porkmantwo, neutral male redguardian Mahou Shoujo ---.- |@.. |@# .... |...| ----- [Porkmantw the Schoolkid] St7 Dx3 Co7 In5 Wi15 Ch14 MahRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw4(4) AC13 MC2 Mov10 Sn0 Xp1/0 Wt12/850 T1 Latest messages Hello porkmantwo, welcome to SlashEMExtended! You are a neutral male redguardian Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: searching You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 544 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 67% Ring drop chance was reduced to 93% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 86% Armor drop chance was reduced to 75% Tool drop chance was reduced to 88% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: divination spells (turn 14) The following skill became untrainable if you tried to train it too early: quarterstaff (turn 851) The following skill became untrainable after a while: scimitar (turn 54044) The following skill couldn't be trained before a certain turn number is reached: axe (turn 18435) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39550 Monster spawn increase reached its maximum at turn 126431 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1529340 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: human or elf (freq bonus 2) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: ingate pustule penstock sinkable zonated (freq bonus 18) The monster species that spawned more often: imprechaun (freq bonus 52) The monster species that spawned more often: siena growth (freq bonus 8) The monster species that spawned more often: fire boar (freq bonus 20) The monster species that spawned more often: tanker golem (freq bonus 5) The monster species that spawned more often: evil elemental (freq bonus 9) The monster species that spawned more often: thousandth stickily (freq bonus 7) The monster species that spawned more often: goblin mummy (freq bonus 48) The monster species that spawned more often: indefinite shouldest (freq bonus 24) The monster species that spawned more often: adult plain dragon (freq bonus 33) The monster species that spawned more often: Leo (freq bonus 6) The monster species that spawned more often: yellow patch (freq bonus 30) The monster species that spawned more often: multi-hued warp fungus (freq bonus 8) The monster species that spawned more often: iridescent beetle (freq bonus 48) The monster species that spawned more often: ruinated slew (freq bonus 16) The monster species that spawned more often: mimicked yeah (freq bonus 9) The monster species that spawned more often: green puyo (freq bonus 28) The monster species that spawned more often: real sanity hound (freq bonus 10) The monster species that spawned more often: cloud nymph (freq bonus 12) The monster species that spawned more often: drawdown eurasia (freq bonus 16) The monster trait that was more common: monsters with death resistance (freq bonus 6) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 6) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster species that never randomly spawned: Weaponized Angel The monster species that never randomly spawned: bad colony The monster species that never randomly spawned: tiferet sephirah The monster species that never randomly spawned: deadly ant The monster species that never randomly spawned: psychic stalk The monster species that never randomly spawned: Ascodel The monster species that never randomly spawned: innovation glaceed The monster species that never randomly spawned: busted lagging shrived The monster species that never randomly spawned: pale mushroom The monster species that never randomly spawned: bomb-carrying ornithopter automaton The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: sinful heels (red sneakers) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was generated more often: implant of suffering (compact, freq bonus 17) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 205) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 8) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 3) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 11) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 3) The RNG hath decreed that this item was generated more often: cure insanity (jackpot, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 15) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 19) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 2) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: longing stone (gray) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: metal spell stone (gray) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this trap was always invisible: nadja trap The RNG hath decreed that this trap was generated more often: quaversal trap (freq bonus 12) Trap randomization happened for 1 in 518 traps Next attribute increase check would have come at turn 4473 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You were magic-protected You had not decided on your sexuality yet You were prevented from having keen memory (0) You had 1500 points of nutrition remaining You aggravated monsters You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (458) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 400% b - sleep 2 enchant 6% 200% c - clairvoyance 3 divine 27% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor high boots (jackboots) dwarvish cloak (hooded cloak) Scrolls scroll of healing (WEATHER GH-KISS) scroll of mana (OTDR IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) scroll of phase door (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of standard id (GRAYSWANDIR MORE LIKE GAYSWANDIR) scroll of cure (OGTH LOAM MDSK) * scroll of extra healing (THAI MASSAGE IS BETTER THAN SEX) * scroll of greater mana restoration (DAMN IT) Spellbooks spellbook of charm monster (mirroring) spellbook of sleep (ragged) spellbook of clairvoyance (korean) Wands wand of striking (segmented) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye porkmantwo the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.