h Player: noroba Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-10-03.19:06:54.ttyrec Time: (1759518414) Fri Oct 3 19:06:54 2025 hy!This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. h"WShall I pick a character's race, role, gender and alignment for you? [ynq] h yhNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--h[ĿQ@|/?$h_[[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi Dlvl:1 $0 HP 14(14)  Pw 22(22)  AC6 Exp1 T1  It is written in the Book of Arle Nadja:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Arle Nadja seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Chaotic Dweller, have been heralded from birth as the instrument of Arle Nadja. You are destined to recover the Amulet fhq[or your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Arle Nadja!--More--h hB Hello noroba, welcome to SlashEMExtended! You are a lawful female warper stairseeker rusmot Chaos Sorceror.h>B --More--hd~You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--hz IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--h.aĿ Q@|Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--hB%S Attention, main weather broadcast coming in:hX%#The sky is cloudy.h[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T1 h=There is a staircase up here.--More--hh LYou see here a statue of a color-desaturated floating eye {15}.hQi ,The moon is waxing tonight.h& #[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T2 `@h[O3[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T2 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T3 Q@hH#[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T3 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T4 Q@h[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T4 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T5 Q@h< [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T5 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T6 @Qh @h=You see here a circular wand {0}.[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T6 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T7 QhF[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T7 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T8 @/QhvC 0[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T8 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T9 @?QhDl1[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T9 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T10 @Qh [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T10 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T11 @hS[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T11 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T12 @hUThere is a wall in the way![Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T12 h :[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T12 [Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T13 @Q?h +You are already empty handed.--More--hF 5[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi Dlvl:1 $0 HP 14(14)  Pw 22(22)  AC6 Exp1 T13 Ŀ`|/@Q?$h Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hAj[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T13 h,What do you want to drink? [gh or ?*] h{_ h_ Never mind.[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T13 h Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) h j[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T13 h Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hz 2+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) h +Really quit? WARNING: this will erase your game permanently! [yes/no]? hN yh h[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi  14(14)  Pw 22(22)  AC6 Exp1 T13 h; Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) h!M2+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) h+Really quit? WARNING: this will erase your game permanently! [yes/no]? hLyhehYwsh [Noroba the Chaotic Dweller  14(14)  Pw 22(22) h'# 'Ŀ`|/@Q?$hB# 9[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi Dlvl:1 $0 HP 14(14)  Pw 22(22)  AC6 Exp1 T13 Do you want your possessions identified? DYWYPI? [ynq] (n) hIn Amulets m - an uncursed amulet of flying {0} Weapons e - an uncursed +0 blaster bolt (in quiver) {0} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - a blessed finalized scroll of earth {0} j - a blessed finalized scroll of blank paper {0} k - an uncursed scroll of rumor {0} l - a blessed greased scroll of message {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} w - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of line loss (0:3) {0} b - a blessed spellbook of russian roulette (0:4) {0}[23hq;81H c - a blessed spellbook of vanishing (0:3) {0} d - a blessed spellbook of disintegration beam (0:2) {0} Potions g - an uncursed potion of paralysis {0} h - an uncursed potion of gain energy {0} Wands n - an uncursed wand of speed monster (0:10) {0} o - an uncursed wand of slow monster (0:8) {0} Gems q - 10 uncursed +0 silver slingstones(end) h,[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi Dlvl:1 $0 HP 14(14)  Pw 22(22)  AC6 Exp1 T13 Do you want to see your attributes? [ynq] (n) hanFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: glib combat. You could not have this property extrinsically: detect monsters. You could not have this property intrinsically: stunnopathy. You could not have the double effect of this property: corrosivity. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 30. Wand identification only worked 3 times out of 39. Spellbook identification only worked 2 times out of 16. Monsters only dropped their musable items with 81% chance. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 88%. Ring drop chance was reduced to 93%. Amulet drop chance was reduced to 96%. Potion drop chance was reduced to 97%. Tool drop chance was reduced to 92%. [h22;1HShop item generation was reduced to 61%. Musable item generation frequency had a negative bias of 25%. Concealing monsters were spawned underneath items 85% of the time only. Monster death drops spawned with only 86% chance. Mastering the following skill taught you the hidden power: body armor. The following skill could not be trained at all: shuriken. The following skill was trained at half the usual rate: paddle. The following skill was trained at one fifth the usual rate: hammer. The following skill was limited to basic proficiency: martial arts. The following skill was limited to skilled proficiency: healing spells. The following skill was limited to expert proficiency: healing spells. The following skill became untrainable if you tried to train it too early: healing spells (turn 111). Monster spawn rate multiplier was currently 106. Number of artifacts generated was 0. Number of fake artifacts generatedh was 0. Your hairstyle was 'brush cut'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5012 turns ago. --More--hYour areola diameter was 32. Monster spawn increase would have started at turn 97531. Monster spawn increase had reached its maximum at turn 1675832. In this game, Eevee's evolution was glaceon. Maximum amount of combined random monster spawn freqs was 2296. Your limit for ascension was at turn 3733658. The monster class that cannot be genocided was lich. The monster species that was spawned more often: knife fumble (freq bonus 12). The monster species that was spawned more often: zinc dragon bat (freq bonus 4). The monster species that was spawned more often: slime mold (freq bonus 12). The monster species that was spawned more often: sue stalk (freq bonus 2). The monster species that was spawned more often: nontypically interpolate (freq bonus 12). The monster species that was spawned more often: deepest one (freq bonus 3). The monster species that was spawned more often: unoffended unawakened patently seigneur undeh5rspent (freq bonus 12). The monster species that was spawned more often: cutlet avenger (freq bonus 12). The monster species that was spawned more often: short worm (freq bonus 6). The monster species that was spawned more often: tripe shoofly (freq bonus 12). The monster species that was spawned more often: doily tarted (freq bonus 12). The monster species that was spawned more often: slob corpsman (freq bonus 4). The monster species that was spawned more often: david bedevilled (freq bonus 16). The monster species that was spawned more often: Opriel (freq bonus 18). The monster species that was spawned more often: water turret (freq bonus 6). The monster species that was spawned more often: cordon auguster tranquillizing corrugate surviving (freq bonus 8). The monster species that was spawned more often: ballet foreshortened bourse (freq bonus 24). The monster species that was spawned more often: epidote stalk (freq bonus 9). [26;h>1HThe monster species that was spawned more often: gigant (freq bonus 9). The monster species that was spawned more often: eldritch nail cutter (freq bonus 9). The monster trait that was more common: monsters whose attacks numb you (freq bonus 2). The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2). The monster species that was never randomly spawned: Oblivion. The monster species that was never randomly spawned: broken beam. The monster species that was never randomly spawned: little force fungus. The monster species that was never randomly spawned: orgarain zombie. The monster species that was never randomly spawned: talpie. The monster species that was never randomly spawned: shrewd battlehorse. The monster species that was never randomly spawned: hard stalk. The monster species that was never randomly spawned: locking colorimetry. The monster species that was never randomly spawnhTed: grem-lich. The monster species that was never randomly spawned: strip banana. The monster class that was always generated with extra speed: rub monster. --More--h/ The RNG hath decreed that this item was never generated: greater enchant armor (Scrolls). The RNG hath decreed that this item was never generated: cure aids (Potions). The RNG hath decreed that this item was never generated: captcha stone (Gems). The RNG hath decreed that this item was never generated: amulet of polymorph (Amulets). The RNG hath decreed that this item was generated more often: BFG ammo (Weapons, freq bonus 22). The RNG hath decreed that this item was generated more often: blood loss (Rings, freq bonus 16). The RNG hath decreed that this item was generated more often: boiler kaboom (Spellbooks, freq bonus 9). The RNG hath decreed that this item was generated more often: un-knowledge stone (Gems, freq bonus 22). The RNG hath decreed that this item was generated more often: stone of permanence (Gems, freq bonus 31). The RNG hath decreed that this item was generated more often: chrome blade (Weapons, freq bonus 21). The RNG hh/ ath decreed that this item was generated more often: dwarvish battle-axe (Weapons, freq bonus 28). The RNG hath decreed that this item was generated more often: gauntlets of paralysis announcement (Armor, freq bonus 15). The RNG hath decreed that this item was generated more often: create facility (Scrolls, freq bonus 7). The RNG hath decreed that this item was generated more often: anti-disquiet cloak (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: confuse monster (Spellbooks, freq bonus 4). The RNG hath decreed that this item was generated more often: amulet of escape problem (Amulets, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of dusk (Implants, freq bonus 6). The RNG hath decreed that this item was generated more often: sexplay whip (Weapons, freq bonus 5). The RNG hath decreed that this item was generated more often: golden arrow (Weapons, freq bonus 2). The RNG hah/ th decreed that this item was generated more often: ancient arrow (Weapons, freq bonus 8). The RNG hath decreed that this item was generated more often: amulet of magic control (Amulets, freq bonus 3). The RNG hath decreed that this item was generated more often: sustain ability (Rings, freq bonus 3). The RNG hath decreed that this item was generated more often: farming (Spellbooks, freq bonus 39). The RNG hath decreed that this item was generated more often: implant of misanthrophy (Implants, freq bonus 6). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 9). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 64). The RNG hath decreed that this item was always generated cursed: implant of your momma (Implants). The RNG hath decreed that this item was always generated cursed: book stone (Gems). The RNG hath decreed that this item was always generated cursed: cloak of shifth/ ing (Armor). The RNG hath decreed that this item was always generated cursed: implant of joy (Implants). The RNG hath decreed that this item was always generated cursed: helm of starvation (Armor). The RNG hath decreed that this item was always generated cursed: gauntlets of leech (Armor). The RNG hath decreed that this item was always generated cursed: implant of remedy (Implants). The RNG hath decreed that this item was always generated cursed: gauntlets of true aim (Armor). The RNG hath decreed that this item was always generated cursed: pick-axe (Tools). The RNG hath decreed that this trap was always invisible: anoxic pit. The RNG hath decreed that this trap was generated more often: alignment reduction trap (freq bonus 9). Trap randomization happened for 1 in 229 traps. Traps were spawned invisible 1 times in 92. Traps were extra hard to find 1% of the time. --More-- hH#Next attribute increase check would have come at turn 908. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You were cold resistant. You had not decided on your sexuality yet. You were prevented from having glib combat (0). You had infravision. You had 1488 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (553). You survived. --More-- hl 1Ŀ`|/@Q?$ hm -[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi Dlvl:1 $0 HP 14(14)  Pw 22(22)  AC6 Exp1 T13 Do you want to see your discoveries? [ynq] (n)  h=n Discoveries  Amulets amulet of flying (refrigerated) Armor robe of randomness (orange robe) Scrolls scroll of earth (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of blank paper (unlabeled) scroll of rumor (EVIL STUNT IS MORE POWER) scroll of message (PACI FIST) scroll of healing (REX SAPH) scroll of mana (DYNAMOHACK WHEN) scroll of phase door (YOU MAEAEAEAEAEN EY) scroll of standard id (VW GIANT BEETLE) scroll of cure (ERSTEMOL DRUFFWESCHE) scroll of heal other (DBL DG DR) * scroll of extra healing (BROAD WEAPONS ARE BETTER THAN NARROW WEAPONS) * scroll of greater mana restoration (XID XAD XOO) Spellbooks spellbook of line loss (obsidian-studded) spellbook of russian roulette (dove-patterne h>d) spellbook of vanishing (torchlit) spellbook of disintegration beam (thistournamentisdead) Potions potion of paralysis (fuming) potion of gain energy (unlight) Wands wand of speed monster (overpowered) wand of slow monster (flaming) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom)(end) h Ŀ[Noroba the Chaotic Dweller ] St11 Dx10 Co10 In9 Wi6 Ch6 ChaRusFemLaw+Wi Dlvl:1 $0 HP 14(14)  Pw 22(22)  AC6 Exp1 T13 Do you want an account of creatures vanquished? [ynq] (n)  hC`nn Vanquished creatures:  0 bats (2 created) 0 chaos polymorphers (1 created) 0 nuuts (1 created) 0 piles of copper coins (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--hDo you want to see your conduct? [ynq] (n) hnVoluntary challenges: You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -10. You had a maximum alignment of 0. You escaped past messages 1 time (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly). --More--hʋ Goodbye noroba the Chaos Sorceror... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 13 moves. You were level 1 with a maximum of 14 hit points when you quit.--More--hE  h7 Since you quit, the score list will not be checked.