՝^.  Player: porkman Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-03.02:22:13.ttyrec Time: (1585880533) Fri Apr 3 02:22:13 2020 ՝^ j[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...՝^= ՝^> X[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 You return to level 1 in The Dungeons of Doom.--More--֝^ Ŀ$f@+[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 Hello porkman, the redguardian Wizard, welcome back to SlashEMExtended![Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1  25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 --More--؝^(The moon is waxing tonight.ٝ^ Weapons  a - the blessed +1 quarterstaff named Stonerattle (weapon in hands) {16}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  u - an uncursed scroll of heal other {0}  i - an uncursed finalized scroll of identify {0}  r - an uncursed strongly greased scroll of mana {0}  k - an uncursed scroll of taming {0}  j - an uncursed scroll of trap creation {0}  p - 5 uncursed scrolls of healing {0}  q - 3 uncursed scrolls of mana {0}  s - 3 uncursed scrolls of phase door {0}  t - 2 uncursed scrolls of standard id {0}  Spellbooks  o - a blessed finalized spellbook of create monster (0:4) {0}  n - a blessed spellbook of detect food (0:4) {0}  m - a blessed spellbook of resٝ^Bist poison (0:3) {0}  l - a blessed spellbook of sleep (0:2) {0}  Potions  h - an uncursed potion of confusion {0}  f - an uncursed potion of cyanide {0}  g - an uncursed potion of water {0}  Rings (1 of 2)ܝ^  d - a blessed +5 ring of increase damage {0}  e - an uncursed ring of levitation {0}  Wands  c - an uncursed wand of cancellation (0:5) {0} (2 of 2)ߝ^rY[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 Ŀ$f@+^  Weapons  a - the blessed +1 quarterstaff named Stonerattle (weapon in hands) {16}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  u - an uncursed scroll of heal other {0}  i - an uncursed finalized scroll of identify {0}  r - an uncursed strongly greased scroll of mana {0}  k - an uncursed scroll of taming {0}  j - an uncursed scroll of trap creation {0}  p - 5 uncursed scrolls of healing {0}  q - 3 uncursed scrolls of mana {0}  s - 3 uncursed scrolls of phase door {0}  t - 2 uncursed scrolls of standard id {0}  Spellbooks  o - a blessed finalized spellbook of create monster (0:4) {0}  n - a blessed spellbook of detect food (0:4) {0}  m - a blessed spellbook of resist po^ <ison (0:3) {0}  l - a blessed spellbook of sleep (0:2) {0}  Potions  h - an uncursed potion of confusion {0}  f - an uncursed potion of cyanide {0}  g - an uncursed potion of water {0}  Rings (1 of 2)❆^ʁ Y[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 Ŀ$f@+蝆^f# 靆^quit띆^OZReally quit? WARNING: this will erase your game permanently! [yes/no]? 흆^ay흆^xM e흆^ s^mpK[Porkman the Evoker  25(25)  Pw 27(27) Ŀ$f@+[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ^:n Weapons  a - the blessed +1 quarterstaff named Stonerattle (weapon in hands) {16}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  u - an uncursed scroll of heal other {0}  i - an uncursed finalized scroll of identify {0}  r - an uncursed strongly greased scroll of mana {0}  k - an uncursed scroll of taming {0}  j - an uncursed scroll of trap creation {0}  p - 5 uncursed scrolls of healing {0}  q - 3 uncursed scrolls of mana {0}  s - 3 uncursed scrolls of phase door {0}  t - 2 uncursed scrolls of standard id {0}  Spellbooks  o - a blessed finalized spellbook of create monster (0:4) {0}  n - a blessed spellbook of detect food (0:4) {0}  m - a blessed spellbook of resis^t@t poison (0:3) {0}  l - a blessed spellbook of sleep (0:2) {0}  Potions  h - an uncursed potion of confusion {0}  f - an uncursed potion of cyanide {0}  g - an uncursed potion of water {0}  Rings (1 of 2)^o d - a blessed +5 ring of increase damage {0}  e - an uncursed ring of levitation {0}  Wands  c - an uncursed wand of cancellation (0:5) {0} (2 of 2)^ Ŀ$f@+[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 Do you want to see your attributes? [ynq] (n) ^1nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: jumping. You could not have this property extrinsically: petrification resistance. You could not have this property intrinsically: keen memory. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 15. Amulet identification only worked 15 times out of 21. Implant identification only worked 1 times out of 44. Wand identification only worked 3 times out of 12. Armor identification only worked 15 times out of 18. Spellbook identification only worked 2 times out of 15. Monsters only dropped their equipment with 72% chance. Ring drop chance was reduced to 86%. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 80%. Potion drop chance was reduced to 97%. ^gArmor drop chance was reduced to 96%. Tool drop chance was reduced to 51%. Food drop chance was reduced to 91%. --More--^)Shop item generation was reduced to 10%. Concealing monsters were spawned underneath items 19% of the time only. The following skill was trained at one fifth the usual rate: quarterstaff. The following skill was limited to basic proficiency: body spells. The following skill was limited to skilled proficiency: two-weapon combat. The following skill was limited to expert proficiency: sling. The following skill became untrainable if you tried to train it too early: body spells (turn 9). The following skill became untrainable after a while: polearms (turn 31411). Heavy curses were more common by 7%. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 46818. Monster spawn increase had reached its maximum at turn 234414. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 1940800. The monster class ^Jthat cannot be genocided was bat or bird. The monster class that was spawned more often: zombie (freq bonus 2). The monster species that was spawned more often: hc refugee (freq bonus 9). The monster species that was spawned more often: death racquet (freq bonus 4). The monster species that was spawned more often: ashz devil (freq bonus 48). The monster species that was spawned more often: +1 nm wall (freq bonus 12). The monster species that was spawned more often: army ant (freq bonus 5). The monster species that was spawned more often: midwifing tangram (freq bonus --More--^#24). The monster species that was spawned more often: large dog (freq bonus 18). The monster species that was spawned more often: energy vortex (freq bonus 9). The monster species that was spawned more often: kamitori (freq bonus 8). The monster species that was spawned more often: +4 sm cutoff (freq bonus 12). The monster species that was spawned more often: baby rainbow dragon (freq bonus 24). The monster species that was spawned more often: grand grue (freq bonus 32). The monster species that was spawned more often: giant spawn permamimic (freq bonus 24). The monster species that was spawned more often: Rat-Egoman (freq bonus 27). The monster species that was spawned more often: treasure bus (freq bonus 24). The monster species that was spawned more often: mega blob (freq bonus 4). The monster species that was spawned more often: mummified horror (freq bonus 6).The monster species that was spawned mor^$e often: megaload turret (freq bonus 8).The monster species that was spawned more often: jumping babelfish (freq bonus 12). The monster species that was spawned more often: plague rat (freq bonus 24). The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 1). The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2). --More--^The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2). The monster trait that was more common: shapeshifting monsters (freq bonus 3). The monster trait that was more common: monsters that have claw attacks (freq bonus 3). The monster trait that was more common: joke monsters (freq bonus 1). The monster trait that was more common: monsters that originate from dnethack (freq bonus 2). The monster species that was never randomly spawned: archaic kobold. The monster species that was never randomly spawned: wither pentadactylism. The monster species that was never randomly spawned: fumblebumble bomb. The monster species that was never randomly spawned: A'salom. The monster species that was never randomly spawned: elf boxer. The monster species that was never randomly spawned: kock imp. The monster species that was never randomly spawned: jitterbu^Bg. The monster species that was never randomly spawned: wolf cub. The monster species that was never randomly spawned: Eheieh AGLA, Prince of Void. The monster species that was never randomly spawned: invisible warp fungus. The monster class that was always generated with extra speed: leprechaun. The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail). The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak). --More--^@The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN). The RNG hath decreed that this item was never generated: guitar ((null)). The RNG hath decreed that this item was never generated: prehistoric boots (castlevania boots). The RNG hath decreed that this item was never generated: pistol ((null)). The RNG hath decreed that this item was never generated: blindness (yellow). The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA). The RNG hath decreed that this item was never generated: alignment stone (gray). The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak). The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 10). The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 9). The RNG hath ^Adecreed that this item was generated more often: bo staff ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 30). The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 9). The RNG hath decreed that this item was generated more often: leather saddle --More--^B{(saddle, freq bonus 7). The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 361). The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 8). The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 6). The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 10). The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 6). The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: halbe^p{rd (angled poleaxe, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 5). The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of restful --More-- ^ sleep (triangular, freq bonus 11). The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 9). The RNG hath decreed that this item was always generated cursed: implant of admiration (fierce). The RNG hath decreed that this item was always generated cursed: tennis racket ((null)). The RNG hath decreed that this item was always generated cursed: covelline (black). The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)). The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)). The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei). The RNG hath decreed that this item was always generated cursed: rotating chain [ ^ S19;1H((null)). The RNG hath decreed that this item was always generated cursed: implant of beauty (glacial). The RNG hath decreed that this item was always generated cursed: implant of craftsmanship (fleet). The RNG hath decreed that this item was always generated cursed: lightning --More--!^ (rainbow). The RNG hath decreed that this trap was always invisible: filtering trap. The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 3). Trap randomization happened for 1 in 591 traps. Traps were spawned invisible 1 times in 48. Trap difficulty was increased by 47. Traps were extra hard to find 47% of the time. Next attribute increase check would have come at turn 329. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were poison resistant. You were immune to sickness. You were magic-protected. You had not decided on your sexuality yet. You were prevented from having jumping (0). You leeched mana. You had 1500 points of nutrition remaining. You had mana regeneration. Your luck was zero. You had spell retention for remembering 200 s!^ pells. --More--"^hYYou could not have safely prayed (94). You survived. --More--"^QĿ$f@+[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 Do you want to see your discoveries? [ynq] (n) "^n Discoveries   Unique Items  Book of the Dead  Weapons  quarterstaff (staff)  Armor  cloak of magic resistance (dirty rag)  Scrolls  scroll of identify (DID YOU KNOW THAT YOU WROTE A REDUNDANT AMOUNT OF GARBAG  scroll of trap creation (TOTALLY THE GIANT ERECTION)  scroll of taming (ENTIENDES ESTA LENGUA)  scroll of healing (EDEVESH HANAGASH)  scroll of mana (CUTME)  scroll of phase door (BLEEP BOOP BEEP)  scroll of standard id (ESPRESSO 2 GO)  scroll of cure (ABIL BASE CURR GEAR TEMP TOTL)  scroll of heal other (QUESTO DEVE ESSERE QUALCUN ALTRO)  * scroll of extra healing (I DONT NEED A FULL YES CONFIRMATION)  * scroll of greater mana restoration (USER DEATH IMMINENT)  Spellbooks  * spellbook of sleep (stolen)  * spellbook of resist poison (exciting)  * spellbook of dete"^&ct food (court) (1 of 22)"^( * spellbook of create monster (cryptic)  * spellbook of force bolt (frightful)  * spellbook of mana bolt (shivering)  * spellbook of drain life (scrawled)  * spellbook of command undead (street plan)  * spellbook of summon undead (continued)  * spellbook of energy bolt (distant)  * spellbook of time (ghostly)  * spellbook of giant foot (winged)  * spellbook of hyper beam (soft)  * spellbook of sniper beam (serif)  * spellbook of healing (iceblock)  * spellbook of cure dim (washed)  * spellbook of cure blindness (acidic)  * spellbook of cure numbness (chartreuse)  * spellbook of blind self (heretical)  * spellbook of stone to flesh (feetsy)  * spellbook of cure sickness (petrified)  * spellbook of cure hallucination (pen-written)  * spellbook of cure confusion (stylish)  * spellbook of cure burn (pewet)  * spellbook of confuse self (salted)  * spellbook of"^6W cure stun (left-handed)  * spellbook of stun self (next) (2 of 22)"^ * spellbook of extra healing (psionic)  * spellbook of restore ability (calligraphed)  * spellbook of banishing fear (worn out)  * spellbook of cure freeze (ruled)  * spellbook of regeneration (old)  * spellbook of acid ingestion (turquoise)  * spellbook of cure monster (amyflax)  * spellbook of cure glib (accursed)  * spellbook of full healing (dull)  * spellbook of cure wounded legs (corrupted)  * spellbook of mass healing (extraordinary)  * spellbook of gain level (solid)  * spellbook of fixing (possessive)  * spellbook of light (monospace)  * spellbook of darkness (deserted)  * spellbook of amnesia (orange)  * spellbook of chemistry (viridian)  * spellbook of magictorch (gambling)  * spellbook of finger (fine-printed)  * spellbook of dissolve food (moldy)  * spellbook of dememorize (antichrist)  * spellbook of detect armor enchantment (deep blue)  * s"^cpellbook of searching (commanded)  * spellbook of clairvoyance (thin) (3 of 22)"^C ous) (15 of 22)#^g  * spellbook of (null) (sorrowful)  * spellbook of (null) (ongoing)  * spellbook of (null) (choking)  * spellbook of (null) (garbage)  * spellbook of (null) (red-hot)  * spellbook of (null) (light green)  * spellbook of (null) (pre-digested)  * spellbook of (null) (dog eared)  * spellbook of (null) (grating)  * spellbook of (null) (watered)  * spellbook of (null) (colorglad)  * spellbook of (null) (pornographic)  * spellbook of (null) (pale)  * spellbook of (null) (charming)  * spellbook of (null) (rattling)  * spellbook of (null) (tender)  * spellbook of (null) (god-given)  * spellbook of (null) (foreign)  * spellbook of (null) (underworld)  * spellbook of (null) (elemental)  * spellbook of (null) (pageless)  * spellbook of (null) (pressing)  * spellbook of (null) (zone-specific)  * spellbook of (null) (natural) (16 of 22)#^, * spellbook of (null) (sky blue)  * spellbook of (null) (gray)  * spellbook of (null) (todo)  * spellbook of (null) (waving)  * spellbook of (null) (pure)  * spellbook of (null) (irresistible)  * spellbook of (null) (castle)  * spellbook of (null) (wrath)  * spellbook of (null) (rainbow)  * spellbook of (null) (sparking)  * spellbook of (null) (accusory)  * spellbook of (null) (zylon)  * spellbook of (null) (smeared)  * spellbook of (null) (mistranslated)  * spellbook of (null) (posh)  * spellbook of (null) (transient)  * spellbook of (null) (propaganda)  * spellbook of (null) (ordering)  * spellbook of (null) (defiled)  * spellbook of (null) (punching)  * spellbook of (null) (ethereal)  * spellbook of (null) (beautiful)  * spellbook of (null) (scintillating)  * spellbook of (null) (virtual) (17 of 22)#^ * spellbook of (null) (inane)  * spellbook of (null) (powered)  * spellbook of (null) (beige)  * spellbook of (null) (tame)  * spellbook of (null) (middle-handed)  * spellbook of (null) (governmental)  * spellbook of (null) (disenchanted)  * spellbook of (null) (sweet)  * spellbook of (null) (swampy)  * spellbook of (null) (moaning)  * spellbook of (null) (sour)  * spellbook of (null) (impenetrable)  * spellbook of (null) (fleecy)  * spellbook of (null) (twisting)  * spellbook of (null) (plaid)  * spellbook of (null) (useful)  * spellbook of (null) (candy)  * spellbook of (null) (red-listed)  * spellbook of (null) (scribbled)  * spellbook of (null) (engraved)  * spellbook of (null) (convicted)  * spellbook of (null) (perishable)  * spellbook of (null) (pocket)  * spellbook of (null) (rocky) (18 of 22)#^p * spellbook of (null) (cloth)  * spellbook of (null) (luxurious)  * spellbook of (null) (adamantium)  * spellbook of (null) (featherweight)  * spellbook of (null) (donkey-eared)  * spellbook of (null) (discharged)  * spellbook of (null) (lupine)  * spellbook of (null) (russian)  * spellbook of (null) (endangered)  * spellbook of (null) (patterned)  * spellbook of (null) (silly)  * spellbook of (null) (mossy)  * spellbook of (null) (pythonic)  * spellbook of (null) (spiral-bound)  * spellbook of (null) (crimson)  * spellbook of (null) (copied)  * spellbook of (null) (misked)  * spellbook of (null) (icky)  * spellbook of (null) (dripping)  * spellbook of (null) (specific)  * spellbook of (null) (small round)  * spellbook of (null) (vellum)  * spellbook of (null) (glowing)  * spellbook of (null) (decrepit) (19 of 22)$^#i * spellbook of (null) (hellish)  * spellbook of (null) (khaki)  * spellbook of (null) (gold)  * spellbook of (null) (doorstopping)  * spellbook of (null) (legit)  * spellbook of (null) (frosty)  * spellbook of (null) (illgotten)  * spellbook of (null) (complete)  * spellbook of (null) (pigtail)  * spellbook of (null) (encased)  * spellbook of (null) (light brown)  * spellbook of (null) (far away)  * spellbook of (null) (japanese)  * spellbook of (null) (cyan)  * spellbook of (null) (menstruation)  * spellbook of (null) (noble)  * spellbook of (null) (fresh)  * spellbook of (null) (paperback)  * spellbook of (null) (uninscribed)  * spellbook of (null) (above ground)  * spellbook of (null) (satisfied)  * spellbook of (null) (green eyed)  * spellbook of (null) (dusty)  * spellbook of (null) (leafy) (20 of 22)$^" * spellbook of (null) (sublime)  * spellbook of (null) (cadmium)  * spellbook of (null) (hand-printed)  * spellbook of (null) (fleecy-colored)  * spellbook of (null) (velvet)  * spellbook of (null) (indexed)  * spellbook of (null) (hugging)  * spellbook of (null) (rough)  * spellbook of (null) (destructive)  * spellbook of (null) (preserved)  * spellbook of (null) (wounded)  * spellbook of (null) (pregnant)  * spellbook of (null) (cute)  * spellbook of (null) (crying)  * spellbook of (null) (pastrami)  * spellbook of (null) (threatening)  * spellbook of (null) (ciliated)  * spellbook of (null) (red)  * spellbook of (null) (indecisive)  * spellbook of (null) (geological)  * spellbook of (null) (stellar)  * spellbook of (null) (marvelous)  * spellbook of (null) (final)  * spellbook of blank paper (plain) (21 of 22)$^ˁU * Book of the Dead (papyrus)  Potions  potion of cyanide (pink)  potion of water (clear)  potion of confusion (cacao)  Rings  ring of increase damage (crop)  ring of levitation (conundrum)  Wands   wand of cancellation (flexible)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (22 of 22)$^JĿ$f@+[Porkman the Evoker ] St6 Dx8 Co9 In14 Wi6 Ch10 WizRedMalCha S1 Dlvl:1 $1 HP 25(25)  Pw 27(27)  AC9 MC3 Mov12 Sn0 Xp1/0 Wt20/990 T1 Do you want an account of creatures vanquished? [ynq] (n) $^kgn Vanquished creatures:  0 kittens (1 created) 0 hidden kobolds (1 created) 0 spread worms (1 created) 0 friendly adventurers (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--$^5Ŀ$f@+Do you want to see your conduct? [ynq] (n) $^ N]n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0. You saved the game 3 times.--More--$^\Ŀ$f@+Goodbye porkman the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 1 point, and 1 piece of gold, after 1 move. You were level 1 with a maximum of 25 hit points when you quit.--More--