q*\w Player: porkman Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-12-31.19:45:04.ttyrec Time: (1546285504) Mon Dec 31 19:45:04 2018 q*\|[?1l>notdNethack, Copyright 2017-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Error: Spell confuse monster already known.Ŀ@fq*\%Porkman the Evoker St:10 Dx:12 Co:14 In:18 Wi:13 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: 12(12)  Pw: 812(1806)  Br:1 AC:8 Xp:1/0 T:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of deq*\astiny has come. For the sake of us all: Go bravely with Anhur!--More--q*\Z Ŀ@fHello porkman, welcome to notdNetHack! You are a chaotic male incantifier Wizard.--More--q*\p q*\ Weapons a - an uncursed +1 quarterstaff (weapon in hands) b - an uncursed -1 athame (alternate weapon; not wielded) Armor c - an uncursed +0 robe (being worn) Scrolls f - an uncursed scroll of cartouche of the Cat Lord g - an uncursed scroll of enchant weapon h - an uncursed scroll of destroy armor Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of protection k - an uncursed spellbook of light l - an uncursed spellbook of confuse monster m - a blessed spellbook of confuse monster n - a blessed spellbook of healing Rings d - an uncursed ring of regeneration e - an uncursed ring of protection fromq*\+& shape changers(end) q*\y Ŀ@f  12(12)  Pw: 812(1806)  Br:1 AC:8 Xp:1/0 T:1q*\>.What do you want to wield? [- ab or ?*] q*\Pb - an uncursed -1 athame (weapon in hand).--More--q*\/a - an uncursed +1 quarterstaff (alternate weapon; not wielded). 12(12)  Pw: 812(1806)  Br:1 AC:8 Xp:1/0 T:1q*\n :What do you want to read? [f-n or ?*] q*\#  Scrolls f - an uncursed scroll of cartouche of the Cat Lord g - an uncursed scroll of enchant weapon h - an uncursed scroll of destroy armor Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of protection k - an uncursed spellbook of light l - an uncursed spellbook of confuse monster m - a blessed spellbook of confuse monster n - a blessed spellbook of healing(end) q*\*)l+Ŀ@fAs you read the scroll, it disappears.--More--q*\ Your athame glows blue for a moment. 12(12)  Pw: 811(1806)  Br:2 AC:8 Xp:1/0 T:2q*\r]a - an uncursed +1 quarterstaff (weapon in hands).--More--q*\eb - an uncursed +0 athame (alternate weapon; not wielded). 12(12)  Pw: 811(1806)  Br:2 AC:8 Xp:1/0 T:2q*\Unknown command ' '. 12(12)  Pw: 811(1806)  Br:2 AC:8 Xp:1/0 T:2q*\ # q*\aq*\l djustq*\/\?What do you want to adjust? [a-fh-n or ?*] q*\y0Adjust letter to what [bgo-zA-Z]? q*\Moving: E - an uncursed +0 athame (alternate weapon; not wielded). 12(12)  Pw: 811(1806)  Br:2 AC:8 Xp:1/0 T:2q*\BCWhat do you want to write with? [- adeE or ?*] q*\ qYou engrave in the floor with an uncursed +0 athame (alternate weapon; not wielded).--More--q*\(P What do you want to engrave in the floor here? q*\V$ Eq*\Plq*\bq*\feq*\rq*\eq*\Dtq*\hq*\,  12(12)  Pw: 810(1806)  Br:3 AC:8 Xp:1/0 T:3fq*\. Weapons a - an uncursed +1 quarterstaff (weapon in hands) E - an uncursed +0 athame (alternate weapon; not wielded) Armor c - an uncursed +0 robe (being worn) Scrolls f - an uncursed scroll of cartouche of the Cat Lord h - an uncursed scroll of destroy armor Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of protection k - an uncursed spellbook of light l - an uncursed spellbook of confuse monster m - a blessed spellbook of confuse monster n - a blessed spellbook of healing Rings d - an uncursed ring of regeneration e - an uncursed ring of protection from shape changers(end) q*\bĿf@  12(12)  Pw: 810(1806)  Br:3 AC:8 Xp:1/0 T:3q*\ -What do you want to put on? [de or ?*] q*\$H5Which ring-finger, Right or Left? [rl] q*\rd - an uncursed ring of regeneration (on right hand). 12(12)  Pw: 809(1806)  Br:4 AC:8 Xp:1/0 T:4fq*\Unknown command ' '. 12(12)  Pw: 809(1806)  Br:4 AC:8 Xp:1/0 T:4q*\'  12(12)  Pw: 807(1806)  Br:4 AC:8 Xp:1/0 T:5f<@q*\N 12(12)  Pw: 806(1806)  Br:4 AC:8 Xp:1/0 T:6f@q*\) Weapons a - an uncursed +1 quarterstaff (weapon in hands) E - an uncursed +0 athame (alternate weapon; not wielded) Armor c - an uncursed +0 robe (being worn) Scrolls f - an uncursed scroll of cartouche of the Cat Lord h - an uncursed scroll of destroy armor Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of protection k - an uncursed spellbook of light l - an uncursed spellbook of confuse monster m - a blessed spellbook of confuse monster n - a blessed spellbook of healing Rings d - an uncursed ring of regeneration (on right hand) e - an uncursed ring of protection from shape changers(end) q*\Ŀf<@  12(12)  Pw: 806(1806)  Br:4 AC:8 Xp:1/0 T:6r*\  12(12)  Pw: 804(1806)  Br:4 AC:8 Xp:1/0 T:7@fr*\  12(12)  Pw: 803(1806)  Br:4 AC:8 Xp:1/0 T:8@fr*\z 12(12)  Pw: 801(1806)  Br:4 AC:8 Xp:1/0 T:9@fr*\  12(12)  Pw: 800(1806)  Br:4 AC:8 Xp:1/0 T:10@r*\V 12(12)  Pw: 793(1806)  Br:4 AC:8 Xp:1/0 T:14@r*\  12(12)  Pw: 793(1806)  Br:4 AC:8 Xp:1/0 T:14r*\O 12(12)  Pw: 791(1806)  Br:4 AC:8 Xp:1/0 T:15@r*\ 12(12)  Pw: 790(1806)  Br:4 AC:8 Xp:1/0 T:16@fr*\You displaced Tom Kitten. 12(12)  Pw: 787(1806)  Br:4 AC:8 Xp:1/0 T:17@r*\]  12(12)  Pw: 786(1806)  Br:4 AC:8 Xp:1/0 T:18f@r*\ 12(12)  Pw: 784(1806)  Br:4 AC:8 Xp:1/0 T:19@r*\K 12(12)  Pw: 784(1806)  Br:4 AC:8 Xp:1/0 T:19r*\ɰ 12(12)  Pw: 783(1806)  Br:4 AC:8 Xp:1/0 T:20f@r*\  12(12)  Pw: 781(1806)  Br:4 AC:8 Xp:1/0 T:21d@fr*\iT You kill the jackal!4  12(12)  Pw: 778(1806)  Br:4 AC:8 Xp:1/1 T:22dfr*\iYou hit the jackal.f 12(12)  Pw: 777(1806)  Br:4 AC:8 Xp:1/1 T:22The jackal bites! 10(12)  Pw: 777(1806)  Br:4 AC:8 Xp:1/1 T:22  11(12)  Pw: 775(1806)  Br:4 AC:8 Xp:1/1 T:23r*\ You miss the jackal.f 11(12)  Pw: 773(1806)  Br:4 AC:8 Xp:1/1 T:23The jackal bites! 9(12)  Pw: 773(1806)  Br:4 AC:8 Xp:1/1 T:23  10(12)  Pw: 772(1806)  Br:4 AC:8 Xp:1/1 T:24fr*\/You kill the jackal!8  11(12)  Pw: 769(1806)  Br:4 AC:8 Xp:1/2 T:25%fr*\ @ Things that are here: a jackal corpse 2 red gems--More-- r*\ 12(12)  Pw: 768(1806)  Br:4 AC:8 Xp:1/2 T:26f r*\G  Pick up what?  Comestibles ('%') a - a jackal corpse Gems ('*') b - 2 red gems(end) r*\}+ r*\o - 2 red gems. 12(12)  Pw: 766(1806)  Br:4 AC:8 Xp:1/2 T:27f r*\ 12(12)  Pw: 765(1806)  Br:4 AC:8 Xp:1/2 T:28%f@ r*\  12(12)  Pw: 763(1806)  Br:4 AC:8 Xp:1/2 T:29f@ r*\ 12(12)  Pw: 762(1806)  Br:4 AC:8 Xp:1/2 T:30@ r*\  12(12)  Pw: 760(1806)  Br:4 AC:8 Xp:1/2 T:31@ r*\5  12(12)  Pw: 758(1806)  Br:4 AC:8 Xp:1/2 T:32@ r*\d 12(12)  Pw: 756(1806)  Br:4 AC:8 Xp:1/2 T:33@ r*\ 12(12)  Pw: 755(1806)  Br:4 AC:8 Xp:1/2 T:34(@ r*\~ 12(12)  Pw: 753(1806)  Br:4 AC:8 Xp:1/2 T:35@ r*\) 12(12)  Pw: 752(1806)  Br:4 AC:8 Xp:1/2 T:36@ r*\R 12(12)  Pw: 750(1806)  Br:4 AC:8 Xp:1/2 T:37@ r*\F 12(12)  Pw: 749(1806)  Br:4 AC:8 Xp:1/2 T:38@ r*\ 12(12)  Pw: 747(1806)  Br:4 AC:8 Xp:1/2 T:39@+ r*\  12(12)  Pw: 746(1806)  Br:4 AC:8 Xp:1/2 T:40@ r*\3  12(12)  Pw: 744(1806)  Br:4 AC:8 Xp:1/2 T:41@ r*\G 12(12)  Pw: 743(1806)  Br:4 AC:8 Xp:1/2 T:42@r*\ 12(12)  Pw: 741(1806)  Br:4 AC:8 Xp:1/2 T:43@$r*\p 12(12)  Pw: 740(1806)  Br:4 AC:8 Xp:1/2 T:44@r*\uc 12(12)  Pw: 738(1806)  Br:4 AC:8 Xp:1/2 T:45@r*\ 12(12)  Pw: 737(1806)  Br:4 AC:8 Xp:1/2 T:46@r*\ @You see here a lock pick. 12(12)  Pw: 735(1806)  Br:4 AC:8 Xp:1/2 T:47r*\d(@35 gold pieces.43 35 12(12)  Pw: 734(1806)  Br:4 AC:8 Xp:1/2 T:48r*\> @You see here a lock pick. 12(12)  Pw: 732(1806)  Br:4 AC:8 Xp:1/2 T:49r*\ p - a lock pick. 12(12)  Pw: 731(1806)  Br:4 AC:8 Xp:1/2 T:50r*\ # r*\ ar*\  djustr*\mAWhat do you want to adjust? [ac-fh-pE or ?*] r*\3Adjust letter to what [bgp-zA-DF-Z]? r*\,Moving: y - a lock pick. 12(12)  Pw: 731(1806)  Br:4 AC:8 Xp:1/2 T:50r*\b  12(12)  Pw: 729(1806)  Br:4 AC:8 Xp:1/2 T:51@r*\ 12(12)  Pw: 727(1806)  Br:4 AC:8 Xp:1/2 T:52@r*\] 12(12)  Pw: 725(1806)  Br:4 AC:8 Xp:1/2 T:53@r*\4U In what direction? r*\ WHAMMM!!! 12(12)  Pw: 724(1806)  Br:4 AC:8 Xp:1/2 T:54r*\['In what direction? r*\As you kick the door, it crashes open! 12(12)  Pw: 722(1806)  Br:4 AC:8 Xp:1/2 T:55fr*\  12(12)  Pw: 721(1806)  Br:4 AC:8 Xp:1/2 T:56@fr*\`  12(12)  Pw: 719(1806)  Br:4 AC:8 Xp:1/2 T:57@fr*\5l   12(12)  Pw: 718(1806)  Br:4 AC:8 Xp:1/2 T:58@r*\ 12(12)  Pw: 716(1806)  Br:4 AC:8 Xp:1/2 T:59+@r*\1 12(12)  Pw: 716(1806)  Br:4 AC:8 Xp:1/2 T:59r*\  12(12)  Pw: 715(1806)  Br:4 AC:8 Xp:1/2 T:60@r*\  12(12)  Pw: 713(1806)  Br:4 AC:8 Xp:1/2 T:61@r*\The door resists! 12(12)  Pw: 712(1806)  Br:4 AC:8 Xp:1/2 T:62 r*\ ;HThe door opens. 12(12)  Pw: 710(1806)  Br:4 AC:8 Xp:1/2 T:63+       r*\  12(12)  Pw: 709(1806)  Br:4 AC:8 Xp:1/2 T:64@ r*\  12(12)  Pw: 707(1806)  Br:4 AC:8 Xp:1/2 T:65@ r*\j  12(12)  Pw: 706(1806)  Br:4 AC:8 Xp:1/2 T:66@ r*\w2 12(12)  Pw: 704(1806)  Br:4 AC:8 Xp:1/2 T:67@!r*\N 12(12)  Pw: 703(1806)  Br:4 AC:8 Xp:1/2 T:68@!r*\[; 12(12)  Pw: 701(1806)  Br:4 AC:8 Xp:1/2 T:69@!r*\  12(12)  Pw: 700(1806)  Br:4 AC:8 Xp:1/2 T:70@!r*\` The door opens. 12(12)  Pw: 698(1806)  Br:4 AC:8 Xp:1/2 T:71f!r*\P 12(12)  Pw: 696(1806)  Br:4 AC:8 Xp:1/2 T:72@f"r*\y 12(12)  Pw: 694(1806)  Br:4 AC:8 Xp:1/2 T:73@f"r*\/ 12(12)  Pw: 693(1806)  Br:4 AC:8 Xp:1/2 T:74@"r*\ 12(12)  Pw: 691(1806)  Br:4 AC:8 Xp:1/2 T:75)@"r*\w 12(12)  Pw: 690(1806)  Br:4 AC:8 Xp:1/2 T:76@"r*\  12(12)  Pw: 688(1806)  Br:4 AC:8 Xp:1/2 T:77@"r*\9  12(12)  Pw: 688(1806)  Br:4 AC:8 Xp:1/2 T:77#r*\1 12(12)  Pw: 688(1806)  Br:4 AC:8 Xp:1/2 T:77#r*\ 12(12)  Pw: 688(1806)  Br:4 AC:8 Xp:1/2 T:77#r*\ 12(12)  Pw: 688(1806)  Br:4 AC:8 Xp:1/2 T:77#r*\'S. 12(12)  Pw: 687(1806)  Br:4 AC:8 Xp:1/2 T:78@$r*\a 12(12)  Pw: 685(1806)  Br:4 AC:8 Xp:1/2 T:79Ŀ@$r*\u  12(12)  Pw: 684(1806)  Br:4 AC:8 Xp:1/2 T:80@$r*\, %@You see here a +0 dagger. 12(12)  Pw: 682(1806)  Br:4 AC:8 Xp:1/2 T:81%r*\E  12(12)  Pw: 681(1806)  Br:4 AC:8 Xp:1/2 T:82@)&r*\ 12(12)  Pw: 679(1806)  Br:4 AC:8 Xp:1/2 T:83@&r*\N 12(12)  Pw: 678(1806)  Br:4 AC:8 Xp:1/2 T:84@&r*\ 12(12)  Pw: 676(1806)  Br:4 AC:8 Xp:1/2 T:85@&r*\l  12(12)  Pw: 675(1806)  Br:4 AC:8 Xp:1/2 T:86x@f&r*\s# @You see here a cram ration. 12(12)  Pw: 673(1806)  Br:4 AC:8 Xp:1/2 T:87xf)r*\I 12(12)  Pw: 672(1806)  Br:4 AC:8 Xp:1/2 T:88@x%f)r*\֌V@f 12(12)  Pw: 672(1806)  Br:4 AC:8 Xp:1/2 T:88The grid bug misses Tom Kitten. 12(12)  Pw: 670(1806)  Br:4 AC:8 Xp:1/2 T:89)r*\@ 12(12)  Pw: 670(1806)  Br:4 AC:8 Xp:1/2 T:89Tom Kitten misses the grid bug.The grid bug misses Tom Kitten.--More--*r*\DTom Kitten misses the grid bug. 12(12)  Pw: 669(1806)  Br:4 AC:8 Xp:1/2 T:90*r*\[@ 12(12)  Pw: 669(1806)  Br:4 AC:8 Xp:1/2 T:90Tom Kitten bites the grid bug.The grid bug is killed! 12(12)  Pw: 667(1806)  Br:4 AC:8 Xp:1/2 T:91+r*\XUnknown command ' '. 12(12)  Pw: 667(1806)  Br:4 AC:8 Xp:1/2 T:91,r*\D)Pick an object.,r*\,r*\5 ~f a cat or other feline (tame kitten called Tom Kitten, a tiny snouted animal) Accessing Pokedex entry for kitten...  Base statistics of this monster type: Base level = 2. Difficulty = 3. AC = 6. MR = 0. Alignment -5. Fast (18). Normal generation, with frequency 1. No resistances. No conveyed resistances. Movement: moves normally. Thinking: animal-like, eats meat, domestic, wanders, follows you to other levels. Vision: scent, catsight. Mechanics: tracks you, valid polymorph form. Attacks: 1d6 bite - physical; --More--2r*\U'Porkman the Evoker St:10 Dx:12 Co:14 In:18 Wi:13 Ch:8 Chaotic S:43 Dlvl:1 $:35 HP: 12(12)  Pw: 667(1806)  Br:4 AC:8 Xp:1/2 T:91Ŀ@f%)Ŀ%< Ŀ  Ŀ  *\'m  2r*\@ 12(12)  Pw: 665(1806)  Br:4 AC:8 Xp:1/2 T:92@f2r*\L @ 12(12)  Pw: 665(1806)  Br:4 AC:8 Xp:1/2 T:92)2r*\` KYou are almost hit by a small crude dagger.)2r*\6 12(12)  Pw: 663(1806)  Br:4 AC:8 Xp:1/2 T:93@f)2r*\6You stop. Tom Kitten is in the way! 12(12)  Pw: 660(1806)  Br:4 AC:8 Xp:1/2 T:94f3r*\  12(12)  Pw: 658(1806)  Br:4 AC:8 Xp:1/2 T:95f@3r*\ 12(12)  Pw: 657(1806)  Br:4 AC:8 Xp:1/2 T:96f@3r*\b @o 12(12)  Pw: 657(1806)  Br:4 AC:8 Xp:1/2 T:96Tom Kitten picks up a +0 small crude dagger. 12(12)  Pw: 655(1806)  Br:4 AC:8 Xp:1/2 T:97f3r*\H You kill the goblin!67  12(12)  Pw: 652(1806)  Br:4 AC:8 Xp:1/8 T:98f3r*\ 12(12)  Pw: 650(1806)  Br:4 AC:8 Xp:1/8 T:99@4r*\  12(12)  Pw: 649(1806)  Br:4 AC:8 Xp:1/8 T:100f@4r*\f 12(12)  Pw: 647(1806)  Br:4 AC:8 Xp:1/8 T:101f@4r*\ I 12(12)  Pw: 641(1806)  Br:4 AC:8 Xp:1/8 T:105Ŀ>f@x5r*\*A  12(12)  Pw: 640(1806)  Br:4 AC:8 Xp:1/8 T:106@x5r*\ 12(12)  Pw: 638(1806)  Br:4 AC:8 Xp:1/8 T:107@x5r*\* 12(12)  Pw: 637(1806)  Br:4 AC:8 Xp:1/8 T:108f@x5r*\C  12(12)  Pw: 635(1806)  Br:4 AC:8 Xp:1/8 T:109f@x5r*\h You miss the grid bug. 12(12)  Pw: 633(1806)  Br:4 AC:8 Xp:1/8 T:109The grid bug bites!f--More--6r*\TTom Kitten misses the grid bug. 12(12)  Pw: 632(1806)  Br:4 AC:8 Xp:1/8 T:1106r*\CYou miss the grid bug. 12(12)  Pw: 631(1806)  Br:4 AC:8 Xp:1/8 T:110The grid bug bites!--More--7r*\+ETom Kitten drops a +0 small crude dagger.--More--7r*\cTom Kitten misses the grid bug. 12(12)  Pw: 629(1806)  Br:4 AC:8 Xp:1/8 T:1117r*\ You miss the grid bug. 12(12)  Pw: 627(1806)  Br:4 AC:8 Xp:1/8 T:111The grid bug bites!--More--8r*\ Tom Kitten misses the grid bug.Tom Kitten misses the grid bug. 12(12)  Pw: 625(1806)  Br:4 AC:8 Xp:1/8 T:1128r*\Unknown command ' '. 12(12)  Pw: 625(1806)  Br:4 AC:8 Xp:1/8 T:1128r*\~ You hit the grid bug. 12(12)  Pw: 623(1806)  Br:4 AC:8 Xp:1/8 T:112The grid bug bites!--More--9r*\Tom Kitten misses the grid bug. 12(12)  Pw: 621(1806)  Br:4 AC:8 Xp:1/8 T:1139r*\Unknown command ' '. 12(12)  Pw: 621(1806)  Br:4 AC:8 Xp:1/8 T:1139r*\OYou miss the grid bug. 12(12)  Pw: 619(1806)  Br:4 AC:8 Xp:1/8 T:113The grid bug bites!--More--9r*\?l Tom Kitten misses the grid bug.Tom Kitten misses the grid bug. 12(12)  Pw: 618(1806)  Br:4 AC:8 Xp:1/8 T:1149r*\SUnknown command ' '. 12(12)  Pw: 618(1806)  Br:4 AC:8 Xp:1/8 T:114:r*\You miss the grid bug. 12(12)  Pw: 617(1806)  Br:4 AC:8 Xp:1/8 T:114The grid bug bites!--More--:r*\FTom Kitten misses the grid bug. 12(12)  Pw: 615(1806)  Br:4 AC:8 Xp:1/8 T:115:r*\O Unknown command ' '. 12(12)  Pw: 615(1806)  Br:4 AC:8 Xp:1/8 T:115:r*\ʏ You kill the grid bug!71  12(12)  Pw: 612(1806)  Br:4 AC:8 Xp:1/9 T:116)f;r*\\ @You see here a +0 small crude dagger. 12(12)  Pw: 610(1806)  Br:4 AC:8 Xp:1/9 T:117fr*\#@ 12(12)  Pw: 597(1806)  Br:4 AC:8 Xp:1/9 T:126>r*\@ 12(12)  Pw: 585(1806)  Br:4 AC:8 Xp:1/9 T:133>r*\@ 12(12)  Pw: 575(1806)  Br:4 AC:8 Xp:1/9 T:140>r*\S  12(12)  Pw: 566(1806)  Br:4 AC:8 Xp:1/9 T:146f@>r*\Aa 12(12)  Pw: 564(1806)  Br:4 AC:8 Xp:1/9 T:147f@?r*\ 12(12)  Pw: 563(1806)  Br:4 AC:8 Xp:1/9 T:148f@?r*\% 12(12)  Pw: 561(1806)  Br:4 AC:8 Xp:1/9 T:149f@?r*\n 12(12)  Pw: 560(1806)  Br:4 AC:8 Xp:1/9 T:150f@?r*\z  12(12)  Pw: 558(1806)  Br:4 AC:8 Xp:1/9 T:151f@?r*\u  12(12)  Pw: 556(1806)  Br:4 AC:8 Xp:1/9 T:152f@@r*\X 12(12)  Pw: 554(1806)  Br:4 AC:8 Xp:1/9 T:153f@(@r*\ 12(12)  Pw: 553(1806)  Br:4 AC:8 Xp:1/9 T:154f@@r*\$6 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/9 T:155Ŀf@@r*\  12(12)  Pw: 550(1806)  Br:4 AC:8 Xp:1/9 T:156f@@r*\ @You see here a box. 12(12)  Pw: 548(1806)  Br:4 AC:8 Xp:1/9 T:157Br*\<There is a box here, loot it? [ynq] (q) Br*\cIyHmmm, it seems to be locked. 12(12)  Pw: 548(1806)  Br:4 AC:8 Xp:1/9 T:157Er*\& VE - an uncursed +0 athame (weapon in hand).--More--Fr*\Ca - an uncursed +1 quarterstaff (alternate weapon; not wielded). 12(12)  Pw: 548(1806)  Br:4 AC:8 Xp:1/9 T:157Gr*\# Gr*\v, forceGr*\'In what direction? Gr*\:s =There is a box here, force its lock? [ynq] (q) Hr*\>AyYou force your athame into a crack and pry. 12(12)  Pw: 547(1806)  Br:4 AC:8 Xp:1/9 T:158  12(12)  Pw: 545(1806)  Br:4 AC:8 Xp:1/9 T:159  12(12)  Pw: 544(1806)  Br:4 AC:8 Xp:1/9 T:160  12(12)  Pw: 542(1806)  Br:4 AC:8 Xp:1/9 T:161  12(12)  Pw: 541(1806)  Br:4 AC:8 Xp:1/9 T:162  12(12)  Pw: 539(1806)  Br:4 AC:8 Xp:1/9 T:163  12(12)  Pw: 538(1806)  Br:4 AC:8 Xp:1/9 T:164--More--Hr*\c You succeed in forcing the lock. 12(12)  Pw: 536(1806)  Br:4 AC:8 Xp:1/9 T:165Ir*\S<There is a box here, loot it? [ynq] (q) Ir*\yg 7yYou carefully open the box...--More--Ir*\U r The box is empty. Do what?  i - Put something into the box(end) Jr*\B  12(12)  Pw: 536(1806)  Br:4 AC:8 Xp:1/9 T:165Kr*\} 12(12)  Pw: 535(1806)  Br:4 AC:8 Xp:1/9 T:166f@(Kr*\jYou displaced Tom Kitten. 12(12)  Pw: 532(1806)  Br:4 AC:8 Xp:1/9 T:167@Kr*\6 5 12(12)  Pw: 531(1806)  Br:4 AC:8 Xp:1/9 T:168@fKr*\c  12(12)  Pw: 529(1806)  Br:4 AC:8 Xp:1/9 T:169@fLr*\< 12(12)  Pw: 528(1806)  Br:4 AC:8 Xp:1/9 T:170@Lr*\1O 12(12)  Pw: 526(1806)  Br:4 AC:8 Xp:1/9 T:171@Lr*\  12(12)  Pw: 524(1806)  Br:4 AC:8 Xp:1/9 T:172@Lr*\ 12(12)  Pw: 522(1806)  Br:4 AC:8 Xp:1/9 T:173@Lr*\s  12(12)  Pw: 521(1806)  Br:4 AC:8 Xp:1/9 T:174@Lr*\7 Na - an uncursed +1 quarterstaff (weapon in hands).--More--Mr*\xE - an uncursed +0 athame (alternate weapon; not wielded). 12(12)  Pw: 521(1806)  Br:4 AC:8 Xp:1/9 T:174Mr*\4gUnknown command ' '. 12(12)  Pw: 521(1806)  Br:4 AC:8 Xp:1/9 T:174Mr*\ 12(12)  Pw: 519(1806)  Br:4 AC:8 Xp:1/9 T:175@Mr*\ 12(12)  Pw: 518(1806)  Br:4 AC:8 Xp:1/9 T:176@Nr*\@ 12(12)  Pw: 509(1806)  Br:4 AC:8 Xp:1/9 T:182Nr*\You hear the splashing of a naiad.@ 12(12)  Pw: 498(1806)  Br:4 AC:8 Xp:1/9 T:189Nr*\4@--More--Nr*\z/ You see here a +0 small crude dagger. 12(12)  Pw: 493(1806)  Br:4 AC:8 Xp:1/9 T:192Or*\T9 12(12)  Pw: 491(1806)  Br:4 AC:8 Xp:1/9 T:193@)Or*\ 12(12)  Pw: 490(1806)  Br:4 AC:8 Xp:1/9 T:194@Or*\f  12(12)  Pw: 488(1806)  Br:4 AC:8 Xp:1/9 T:195@Pr*\ 12(12)  Pw: 487(1806)  Br:4 AC:8 Xp:1/9 T:196@Pr*\ 12(12)  Pw: 485(1806)  Br:4 AC:8 Xp:1/9 T:197@Pr*\! 12(12)  Pw: 484(1806)  Br:4 AC:8 Xp:1/9 T:198@Pr*\܈ 12(12)  Pw: 482(1806)  Br:4 AC:8 Xp:1/9 T:199@Pr*\  12(12)  Pw: 481(1806)  Br:4 AC:8 Xp:1/9 T:200@Pr*\  12(12)  Pw: 479(1806)  Br:4 AC:8 Xp:1/9 T:201@Pr*\ 12(12)  Pw: 478(1806)  Br:4 AC:8 Xp:1/9 T:202@Qr*\n 12(12)  Pw: 476(1806)  Br:4 AC:8 Xp:1/9 T:203@Qr*\ 12(12)  Pw: 475(1806)  Br:4 AC:8 Xp:1/9 T:204@fRr*\fĿ@$:Porkman the Evoker St:10 Dx:12 Co:14 In:18 Wi:13 Ch:8 Chaotic S:121 Dlvl:2 $:35 HP: 12(12)  Pw: 475(1806)  Br:4 AC:8 Xp:1/9 T:204  12(12)  Pw: 473(1806)  Br:4 AC:8 Xp:1/9 T:205Sr*\<@39 gold pieces.60 74 12(12)  Pw: 472(1806)  Br:4 AC:8 Xp:1/9 T:206Sr*\ 12(12)  Pw: 470(1806)  Br:4 AC:8 Xp:1/9 T:207@:Sr*\4  12(12)  Pw: 469(1806)  Br:4 AC:8 Xp:1/9 T:208@Tr*\)You kill the newt!4  12(12)  Pw: 466(1806)  Br:4 AC:8 Xp:1/10 T:209%Tr*\!@You see here a newt corpse. 12(12)  Pw: 465(1806)  Br:4 AC:8 Xp:1/10 T:210Ur*\cBThere is a newt corpse here; eat it? [ynq] (n) Ur*\ MyYou drain the corpse. 12(12)  Pw: 615(1806)  Br:4 AC:8 Xp:1/10 T:210You feel a mild buzz. 12(12)  Pw: 613(1806)  Br:4 AC:8 Xp:1/10 T:211Vr*\z 12(12)  Pw: 611(1806)  Br:4 AC:8 Xp:1/10 T:212@Vr*\u 12(12)  Pw: 611(1806)  Br:4 AC:8 Xp:1/10 T:212Vr*\~b 12(12)  Pw: 609(1806)  Br:4 AC:8 Xp:1/10 T:213@Vr*\) @ 12(12)  Pw: 609(1806)  Br:4 AC:8 Xp:1/10 T:214You hear the chime of a cash register.Vr*\  12(12)  Pw: 606(1806)  Br:4 AC:8 Xp:1/10 T:215@Wr*\N 12(12)  Pw: 605(1806)  Br:4 AC:8 Xp:1/10 T:216@Wr*\N 12(12)  Pw: 605(1806)  Br:4 AC:8 Xp:1/10 T:216Wr*\n  12(12)  Pw: 605(1806)  Br:4 AC:8 Xp:1/10 T:216Wr*\  12(12)  Pw: 603(1806)  Br:4 AC:8 Xp:1/10 T:217@Xr*\f@ 12(12)  Pw: 603(1806)  Br:4 AC:8 Xp:1/10 T:217Xr*\@  12(12)  Pw: 602(1806)  Br:4 AC:8 Xp:1/10 T:218Xr*\  12(12)  Pw: 600(1806)  Br:4 AC:8 Xp:1/10 T:219@Xr*\x  12(12)  Pw: 599(1806)  Br:4 AC:8 Xp:1/10 T:220@Xr*\S 12(12)  Pw: 599(1806)  Br:4 AC:8 Xp:1/10 T:220Yr*\^ 12(12)  Pw: 597(1806)  Br:4 AC:8 Xp:1/10 T:221@Yr*\P 12(12)  Pw: 596(1806)  Br:4 AC:8 Xp:1/10 T:222@Yr*\ 12(12)  Pw: 596(1806)  Br:4 AC:8 Xp:1/10 T:222Yr*\H  12(12)  Pw: 594(1806)  Br:4 AC:8 Xp:1/10 T:223@Yr*\_  12(12)  Pw: 594(1806)  Br:4 AC:8 Xp:1/10 T:223Zr*\2 12(12)  Pw: 593(1806)  Br:4 AC:8 Xp:1/10 T:224Zr*\H 12(12)  Pw: 591(1806)  Br:4 AC:8 Xp:1/10 T:225Zr*\# 12(12)  Pw: 590(1806)  Br:4 AC:8 Xp:1/10 T:226Zr*\  12(12)  Pw: 588(1806)  Br:4 AC:8 Xp:1/10 T:227Zr*\\X  12(12)  Pw: 587(1806)  Br:4 AC:8 Xp:1/10 T:228[r*\  12(12)  Pw: 585(1806)  Br:4 AC:8 Xp:1/10 T:229[r*\8! 12(12)  Pw: 584(1806)  Br:4 AC:8 Xp:1/10 T:230+[r*\ 12(12)  Pw: 582(1806)  Br:4 AC:8 Xp:1/10 T:231[r*\+ 12(12)  Pw: 580(1806)  Br:4 AC:8 Xp:1/10 T:232[r*\T 12(12)  Pw: 578(1806)  Br:4 AC:8 Xp:1/10 T:233[r*\E The door resists! 12(12)  Pw: 577(1806)  Br:4 AC:8 Xp:1/10 T:234[r*\8Z The door opens. 12(12)  Pw: 575(1806)  Br:4 AC:8 Xp:1/10 T:235\r*\* 12(12)  Pw: 574(1806)  Br:4 AC:8 Xp:1/10 T:236@\r*\^ 12(12)  Pw: 572(1806)  Br:4 AC:8 Xp:1/10 T:237Ŀ@[\r*\C  12(12)  Pw: 571(1806)  Br:4 AC:8 Xp:1/10 T:238@\r*\X  12(12)  Pw: 569(1806)  Br:4 AC:8 Xp:1/10 T:239@\r*\B 12(12)  Pw: 568(1806)  Br:4 AC:8 Xp:1/10 T:240@]r*\@You see here a +0 splint mail. 12(12)  Pw: 566(1806)  Br:4 AC:8 Xp:1/10 T:241^r*\![@ 12(12)  Pw: 560(1806)  Br:4 AC:8 Xp:1/10 T:245^r*\  12(12)  Pw: 559(1806)  Br:4 AC:8 Xp:1/10 T:246_r*\*, 12(12)  Pw: 559(1806)  Br:4 AC:8 Xp:1/10 T:246_r*\l@You see here a +0 splint mail. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251`r*\*0 6 Currently known spells   Name Level Category Cost Fail Memory a - force bolt 1 attack 5 0% 99% b - protection 1 clerical 5 0% 99% c - light 1 divination 5 0% 99% d - confuse monster 2 enchantment 10 0% 99% e - healing 1 healing 5 0% 99% ? - Describe a spell instead(end) cr*\4 +Ŀ<Ŀ Reordering spells; swap 'a' with   Name Level Category Cost Fail Memory a + force bolt 1 attack 5 0% 99% b - protection 1 clerical 5 0% 99% c - light 1 divination 5 0% 99% d - confuse monster 2 enchantment 10 0% 99% e - healing 1 healing 5 0% 99% ? - Describe a spell instead + - Overload a spell instead(end) gr*\ 5+Ŀ<Ŀ@ Currently known spells   Name Level Category Cost Fail Memory ? - Describe a spell instead(end) kr*\ |+Ŀ< Choose spell to describe:   Name Level Category Cost Fail Memory ! - Rearrange spells instead(end) nr*\o y+Ŀ< Currently known spells   Name Level Category Cost Fail Memory ? - Describe a spell instead(end) or*\ >Ŀ< 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251pr*\You don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251qr*\XYou don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251rr*\r Weapons a - an uncursed +1 quarterstaff (weapon in hands) E - an uncursed +0 athame (alternate weapon; not wielded) Armor c - an uncursed +0 robe (being worn) Scrolls f - an uncursed scroll of cartouche of the Cat Lord h - an uncursed scroll of destroy armor Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of protection k - an uncursed spellbook of light l - an uncursed spellbook of confuse monster m - a blessed spellbook of confuse monster n - a blessed spellbook of healing Rings d - an uncursed ring of regeneration (on right hand) e - an uncursed ring of protection from shape changers Toolsrr*\` y - a lock pick Gems o - 2 red gems(end) rr*\Ŀ<Ŀ@ Porkman the Evoker St:10 Dx:12 Co:14 In:18 Wi:13 Ch:8 Chaotic S:164 Dlvl:2 $:74 HP: 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251  12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251sr*\You don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251r*\o+You don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251r*\You don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251r*\AYou don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251r*\6You don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251r*\  Weapons a - an uncursed +1 quarterstaff (weapon in hands) E - an uncursed +0 athame (alternate weapon; not wielded) Armor c - an uncursed +0 robe (being worn) Scrolls f - an uncursed scroll of cartouche of the Cat Lord h - an uncursed scroll of destroy armor Spellbooks i - an uncursed spellbook of force bolt j - an uncursed spellbook of protection k - an uncursed spellbook of light l - an uncursed spellbook of confuse monster m - a blessed spellbook of confuse monster n - a blessed spellbook of healing Rings d - an uncursed ring of regeneration (on right hand) e - an uncursed ring of protection from shape changers Toolsr*\ ` y - a lock pick Gems o - 2 red gems(end) Xs*\p Ŀ<Ŀ@ Porkman the Evoker St:10 Dx:12 Co:14 In:18 Wi:13 Ch:8 Chaotic S:164 Dlvl:2 $:74 HP: 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251  12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251Xs*\You don't know any spells right now. 12(12)  Pw: 551(1806)  Br:4 AC:8 Xp:1/10 T:251ns*\!# ns*\"quitos*\*Really quit? [yn] (n) os*\? y 12(12)  Pw: 551(1806)Do you want your possessions identified? [ynq] (n) qs*\q