noobster, chaotic male wraith Monk ------------ ,|....@.....| -----------###.##......f.| +..........,,#|.#........| |..-----..|##,|.###......| |..| |... ------------ |..-----..| |.......... #,-.-#------# ,,,,,,,,,,,,,,,,# #,,,,,######-.-.-----### -#--.------,-----------.......--{-------- |..#.......,|.....................[.....| |.........|,|...........................| |.........| |...........................| |.....<...| -----------.......----------- |.......... # --------- |`..#.----- ------- [Noobster the Candidate] St18/03 Dx7 Co13 In12 Wi10 Ch10 MonWraMalCha S70 Dlvl:1 $16 HP0(18) Pw10(10) AC3 MC0 Xp1/11 Wt69/1700 T139 Latest messages You see here a scroll labeled ATTACK BY POLYGONAL {1}. t - a scroll labeled ATTACK BY POLYGONAL {1}. What do you want to read? [cdm-rt or ?*] As you read the scroll, it disappears. Walls and obstacles shoot up from the ground! Unknown command '^J'. You displaced Fluffy Wuffle Wonderface. You stop. Fluffy Wuffle Wonderface is in the way! You displaced Fluffy Wuffle Wonderface. In what direction? [47896321><] As you kick the door, it crashes open! An arrow shoots out at you! You are hit by an arrow! [-4 -> 14] Do you really want to fly into that arrow trap? [yn] (n) In what direction? [47896321><] Whoops... An arrow shoots out at you! You are hit by an arrow! You die... Your inventory Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} Comestibles g - 3 uncursed food rations {3} h - 6 blessed apples {3} i - 15 uncursed apples {9} j - 15 uncursed oranges {9} k - 3 uncursed fortune cookies {3} Scrolls d - a blessed scroll of remove curse {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Spellbooks c - a blessed spellbook of sleep (0:3) {1} m - an uncursed spellbook of passwall (7:10) {1} Potions e - 2 uncursed potions of healing {2} f - a blessed potion of healing {1} Tools l - an uncursed magic marker (1:33) {1} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Ring drop chance was reduced to 89% Wand drop chance was reduced to 69% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 71% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32160 Monster spawn increase reached its maximum at turn 49602 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2019841 The monster class that cannot be genocided was piercer The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: novel spore (freq bonus 12) The monster species that spawned more often: gatling turret (freq bonus 8) The monster species that spawned more often: agate spore (freq bonus 3) The monster species that spawned more often: Janine's sneaker (freq bonus 36) The monster species that spawned more often: star dragon (freq bonus 3) The monster species that spawned more often: old yellow dragon (freq bonus 6) The monster species that spawned more often: earth elemental (freq bonus 24) The monster species that spawned more often: war elf (freq bonus 4) The monster species that spawned more often: greater mummy (freq bonus 3) The monster species that spawned more often: orc infantry (freq bonus 16) The monster species that spawned more often: platinum mold (freq bonus 5) The monster species that spawned more often: noxious stalk (freq bonus 8) The monster species that spawned more often: devious false friend (freq bonus 12) The monster species that spawned more often: cave creeper (freq bonus 6) The monster species that spawned more often: eight of hearts (freq bonus 6) The monster species that spawned more often: shrunken head (freq bonus 4) The monster species that spawned more often: yellow colony (freq bonus 8) The monster species that spawned more often: feanorian (freq bonus 4) The monster species that spawned more often: lord slug (freq bonus 4) The monster species that spawned more often: death mage (freq bonus 4) The monster species that never randomly spawned: pit fiend The monster species that never randomly spawned: dark female android The monster species that never randomly spawned: kappa zombie The monster species that never randomly spawned: paleolithic mummy The monster species that never randomly spawned: chaos spawn The monster species that never randomly spawned: marsh clan The monster species that never randomly spawned: nether wraith The monster species that never randomly spawned: snow elf The monster species that never randomly spawned: zombified giant The monster species that never randomly spawned: boar The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 6) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 23) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 50) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 4) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 7) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 10) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 10) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 8) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 5) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 42) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 13) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 38) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 5) Next attribute increase check would have come at turn 1270 Strength training was 0 Dexterity training was 4 Wisdom training was 0 Constitution training was 2 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 1356 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have safely prayed (104) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 99% b - passwall 6 body 98% 499% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 kittens (1 created) 0 sewer rats (1 created) 0 sparrows (1 created) a spore lichen a sub-gnome (2 created) a twen (3 created) 0 novice dark walls (1 created) 3 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (23 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noobster the Monk... You died in The Dungeons of Doom on dungeon level 1 with 69 points, and 16 pieces of gold, after 139 moves. Killer: arrow You were level 1 with a maximum of 18 hit points when you died. You reached the 202nd place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 2061539 Janszobar-Wiz-Gno-Mal-Neu was poisoned in The Dungeons of Doom on level 16 [max 25]. Poisoned by a rusalka. 277 [277] 3 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 200 79 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (farting girl). - [16] 201 75 Elronnd-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (Ruth's sneaker, while paralyzed by a monster's passive attack). - [15] *202 69 noobster-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [18] 203 68 Einojuhani-Aug-Esp-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (goblin). - [10] 204 66 Yasdorian-Lib-Moo-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magic missile. - [19]