]l  Player: nov Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-11-08.21:54:05.ttyrec Time: (1573250045) Fri Nov 8 21:54:05 2019 ]H NetHack, Copyright 1985-2018  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.1 Unix, built May 6 09:59:49 2018.  See license for details. ]Restoring save file...]{ --More--]I -------#-.....|#|..(..|#|...@..#|....f|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------]KN }Nov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:15(15) Pw:2(2) AC:7 Xp:1   Nov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:15(15) Pw:2(2) AC:7 Xp:1  Hello nov, the orcish Barbarian, welcome back to NetHack!Nov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:15(15) Pw:2(2) AC:7 Xp:1  ]=!@.f.]@.f.] Z.@You have a little trouble lifting l - a locked large box.@--More-- ]HyYour movements are slowed slightly because of your load.Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:7 Xp:1 Burdened Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:7 Xp:1 Burdened..f. ] =What do you want to drop? [$a-gi-l or ?*] ]N]Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:7 Xp:1 BurdenedYou drop a locked large box.Your movements are now unencumbered.Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:7 Xp:1  Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:7 Xp:1 f.]j# ]loot]aoot]} ot]P t] HThere is a locked large box here, loot it? [ynq] (q) ]Y!It is locked.]| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ]*L+-----....|..... Welcome to NetHack! ( description of version 3.6 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of]EL~ your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--$]#' @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \$]2' An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--'] You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down ']6m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More---]q) Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. Commands:  NetHack knows the following commands:  ? Help menu.  / What-is, tell what a symbol represents. You may choose to  specify a location or give a symbol argument. Enabling the  autodescribe option will give information about the symbol  at each location you move the cursor onto.  & Tell what a command does.  < Go up a staircase (if you are standing-]) on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map.  a Apply (use) a tool (pick-axe, key, lamp...).  A Remove all armor.  ^A Redo the previous command.  c Close a door. --More--W]@ C Call (name) monster, individual object, or type of object.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  W]@ to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--i]T  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with ] ;1H the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spellbook. --More--y] R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Toggle two-weapon combat.  ^X Show your attributes.  z Zap a wand. (Use y instead of z if number_pad is -1.)  Z Cast a spell. (Use Y instead of Z if number_pad is -1.)  y]r ^Z Suspend the game. (^Y instead of ^Z if number_pad is -1.)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier. --More--]  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ` Show discovered types for one class of objects.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  ]  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available: --More--]J h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command.  N Name a monster, an individual object, or a type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have ]Jkwhen fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking! --More--]"s eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:15(15) Pw:2(2) AC:7 Xp:1  -------#-.....|#|.f@..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------]2What do you want to use or apply? [b or ?*] ]J Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:7 Xp:1 b - a +0 axe (weapon in hand).--More--] Ha - a +0 two-handed sword (alternate weapon; not wielded).--More--]" 8In what direction do you want to chop? [>] ]Q_You hit yourself with your axe.Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:10(15) Pw:2(2) AC:7 Xp:1  Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:10(15) Pw:2(2) AC:7 Xp:1 ..f]| .Unknown command ' '.] Coins $ - 3 gold pieces Weapons a - a +0 two-handed sword (alternate weapon; not wielded) b - a +0 axe (weapon in hand) j - a +0 orcish dagger Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn) Comestibles d - 2 uncursed food rations e - an uncursed egg f - an uncursed tripe ration g - an uncursed goblin corpse Gems/Stones k - an uncursed worthless piece of red glass(end) ]P ##-.------|------|....<........|#...............|.............|]B  Coins $ - 3 gold pieces Weapons a - a +0 two-handed sword (alternate weapon; not wielded) b - a +0 axe (weapon in hand) j - a +0 orcish dagger Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn) Comestibles d - 2 uncursed food rations e - an uncursed egg f - an uncursed tripe ration g - an uncursed goblin corpse Gems/Stones k - an uncursed worthless piece of red glass(end) ]S ##-.------|------|....<........|#...............|.............|] 2What do you want to use or apply? [b or ?*] ] &,b - a +0 axe (weapon in hand).--More--]?What do you want to use or apply? [b or ?*] ]Never mind.]/Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:11(15) Pw:2(2) AC:7 Xp:1 f.]  Coins $ - 3 gold pieces Weapons a - a +0 two-handed sword (alternate weapon; not wielded) b - a +0 axe (weapon in hand) j - a +0 orcish dagger Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn) Comestibles d - 2 uncursed food rations e - an uncursed egg f - an uncursed tripe ration g - an uncursed goblin corpse Gems/Stones k - an uncursed worthless piece of red glass(end) ]##-.------|------|....<........|#...............|.............|]Dv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ][E+-----....|.....y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you do]gEn't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--]General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game ]2commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor --More--]c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q]-{ quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor --More--]w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment ]-, pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: --More--]EYM-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited ]rYlevels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down --More--]ŒAM-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--] eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.....|#|..@..|#|......#|...f.|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------]& #  ] \ untrap ]6 ntrap ]trap ]{ rap ]e" ap ]cp ]Z&In what direction?  ]|TThere is a locked large box here. Check it for traps? [ynq] (q)  ] PYou find no traps on the large box.f..]&In what direction? ]cmdassist: Invalid direction key! Are you trying to use ^D as specified in the Guidebook? ^D kick something. To use that command, hold down the key as a shift and press the key. Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--]~ eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.....|#|.f@..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------] In what direction? ]E cmdassist: Invalid direction key! Are you trying to use ^D as specified in the Guidebook? ^D kick something. To use that command, hold down the key as a shift and press the key. Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--] eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.....|#|.f@..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------]In what direction? ]gcmdassist: Invalid direction key! Are you trying to use ^D as specified in the Guidebook? ^D kick something. To use that command, hold down the key as a shift and press the key. Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--]& eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.....|#|.f@..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------]2`3 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Gems/Stones  U - Items known to be Uncursed(end) !]&"];f@.(#]^ -Your wallet contains 3 zorkmids.$] $]t Coins $ - 3 gold pieces Weapons a - a +0 two-handed sword (alternate weapon; not wielded) b - a +0 axe (weapon in hand) j - a +0 orcish dagger Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn) Comestibles d - 2 uncursed food rations e - an uncursed egg f - an uncursed tripe ration g - an uncursed goblin corpse Gems/Stones k - an uncursed worthless piece of red glass(end) %]|##-.------|------|....<........|#...............|.............|&]x# ']mk'][i']fc']k'] &In what direction? (]` -] v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 2]c+-----....|..... NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/nov/nethack/nov.nh360rc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): acoustics, altmeta, ascii_map, autodescribe, autodig, autoopen, autopickup, autoquiver, blind, bones, checkpoint, clicklook, cmdassist, color, confirm, dark_room, eight_bit_tty, extmenu, female, fixinv, force_invmenu, fullscreen, goldX, help, herecmd_menu, hilite_pet, hilite_pile, hitpointbar, ignintr, implicit_uncursed, large_font, legacy, 2]lit_corridor, lootabc, mail, mention_walls, menucolors, menu_objsyms, menu_overlay, mouse_support, news, nudist, null, perm_invent, pickup_thrown, popup_dialog, preload_tiles, pushweapon, rest_on_space, safe_pet, selectsaved, showexp, showrace, showscore, silent, softkeyboard, sortpack, sparkle, splash_screen, standout, status_updates, tiled_map, time, tombstone, toptenwin, travel, use_darkgray, use_inverse, verbose, whatis_menu, whatis_moveskip, wizweight, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), --More--3]`align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - deprecated (use S_boulder in sym file instead), `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of t3]NOhe message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, --More--6]f`menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - text attribute for menu headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type6]?f) of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad for movement, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `paranoid_confirmation' - extra prompting in certain situations, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, --More--@]`pickup_types' - types of objects to pick up automatically, `pile_limit' - threshold for "there are many objects here", `playmode' - normal play, non-scoring explore mode, or debug mode, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statushilites' - 0=no status highlighting, N=show highlights for N turns, `symset' - load a set of display symbols from the symbols @]file, `roguesymset' - load a set of rogue display symbols from the symbols file, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `whatis_coord' - show coordinates when auto-describing cursor position, `whatis_filter' - filter coordinate locations when targeting next or previous, `windowcolors' - the foreground/background colors of windows, --More--E]q`windowtype' - windowing system to use, `DECgraphics' - load DECGraphics display symbols, `IBMgraphics' - load IBMGraphics display symbols. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu. --More--F]| eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.f@..|#|..(..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------H]}v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) M]r&+-----....|..... Extended Commands List  Press '#', then type:  # perform an extended command.  ? * list all extended commands.  adjust * adjust inventory letters.  annotate * name current level.  apply apply (use) a tool (pick-axe, key, lamp...).  attributes show your attributes.  autopickup toggle the pickup option on/off.  call call (name) something.  cast zap (cast) a spell.  chat * talk to someone.  close close a door.  conduct * list voluntary challenges you have maintained.  dip M]&? * dip an object into something.  down go down a staircase.  drop drop an item.  droptype drop specific item types.  eat eat something.  engrave engrave writing on the floor. --More--Q] enhance * advance or check weapon and spell skills.  exploremode enter explore (discovery) mode.  fire fire ammunition from quiver.  force * force a lock.  glance show what type of thing a map symbol corresponds to.  help give a help message.  herecmdmenu show menu of commands you can do here.  history show long version and game history.  inventory show your inventory.  inventtype inventory specific item types.  invoke * invoke an object's special powers.  jump * jump to another location.  kick kick something.  known show what object types have been discovered.  knownclass show discovered types for one class of objects.  look look at what is here.  loot Q]! * loot a box on the floor.  monster * use monster's special ability.  name * name a monster or an object.  offer * offer a sacrifice to the gods.  open open a door.  options show option settings, possibly change them.  overview * show a summary of the explored dungeon. --More--Y] pay pay your shopping bill.  pickup pick up things at the current location.  pray * pray to the gods for help.  prevmsg view recent game messages.  puton put on an accessory (ring, amulet, etc).  quaff quaff (drink) something.  quit * exit without saving current game.  quiver select ammunition for quiver.  read read a scroll or spellbook.  redraw redraw screen.  remove remove an accessory (ring, amulet, etc).  ride * mount or dismount a saddled steed.  rub * rub a lamp or a stone.  save save the game and exit.  search search for traps and secret doors.  seeall show all equipment in use.  seeamulet show the amulet currently wornY].  seearmor show the armor currently worn.  seegold count your gold.  seerings show the ring(s) currently worn.  seespells list and reorder known spells.  seetools show the tools currently in use.  seetrap show the type of adjacent trap. --More--Z] eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.f@..|#|..(..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------\]]# \]]o]] p]]t]]pi]]r3o]]n]]ks]]7  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [false]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)`]  +a]Nov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.f@..|#|..(..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|--------------- Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn)(end) b]U Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn)(end) c]A Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn)(end) d]<9e]g# e]K oe]u0 pe]ltf]Oif]Fof]nf]sf] Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [false]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)l] +m]Fq+n]` +n]~ -o] -o]"% -u]#v]3-]|eNov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  -------#-.f@..|#|..(..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------][ # ]şo]np]Owt]|i]Oo]Jn]f s]  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [false]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)] a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [false]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false] (2 of 5)] a - pickup_thrown [true]  b - pushweapon [false]  c - rest_on_space [false]  d - safe_pet [true]  e - showexp [false]  f - showrace [false]  g - showscore [false]  h - silent [true]  i - sortpack [true]  j - sparkle [true]  k - standout [false]  l - time [false]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - verbose [true]  r - whatis_menu [false]  s - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [nov] (3 of 5)]+; role [Barbarian]  race [orc]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5] (4 of 5)] a - runmode [run]  b - scores [3 top/2 around]  c - sortloot [loot]  d - statushilites [0 (off: don't highlight status fields)]  e - symset [default]  f - roguesymset [default]  g - suppress_alert [(none)]  h - whatis_coord [none]  i - whatis_filter [none]   Other settings:  j - autopickup exceptions [(0 currently set)]  k - menucolors [(5 currently set)]  l - message types [(0 currently set)]  m - status hilite rules [(0 currently set)] (5 of 5)]sD+] Do what?  a - add new autopickup exception x + exit this menu(end) ] 8+-------#-.f@..|#|..(..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------Nov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  What new autopickup exception pattern? ]L s]a) d]  ] ] L]")  ]B]o]x x] Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) ]W + List of autopickup exceptions  Never pickup "Box"(end) ] Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) ]] W]fa.@You have a little trouble lifting l - a locked large box.@--More--] kYour movements are slowed slightly because of your load.Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:11(15) Pw:2(2) AC:7 Xp:1 Burdened Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:11(15) Pw:2(2) AC:7 Xp:1 Burdened.f] Coins $ - 3 gold pieces Weapons a - a +0 two-handed sword (alternate weapon; not wielded) b - a +0 axe (weapon in hand) j - a +0 orcish dagger Armor c - an uncursed +0 orcish ring mail (being worn) i - an uncursed +0 orcish helm (being worn) Comestibles d - 2 uncursed food rations e - an uncursed egg f - an uncursed tripe ration g - an uncursed goblin corpse Tools l - a locked large box Gems/Stones k - an uncursed worthless piece of red glass(end) ]V L##-.------|------|....<........|#...............|.............||.............||.............|]v0What do you want to drop? [$a-gi-l or ?*] ] Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:11(15) Pw:2(2) AC:7 Xp:1 BurdenedYou drop a locked large box.Your movements are now unencumbered.Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:11(15) Pw:2(2) AC:7 Xp:1 .f]S # ]o]bp] 3t]h)i] o] + n]@ s]O  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [false]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false] (1 of 5)]y  a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [false]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [false]  n - implicit_uncursed [true]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false] (2 of 5)]X\ a - pickup_thrown [true]  b - pushweapon [false]  c - rest_on_space [false]  d - safe_pet [true]  e - showexp [false]  f - showrace [false]  g - showscore [false]  h - silent [true]  i - sortpack [true]  j - sparkle [true]  k - standout [false]  l - time [false]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - verbose [true]  r - whatis_menu [false]  s - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [nov] (3 of 5)]6 role [Barbarian]  race [orc]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5] (4 of 5)] a - runmode [run]  b - scores [3 top/2 around]  c - sortloot [loot]  d - statushilites [0 (off: don't highlight status fields)]  e - symset [default]  f - roguesymset [default]  g - suppress_alert [(none)]  h - whatis_coord [none]  i - whatis_filter [none]   Other settings:  j - autopickup exceptions [(1 currently set)]  k - menucolors [(5 currently set)]  l - message types [(0 currently set)]  m - status hilite rules [(0 currently set)] (5 of 5)]+]M4 Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) ]=|+ Remove which autopickup exceptions  Never pickup a - "Box"(end) ]+ ]  Do what?  a - add new autopickup exception x + exit this menu(end) ] +-------#-.....|#|.f@..|#|......#|.....|#|.....|#-------###########################-.------|------###|....<........|.#####...............|.............||.............||.............|---------------Nov the Plunderess  St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1  $:3 HP:11(15) Pw:2(2) AC:7 Xp:1  What new autopickup exception pattern? ]Ul]o]rc]k] e]kd]  ]0l]+a]r]*g]e]^  ]Cb]O o]x]6 Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) ] + List of autopickup exceptions  Never pickup "locked large box"(end) ]H Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) ]S_-]] .f@]3|@fYou swap places with your kitten.You see here a locked large box.f.]>(.@f ]K@.You see here a locked large box.f.!]H@.f."]{tf@You swap places with your kitten.You see here a locked large box..f"]( f.@.%]CYou stop. Your kitten is in the way!.f(%] !.f@.&]1!.@..f']#c,Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:12(15) Pw:2(2) AC:7 Xp:1  Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:12(15) Pw:2(2) AC:7 Xp:1 .@f.']; @..f(]F.@You see here a locked large box.f..,]:Your wallet contains 3 zorkmids.?](# @]k@] i@] c@] kA]Q&In what direction? B] C] # D]ʣprayD]yrayD]| i E] E] iyE]5@8pry: unknown extended command.K], What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) M]<aM]@ 2What do you want to use or apply? [b or ?*] O] Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:12(15) Pw:2(2) AC:7 Xp:1 In what direction do you want to chop? [>] S]^ T] @(f..V]3-Your wallet contains 3 zorkmids.X]?What do you want to use or apply? [b or ?*] Y]Nov the Plunderess St:18/01 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:1 $:3 HP:12(15) Pw:2(2) AC:7 Xp:1 In what direction do you want to chop? [>] Z] CYou swing your axe through thin air.f.^] f@You swap places with your kitten.You see here a locked large box..f._] 5Of@You swap places with your kitten.(f.`]PL@.You see here a locked large box...f