porkman, chaotic male redguardian Priest -----+------------ |................. .................| |............I...| |...........d@...| ------------------ [Porkman the Aspirant] St9 Dx10 Co9 In4 Wi12 Ch8 PriRedMalCha S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt80/1240 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a chaotic redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 19 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 96% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 73% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 99% Tool drop chance was reduced to 86% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: short sword The following skill became untrainable if you tried to train it too early: body spells (turn 10) The following skill became untrainable if you tried to train it too early: memorization (turn 2604) The following skill became untrainable after a while: memorization (turn 33775) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 34023) The following skill became harder to train at higher skill levels: broadsword Sticky curses were more common by 33% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26399 Monster spawn increase reached its maximum at turn 328619 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1426480 The monster class that cannot be genocided was trove The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: metering defeat (freq bonus 16) The monster species that spawned more often: salvaging chosen twee (freq bonus 15) The monster species that spawned more often: fake growth (freq bonus 3) The monster species that spawned more often: celebrity titan (freq bonus 4) The monster species that spawned more often: weird wort (freq bonus 6) The monster species that spawned more often: submental hide teller (freq bonus 8) The monster species that spawned more often: insurmountable mold (freq bonus 36) The monster species that spawned more often: rust monster (freq bonus 2) The monster species that spawned more often: multibad eye (freq bonus 2) The monster species that spawned more often: small tarantula (freq bonus 12) The monster species that spawned more often: drudding (freq bonus 12) The monster species that spawned more often: gnome on crack (freq bonus 24) The monster species that spawned more often: gnome champion (freq bonus 3) The monster species that spawned more often: nether gremlin (freq bonus 4) The monster species that spawned more often: wall beast (freq bonus 12) The monster species that spawned more often: seer accumulating (freq bonus 18) The monster species that spawned more often: blink mold (freq bonus 8) The monster species that spawned more often: psi boomer (freq bonus 6) The monster species that spawned more often: Baalphegor (freq bonus 2) The monster species that spawned more often: apprentice force patch (freq bonus 18) The monster trait that was more common: monsters that eat stone (freq bonus 6) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters that drain your score (freq bonus 8) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 7) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters that count as elf (freq bonus 18) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 4) The monster trait that was more common: monsters that have breath attacks (freq bonus 4) The monster species that never randomly spawned: multicolor star The monster species that never randomly spawned: huddly pudding The monster species that never randomly spawned: animated hugging boot The monster species that never randomly spawned: charnel The monster species that never randomly spawned: domestic feyr The monster species that never randomly spawned: mash ogre lord The monster species that never randomly spawned: pirate The monster species that never randomly spawned: freezer permamimic The monster species that never randomly spawned: powolf The monster species that never randomly spawned: labelled samisen The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: implant of suffering (compact) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS) The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: implant of vengeance (yelling) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 6) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 7) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 4) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 67) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 9) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of your momma (sniffer, freq bonus 17) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 26) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 11) The RNG hath decreed that this item was always generated cursed: ice (iceblock) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: distorted grimace (gas mask) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: implant of badass (pestilent) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this trap was always invisible: unfair attack trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 1) Trap randomization happened for 1 in 897 traps Next attribute increase check would have come at turn 470 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from drunken boxing (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Cheep Cheep, Blubber and Boss Bass Your deity was Boss Bass The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (1215) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of enchant weapon (IT STANDS POINTED ON BUTTON) scroll of healing (STATUS DISAPER WHEN RAIN) scroll of mana (SHIZZ) scroll of phase door (SEE YA CUNT) scroll of standard id (SEXY PRINCESS CATHLETTE) scroll of cure (B T M M M M M) scroll of heal other (YNORI ERUP) * scroll of extra healing (0000000000 65535 F) * scroll of greater mana restoration (PRINTING CONDEMNED THEIR DUMB MANS) Spellbooks spellbook of healing (magenta) spellbook of resist poison (endangered) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.