porkman, chaotic male redguardian Priest --------------- ---- |............{| |..| |.............| ##---..--- ------- |.............| ####,-..[...| ......| |.. #.........| #,,,,|......| |.....| |....<#.......| #,###---..--- |.....| |.............| #,# |..| ###-|-.-#- --------.----|- #,# -.--###,,,,#,# ,,,,,,,# #,# #,,,,,,,###### ####,,,## #,# #######,# ###,,,,######,# ##,### ,,,,,,,,,,,# #,,,,# -----)-----#, ----|-- --¯...%A...--##### |.....| |.....@.....|,,,,--------.....| |...........|,##,.......{.....| |...........|,###|............| --.........--## |............| ----------- -------------- [Porkman the Aspirant] St11 Dx7 Co12 In5 Wi16 Ch6 PriRedMalCha S126 Dlvl:1 $2 HP-1(38) Pw31(31) AC-1 MC3 Mov12 Sn0 Xp2/31 Wt864/1350 T221 Latest messages The pesky Aleax hits you! You hear the howling of the CwnAnnwn... [-3 -> 3] Warning: HP low! The pesky Aleax kicks you! [-2 -> 1] Warning: HP low! Your attack doesn't seem to harm the pesky Aleax. You hit the pesky Aleax! The pesky Aleax throws a dart! You dodge a dart. The pesky Aleax throws a dart! You are hit by a dart. [-1 -> 1] Warning: HP low! Your iron skull cap blocks the pesky Aleax's attack. Your attack doesn't seem to harm the pesky Aleax. The pesky Aleax thrusts her crude short sword. The pesky Aleax hits you! You die... Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor c - a blessed very rotted +2 small shield (being worn) {12} s - an uncursed +1 orcish helm (being worn) {12} v - an uncursed +0 elven mithril-coat (being worn) {60} x - an uncursed +0 mummy wrapping (being worn) {2} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} t - an uncursed eucalyptus leaf {0} u - an uncursed sandwich {0} Scrolls i - a blessed scroll of identify {0} k - 6 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - an uncursed scroll of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} q - an uncursed scroll of teleportation {0} Spellbooks g - a blessed spellbook of healing (3:2) {0} h - a blessed spellbook of detect food (0:3) {0} Potions d - 4 finalized potions of holy water {0} Tools j - an uncursed magic marker (0:63) {0} R - an uncursed chest called chest {766} Contents of the chest called chest: the blessed +0 robe named Nighttime Birds {16} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: freezopathy Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 20 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 83% chance Musable item generation frequency had a negative bias of 49% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 73% Food drop chance was reduced to 92% Monster death drops spawned with only 90% chance The following skill was trained at one fifth the usual rate: pick-axe The following skill became untrainable after a while: divination spells (turn 70913) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50797 Monster spawn increase reached its maximum at turn 187219 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1102000 The monster class that cannot be genocided was leprechaun The monster color that was spawned more often: bright blue (freq bonus 2) The monster species that spawned more often: silver ogre (freq bonus 18) The monster species that spawned more often: terminator chess wild dog (freq bonus 4) The monster species that spawned more often: pantheist makeshift (freq bonus 72) The monster species that spawned more often: multi-hued colony (freq bonus 18) The monster species that spawned more often: dark elven druid (freq bonus 24) The monster species that spawned more often: saltshade (freq bonus 1) The monster species that spawned more often: mean mold (freq bonus 2) The monster species that spawned more often: horned creature (freq bonus 20) The monster species that spawned more often: venom fungus (freq bonus 6) The monster species that spawned more often: eclipse fiend (freq bonus 12) The monster species that spawned more often: extremely annoying fish (freq bonus 3) The monster species that spawned more often: baby golden dragon (freq bonus 10) The monster species that spawned more often: RNG fish (freq bonus 36) The monster species that spawned more often: intransigence flexion feminacy quotha (freq bonus 30) The monster species that spawned more often: large rat (freq bonus 2) The monster species that spawned more often: technicolor ambitiously allegorically foliate arousing (freq bonus 72) The monster species that spawned more often: clairvoyant (freq bonus 12) The monster species that spawned more often: bungus growth (freq bonus 2) The monster species that spawned more often: watch turret (freq bonus 3) The monster species that spawned more often: mech lady (freq bonus 8) The monster trait that was more common: monsters that can throw boulders (freq bonus 4) The monster species that never randomly spawned: relict faxing heredity The monster species that never randomly spawned: ferrous colony The monster species that never randomly spawned: servitor of the inner gods The monster species that never randomly spawned: sewerage summering salem dairying The monster species that never randomly spawned: rat swarm The monster species that never randomly spawned: gnosis sephirah The monster species that never randomly spawned: degenerate wort The monster species that never randomly spawned: misnomer packet The monster species that never randomly spawned: drowner eel The monster species that never randomly spawned: sarnrog The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: multi shoes (rainbow boots) The RNG hath decreed that this item was never generated: implant of cheating (maroon) The RNG hath decreed that this item was never generated: implant of queeb butt (ass) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 45) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 6) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 71) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 135) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 3) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 19) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: nano pole ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 14) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: medium mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: implant of pain (scintillating) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 4) Trap randomization happened for 1 in 248 traps Next attribute increase check would have come at turn 3576 Strength training was 8 Dexterity training was 9 Wisdom training was 1 Constitution training was 5 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from hallu partying (0) You were prevented from having freezopathy (0) Your chance to block was 21% You had 1255 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of James Bond, Chuck Norris and Jackie Chan Your deity was Jackie Chan The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 98% b - detect food 2 + divine 0% 98% Techniques known in the end Name Level Status turn undead 2X Prepared(0) blessing 2X Prepared(0) spirituality check 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor robe (yellow robe) orcish helm (iron skull cap) Scrolls scroll of identify (AMYBSOD DOES NOT KNOW C) scroll of healing (FANNY IS JUST A REGULAR FEMALE NAME) scroll of mana (ULTRASLOWASS) scroll of phase door (IOWA WE CASK NIACIN WE IX APOGEE IOWA) scroll of standard id (TOIL AND TROUBLE) scroll of cure (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of heal other (FATAL ADVENTURE TO ADULT LECHERY) * scroll of extra healing (BOOM BITCH GET OUT DA WAY) * scroll of greater mana restoration (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of teleportation (YKEN PACK) Spellbooks spellbook of healing (everlasting) spellbook of detect food (psychedelic) Potions * potion of water (clear) Wands wand of polymorph (mahogany) Tools chest called chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (25 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (77 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (29 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest...