porkmantwo, chaotic male angelic Priest -- ---.--- |...... |.....| |.....| |.....| |@.f..| ---.--- -- [Porkmantw the Aspirant] St3 Dx6 Co9 In4 Wi15 Ch7 PriAngMalCha S10 Dlvl:1 $0 HP22(22) Pw21(21) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/940 T4 Latest messages Hello porkmantwo, welcome to SlashEMExtended! You are a chaotic angelic Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Watch out! Bad things can happen on Friday the 13th. Beware, there will be no return! Still climb? [yn] (n) q - an uncursed scroll labeled DOORMASH SPONTANEOUSLY UPDATES ITS VERSIONS AND BREAKS YOUR SAVE {0}. What do you want to read? [h-q or ?*] As you read the scroll, it disappears. Due to your stupidity, you fail to read the scroll correctly! You identify this as an identify scroll. You feel less confused now. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 49 Gem identification only worked 100 times out of 128 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 51% Wand drop chance was reduced to 97% Implant drop chance was reduced to 87% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 98% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 78% of the time only The following skill could not be trained at all: symbiosis The following skill was limited to basic proficiency: squeaking The following skill was limited to expert proficiency: form II (Makashi) The following skill became untrainable if you tried to train it too early: elemental spells (turn 25) The following skill became untrainable after a while: memorization (turn 41404) The following skill couldn't be trained before a certain turn number is reached: axe (turn 51838) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64908 Monster spawn increase reached its maximum at turn 362448 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 310596 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: emasculating greenhouse pastoral attained discontinuation (freq bonus 20) The monster species that spawned more often: venom snake (freq bonus 24) The monster species that spawned more often: mana monster (freq bonus 16) The monster species that spawned more often: battle-bat (freq bonus 135) The monster species that spawned more often: threshold force fungus (freq bonus 12) The monster species that spawned more often: ugga beast (freq bonus 24) The monster species that spawned more often: haunted helmet (freq bonus 6) The monster species that spawned more often: black numenorean (freq bonus 12) The monster species that spawned more often: Justice Archon (freq bonus 24) The monster species that spawned more often: slow-ass warp patch (freq bonus 16) The monster species that spawned more often: frustrated tyrannosaurus (freq bonus 12) The monster species that spawned more often: sane growth (freq bonus 15) The monster species that spawned more often: super saiyan (freq bonus 20) The monster species that spawned more often: flawed footpath (freq bonus 48) The monster species that spawned more often: k-kxi@nDR8y}]\@E (freq bonus 22) The monster species that spawned more often: Lisa's high-heeled sandal (freq bonus 36) The monster species that spawned more often: degenerate warp patch (freq bonus 11) The monster species that spawned more often: Windows(R) 98 (freq bonus 14) The monster species that spawned more often: scolder unfixed neckwear (freq bonus 3) The monster species that spawned more often: dilational black hole (freq bonus 3) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 5) The monster trait that was more common: monsters from the Evil Variant (freq bonus 10) The monster trait that was more common: monsters whose attacks numb you (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 1) The monster species that never randomly spawned: dream lich The monster species that never randomly spawned: scorexorn The monster species that never randomly spawned: quendi wierdo The monster species that never randomly spawned: blank bulb The monster species that never randomly spawned: rubying swansdown The monster species that never randomly spawned: fullfil corner gerontotherapy The monster species that never randomly spawned: bird The monster species that never randomly spawned: corneal wakener The monster species that never randomly spawned: wrinkled growth The monster species that never randomly spawned: thankful deprived washcloth The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was never generated: backfire (fadeless) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 34) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 37) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 48) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 31) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 19) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 3) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 72) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 15) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 6) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 2) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: long screwup stone (gray) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: rocket gauntlets ((null)) The RNG hath decreed that this item was always generated cursed: crypt (torchlit) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 1) Trap randomization happened for 1 in 438 traps Next attribute increase check would have come at turn 380 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You were prevented from having discount action (0) You were prevented from having full nutrients (0) You were prevented from having technicality (0) You were prevented from having scent view (0) You were prevented from having diminished bleeding (0) Your chance to block was 21% You had 1497 points of nutrition remaining You aggravated monsters You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Minerva, Apollo and Linus Your deity was Linus The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1XR Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of bad effect (SKYB) scroll of healing (NERVE KILLING IT) scroll of mana (MERKELDAEMMERUNG) scroll of phase door (EWOTS GOWINA) scroll of standard id (WHOMPS VEHEMENCE WHALE) scroll of cure (NIIN VOIMME TOIMIA) scroll of heal other (OM NOM NOM) * scroll of extra healing (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) * scroll of greater mana restoration (ODIV) scroll of identify (DOORMASH SPONTANEOUSLY UPDATES ITS VERSIONS AND BREAKS YOUR SAVE) Spellbooks spellbook of healing (ordering) spellbook of wizard lock (crimson) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new angel 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (62 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkmantwo the Priest... Youescaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.