porkman, chaotic male redguardian Priest ------------ |..........| |....f...... .....@.....| - --.------- [Porkman the Aspirant] St5 Dx5 Co7 In11 Wi14 Ch10 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1010 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drunken boxing Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 30 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 97% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 87% Armor drop chance was reduced to 96% Food drop chance was reduced to 79% Monster death drops spawned with only 93% chance The following skill was limited to basic proficiency: attack spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: occult spells (turn 76) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 14812) Heavy curses were more common by 64% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21157 Monster spawn increase reached its maximum at turn 80965 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1082300 The monster class that cannot be genocided was golem The monster class that was spawned more often: cockatrice (freq bonus 6) The monster species that spawned more often: stomping willow (freq bonus 36) The monster species that spawned more often: complexer spendthrift double (freq bonus 10) The monster species that spawned more often: big spellbook trove (freq bonus 72) The monster species that spawned more often: conscious mold (freq bonus 28) The monster species that spawned more often: nooby ripper (freq bonus 54) The monster species that spawned more often: erosator (freq bonus 66) The monster species that spawned more often: lightning elemental (freq bonus 30) The monster species that spawned more often: yellow naga hatchling (freq bonus 20) The monster species that spawned more often: bleeding boomer (freq bonus 14) The monster species that spawned more often: eldrak (freq bonus 54) The monster species that spawned more often: energy warp patch (freq bonus 18) The monster species that spawned more often: Sonja (freq bonus 10) The monster species that spawned more often: wildwest gunman (freq bonus 96) The monster species that spawned more often: mad cat (freq bonus 21) The monster species that spawned more often: carbo chestiest (freq bonus 27) The monster species that spawned more often: m1 to m100 (freq bonus 48) The monster species that spawned more often: King Gorge, Lord of the Gluttons (freq bonus 32) The monster species that spawned more often: retriever (freq bonus 78) The monster species that spawned more often: boss (freq bonus 20) The monster species that spawned more often: centaur prince (freq bonus 18) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 3) The monster trait that was more common: monsters that conceal under items (freq bonus 3) The monster trait that was more common: monsters whose attacks calm you (freq bonus 6) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 3) The monster trait that was more common: monsters that want to arrest the player (freq bonus 4) The monster species that never randomly spawned: renewable exterritoriality The monster species that never randomly spawned: dark elena The monster species that never randomly spawned: transerval The monster species that never randomly spawned: permamimic hivemind The monster species that never randomly spawned: curn centaur The monster species that never randomly spawned: castigant The monster species that never randomly spawned: tanuki The monster species that never randomly spawned: clutched astringent The monster species that never randomly spawned: checkered mold The monster species that never randomly spawned: card mushroom The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: implant of impossibility (corporal) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: rain (WASH MY PAST AWAY) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 2) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 334) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 7) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 112) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 1000) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 7) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 13) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 7) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 47) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: lightwhip ((null)) The RNG hath decreed that this trap was always invisible: gender trap The RNG hath decreed that this trap was generated more often: long screwup trap (freq bonus 2) Trap randomization happened for 1 in 864 traps Next attribute increase check would have come at turn 619 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Elronnd, Dion Nicolaas and marvin Your deity was marvin The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (161) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of secure identify (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of healing (SAVE SOME POWER AFTER BEATTACK) scroll of mana (DIT DEDIDET DAET) scroll of phase door (IPSAE IAOAI) scroll of standard id (I THINK THE WAND BALANCE PATCH SUXXORZ) scroll of cure (EFFECT MORE APPEARING) scroll of heal other (SEE YA CUNT) * scroll of extra healing (BAYARD WENZEL) * scroll of greater mana restoration (GODDAMN THOSE BLUE STATUS LINES ARE VERY EYE STRAINING) Spellbooks spellbook of healing (torchlit) spellbook of sleep (red-listed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.