porkman, chaotic male redguardian Priest -------- --......-- |!.$.....| .........| |.....g... |..d.....| -..@...- -------- [Porkman the Aspirant] St7 Dx9 Co8 In7 Wi11 Ch7 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1120 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 480 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Book drop chance was reduced to 92% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 54% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 96% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: javelin The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: shield The following skill became untrainable if you tried to train it too early: missile weapons (turn 120) The following skill became untrainable if you tried to train it too early: protection spells (turn 13) The following skill became untrainable after a while: healing spells (turn 50121) The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 32248) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 120408 Monster spawn increase reached its maximum at turn 204156 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 621276 The monster class that cannot be genocided was xorn The monster species that spawned more often: martian cylinder (freq bonus 6) The monster species that spawned more often: gsan (freq bonus 2) The monster species that spawned more often: entry sunup reintroduced (freq bonus 20) The monster species that spawned more often: firmest ellipsoidal (freq bonus 6) The monster species that spawned more often: primal evil elemental (freq bonus 8) The monster species that spawned more often: death cube (freq bonus 4) The monster species that spawned more often: gunntaurs (freq bonus 4) The monster species that spawned more often: edgy wort (freq bonus 6) The monster species that spawned more often: orc annoyer (freq bonus 15) The monster species that spawned more often: king hulk (freq bonus 4) The monster species that spawned more often: insert irretrievable (freq bonus 2) The monster species that spawned more often: Nina's clunky heel boot (freq bonus 4) The monster species that spawned more often: sun spawn (freq bonus 8) The monster species that spawned more often: covvplete lich (freq bonus 9) The monster species that spawned more often: space hulk (freq bonus 6) The monster species that spawned more often: roadblock colony (freq bonus 6) The monster species that spawned more often: emergency mushroom (freq bonus 4) The monster species that spawned more often: Leo (freq bonus 24) The monster species that spawned more often: spike force fungus (freq bonus 20) The monster species that spawned more often: black panther (freq bonus 3) The monster trait that was more common: monsters that roar (freq bonus 2) The monster species that never randomly spawned: elder negative dragon The monster species that never randomly spawned: stealer mimic The monster species that never randomly spawned: deliberation gonadectomizing astatine effectual The monster species that never randomly spawned: happy trove The monster species that never randomly spawned: trap troll The monster species that never randomly spawned: Alabaster elf-elder The monster species that never randomly spawned: midgety dwarf The monster species that never randomly spawned: pinned drolly The monster species that never randomly spawned: marveled pharmaceutical The monster species that never randomly spawned: mean warp fungus The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was never generated: inertia control (crashy) The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was never generated: elite batleth ((null)) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 22) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 5) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 9) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 64) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 8) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 14) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 12) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 4) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 4) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 11) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 2) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 71) The RNG hath decreed that this item was always generated cursed: implant of freedom (continuous) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: chrome blade ((null)) The RNG hath decreed that this item was always generated cursed: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: stat decay trap (freq bonus 9) Trap randomization happened for 1 in 252 traps Next attribute increase check would have come at turn 1591 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (156) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of teleportation (REQUICO SIDES) scroll of healing (THE FIRST OPPONENT IS CALLED HONEST PHIL) scroll of mana (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of phase door (THE ENEMY RUN AWAY BY BELLOW) scroll of standard id (CATACLYSM) scroll of cure (ECANNOT SNATION ED) scroll of heal other (SPIRITUAL PROMOTION) * scroll of extra healing (MINEHACK NOW FOR PS4) * scroll of greater mana restoration (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) Spellbooks spellbook of healing (peaceful) spellbook of resist sleep (washed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.