_D1\+ Player: porkmantwo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-01-05.23:57:19.ttyrec Time: (1546732639) Sat Jan 5 23:57:19 2019 `D1\gN[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. `D1\%Ŀf@`[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0 Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC4 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor,[`D1\vVK and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More--`D1\*Ŀf@`Hello porkmantwo, welcome to SlashEMExtended! You are a neutral male alchemist Wizard.--More--`D1\` [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC4 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T1 [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T1 `D1\ Weapons  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q (weapon in han  q - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  r - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  s - an uncursed +5 lab coat {4}  Scrolls  i - an uncursed scroll of enchant weapon {0}  j - an uncursed scroll of remove curse {0}  k - an uncursed scroll of enchant armor {0}  B - 5 uncursed scrolls of healing {0}  C - 4 uncursed scrolls of mana {0}  D - 3 uncursed scrolls of phase door {0}  E - 2 uncursed scrolls of standard id {0}  F - an uncursed scroll of cure {0}  Spellbooks  l - a blessed greased finalized sp`D1\[ellbook of sleep (0:1) {0}  m - a blessed spellbook of resist poison (0:3) {0}  n - a blessed finalized spellbook of light (4:4) {0}  o - a blessed finalized spellbook of confuse monster (1:4) {0}  z - an uncursed spellbook of chemistry (0:5) {0}  Potions  f - an uncursed potion of gain energy {0} (1 of 2)`D1\d: g - an uncursed finalized potion of water {0}  h - an uncursed potion of fruit juice {0}  t - an uncursed potion of radium {0}  u - an uncursed potion of cyanide {0}  v - an uncursed finalized potion of paralysis {0}  w - an uncursed finalized potion of acid {0}  x - an uncursed potion of sickness {0}  Rings  d - an uncursed ring of protection from shape changers {0}  e - an uncursed ring of see invisible {0}  Wands  c - an uncursed wand of chloroform (3:10) {0}  Tools  p - an uncursed magic marker (1:76) {0}  y - 3 * uncursed bottles {3}  A - a * uncursed chemistry set (0:40) {20} (2 of 2)bD1\{Q[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0 Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T1 Ŀf@`bD1\  Weapons  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q (weapon in han  q - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  r - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  s - an uncursed +5 lab coat {4}  Scrolls  i - an uncursed scroll of enchant weapon {0}  j - an uncursed scroll of remove curse {0}  k - an uncursed scroll of enchant armor {0}  B - 5 uncursed scrolls of healing {0}  C - 4 uncursed scrolls of mana {0}  D - 3 uncursed scrolls of phase door {0}  E - 2 uncursed scrolls of standard id {0}  F - an uncursed scroll of cure {0}  Spellbooks  l - a blessed greased finalized spbD1\4 ellbook of sleep (0:1) {0}  m - a blessed spellbook of resist poison (0:3) {0}  n - a blessed finalized spellbook of light (4:4) {0}  o - a blessed finalized spellbook of confuse monster (1:4) {0}  z - an uncursed spellbook of chemistry (0:5) {0}  Potions  f - an uncursed potion of gain energy {0} (1 of 2)dD1\& g - an uncursed finalized potion of water {0}  h - an uncursed potion of fruit juice {0}  t - an uncursed potion of radium {0}  u - an uncursed potion of cyanide {0}  v - an uncursed finalized potion of paralysis {0}  w - an uncursed finalized potion of acid {0}  x - an uncursed potion of sickness {0}  Rings  d - an uncursed ring of protection from shape changers {0}  e - an uncursed ring of see invisible {0}  Wands  c - an uncursed wand of chloroform (3:10) {0}  Tools  p - an uncursed magic marker (1:76) {0}  y - 3 * uncursed bottles {3}  A - a * uncursed chemistry set (0:40) {20} (2 of 2)eD1\9[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0 Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T1 Ŀf@`eD1\  Weapons  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q (weapon in han  q - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  r - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  s - an uncursed +5 lab coat {4}  Scrolls  i - an uncursed scroll of enchant weapon {0}  j - an uncursed scroll of remove curse {0}  k - an uncursed scroll of enchant armor {0}  B - 5 uncursed scrolls of healing {0}  C - 4 uncursed scrolls of mana {0}  D - 3 uncursed scrolls of phase door {0}  E - 2 uncursed scrolls of standard id {0}  F - an uncursed scroll of cure {0}  Spellbooks  l - a blessed greased finalized speD1\ ellbook of sleep (0:1) {0}  m - a blessed spellbook of resist poison (0:3) {0}  n - a blessed finalized spellbook of light (4:4) {0}  o - a blessed finalized spellbook of confuse monster (1:4) {0}  z - an uncursed spellbook of chemistry (0:5) {0}  Potions  f - an uncursed potion of gain energy {0} (1 of 2)hD1\L  g - an uncursed finalized potion of water {0}  h - an uncursed potion of fruit juice {0}  t - an uncursed potion of radium {0}  u - an uncursed potion of cyanide {0}  v - an uncursed finalized potion of paralysis {0}  w - an uncursed finalized potion of acid {0}  x - an uncursed potion of sickness {0}  Rings  d - an uncursed ring of protection from shape changers {0}  e - an uncursed ring of see invisible {0}  Wands  c - an uncursed wand of chloroform (3:10) {0}  Tools  p - an uncursed magic marker (1:76) {0}  y - 3 * uncursed bottles {3}  A - a * uncursed chemistry set (0:40) {20} (2 of 2)jD1\n[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0 Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T1 Ŀf@`kD1\NI[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T2 <@lD1\6# lD1\ diplD1\m ;What do you want to dip? [a-zA-F or ?*] lD1\  Weapons  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q (weapon in han  q - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  r - an uncursed +5 pair of gauntlets of fumbling (being worn) {4}  s - an uncursed +5 lab coat {4}  Scrolls  i - an uncursed scroll of enchant weapon {0}  j - an uncursed scroll of remove curse {0}  k - an uncursed scroll of enchant armor {0}  B - 5 uncursed scrolls of healing {0}  C - 4 uncursed scrolls of mana {0}  D - 3 uncursed scrolls of phase door {0}  E - 2 uncursed scrolls of standard id {0}  F - an uncursed scroll of cure {0}  Spellbooks  l - a blessed greased finalized splD1\ؔ ellbook of sleep (0:1) {0}  m - a blessed spellbook of resist poison (0:3) {0}  n - a blessed finalized spellbook of light (4:4) {0}  o - a blessed finalized spellbook of confuse monster (1:4) {0}  z - an uncursed spellbook of chemistry (0:5) {0}  Potions  f - an uncursed potion of gain energy {0} (1 of 2)sD1\ +Ŀf<@`[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0 Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T2 Dip it into the fountain? [yn] (n) tD1\E6ynYou attract a water nymph![Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T3 fuD1\i_Critical hit!You hit the water nymph!--More--uD1\N[The water nymph is moderately wounded.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt53/1440 T3 --More--wD1\AĿf@n`[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0 Dlvl:1 $0 HP 16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt37/1440 T3 The water nymph stole the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q {16}.--More--xD1\` [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt37/1440 T4 fyD1\NYou begin bashing monsters with your gloved hands.--More--yD1\You hit the water nymph!The water nymph is moderately wounded.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch9 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt37/1440 T4 --More--yD1\oThe beautiful water nymph seduces you and you start taking off your gloves. --More--zD1\J You feel repulsive!You lose Charisma[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt37/1440 T4 Par f<[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC1 MC3 Mov12 Sn0 Xp1/0 Wt37/1440 T5 You can move again.--More--zD1\ lThe water nymph steals an uncursed +5 pair of gauntlets of fumbling {4}! --More--{D1\ʸ The water nymph puts on an uncursed +5 pair of gauntlets of fumbling {4}.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T5 {D1\NUnknown command ' '.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 27(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T5 |D1\B Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% e - chemistry 1 divine 0% 100%(end) }D1\+Ŀf<@n[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T5 In what direction? [47896321><] }D1\ \}D1\9r 0}D1\F #}D1\* @}D1\ #}D1\Ϲ0~D1\N#~D1\a$*~D1\XnThe sleep ray hits the water nymph.--More--~D1\ AThe water nymph is moderately wounded.\~D1\ \~D1\;<The sleep ray bounces!/D1\L/D1\$/D1\K/D1\J/D1\--More--D1\T4[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T6 f`D1\fYou hit the water nymph.The water nymph is heavily wounded.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T7 fnD1\[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T8 f@nD1\ [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T9 f@`nD1\C@You see here a statue of a gnome {975}.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T10 fnD1\e [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T11 @fnD1\)[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T12 fn`@D1\" [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T12 @The water nymph stole an uncursed finalized potion of paralysis {0}.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S0  16(16)  Pw 17(27)  AC7 MC3 Mov12 Sn0 Xp1/0 Wt33/1440 T13 fD1\ 7What do you want to zap? [c or ?*] D1\I<c - an uncursed wand of chloroform (3:10) {0}.--More--D1\l 4In what direction? [47896321><] D1\yTThe water nymph is enveloped in a cloud of gas!--More--D1\You kill the water nymph!%[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T13 Welcome to experience level 2.[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T13 D1\^--More--D1\Y BThe blast of sleep gas bounces!%D1\<D1\E*D1\3The blast of sleep gas hits you!--More--D1\ j[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T13 Par D1\ =The blast of sleep gas hits the kitten.--More--D1\[[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T14 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T15 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T16 Par [1\m\mPorkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T17 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T18 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T19 Par [Porkmantw the EvokD1\\er ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 27(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T20 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T21 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T22 Par [Porkmantw the Evoker ] St10 Dx16 D1\\Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T23 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T24 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T25 Par [Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S1D1\]64  25(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T26 Par af@%[Porkmantw the Evoker ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  25(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T26 Par The ant bites you![Porkmantw the Evoke r] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  24(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T26 Par 1\4];1H[-1 -> 24][Porkmantw the Evoke r] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  24(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T27 Par [Porkmantw the Evoke r] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  24(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T27 Par The ant misses.[Porkmantw the Evoke r] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  24(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T28 D1\]Par [Porkmantw the Evoke r] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  24(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T28 Par The ant bites you![Porkmantw the Evok er] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  23(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T28 Par --More--D1\[-1 -> 23][Porkmantw the Evok er] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  23(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T29 Par [Porkmantw the Evok er] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  23(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T29 Par The ant misses.The ant bites you![Porkmantw the Evo ker] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  22(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 WD1\t33/1490 T29 Par [-1 -> 22][Porkmantw the Evo ker] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  22(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T30 --More--D1\pRThe combat suddenly awakens you.[Porkmantw the Evo ker] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  22(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T30 D1\TUnknown command ' '.[Porkmantw the Evo ker] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  22(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T30 D1\1JYou hit the ant.The ant is moderately wounded.[Porkmantw the Evo ker] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  22(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T30 The ant just misses![Porkmantw the Evo ker] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S164  22(25)  Pw 28(37)  AC7 MC3 Mov12 Sn0 Xp2/39 Wt33/1490 T31 D1\BD You kill the ant![Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC7 MC3 Mov12 Sn0 Xp3/43 Wt33/1540 T31 Welcome to experience level 3.--More--D1\/YYou learn how to perform draw energy![Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC7 MC3 Mov12 Sn0 Xp3/43 Wt33/1540 T32 D1\,:t@v - an uncursed finalized potion of paralysis {0}.--More--D1\l< Things that are here: a water nymph corpse {600} a looking glass {0} the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q {16} an uncursed +5 pair of gauntlets of fumbling {4}--More--D1\9Ŀ[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC7 MC3 Mov12 Sn0 Xp3/43 Wt33/1540 T33 D1\, Pick up what?   Weapons (')')  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q {16}  Armor ('[')  b - an uncursed +5 pair of gauntlets of fumbling {4}  Comestibles ('%')  c - a water nymph corpse {600}  Tools ('(')  d - a looking glass {0} (end) D1\<$++++D1\}:Ŀ<f@`[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180 Dlvl:1 $0 HP 35(35)  Pw 41(50)  AC7 MC3 Mov12 Sn0 Xp3/43 Wt49/1540 T33 a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q {16}.--More--D1\=[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC7 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T33 D1\.What do you want to take off? [b or ?*] D1\ {You were wearing an uncursed +0 cloak of magic resistance {4}.[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC8 MC0 Mov12 Sn0 Xp3/43 Wt653/1540 T34 D1\D:What do you want to wear? [brs or ?*] D1\5  Armor b - an uncursed +0 cloak of magic resistance {4} r - an uncursed +5 pair of gauntlets of fumbling {4} s - an uncursed +5 lab coat {4}(end) D1\^ +ĿYou are now wearing a lab coat.[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T35 D1\C@W[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T36 @D1\ P[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T37 @D1\R P[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T38 @D1\FF[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T39 @D1\l[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T39 [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T40 @D1\l[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T40 [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T41 @D1\ [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 41(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T41 [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T42 @FD1\# D1\+dipD1\6I ;What do you want to dip? [a-zA-H or ?*] D1\  Weapons  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q {16}  q - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  b - an uncursed +0 cloak of magic resistance {4}  r - an uncursed +5 pair of gauntlets of fumbling {4}  s - an uncursed +5 lab coat (being worn) {4}  Comestibles  G - a water nymph corpse {600}  Scrolls  i - an uncursed scroll of enchant weapon {0}  j - an uncursed scroll of remove curse {0}  k - an uncursed scroll of enchant armor {0}  B - 5 uncursed scrolls of healing {0}  C - 4 uncursed scrolls of mana {0}  D - 3 uncursed scrolls of phase door {0}  E - 2 uncursed scrolls of standard id {0}  F - an uncursed scroll of cure {0}  Spellbooks 1\ z;1H l - a blessed greased finalized spellbook of sleep (0:1) {0}  m - a blessed spellbook of resist poison (0:3) {0}  n - a blessed finalized spellbook of light (4:4) {0}  o - a blessed finalized spellbook of confuse monster (1:4) {0}  z - an uncursed spellbook of chemistry (0:5) {0} (1 of 2)D1\+Ŀ<@f`F[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180 Dlvl:1 $0 HP 35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T42 Dip it into the fountain? [yn] (n) D1\yThe spellbook fades.[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T42 [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T43 FD1\CWhat do you want to use or apply? [cpyAH or ?*] D1\r^ Wands c - an uncursed wand of chloroform (3:9) {0} Tools p - an uncursed magic marker (1:76) {0} y - 3 * uncursed bottles {3} A - a * uncursed chemistry set (0:40) {20} H - a looking glass {0}(end) D1\N+What do you want to write on? [i-ozB-F or ?*] D1\ Scrolls i - an uncursed scroll of enchant weapon {0} j - an uncursed scroll of remove curse {0} k - an uncursed scroll of enchant armor {0} B - 5 uncursed scrolls of healing {0} C - 4 uncursed scrolls of mana {0} D - 3 uncursed scrolls of phase door {0} E - 2 uncursed scrolls of standard id {0} F - an uncursed scroll of cure {0} Spellbooks l - a blessed greased finalized spellbook of sleep (0:1) {0} m - a blessed spellbook of blank paper (0:3) {0} n - a blessed finalized spellbook of light (4:4) {0} o - a blessed finalized spellbook of confuse monster (1:4) {0} z - an uncursed spellbook of chemistry (0:5) {0}(end) D1\- Ŀ<@fF`Never mind.[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T43 D1\[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T43 [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T44 @FD1\Mo[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S180  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/43 Wt653/1540 T45 @FD1\ XYou kill the deathmold![Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt653/1540 T46 D1\MCWhat do you want to use or apply? [cpyAH or ?*] D1\J2 ^ Wands c - an uncursed wand of chloroform (3:9) {0} Tools p - an uncursed magic marker (1:76) {0} y - 3 * uncursed bottles {3} A - a * uncursed chemistry set (0:40) {20} H - a looking glass {0}(end) D1\;u +What do you want to hold the resulting potion in? [pyAH or ?*] D1\.What potion do you want to make? D1\o3tD1\2rD1\aD1\iD1\ nD1\K iD1\ nD1\ gD1\BMaking this potion will use 10 charges.--More--D1\ 4Do you want to give it a try? [yn] (n) D1\PyI - a selfmade finalized potion of training {0}.You have done it![Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt652/1540 T47 D1\_CWhat do you want to use or apply? [cpyAH or ?*] D1\ ^ Wands c - an uncursed wand of chloroform (3:9) {0} Tools p - an uncursed magic marker (1:76) {0} y - 2 * uncursed bottles {2} A - a * uncursed chemistry set (0:31) {20} H - a looking glass {0}(end) D1\|+What do you want to hold the resulting potion in? [pyAH or ?*] D1\%.What potion do you want to make? D1\? cD1\wuD1\rD1\[eD1\V D1\iD1\nD1\#sD1\8 aD1\+ nD1\XJ iD1\$ tD1\myD1\DBMaking this potion will use 12 charges.--More--D1\4Do you want to give it a try? [yn] (n) D1\)yJ - a selfmade potion of cure insanity {0}.You have done it![Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt651/1540 T48 D1\B CWhat do you want to use or apply? [cpyAH or ?*] D1\ۼLWhat do you want to hold the resulting potion in? [pyAH or ?*] D1\Ѫ Tools p - an uncursed magic marker (1:76) {0} y - a * uncursed bottle {1} A - a * uncursed chemistry set (0:19) {20} H - a looking glass {0}(end) D1\ |+What potion do you want to make? D1\ tD1\PrD1\whaD1\P{iD1\(XnD1\5jiD1\:&nD1\t_ gD1\(G BMaking this potion will use 10 charges.--More--D1\24Do you want to give it a try? [yn] (n) D1\i yK - a selfmade potion of training {0}.You have done it![Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T49 D1\KZ L[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 42(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T50 @D1\ F[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T51 @D1\ # D1\u dipD1\(p <What do you want to dip? [a-xzA-K or ?*] D1\ Weapons  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q {16}  q - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  b - an uncursed +0 cloak of magic resistance {4}  r - an uncursed +5 pair of gauntlets of fumbling {4}  s - an uncursed +5 lab coat (being worn) {4}  Comestibles  G - a water nymph corpse {600}  Scrolls  i - an uncursed scroll of enchant weapon {0}  j - an uncursed scroll of remove curse {0}  k - an uncursed scroll of enchant armor {0}  B - 5 uncursed scrolls of healing {0}  C - 4 uncursed scrolls of mana {0}  D - 3 uncursed scrolls of phase door {0}  E - 2 uncursed scrolls of standard id {0}  F - an uncursed scroll of cure {0}  Spellbooks 1\Zx;1H l - a blessed greased finalized spellbook of sleep (0:1) {0}  m - a blessed spellbook of blank paper (0:3) {0}  n - a blessed finalized spellbook of light (4:4) {0}  o - a blessed finalized spellbook of confuse monster (1:4) {0}  z - an uncursed spellbook of chemistry (0:5) {0} (1 of 2)D1\ Ŀ<@f`[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204 Dlvl:1 $0 HP 35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T51 Never mind.[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T51 1\y HD1\R BWhat do you want to use or apply? [cpAH or ?*] D1\ * Wands c - an uncursed wand of chloroform (3:9) {0} Tools p - an uncursed magic marker (1:76) {0} A - a * uncursed chemistry set (0:9) {20} H - a looking glass {0}(end) D1\ +What do you want to write on? [i-ozB-F or ?*] D1\ Scrolls i - an uncursed scroll of enchant weapon {0} j - an uncursed scroll of remove curse {0} k - an uncursed scroll of enchant armor {0} B - 5 uncursed scrolls of healing {0} C - 4 uncursed scrolls of mana {0} D - 3 uncursed scrolls of phase door {0} E - 2 uncursed scrolls of standard id {0} F - an uncursed scroll of cure {0} Spellbooks l - a blessed greased finalized spellbook of sleep (0:1) {0} m - a blessed spellbook of blank paper (0:3) {0} n - a blessed finalized spellbook of light (4:4) {0} o - a blessed finalized spellbook of confuse monster (1:4) {0} z - an uncursed spellbook of chemistry (0:5) {0}(end) D1\ +Ŀ<@f`What type of spellbook do you want to write? D1\bmD1\aD1\pD1\Q D1\H lD1\? eD1\ vD1\ eD1\^ lD1\'u?Writing that will cost up to 80 ink.--More--D1\Չ4Do you want to give it a try? [yn] (n) D1\M5 _yThe spellbook warps strangely, then turns complementary.--More--D1\dfL - a selfmade blessed spellbook of map level {0}.[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T52 D1\. Weapons  a - the blessed +1 quarterstaff named =^oQ2{C$65sK.5sBZ?[Eg_#(Q {16}  q - a blessed +1 scalpel (alternate weapon; not wielded) {2}  Armor  b - an uncursed +0 cloak of magic resistance {4}  r - an uncursed +5 pair of gauntlets of fumbling {4}  s - an uncursed +5 lab coat (being worn) {4}  Comestibles  G - a water nymph corpse {600}  Scrolls  i - an uncursed scroll of enchant weapon {0}  j - an uncursed scroll of remove curse {0}  k - an uncursed scroll of enchant armor {0}  B - 5 uncursed scrolls of healing {0}  C - 4 uncursed scrolls of mana {0}  D - 3 uncursed scrolls of phase door {0}  E - 2 uncursed scrolls of standard id {0}  F - an uncursed scroll of cure {0}  Spellbooks1\jm  l - a blessed greased finalized spellbook of sleep (0:1) {0}  n - a blessed finalized spellbook of light (4:4) {0}  o - a blessed finalized spellbook of confuse monster (1:4) {0}  z - an uncursed spellbook of chemistry (0:5) {0}  L - a selfmade blessed spellbook of map level {0} (1 of 2)D1\  Potions  f - an uncursed potion of gain energy {0}  g - an uncursed finalized potion of water {0}  h - an uncursed potion of fruit juice {0}  t - an uncursed potion of radium {0}  u - an uncursed potion of cyanide {0}  v - an uncursed finalized potion of paralysis {0}  w - an uncursed finalized potion of acid {0}  x - an uncursed potion of sickness {0}  I - a selfmade finalized potion of training {0}  J - a selfmade potion of cure insanity {0}  K - a selfmade potion of training {0}  Rings  d - an uncursed ring of protection from shape changers {0}  e - an uncursed ring of see invisible {0}  Wands  c - an uncursed wand of chloroform (3:9) {0}  Tools  p - an uncursed magic marker (1:4) {0}  A - a * uD1\# Yncursed chemistry set (0:9) {20}  H - a looking glass {0} (2 of 2)D1\ө[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204 Dlvl:1 $0 HP 35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T52 Ŀ<@f`D1\OP[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T53 @D1\M[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T54 @D1\cRN[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T55 @D1\]q[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T56 @D1\ [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T57 @0D1\ & ^You try to move the boulder, but in vain.[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T57 D1\ [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 43(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T58 f@D1\V[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 44(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T59 @D1\,v[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 44(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T60 @###D1\PThere is a wall in the way![Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 44(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T60 D1\ [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 44(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T61 @D1\7 [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 44(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T62 [Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 44(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T62 f@D1\Yh[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 46(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T63 @D1\x[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 46(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T64 @D1\f R[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 46(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T65 @D1\ Q[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 46(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T66 @D1\i O[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204  35(35)  Pw 46(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T67 @D1\ # D1\ quitD1\7)Really quit [yes/no]? D1\M yD1\7 eD1\asD1\ۧ[Porkmantw the Conjurer  35(35)  Pw 46(50) Ŀ<@f`0###[Porkmantw the Conjurer ] St10 Dx16 Co14 In14 Wi11 Ch8 WizAlcMalNeu S204 Dlvl:1 $0 HP 35(35)  Pw 46(50)  AC2 MC3 Mov12 Sn0 Xp3/49 Wt650/1540 T67 Do you want your possD1\)essions identified? DYWYPI? [ynq] (n) D1\ q