porkmantwo, neutral male angelic Priest -------- |..b.$.| ......| ....| -@- #,d,, #,### [Porkmantw the Aspirant] St9 Dx7 Co13 In7 Wi8 Ch5 PriAngMalNeu S0 Dlvl:1 $0 HP22(22) Pw21(21) AC7 MC0 Mov12 Sn0 Xp1/0 Wt40/1470 T1 Latest messages Hello porkmantwo, welcome to SlashEMExtended! You are a neutral angelic Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: shock resistance You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 51 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 3% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 34% Potion drop chance was reduced to 86% Armor drop chance was reduced to 87% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: matter spells (turn 108) The following skill became untrainable if you tried to train it too early: occult spells (turn 494) The following skill became untrainable after a while: polymorphing (turn 54763) The following skill couldn't be trained before a certain turn number is reached: knife (turn 9206) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 88243 Monster spawn increase reached its maximum at turn 154686 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 521130 The monster class that cannot be genocided was nymph The monster class that was spawned more often: piece of food (freq bonus 3) The monster species that spawned more often: magic dragon (freq bonus 14) The monster species that spawned more often: swamp giant (freq bonus 24) The monster species that spawned more often: blank mushroom (freq bonus 24) The monster species that spawned more often: lesser nishikiori (freq bonus 10) The monster species that spawned more often: pewterer revolution (freq bonus 18) The monster species that spawned more often: bey behove (freq bonus 20) The monster species that spawned more often: mobgoblin (freq bonus 14) The monster species that spawned more often: migo empress (freq bonus 15) The monster species that spawned more often: vape turret (freq bonus 60) The monster species that spawned more often: sam churned (freq bonus 15) The monster species that spawned more often: jet unicorn (freq bonus 24) The monster species that spawned more often: yuki snow woman (freq bonus 20) The monster species that spawned more often: yellow slugging (freq bonus 21) The monster species that spawned more often: tentacled horror (freq bonus 24) The monster species that spawned more often: master water dragon (freq bonus 12) The monster species that spawned more often: teethfish (freq bonus 16) The monster species that spawned more often: defiler (freq bonus 8) The monster species that spawned more often: thorn wort (freq bonus 12) The monster species that spawned more often: Uniform Kriminologist (freq bonus 12) The monster species that spawned more often: sludge vortex (freq bonus 5) The monster trait that was more common: monsters whose attacks stun you (freq bonus 3) The monster species that never randomly spawned: werevortex The monster species that never randomly spawned: dark boomer The monster species that never randomly spawned: lethe grue The monster species that never randomly spawned: Kankurou Nishiyama The monster species that never randomly spawned: giant sundew The monster species that never randomly spawned: disinterestedly lash weaken The monster species that never randomly spawned: pupil The monster species that never randomly spawned: korsair The monster species that never randomly spawned: hobbit veteran The monster species that never randomly spawned: timelessly woolman The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of bad part (old-fashioned cloak) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 23) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 20) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 37) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 3) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 11) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 5) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 58) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: time spending (clocked) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this trap was always invisible: feeler gauges trap The RNG hath decreed that this trap was generated more often: arbitrary weight trap (freq bonus 4) Trap randomization happened for 1 in 80 traps Next attribute increase check would have come at turn 354 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You were prevented from having discount action (0) You were prevented from having full nutrients (0) You were prevented from having technicality (0) Your chance to block was 21% You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leonardo, Picasso and Dali Your deity was Picasso The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (261) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - resist poison 1 protect 0% 100% Techniques known in the end Name Level Status turn undead 1XR Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of identify (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of healing (ATTACKED SMAE TYPE BY STRANGED WAVE) scroll of mana (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) scroll of phase door (ROURARBISAROURBBARIASPHREN) scroll of standard id (ASCEND WITH PURPLE RAIN TO GET INTO HDFS INNER CIRCLE) scroll of cure (SUKI TOKIMEKI TO KISS) * scroll of extra healing (ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA) * scroll of greater mana restoration (BOYTIT ZIDEC) Spellbooks spellbook of healing (ramming) spellbook of resist poison (historic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkmantwo the Priest... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.