porkmantwo, neutral male angelic Priest -.-+- |...| |f.{| |@... ----- [Porkmantw the Aspirant] St8 Dx6 Co11 In7 Wi12 Ch9 PriAngMalNeu S0 Dlvl:1 $0 HP22(22) Pw22(22) AC7 MC0 Mov12 Sn0 Xp1/0 Wt40/1320 T1 Latest messages Hello porkmantwo, welcome to SlashEMExtended! You are a neutral angelic Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 47% chance Musable item generation frequency had a negative bias of 2% Ring drop chance was reduced to 93% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 84% Armor drop chance was reduced to 56% Food drop chance was reduced to 91% Monster death drops spawned with only 94% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: shield (turn 22) The following skill became untrainable if you tried to train it too early: devices (turn 363) The following skill became untrainable after a while: chaos spells (turn 42689) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 12185) Sticky curses were more common by 7% Heavy curses were more common by 65% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46640 Monster spawn increase reached its maximum at turn 168366 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3079452 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 3) The monster color that was spawned more often: green (freq bonus 7) The monster species that spawned more often: gibat (freq bonus 5) The monster species that spawned more often: Azo (freq bonus 10) The monster species that spawned more often: acid worm (freq bonus 48) The monster species that spawned more often: Radio Katcher (freq bonus 4) The monster species that spawned more often: cursed force patch (freq bonus 28) The monster species that spawned more often: amiable soul (freq bonus 30) The monster species that spawned more often: disenchanting thing (freq bonus 6) The monster species that spawned more often: ice troll (freq bonus 8) The monster species that spawned more often: stubby bosquet (freq bonus 16) The monster species that spawned more often: blackhorn (freq bonus 24) The monster species that spawned more often: e\A#f"u#[8`P) (freq bonus 30) The monster species that spawned more often: Undead Kommissioner (freq bonus 7) The monster species that spawned more often: snatchiest scragging (freq bonus 36) The monster species that spawned more often: orc-captain (freq bonus 10) The monster species that spawned more often: black centipede (freq bonus 27) The monster species that spawned more often: blink force fungus (freq bonus 16) The monster species that spawned more often: snaring swarmer (freq bonus 18) The monster species that spawned more often: fathien bladewitch (freq bonus 10) The monster species that spawned more often: memory hound (freq bonus 48) The monster species that spawned more often: sneerful nonhero (freq bonus 18) The monster trait that was more common: monsters that shriek (freq bonus 3) The monster species that never randomly spawned: weeping angel The monster species that never randomly spawned: Echidna Boss The monster species that never randomly spawned: alienee bowling The monster species that never randomly spawned: overslept girl The monster species that never randomly spawned: wolfed thuggee The monster species that never randomly spawned: quendi wierdoking The monster species that never randomly spawned: techno growth The monster species that never randomly spawned: semi-novice mage The monster species that never randomly spawned: wrinkled growth The monster species that never randomly spawned: Ann Kathrin The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: implant of desire (camphor) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: invis walkers (steel toed boots) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was never generated: amulet of technicality (hitec) The RNG hath decreed that this item was never generated: sanity (squirting) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 10) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 99) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: cure insanity (jackpot, freq bonus 17) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 6) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 11) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 11) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 7) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 10) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 9) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: implant of evisceration (screaming) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: acid pit (freq bonus 1) Trap randomization happened for 1 in 269 traps Next attribute increase check would have come at turn 712 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You were prevented from having discount action (0) You were prevented from having full nutrients (0) You were prevented from having technicality (0) Your chance to block was 21% You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Pluto The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (97) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - resist sleep 1 protect 0% 100% Techniques known in the end Name Level Status turn undead 1XR Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of identify (REDUC ENEMY POWER BY COQUETRY) scroll of healing (SHUOHUA KAI LI) scroll of mana (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of phase door (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of standard id (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of cure (AHORA HE ENCONTRADO MUNICIONES) * scroll of extra healing (SUCCOTASH EM EXTENDED LOONY TOON) * scroll of greater mana restoration (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) Spellbooks spellbook of healing (fat) spellbook of resist sleep (spacious) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkmantwo the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.