Z& Player: petrolejbo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-03-23.14:02:36.ttyrec Time: (1521813756) Fri Mar 23 14:02:36 2018 ZMThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Z WShall I pick a character's race, role, gender and alignment for you? [ynq] Z} {nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict  v - a Cook (1 of 6) ZhW w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Feminist  N - a Fencer  O - a Fighter  P - a Firefighter  Q - a Flame Mage  R - a Form Changer  S - a Foxhound Agent  T - a Gamer (2 of 6) Z9+Choosing Race Pick the race of your Drunk   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran  v - clockwork automaton (1 of 7) ZX (+Use hybrid races? [yn] (n)  ZnChoosing Gender Pick the gender of your addicted Drunk  m - male f - female * - Random ! - Quit(end)  Z 4+Choosing Alignment Pick the alignment of your male addicted Drunk  l - lawful n - neutral c - chaotic * - Random ! - Quit(end)  ZGb+ Zf +(?@d ZQ [Petrolejb the Drinker ] St25 Dx25 Co25 In25 Wi25 Ch25 DruAddMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC0 Exp1 T1 Cnf  It is written in the Book of Pan:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Pan seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Drinker, have been heralded from birth as the instrument of Pan. You are destined to recover the Amulet fo ZR r your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Pan!--More-- Z- p+(?@dUnfortunately for you, you're playing an old version of the game. Please play the up-to-date version instead. If you have any complaints, get on the #em.slashem.me IRC channel on Freenode.--More--# Z [Petrolejb the Drinker  14(14)  Pw 4(4)  AC0 Exp1 T1 Cnf +(?@d[Petrolejb the Drinker ] St25 Dx25 Co25 In25 Wi25 Ch25 DruAddMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC0 Exp1 T1 Cnf You didn't even sc# ZT7ore a single point. You noob!--More--' Z-3Do not pass go. Do not collect 200 zorkmids.' Zٜ--More--* ZDmODo you want your possessions identified? DYWYPI? [ynq] (n) . Z]y Weapons a - an uncursed +0 rubber hose (weapon in hand) {8} Scrolls p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - 2 uncursed scrolls of standard id {0} t - an uncursed scroll of cure {0} Potions b - 5 uncursed potions of booze {0} c - a blessed potion of booze {0} d - an uncursed potion of water {0} e - an uncursed potion of oil {0} f - an uncursed potion of fruit juice {0} g - an uncursed potion of confusion {0} h - 3 uncursed potions of healing {0} i - an uncursed potion of gain energy {0} j - a blessed potion of invisibility {0} k - an uncursed potion of cancellation {0} l - an uncursed potion of monster detection {0} m - an uncursed potion of sickness {0} n - an uncursed pot. ZVion of ESP {0} o - a blessed potion of full healing {0}(end) 4 ZI+(?@d [Petrolejb the Drinker ] St25 Dx25 Co25 In25 Wi25 Ch25 DruAddMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC0 Exp1 T1 Cnf D4 ZI0o you want to see your attributes? [ynq] (n) 7 ZznFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: acid resistance. You could not have this property extrinsically: sickopathy. You could not have this property intrinsically: half physical damage. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 24. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 199. Tool identification only worked 5 times out of 7. Scroll drop chance was reduced to 99%. Ring drop chance was reduced to 54%. Wand drop chance was reduced to 99%. Potion drop chance was reduced to 85%. Monster death drops spawned with only 97% chance. The following skill could not be trained at all: lance. [7 Z22;1HThe following skill was trained at half the usual rate: occult spells. The following skill was trained at one fifth the usual rate: hammer. The following skill was limited to basic proficiency: martial arts. --More--9 Zt The following skill was limited to skilled proficiency: polymorphing. The following skill was limited to expert proficiency: petkeeping. The following skill became untrainable if you tried to train it too early: occult spells (turn 8). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 22991. Monster spawn increase had reached its maximum at turn 55425. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 927000. The monster class that cannot be genocided was human or elf. The monster class that was spawned more often: lich (freq bonus 2). The monster species that was spawned more often: Pale Night (freq bonus 8). The monster species that was spawned more often: vietnamese girl (freq bonus 6).The monster species that was spawned more often: gnomish gunman (freq bonus 20). The monster s9 Z zpecies that was spawned more often: weredisenchanter (freq bonus 10). The monster species that was spawned more often: nasty bar-lgura (freq bonus 9).The monster species that was spawned more often: black smasher (freq bonus 36). The monster species that was spawned more often: Antimatter Katcher (freq bonus 12). --More--: ZThe monster species that was spawned more often: tron bug (freq bonus 12). The monster species that was spawned more often: incantation narrating (freq bonus 3). The monster species that was spawned more often: moon rabbit (freq bonus 16). The monster species that was spawned more often: floating eye (freq bonus 24). The monster species that was spawned more often: anime woman (freq bonus 12). The monster species that was spawned more often: slime colony (freq bonus 20). The monster species that was spawned more often: zonkah sephirah (freq bonus 24). The monster species that was spawned more often: xan (freq bonus 32). The monster species that was spawned more often: GI trooper (freq bonus 8). The monster species that was spawned more often: python (freq bonus 12). The monster species that was spawned more often: multitentacled eel (freq bonus 12). The monster species that was spawned more often: normal ant (f: Z؞4req bonus 16). The monster species that was spawned more often: karmic warp patch (freq bonus 21). The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 4). The monster trait that was more common: monsters that eat stone (freq bonus 4). The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2). The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2). --More--: Z$The monster trait that was more common: monsters that originate from Animeband (freq bonus 6). The monster trait that was more common: monsters that eat stone (freq bonus 2). The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4). The monster species that was never randomly spawned: bloodthirsty vampire mage. The monster species that was never randomly spawned: Phi-oo, Selenite Administrator. The monster species that was never randomly spawned: canine quylthulg. The monster species that was never randomly spawned: hairy mushroom. The monster species that was never randomly spawned: translucent fungus. The monster species that was never randomly spawned: petro patch. The monster species that was never randomly spawned: tunnel horror. The monster species that was never randomly spawned: giant armor beetle. The monster species that was never randomly spawned: backtu: Z$Jrn ogre. The monster species that was never randomly spawned: teal naga hatchling. The RNG hath decreed that this item was never generated: meltdown (salted). The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves). The RNG hath decreed that this item was never generated: wing cloak (angelic cloak). The RNG hath decreed that this item was never generated: tar chain mail ((null)). The RNG hath decreed that this item was never generated: katyusha (headpiece). --More--; Z*The RNG hath decreed that this item was never generated: magic device stone (gray). The RNG hath decreed that this item was never generated: unlevitate (posh). The RNG hath decreed that this item was never generated: training stone (gray). The RNG hath decreed that this item was never generated: sound effect stone (gray). The RNG hath decreed that this item was never generated: elven mace ((null)). The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6). The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 17). The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: copper drago; Z7n scale mail ((null), freq bonus 23). The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 20). The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 11). The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 6). The RNG hath decreed that this item was generated more often: summon sexy girl --More--; Z(girly, freq bonus 14). The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 26). The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 11). The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 19). The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 8). The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 3). The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 5). The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 8). The RNG hath decreed that this it; Zem was generated more often: crystal plate mail ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 3). The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 16). The RNG hath decreed that this item class was generated more often: Amulets --More--; ZOq (freq bonus 70). The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel). The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit). The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing). The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak). The RNG hath decreed that this item was always generated cursed: skeleton key (key). The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm). The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: brittle spear ((null)). The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings). The RNG hath decr; Z^q 'eed that this item was always generated cursed: amulet of warp dimension (hazy). The RNG hath decreed that this trap was always invisible: escalating trap. The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 5). --More--; Z Next attribute increase check would have come at turn 196. Strength training was 0. Dexterity training was 0. Wisdom training was -2. Constitution training was 0. You were poison resistant. You were confused (0). You were prevented from having acid resistance (0). You were prevented from having sickopathy (0). You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (776). You are dead. --More--< Z&1+(?@d[Petrolejb the Drinker ] St25 Dx25 Co25 In25 Wi25 Ch25 DruAddMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC0 Exp1 T1 Cnf Do you want to see your discoveries? [ynq] (n) = Z%n Discoveries   Scrolls  scroll of healing (KESALAN PATHARAN)  scroll of mana (MAPIRO MAHAMA DIROMAT)  scroll of phase door (WIDE ARM ENEMYAND IT CANNT ESCAPE)  scroll of standard id (EFFECT MORE APPEARING)  scroll of cure (VELOX NEB)  Potions  potion of booze (reddish)  potion of water (clear)  potion of oil (blueberry)  potion of fruit juice (iris)  potion of confusion (sizzling)  potion of healing (purple)  potion of gain energy (peppermint)  potion of invisibility (buzzing)  potion of cancellation (yellow)  potion of monster detection (aromatic)  potion of sickness (hallowed)  potion of ESP (St.John's Wort)  potion of full healing (fluorescent)  Venoms  * blinding venom (splash of venom) (1 of 2)> ZF  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)A ZA<+(?@d[Petrolejb the Drinker ] St25 Dx25 Co25 In25 Wi25 Ch25 DruAddMalCha Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC0 Exp1 T1 Cnf Do you want an account of creatures vanquished? [ynq] (n) E Z@y Vanquished creatures:  0 little dogs (1 created) 0 healthy cave spiders (1 created) 0 sub-gnomes (1 created) 0 giant children (1 created) 0 boil-covered wretches (1 created) 0 minighosts (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--F Z[ +(?Do you want to see your conduct? [ynq] (n) H Z n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--I Z+(? ----------  / \  / REST \  / IN \  / PEACE \  / \  | petrolejbo |  | 0 Au |  | killed by a died |  | |  | |  | |  | I Z |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye petrolejbo the Drunk... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 14 hit points when you died. --More--J ZM  J Z