nzznzn, lawful female illithid User of Stand ----------## |.........,# |........|,# ------- |........|,# #####|}}#..| |........|,# ######,,,,....}}| --.----|--,# ##########,,,,,,,,,|.#`}#| #,,# #,,##,##############################,,,,,),,,`########------ #,####,###,#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,###### ##,###,,# #,#,--#------------########%--------#### #,,,,,,# #,#,|.}.}.}.}.}.}.. #,,,,,,|......-,,,# -.-.-######,,,|}.}.}.}.}.}kI|######,,,|......|##,-------### |....,,,,,,`,`|.I.}.>.}.}.;@.,,,,,,,#,|..<...| #,.......,,# |{.||#######,#|I.I.I.}.}.}.;|,,,,,,,,,|......|##,|.....|#,# |...| #,,..I.}.I.}.}F}..,#######,-.......,,,|.....|#,# |...| ###|I.}.}(}.}.}.}|# ##|......|###----.--#,#-.--------- ----- --------------- -------- #,# #,#.}.}.}.}.}| ### #,|I.}.}.}.}.| #,..}.}.}.}.}| ##------------ [Nzznzn the Conjurer] St9 Dx11 Co11 In9 Wi9 Ch5 UseIllFemLaw Dlvl:3 $65 HP-1(47) Pw40(40) AC3 Exp6 T3381 Latest messages Unknown command ' '. You hear some noises. You hear some noises in the distance. Your banded mail deflects the Kop Sergeant's attack. You hit the Kop Sergeant! Your tentacles suck the Kop Sergeant. You eat the Kop Sergeant's brain! You kill the Kop Sergeant! Unknown command ' '. It looks rather muddy down here. The piranha bites you! [-10 -> 20] The fallen thrusts his crude spear. The fallen hits you! [-2 -> 18] The piranha bites you! [-9 -> 9] Warning: HP low! The giant eel bites you! You die... Your inventory Weapons j - 13 uncursed rusty +0 darts {0} k - 22 uncursed +0 orcish arrows named Marrowwalk {0} m - an uncursed rusty +0 long sword {16} t - an uncursed +0 axe (weapon in hand) {24} Armor q - an uncursed rusty +0 banded mail (being worn) {160} Comestibles l - an uncursed tripe ration {0} r - an uncursed food ration {0} Scrolls b - 2 uncursed scrolls of healing {0} c - 5 uncursed scrolls of mana {0} f - an uncursed scroll of cure {0} p - a blessed scroll of blank paper {0} u - a cursed scroll of mana {0} w - an uncursed scroll of blank paper {0} Potions i - an uncursed burnt diluted potion of extra healing {0} n - a blessed burnt diluted potion of blindness {0} Wands x - an uncursed wand of light (1:1) {0} Tools a - an uncursed tooled horn {0} s - an uncursed rusty lock pick {0} Gems v - an uncursed +0 halite stone {1} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 27 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: glib combat You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 161 Monsters only dropped their musable items with 23% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 84% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: two-handed sword (turn 116) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 27188 Monster spawn increase reached its maximum at turn 51871 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 429704 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: unhappiest conspirator admonition unfulfilled premised bumping (freq bonus 30) The monster species that spawned more often: real mushroom (freq bonus 7) The monster species that spawned more often: thick deep one (freq bonus 6) The monster species that spawned more often: mud spider (freq bonus 4) The monster species that spawned more often: humanlike construct (freq bonus 16) The monster species that spawned more often: ice vortex (freq bonus 18) The monster species that spawned more often: Obox-ob (freq bonus 14) The monster species that spawned more often: selectee waifing (freq bonus 4) The monster species that spawned more often: super ape (freq bonus 8) The monster species that spawned more often: lethe patch (freq bonus 16) The monster species that spawned more often: minotaur mimic (freq bonus 6) The monster species that spawned more often: twen (freq bonus 20) The monster species that spawned more often: moon-elf (freq bonus 6) The monster species that spawned more often: COM-TO-COM 3 (freq bonus 14) The monster species that spawned more often: aggravated vortex (freq bonus 24) The monster species that spawned more often: water phalanx (freq bonus 18) The monster species that spawned more often: yukionna (freq bonus 12) The monster species that spawned more often: mirror sphere (freq bonus 24) The monster species that spawned more often: lady freeze (freq bonus 36) The monster species that spawned more often: gorgon (freq bonus 24) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters whose attacks do random things (freq bonus 4) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 4) The monster species that never randomly spawned: wailing spirit The monster species that never randomly spawned: torchbearer The monster species that never randomly spawned: Durin's Bane The monster species that never randomly spawned: ent The monster species that never randomly spawned: super goblin The monster species that never randomly spawned: graphology kidnapped hyaena The monster species that never randomly spawned: Duke Nukem player The monster species that never randomly spawned: notable stalk The monster species that never randomly spawned: floating merman The monster species that never randomly spawned: pungent quanta backslidden The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 8) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 58) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 6) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 4) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 147) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 8) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 2) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 8) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: colossus blade ((null)) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: message suppression trap (freq bonus 6) Next attribute increase check would have come at turn 11427 Strength training was 3 Dexterity training was 0 Wisdom training was 6 Constitution training was 8 You were prevented from having acid resistance (0) You were prevented from having glib combat (0) You saw invisible You were telepathic You had infravision You had 996 points of nutrition remaining You could fly You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Jonathan Joestar The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Weapons halberd (angled poleaxe) orcish arrow (crude arrow) Scrolls scroll of healing (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of mana (MENTAL TRICK THE FORC AND DEFEN) scroll of phase door (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of standard id (LA VIVME) scroll of cure (ARCHENTECHTHA) scroll of teleportation (MY NAME IS MISTER SIR) scroll of charging (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of barrhing (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of blank paper (unlabeled) Potions potion of extra healing (pungent) potion of blindness (unnatural) Wands wand of light (diffuse) Tools tooled horn (horn) red lightsaber (lightsaber) Gems halite stone (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 22 times You eaten food with animal by-products 20 times You eaten meat 17 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 64 times You killed 47 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (12 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (33 of 160) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Unskilled] (max Expert) (42 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (3 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (3 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye nzznzn the User of Stand...