^˜vyl‰F^îÈ(0qqqqqqqqqqqqq(B(0~~~~~~~~~~~(B(0~~~~~~~(B``(0x(B`@(0~~~~~~~~~~~~(B`F(0~~~(B`(0~~~x(B(0qqqqqq(B(0qqqj(B[Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16 Ch6 MysVenMalCha Dlvl:1 $3409 HP 13(13)  Pw 6(6)  AC5 Exp1 T1 Otd  l‰F^úÈ—It is written in the Book of Chaos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chaos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Insert rank title here, have been heralded from birth as the instrument of Chaos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Chaos!--More--‰F^ÑÄ 3(0qqq~~(B``(0x~~~~~~~~(B(0~~~x(B(0qqqj(BHello potato44, welcome to SlashEMExtended! You are a chaotic male venturean Mystic.--More--„‰F^E×] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--‡‰F^üVº Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--‰‰F^% ™[Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16 Ch6 MysVenMalCha  13(13)  Pw 6(6)  AC5 Exp1 T1 Otd There is a staircase up here.--More--‹‰F^ JsYou see here a statue of a sand rat {30}.The moon is waning tonight.--More--މF^/= [You can barely move a handspan with this load![Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16 Ch6 MysVenMalCha  13(13)  Pw 6(6)  AC5 Exp1 T1 Otd ’‰F^¶A Þ Amulets  a - an uncursed amulet of strangulation {0}  Implants  b - an uncursed +2 implant of big ol {0}  Weapons  c - an uncursed +0 silver arrow (in quiver) {0}  Armor  d - an uncursed +0 leather armor (being worn) {60}  Comestibles  g - an uncursed large cockroach corpse {200}  Scrolls  i - an uncursed scroll of driving {0}  q - 5 uncursed scrolls of healing {0}  r - 4 uncursed scrolls of mana {0}  s - 3 uncursed scrolls of phase door {0}  t - 2 uncursed scrolls of standard id {0}  u - an uncursed scroll of cure {0}  v - an uncursed scroll of heal other {0}  Spellbooks  j - an uncursed spellbook of sleep (0:3) {0}  Potions  h - an uncursed finalized potion of amnesia {0}  Rings  e - an uncursed ring of hunger {0} (1 of 2)³‰F^m4 Wands  k - an uncursed wand of psybeam (0:3) {0}  Tools  f - an uncursed lock pick {0}  Gems  l - 2 uncursed +0 worthless pieces of red glass {2}  Boulders/Statues  m - an uncursed statue of a hobbit gentleman {750}  Iron balls  n - an uncursed +2 heavy iron ball {2400}  Chains  o - an uncursed +3 iron chain {240}  Venoms  p - an uncursed acid venom {1} (2 of 2)‰F^£Î[Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16 Ch6 MysVenMalCha Dlvl:1 $3409 HP 13(13)  Pw 6(6)  AC5 Exp1 T1 Otd (0qqqqqqqqqqqqq(B(0~~~~~~~~~~~(B(0~~~~~~~(B``(0x(B`@(0~~~~~~~~~~~~(B`F(0~~~(B`(0~~~x(B(0qqqqqq(B(0qqqj(BȉF^q‡# ȉF^wä quitɉF^1|uitɉF^¿žitɉF^ ütɉF^ãR[Really quit? WARNING: this will erase your game permanently! [yes/no]? ˉF^8¬yˉF^°ªeˉF^4 sˉF^Â6[Potato44 the Insert rank title here  13(13)  Pw 6(6)  AC5 Exp1 T1 Otd (0qqqqqqqqqqqqq(B(0~~~~~~~~~~~(B(0~~~~~~~(B``(0x(B`@(0~~~~~~~~~~~~(B`F(0~~~(B`(0~~~x(B(0qqqqqq(B(0qqqj(B[Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16ˉF^7 Ch6 MysVenMalCha Dlvl:1 $3409 HP 13(13)  Pw 6(6)  AC5 Exp1 T1 Otd Do you want your possessions identified? DYWYPI? [ynq] (n) ͉F^”C Ün Amulets  a - an uncursed amulet of strangulation {0}  Implants  b - an uncursed +2 implant of big ol {0}  Weapons  c - an uncursed +0 silver arrow (in quiver) {0}  Armor  d - an uncursed +0 leather armor (being worn) {60}  Comestibles  g - an uncursed large cockroach corpse {200}  Scrolls  i - an uncursed scroll of driving {0}  q - 5 uncursed scrolls of healing {0}  r - 4 uncursed scrolls of mana {0}  s - 3 uncursed scrolls of phase door {0}  t - 2 uncursed scrolls of standard id {0}  u - an uncursed scroll of cure {0}  v - an uncursed scroll of heal other {0}  Spellbooks  j - an uncursed spellbook of sleep (0:3) {0}  Potions  h - an uncursed finalized potion of amnesia {0}  Rings  e - an uncursed ring of hunger {0} (1 of 2)ЉF^E Wands  k - an uncursed wand of psybeam (0:3) {0}  Tools  f - an uncursed lock pick {0}  Gems  l - 2 uncursed +0 worthless pieces of red glass {2}  Boulders/Statues  m - an uncursed statue of a hobbit gentleman {750}  Iron balls  n - an uncursed +2 heavy iron ball {2400}  Chains  o - an uncursed +3 iron chain {240}  Venoms  p - an uncursed acid venom {1} (2 of 2)ЉF^J_+(0qqqqqqqqqqqqq(B(0~~~~~~~~~~~(B(0~~~~~~~(B``(0x(B`@(0~~~~~~~~~~~~(B`F(0~~~(B`(0~~~x(B(0qqqqqq(B(0qqqj(B[Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16 Ch6 MysVenMalCha Dlvl:1 $3409 HP 13(13)  Pw 6(6)  AC5 Exp1 T1 Otd The statue of a hobЉF^v_"bit gentleman is empty.--More--щF^ͲBDo you want to see your attributes? [ynq] (n) щF^úTnFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: double attacks. You could not have this property extrinsically: half spell damage. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 47. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 26. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 129. Monsters only dropped their equipment with 74% chance. Scroll drop chance was reduced to 72%. Wand drop chance was reduced to 87%. Potion drop chance was reduced to 54%. Weapon drop chance was reduced to 81%. Food drop chance was reduced to 92%. The following skiщF^,Uæll could not be trained at all: memorization. The following skill was trained at half the usual rate: body spells. The following skill was trained at one fifth the usual rate: protection spells. --More--Ò‰F^ÖâThe following skill was limited to expert proficiency: short sword. The following skill became untrainable if you tried to train it too early: short sword (turn 1). Heavy curses were more common by 67%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 53039. Monster spawn increase had reached its maximum at turn 140880. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 722514. The monster class that cannot be genocided was jelly. The monster class that was spawned more often: quadruped (freq bonus 2). The monster species that was spawned more often: mulfach sephirah (freq bonus 14). The monster species that was spawned more often: mafia type (freq bonus 18). The monster species that was spawned more often: orc sweepsquad (freq bonus 5). The monster species that was spawned more often: adÒ‰F^ãÀmonition rascally (freq bonus 4). The monster species that was spawned more often: frosted lake (freq bonus 12). The monster species that was spawned more often: grandmaster colony lichen (freq bonus 24). The monster species that was spawned more often: loamier inevitably councilor (freq bonus 15). The monster species that was spawned more often: inhering feudary (freq bonus --More--Ó‰F^”`60). The monster species that was spawned more often: Keystone Warder (freq bonus 7).The monster species that was spawned more often: sour patch (freq bonus 8). The monster species that was spawned more often: blister spore (freq bonus 8). The monster species that was spawned more often: solidity sideband (freq bonus 10). The monster species that was spawned more often: dragon bubble (freq bonus 48). The monster species that was spawned more often: glare growth (freq bonus 9). The monster species that was spawned more often: Fenja (freq bonus 48). The monster species that was spawned more often: frost zruty (freq bonus 8). The monster species that was spawned more often: nonbinary null (freq bonus 24). The monster species that was spawned more often: giant killer bee (freq bonus 8).The monster species that was spawned more often: sacred thai fox (freq bonus 24). The monster species that wasÓ‰F^½`¼ spawned more often: portal guard (freq bonus 36). The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 1). The monster species that was never randomly spawned: microminiaturization ludwig twangler. The monster species that was never randomly spawned: maud mold. The monster species that was never randomly spawned: highlight warhorse. --More--Ó‰F^ ÀThe monster species that was never randomly spawned: unsoothed micrometer unedited inexpressibly. The monster species that was never randomly spawned: isengard troll. The monster species that was never randomly spawned: tubular exploitable. The monster species that was never randomly spawned: unbolted pouty. The monster species that was never randomly spawned: gravity fungus. The monster species that was never randomly spawned: machine beetle. The monster species that was never randomly spawned: void warp fungus. The RNG hath decreed that this item was never generated: ceramic knife ((null)). The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal). The RNG hath decreed that this item was never generated: confusion (round cube). The RNG hath decreed that this item was never generated: nature beam (retarded). The RNG hath decreed that this item was never generated: Ó‰F^mÀœgreat houchou ((null)). The RNG hath decreed that this item was never generated: radium (crimson). The RNG hath decreed that this item was never generated: halite (white). The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak). The RNG hath decreed that this item was never generated: rain cloud (magnificent). --More--Ô‰F^“WThe RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet). The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 20). The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 19). The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 34). The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 36). The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 6). The RNG hath decreed that this item was generated more often: farming (NATURE PRESERVATION AND ALL THAT, freq bonus 46). The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 7). The RNG hath decreed that this item was generated moreÔ‰F^»W  often: fourdent ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 9). The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 14). The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 11). --More--Ô‰F^ÿThe RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 7). The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 10). The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 3). The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: unwÔ‰F^<ÿŒieldy gloves (graffiti gloves, freq bonus 7). The RNG hath decreed that this item class was generated more often: Wands (freq bonus 48). The RNG hath decreed that this item was always generated cursed: wonder stone (violet). The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak). --More--Ô‰F^°ñThe RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding). The RNG hath decreed that this item was always generated cursed: blow aklys ((null)). The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED). The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak). The RNG hath decreed that this item was always generated cursed: pasta ((null)). The RNG hath decreed that this item was always generated cursed: slow monster (light green). The RNG hath decreed that this item was always generated cursed: natural candle (candle). The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal). The RNG hath decreed that this trap was always invisible: slingshot trap. The RNG hath decreed that this trap was generateÔ‰F^ýñd more often: DSTW trap (freq bonus 2). Trap randomization happened for 1 in 375 traps. Next attribute increase check would have come at turn 379. Strength training was 0. Dexterity training was 0. Wisdom training was 0. --More--Õ‰F^°Z!Constitution training was 0. Your sanity was 0. You were fire resistant. You were immune to sickness. You had not decided on your sexuality yet. You were prevented from having double attacks (0). You leeched mana. You had 1500 points of nutrition remaining. You had teleportitis. You had polymorph control. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (81). You survived. --More--Ö‰F^¢ (0qqqqqqqqqqqqq(B(0~~~~~~~~~~~(B(0~~~~~~~(B``(0x(B`@(0~~~~~~~~~~~~(B`F(0~~~(B`(0~~~x(B(0qqqqqq(B(0qqqj(B[Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16 Ch6 MysVenMalCha Dlvl:1 $3409 HP 13(13)  Pw 6(6)  AC5 Exp1 T1 Otd Do you want to Ö‰F^ì #see your discoveries? [ynq] (n) Ö‰F^aÊn Discoveries   Amulets  amulet of strangulation (rigid)  Implants  implant of big ol (endangered)  Scrolls  scroll of driving (PRIUS SA)  scroll of healing (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS)  scroll of mana (NO DREAMS NO HOPE)  scroll of phase door (SCREW THE CRAMPING WRITING HAND)  scroll of standard id (NIE MOGE DLUZEJ TRZYMAC WKROTCE)  scroll of cure (KNOCK THE PROP CANNT BE USE)  scroll of heal other (FYGING THROUGH THE CROWD)  * scroll of extra healing (IYI)  * scroll of greater mana restoration (PROC TANK PUMP)  Spellbooks  spellbook of sleep (perpetual)  Potions  potion of amnesia (sparkling)  Rings  ring of hunger (stibotantalite)  Wands  wand of psybeam (weathered) (1 of 2)׉F^& ; Gems  worthless piece of red glass (red)  Venoms  * acid venom (splash of venom)  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * segfault venom (splash of venom) (2 of 2)؉F^‡| (0qqqqqqqqqqqqq(B(0~~~~~~~~~~~(B(0~~~~~~~(B``(0x(B`@(0~~~~~~~~~~~~(B`F(0~~~(B`(0~~~x(B(0qqqqqq(B(0qqqj(B[Potato44 the Insert rank title here ] St12 Dx14 Co9 In10 Wi16 Ch6 MysVenMalCha Dlvl:1 $3409 HP 13(13)  Pw 6(6)  AC5 Exp1 T1 Otd Do you want an account of creatures؉F^ž|  vanquished? [ynq] (n) ܉F^d+q