porkman, chaotic male redguardian Priest -------+- |.....@.| |...$.f.| |..X..... --------- [Porkman the Aspirant] St9 Dx10 Co12 In4 Wi13 Ch9 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1390 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 44 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 51% chance Monsters only dropped their equipment with 44% chance Ring drop chance was reduced to 54% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 65% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 80% Food drop chance was reduced to 97% The following skill was trained at one fifth the usual rate: dart The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: firearms The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 34918) The following skill became harder to train at higher skill levels: riding Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78547 Monster spawn increase reached its maximum at turn 219287 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 576130 The monster class that cannot be genocided was dog or other canine The monster species that spawned more often: assignation lorgnette (freq bonus 4) The monster species that spawned more often: training light (freq bonus 16) The monster species that spawned more often: lilac force fungus (freq bonus 18) The monster species that spawned more often: cheese stalk (freq bonus 6) The monster species that spawned more often: brown faerie (freq bonus 12) The monster species that spawned more often: nastystone sniper (freq bonus 12) The monster species that spawned more often: breakoff patch (freq bonus 9) The monster species that spawned more often: highest spew (freq bonus 6) The monster species that spawned more often: werecockatrice (freq bonus 12) The monster species that spawned more often: Green-elf rogue (freq bonus 4) The monster species that spawned more often: tentacool (freq bonus 2) The monster species that spawned more often: knelling implying (freq bonus 18) The monster species that spawned more often: teller of secrets (freq bonus 15) The monster species that spawned more often: acid worm (freq bonus 20) The monster species that spawned more often: BOP (freq bonus 6) The monster species that spawned more often: gloppy turret (freq bonus 2) The monster species that spawned more often: dirty beam (freq bonus 12) The monster species that spawned more often: psychic seraphon (freq bonus 3) The monster species that spawned more often: arctic wonderer (freq bonus 24) The monster species that spawned more often: renegade watch lieutenant (freq bonus 10) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters that are telepathic (freq bonus 4) The monster species that never randomly spawned: puristic nonobjective prebilling chloroformed mudcap The monster species that never randomly spawned: troglodyte henchman The monster species that never randomly spawned: gorgon fly The monster species that never randomly spawned: brown fungus The monster species that never randomly spawned: flayer shaman The monster species that never randomly spawned: select spade The monster species that never randomly spawned: Vampire Katcher The monster species that never randomly spawned: horse man The monster species that never randomly spawned: recanting kernelling The monster species that never randomly spawned: pseudo castle boss The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: training (chocolate) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: undressing stone (gray) The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was never generated: grow trees (mossy) The RNG hath decreed that this item was never generated: implant of cruelty (fascinating) The RNG hath decreed that this item was never generated: sound effect stone (gray) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 16) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 5) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: sling ammo (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: armor smash (sundered, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 17) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 2) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 21) The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 10) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 85) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: elm street stone (gray) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: cubic star ((null)) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this trap was always invisible: bloodthirsty trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 6) The spell school whose books are more common was occult spells (freq bonus 13) Trap randomization happened for 1 in 501 traps Trap difficulty was increased by 27 Next attribute increase check would have come at turn 603 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having drain resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (988) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) scroll of mana (CARPE DIEM) scroll of phase door (OEOEOEOEH DER HAT NE KNARRE) scroll of standard id (OGRANICHENIYE SAPOGI) scroll of cure (WATERFALL MUSHROOM CLIMB) scroll of heal other (PROR PERPERCA) * scroll of extra healing (SMIRITELNAYA RUBASHKA) * scroll of greater mana restoration (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) Spellbooks spellbook of healing (unidentified) spellbook of resist poison (antichrist) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.