porkmantwo, chaotic male angelic Priest ----------- -------### --------## |..........| ##|.....+,,#---------#### |<...}.-,---------- |...----...| #,......|#,#|........,,,### ###|...}..|,|F....F..| |...| |...| #,|......,##|.......|##,,,# #,,.}.....|,|........| ...----... #,-------,# |{......| ###,# ###,#--------,|.w....$.| .......... #,# ###,# |....`..| #,# #,,,# #,...@.....| ----.---- #,# #,,,##----.---- #,# ###,### ##---------- #,# #,# #,##`,,,,,,# #,### #,,,# #*# #,# #,--.--------- #,,,#-------,### #####,## #,# #,-..........| ###,#|.....|,# #,,##,,# #,# ##|..........| #,,-......,# ##,,##,#### #,# |..........| ###|.....|## ##,##,,,,# #,# ------------ |.....| -|-----|---,# ------- |..........)# |.........|## |.........| |.........| ----------- [Porkmantw the Acolyte] St12 Dx10 Co10 In4 Wi15 Ch8 PriAngMalCha S538 Dlvl:1 $10 HP-46(59) Pw82(82) AC4 MC0 Mov12 Sn2 Xp4/132 Wt40/1590 T480 Sat Latest messages The ungenomold rises from the dead! The ungenomold misses. There is a wall in the way! You kill the ungenomold! You hit Moldoux, the Defenceless Mold. You claw Moldoux, the Defenceless Mold. You kill Moldoux, the Defenceless Mold! This monster was under the protection of a Great Wyrm of Power! "Harharhar mortal, now you DIE!!!" Pick an object. w a worm (great wyrm of power) (base level 85) Accessing Pokedex entry for great wyrm of power... Base statistics of this monster type: Base level = 85, difficulty = 75, AC = -16, magic resistance = 100, alignment 0. Fast (15). Normal generation, with frequency 1. Uncommon (by factor 2). Uncommon (by factor 3). Uncommon (by factor 7). Resists fire, cold, sleep, disintegration, electricity, poison, acid, level drain, death magic, hits as a +1 weapon. Conveys fire, cold, disintegration, electricity, poison, acid resistances. Big, not genocidable, carnivorous, regenerating, reflecting. Magic resistant. Origin: Angband. Is a valid polymorph form for monsters only. Attacks: 8d12, claw (punch, hit, etc.) - ordinary physical 8d12, claw (punch, hit, etc.) - ordinary physical 10d14, bite - ordinary physical 10d14, bite - ordinary physical 10d14, breath - random effect You see here an uncursed little blue vest {20}. The great wyrm of power drinks an uncursed feeding potion {0}! The great wyrm of power seems more experienced. What do you want to drink? [deqsx or ?*] You have an uneasy feeling. The great wyrm of power claws you! [-30 -> 29] The great wyrm of power claws you! You die... Your inventory Weapons w - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} u - an uncursed tripe ration {0} Scrolls j - a blessed scroll of rumor {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} v - a blessed scroll of heal other {0} Spellbooks h - a blessed spellbook of healing (5:5) {0} i - a blessed spellbook of resist poison (1:5) {0} Potions d - 2 finalized potions of holy water {0} e - 2 potions of holy water {0} q - an uncursed greased potion of levitation {0} s - an uncursed finalized potion of blindness {0} Wands r - an uncursed wand of undead turning (0:4) {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 178 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 94 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 40% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 81% Implant drop chance was reduced to 85% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 91% Tool drop chance was reduced to 86% The following skill could not be trained at all: implants The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: sexy flats The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: enchantment spells (turn 5) The following skill became untrainable after a while: pick-axe (turn 56182) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 70502) Items were more likely to be generated cursed by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11897 Monster spawn increase reached its maximum at turn 102955 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 8812056 The monster class that cannot be genocided was gnome The monster species that spawned more often: kitten (freq bonus 3) The monster species that spawned more often: blith (freq bonus 3) The monster species that spawned more often: adult mantidragon (freq bonus 2) The monster species that spawned more often: giant scroll trove (freq bonus 6) The monster species that spawned more often: medium hulk (freq bonus 6) The monster species that spawned more often: energy fungus (freq bonus 3) The monster species that spawned more often: drencher (freq bonus 6) The monster species that spawned more often: old bear (freq bonus 6) The monster species that spawned more often: unprotected vampire (freq bonus 22) The monster species that spawned more often: crunchy mold (freq bonus 12) The monster species that spawned more often: Amelie (freq bonus 6) The monster species that spawned more often: waterer wiredrawn (freq bonus 6) The monster species that spawned more often: slimy force fungus (freq bonus 4) The monster species that spawned more often: spore kazwo lichen (freq bonus 5) The monster species that spawned more often: borderer mashing (freq bonus 1) The monster species that spawned more often: adult sarkany (freq bonus 27) The monster species that spawned more often: pathologic nondiscriminating (freq bonus 2) The monster species that spawned more often: Gamabunta (freq bonus 2) The monster species that spawned more often: eldritch warp patch (freq bonus 6) The monster species that spawned more often: stegocentipede (freq bonus 3) The monster trait that was more common: monsters that spawn in large groups (freq bonus 1) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 8) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 6) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 1) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 6) The monster species that never randomly spawned: jav banger The monster species that never randomly spawned: conscious mold The monster species that never randomly spawned: buzzing nymph The monster species that never randomly spawned: blade of chaos The monster species that never randomly spawned: admirer linearly The monster species that never randomly spawned: hobbit beller The monster species that never randomly spawned: hectar bomb The monster species that never randomly spawned: ant mummy The monster species that never randomly spawned: rec pronunciation The monster species that never randomly spawned: mycobacterium grunter The RNG hath decreed that this item was never generated: nownsible stone (gray) The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: self-willed heels (imaginary heels) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 58) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 19) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 14) The RNG hath decreed that this item was generated more often: aimbot lightning (shrined, freq bonus 8) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 25) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 3) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 13) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 8) The RNG hath decreed that this item was generated more often: heal other (SYMBIOTIC STEED, freq bonus 2) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 10) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 10) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of vengeance (yelling, freq bonus 9) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 66) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: styx (HEY HERES JASON) The RNG hath decreed that this item was always generated cursed: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE) The RNG hath decreed that this item was always generated cursed: nastypole ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this trap was always invisible: back to start trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 1) Trap randomization happened for 1 in 188 traps Next attribute increase check would have come at turn 971 Strength training was 9 Dexterity training was 12 Wisdom training was 3 Constitution training was 29 Your sanity was 2 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had not decided on your sexuality yet Your chance to block was 21% You saw invisible You had infravision You had 2869 points of nutrition remaining You could fly You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Utu, Kossuth and Garyx Your deity was Garyx The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 96% b - resist poison 1 + protect 0% 96% Techniques known in the end Name Level Status turn undead 4XR Prepared(0) blessing 4X Prepared(0) spirituality check 4X Prepared(0) dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of rumor (WEATHER GH-KISS) scroll of healing (REDUC ENEMY POWER BY COQUETRY) scroll of mana (ULTRA BPLUSK ROUND 2) scroll of phase door (SUN STOP STATUS) scroll of standard id (ABSOLUTELY 0 CHANCE) scroll of cure (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) scroll of heal other (ERMAH ERS SER FLERCER BERNDLERBERNDL) * scroll of extra healing (YSKNAB) * scroll of greater mana restoration (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) Spellbooks spellbook of healing (generous) spellbook of resist poison (inert) Potions * potion of water (clear) potion of gain level (feeding) potion of levitation (peculiar) potion of blindness (glassy) Wands wand of undead turning (writhing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 14 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 22 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 12 You had a maximum sanity of 2 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 7 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new angel 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Master) (22 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Basic] (max Grand Master) (71 of 160) petkeeping [Unskilled] (max Expert) (3 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (37 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkmantwo the Priest...