otc, neutral male american Cook ----- |...| --...--### ...|..$,,## --...--#,,#### |..$| ##,,$# -+-#- ###,###---------------------------- ,,,,,....@.....$................| #,,##|....................$.....| ...........................| |..........................| +..........................| ------------------------- -- [Otc the one who forgot the salt] St14 Dx18 Co14 In9 Wi11 Ch4 CooAmeMalNeu Dlvl:1 $0 HP12(12) Pw6(6) AC2 Exp1 T32 Latest messages There is a wall in the way! You displaced your little dog. You see here a brass ring {0}. l - a brass ring {0}. What do you want to put on? [l or ?*] Which ring-finger, Right or Left? [rl] l - a brass ring (on right hand) {0}. In what direction? [47896321><] You kick at empty space. There appears to be no shopkeeper here to receive your payment. You don't have anything else to put on. The little dog picks up 2 gold pieces {0}. The little dog drops 2 gold pieces. The little dog picks up 10 gold pieces. The little dog drops 10 gold pieces. The little dog picks up 10 gold pieces {0}. The little dog drops 10 gold pieces. There is a wall in the way! You see here a gold piece {0}. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: freezopathy Scroll identification only worked 100 times out of 124 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 8% Wand drop chance was reduced to 96% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 94% Tool drop chance was reduced to 93% Food drop chance was reduced to 96% Monster death drops spawned with only 97% chance The following skill was trained at half the usual rate: axe The following skill was limited to skilled proficiency: long sword The following skill became untrainable if you tried to train it too early: body spells (turn 15) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 27890) Sticky curses were more common by 5% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24722 Monster spawn increase reached its maximum at turn 143595 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 9869139 The monster class that cannot be genocided was human or elf The monster species that spawned more often: terchet mushroom (freq bonus 4) The monster species that spawned more often: ancient glop dragon (freq bonus 12) The monster species that spawned more often: holy water golem (freq bonus 4) The monster species that spawned more often: personifying thirteenth (freq bonus 24) The monster species that spawned more often: tin man (freq bonus 9) The monster species that spawned more often: player hulk (freq bonus 6) The monster species that spawned more often: gangly oxeye (freq bonus 2) The monster species that spawned more often: flintobbit (freq bonus 6) The monster species that spawned more often: minotard (freq bonus 4) The monster species that spawned more often: nag-nagger (freq bonus 2) The monster species that spawned more often: inscrutability tuned (freq bonus 10) The monster species that spawned more often: pile of brat coins (freq bonus 24) The monster species that spawned more often: electric grue (freq bonus 2) The monster species that spawned more often: boa board geisha perspicaciously (freq bonus 12) The monster species that spawned more often: cogence honeydew stuffily headhunted (freq bonus 20) The monster species that spawned more often: mentality southeast foreside materializing (freq bonus 8) The monster species that spawned more often: rabid goblin (freq bonus 6) The monster species that spawned more often: beheaded countercurrent (freq bonus 2) The monster species that spawned more often: owlbear matriarch (freq bonus 6) The monster species that spawned more often: trap force fungus (freq bonus 28) The monster trait that was more common: monsters that cannot be tamed (freq bonus 4) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 1) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 12) The monster trait that was more common: monsters with bleedout attacks (freq bonus 1) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 6) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster species that never randomly spawned: petty blinking eye The monster species that never randomly spawned: jailer quarte goofed pogromed The monster species that never randomly spawned: nano golem The monster species that never randomly spawned: shady missingno The monster species that never randomly spawned: banishment sphere The monster species that never randomly spawned: snap-dragon-fly The monster species that never randomly spawned: monkey mummy The monster species that never randomly spawned: hill lemming The monster species that never randomly spawned: immunotherapy pun groaner The monster species that never randomly spawned: regression auf The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 15) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 6) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 4) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 19) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum spell stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 144) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 17) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: highway (turboboost, freq bonus 9) The RNG hath decreed that this item was generated more often: lightwhip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 2) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 86) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this trap was always invisible: interrupt trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 12) Trap randomization happened for 1 in 249 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 138 Strength training was 0 Dexterity training was -1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You had not decided on your sexuality yet You had 1484 points of nutrition remaining You had full nutrients You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Kentucky's Fried Chicken The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (615) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (ornamental robe) Scrolls scroll of healing (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of mana (FULL HEALTHHY HALF DAMAGE) scroll of phase door (SLIGHTED BROCCOLI RESTORATION) scroll of standard id (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of cure (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of heal other (CHANGED WITH OPPOSITE ABILITYPERSON) * scroll of extra healing (PESKY RETICULANS IMPROVEMENTS MOAR EVERYTHING) * scroll of greater mana restoration (BELLA RAGAZZA FASCIU) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new american 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye otc the Cook... Since you quit, the score list will not be checked.