ys*\¯›È Player: porkman Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-12-31.19:52:25.ttyrec Time: (1546285945) Mon Dec 31 19:52:25 2018 ys*\>¶[?1l>notdNethack, Copyright 2017-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. ÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙPorkman the Evoker St:8 Dx:15 Co:16 In:18 Wi:10 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: 12(12)  Pw: 812(1805)  Br:1 AC:6 Xp:1/0 T:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bideys*\_¶ås his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--ys*\v6 ÍÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙHello porkman, welcome to notdNetHack! You are a chaotic male incantifier Wizard.--More--zs*\c Incantifiers eat magic, not food, and do not heal naturally.zs*\Ù  Weapons a - an uncursed +1 quarterstaff (weapon in hands) b - an uncursed -1 athame (alternate weapon; not wielded) Armor c - an uncursed +0 robe (being worn) Scrolls f - an uncursed scroll of identify g - an uncursed scroll of remove curse h - an uncursed scroll of antimagic Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of cure sickness k - an uncursed spellbook of confuse monster l - an uncursed spellbook of turn undead m - a blessed spellbook of detect monsters n - a blessed spellbook of healing Rings d - a blessed +2 ring of increase accuracy e - an uncursed ring of teleport controls*\<Ù 20;21H(end) ~s*\lW ÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙ  12(12)  Pw: 812(1805)  Br:1 AC:6 Xp:1/0 T:1~s*\(f| Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) s*\úð¥+ÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙ Choose spell to describe:   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ! - Rearrange spells instead(end) ƒs*\Ln žÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙ 12(12)  Pw: 812(1805)  Br:1 AC:6 Xp:1/0 T:1…s*\v;á Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) …s*\Lç´ÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙ 12(12)  Pw: 812(1805)  Br:1 AC:6 Xp:1/0 T:1†s*\©?| Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ‰s*\5Î Ó+ÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) Šs*\²™ é+ÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory ? - Describe a spell instead(end) Œs*\B ½ 12(12)  Pw: 812(1805)  Br:1 AC:6 Xp:1/0 T:1s*\f«You don't know any spells right now. 12(12)  Pw: 812(1805)  Br:1 AC:6 Xp:1/0 T:1²s*\¼§9What do you want to read? [f-n or ?*] ²s*\4t Scrolls f - an uncursed scroll of identify g - an uncursed scroll of remove curse h - an uncursed scroll of antimagic Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of cure sickness k - an uncursed spellbook of confuse monster l - an uncursed spellbook of turn undead m - a blessed spellbook of detect monsters n - a blessed spellbook of healing(end) ³s*\x‘à+ÚÄ+ÄÄÄ¿+ú$ú@ú³³úúfúú³úúúúúú³ÀÄÄÄúÄÙ You open the spellbook.  Read the spellbook or Study its wardings? r - Read spell s - Study warding(end) µs*\$äc+You begin to memorize the runes. 12(12)  Pw: 811(1805)  Br:2 AC:6 Xp:1/0 T:2  12(12)  Pw: 810(1805)  Br:3 AC:6 Xp:1/0 T:3fúMister picks up 88 gold pieces. 12(12)  Pw: 809(1805)  Br:4 AC:6 Xp:1/0 T:4úf--More--µs*\þ‰ ÂYou learn "force bolt". 12(12)  Pw: 808(1805)  Br:5 AC:6 Xp:1/0 T:5úfÄs*\úf9What do you want to read? [f-n or ?*] Äs*\-7 t Scrolls f - an uncursed scroll of identify g - an uncursed scroll of remove curse h - an uncursed scroll of antimagic Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of cure sickness k - an uncursed spellbook of confuse monster l - an uncursed spellbook of turn undead m - a blessed spellbook of detect monsters n - a blessed spellbook of healing(end) Æs*\mE Ñ+ÚÄ+ÄÄÄ¿+úúú@ú³³úfúúú³úúúúúú³ÀÄÄÄúÄÙ You open the spellbook.  Read the spellbook or Study its wardings? r - Read spell s - Study warding(end) Çs*\J™+This spellbook is difficult to comprehend. Continue? [yn] (n) Ès*\êPyYou begin to memorize the runes. 12(12)  Pw: 807(1805)  Br:5 AC:6 Xp:1/0 T:6  12(12)  Pw: 806(1805)  Br:5 AC:6 Xp:1/0 T:7  12(12)  Pw: 805(1805)  Br:5 AC:6 Xp:1/0 T:8  12(12)  Pw: 804(1805)  Br:5 AC:6 Xp:1/0 T:9úfúúúúMister drops 88 gold pieces. 12(12)  Pw: 803(1805)  Br:5 AC:6 Xp:1/0 T:10  12(12)  Pw: 802(1805)  Br:5 AC:6 Xp:1/0 T:11  12(12)  Pw: 801(1805)  Br:5 AC:6 Xp:1/0 T:12úf[Ès*\'Q(múú--More--És*\ð ÙYou know "cure sickness" quite well already. 12(12)  Pw: 800(1805)  Br:5 AC:6 Xp:1/0 T:13$fËs*\Ûõ® Choose which spell to cast   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) Ús*\LÁU+ÚÄ+ÄÄÄ¿+úúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙOverload by what percent? Üs*\Pó1Üs*\eï0Üs*\5"‚ Choose which spell to cast   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 16 68% 100% c - confuse monster 2 enchantment 11 0% 100% d - turn undead 2 clerical 11 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ! - Cast a spell instead(end) Ýs*\Â+ÚÄ+ÄÄÄ¿+úúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ 12(12)  Pw: 795(1805)  Br:5 AC:6 Xp:1/0 T:13In what direction? Þs*\ïe ÕThe door crashes open! 12(12)  Pw: 794(1805)  Br:5 AC:6 Xp:1/0 T:14ú$fäs*\lñ‚ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ås*\æE È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) æs*\bè ¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) çs*\}¡ È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) és*\é¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) és*\“.È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ês*\“Ê¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ês*\‹Š È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ês*\Ñ3¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ís*\X¥È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) îs*\××¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) îs*\þÒ È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'c' with   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c + confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ïs*\UM¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ïs*\¬ È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'c' with   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c + force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ïs*\( ¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ðs*\èÈ+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'c' with   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c + confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ðs*\{¢¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ðs*\¶° È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'c' with   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c + force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ðs*\d¬¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ñs*\¥DÈ+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'c' with   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c + confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ñs*\~Ù¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ñs*\' È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'c' with   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c + force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) òs*\ ¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) òs*\pÈ+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'c' with   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c + confuse monster 2 enchantment 10 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) òs*\èv ¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ós*\0È+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 100% b - cure sickness 3 healing 15 68% 100% c - force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead + - Overload a spell instead(end) ós*\¡ ¢+ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ Currently known spells   Name Level Category Cost Fail Memory a - confuse monster 2 enchantment 10 0% 100% b - cure sickness 3 healing 15 68% 100% c - force bolt 1 attack 5 0% 100% d - turn undead 2 clerical 10 16% 100% e - detect monsters 1 divination 5 0% 100% f - healing 1 healing 5 0% 100% ? - Describe a spell instead(end) ôs*\½É ”ÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ 12(12)  Pw: 794(1805)  Br:5 AC:6 Xp:1/0 T:14õs*\¤X  Weapons a - an uncursed +1 quarterstaff (weapon in hands) b - an uncursed -1 athame (alternate weapon; not wielded) Armor c - an uncursed +0 robe (being worn) Scrolls f - an uncursed scroll of identify g - an uncursed scroll of remove curse h - an uncursed scroll of antimagic Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of cure sickness k - an uncursed spellbook of confuse monster l - an uncursed spellbook of turn undead m - a blessed spellbook of detect monsters n - a blessed spellbook of healing Rings d - a blessed +2 ring of increase accuracy e - an uncursed ring of teleport controlõs*\ìX (end) ös*\¦ÄøÚÄ+ÄÄÄ¿úúúú@ú³³úúú$f³úúúúúú³ÀÄÄÄúÄÙ  12(12)  Pw: 794(1805)  Br:5 AC:6 Xp:1/0 T:14÷s*\4ˆ=Beware, there will be no return! Still climb? [yn] (n) ÷s*\¿©˜y 12(12)  Pw: 794(1805)Do you want your possessions identified? [ynq] (n) ÷s*\ÄF q