otc, neutral male human Electric Mage ------------------ |................| |................| |...---------- .. |...| | ---- |...| ...| |...| --- .....--- |...-------$-- | ...........| |<...............| |..........| |................| ---........| ------------------ .......| -------- ### | :@, b......| ### +- ---- [Otc the Charger] St11 Dx9 Co10 In10 Wi10 Ch4 EleHumMalNeu Dlvl:1 $0 HP0(17) Pw18(18) AC7 Exp1 T809 Latest messages The nuut bites you! [-1 -> 4] The nuut misses. The nuut bites you! [-1 -> 3] Warning: HP low! The nuut misses. Your studded leather armor deflects the nuut's attack. The nuut bites you! [-1 -> 3] Warning: HP low! The nuut bites you! [-1 -> 2] Warning: HP low! The nuut bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The nuut bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of charging {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Spellbooks h - a blessed fireproof spellbook of shocking sphere (5:4) {0} i - a blessed finalized spellbook of lightning (0:4) {0} Potions d - a blessed potion of healing {0} Rings g - an uncursed ring of teleportation (on right hand) {0} Wands f - an uncursed wand of lightning (0:4) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 18 You carried 0 sins You could not have this property at all: fear factor You could not have this property intrinsically: diminished bleeding Potion identification only worked 3 times out of 4 Implant identification only worked 1 times out of 27 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 182 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 78% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 87% Ring drop chance was reduced to 91% Wand drop chance was reduced to 96% Potion drop chance was reduced to 52% Armor drop chance was reduced to 67% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: form I (Shii-Cho) The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: body spells (turn 21) The following skill became untrainable after a while: crossbow (turn 81242) The following skill became harder to train at higher skill levels: javelin Sticky curses were more common by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35276 Monster spawn increase reached its maximum at turn 246272 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 13583768 The monster class that cannot be genocided was gremlin The monster species that spawned more often: oblivion stalk (freq bonus 2) The monster species that spawned more often: memo force fungus (freq bonus 4) The monster species that spawned more often: vacuum warp patch (freq bonus 18) The monster species that spawned more often: holed wall (freq bonus 6) The monster species that spawned more often: undead mushroom (freq bonus 14) The monster species that spawned more often: flamer of Tzeentch (freq bonus 8) The monster species that spawned more often: frustrated tyrannosaurus (freq bonus 12) The monster species that spawned more often: syndicate godsend readily (freq bonus 16) The monster species that spawned more often: resonant stalk (freq bonus 6) The monster species that spawned more often: thick van (freq bonus 8) The monster species that spawned more often: Olog-hai spellcaster (freq bonus 2) The monster species that spawned more often: knickknack involute (freq bonus 2) The monster species that spawned more often: Mandarina (freq bonus 16) The monster species that spawned more often: myrkalfar warrior (freq bonus 6) The monster species that spawned more often: flinging strapping (freq bonus 16) The monster species that spawned more often: stiruth (freq bonus 8) The monster species that spawned more often: gray yeek (freq bonus 2) The monster species that spawned more often: bigteeth piranha (freq bonus 16) The monster species that spawned more often: golden warp fungus (freq bonus 9) The monster species that spawned more often: x3 jelly (freq bonus 12) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters that eat stone (freq bonus 3) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 4) The monster trait that was more common: monsters that can teleport (freq bonus 4) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters that count as pokemon (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 11) The monster species that never randomly spawned: southwesterly sawhorse The monster species that never randomly spawned: triturator lifer denominate retype The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: on The monster species that never randomly spawned: giant clear jellyfish The monster species that never randomly spawned: munchkin The monster species that never randomly spawned: female samurai The monster species that never randomly spawned: spirit lich The monster species that never randomly spawned: starwars shark The monster species that never randomly spawned: nose The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: amulet of real screwery (mech-tech) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: immunity to drawbridges (drawn) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: cloak of scent (shadow cloak) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: bubble bobble (unlucky, freq bonus 9) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 20) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 3) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 70) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 11) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 22) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 8) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 6) The RNG hath decreed that this item was generated more often: tunnels (WESTERN FRANKISH COURSE, freq bonus 8) The RNG hath decreed that this item was generated more often: spikerack ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 12) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 53) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: chaos terrain (illusory) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: oilskin coif (glibskin helmet) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: elite batleth ((null)) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: artificer trap (freq bonus 40) Trap randomization happened for 1 in 33 traps Next attribute increase check would have come at turn 1587 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 11 Your sanity was 0 You were shock resistant You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) You had 692 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 92% b - lightning 4 + matter 90% 292% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of charging (DNETHACK PESTILENCE CAN INSTAKILL YOU WITH QUADRUPLE SICKNESS) scroll of healing (AM PO COLVATIO) scroll of mana (ULULULULOHH) scroll of phase door (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of standard id (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of cure (JUST FUCKING KILL ME NOW) * scroll of extra healing (OYII) * scroll of greater mana restoration (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) Spellbooks spellbook of shocking sphere (sundered) spellbook of lightning (woodcut) Potions potion of healing (chewable) Rings ring of teleportation (terrible) Wands wand of lightning (single wedge) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye otc the Electric Mage...