W Player: nobody Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-08-13.03:49:01.ttyrec Time: (1471060141) Sat Aug 13 03:49:01 2016 WNetHack, Copyright 1985-2015  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.0 Unix, built Jun 7 06:21:54 2016.  See license for details. WίRestoring save file...W--More--Wk-#--------------|....| -------##.........|##.....| |.....|#|.........`----------|{..<| |.....-#######|........|###+........|#.....| |.....|###+........|###------------#|.......>.#######----.- |.(...|#-------.--#######|..........|##|........|#### --.----#####............#####----------###### ####|..........|#`################ #########`|.......d..|### -----.----###|..........|###### |.........######-.........@|##----+--.--- |........|###--+---------##|.........| |.........##--.-------###|.........| |........|#|.........######`################-......Wl...| ----------####-........|#-----------|........+##----------WLNobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:1 $:37 HP:14(14) Pw:3(3) AC:7 Xp:1  Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [true]  d - autoopen [true]  e - autopickup [false]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [false]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false] _[1H n - extmenu [false]  o - fixinv [true] (1 of 5)WmNobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:1 $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 -#--------------|....| -------##.........|##.....| |.....|#|.........`----------|{..<| |.....-#######|........|###+........|#.....| |.....|###+........|###------------#|.......>.#######----.- |.(...|#-------.--#######|..........|##|........|#### --.----#####............#####----------###### ####|..........|#`################ #########`|.......d..|### -----.----###|..........|###### |.........######-.........@|##----+Wm--.--- |........|###--+---------##|.........| |.........##--.-------###|.........| |........|#|.........######`################-.........| ----------####-........|#-----------|........+##---------- Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [true]  d - autoopen [true]  e - autopickup [false]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true] Ln8;1H j - color [false]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true] (1 of 5)WvNobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:1 $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 -#--------------|....| -------##.........|##.....| |.....|#|.........`----------|{..<| |.....-#######|........|###+........|#.....| |.....|###+........|###------------#|.......>.#######----.- |.(...|#-------.--#######|..........|##|........|#### --.----#####............#####----------###### ####|..........|#`################ #########`|.......d..|### -----.----###|..........|###### |.........######-.........@|##----+W*v--.--- |........|###--+---------##|.........| |.........##--.-------###|.........| |........|#|.........######`################-.........| ----------####-........|#-----------|........+##---------- Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [true]  d - autoopen [true]  e - autopickup [false]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true] v8;1H j - color [false]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true] (1 of 5)WD Nobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:1 $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 -#--------------|....| -------##.........|##.....| |.....|#|.........`----------|{..<| |.....-#######|........|###+........|#.....| |.....|###+........|###------------#|.......>.#######----.- |.(...|#-------.--#######|..........|##|........|#### --.----#####............#####----------###### ####|..........|#`################ #########`|.......d..|### -----.----###|..........|###### |.........######-.........@|##----+WD R--.--- |........|###--+---------##|.........| |.........##--.-------###|.........| |........|#|.........######`################-.........| ----------####-........|#-----------|........+##----------ĘW"..d@.ȘW.d@.ȘW .@d.ɘWlRd@..ɘW ..@.dɘWUd@...ɘWi .d.@.ɘW*".d@.ʘWUkIn what direction? ʘWM9The door resists!.d˘WCThe door opens.d..|˘W #d..@ؘWo .....d#You find a hidden passage.d.d...........d..@|.d@.@.......d..d.ژW).@..dژW ......@......d...@.d....ݘW*d@.ݘWv.d@#ݘW>>#d@ݘW##@dޘWP@###dYou hear someone counting money.ޘW2@#d#WY-You hear someone counting money.ᘮWs +@d#ᘮWf In what direction? ☮WGBThe door opens.-#d☮W &#@d#㘮Wa-@#㘮W .@㘮WmO.@#d.....@嘮Wn6-......d...昮W d.蘮W̽%You descend the stairs.--More--蘮Woa-------....||..@d|.....+------Nobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:2 $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 d.꘮W{@d<.꘮Wb (#@....#.<d꘮Wf#-@.##.#.@d`똮W<#@#####d...##+@#d###That door is closed.옮W%#@#d혮W#@#d#혮WEd @d@You swap places with William Blake.#W ,#d@#`WPY#d#@#WK#d@#Wd#@`W >With great effort you move the boulder.###@`W) @#Wd@#W#d#@#WRWith great effort you move the boulder.#d@`W,##@`W #@`Wg#@`W'd#@`WK /#d#@`W##d#@`#d#@+`##d@#@dYou swap places with William Blake.d#WGE@d#@#dW##@#dW##@d#W Nd@You swap places with William Blake.d#W6Q7d##@#WL @#W )d#@#W')d#@#W(##@#WF #d@#W@d##W@#d##W@d###WRS.@###That door is closed.Wq&In what direction? W.This door is locked.W~#@#WX#@dW Dd@You swap places with William Blake.##dWG#d@WbK \####d#@#With great effort you move the boulder.#@`W d##@`W#d#@`W[ #d#@`WG0*###d#@`#W##d#@`#W|#d##@#W##@###Wֆ FYou hear a monster behind the boulder.I--More--W&/ 3Perhaps that's why you cannot move it.WpdW/EWith great effort you move the boulder.`@d## W)&##@d# W@d## W In what direction?  W :The door opens.-## Wn #@# W@###@###@W1 @#W @#W@#Wd@#W6You stop. William Blake is in the way!d#WH W  -d@#Wo; d#@Wq#d@W ###@#d####d####@###########d@`You try to move the boulder, but in vain.W/w &In what direction? W 0You see no door there.W8.Unknown command ' '.W&I CYou try to move the boulder, but in vain.W͐ CYou try to move the boulder, but in vain.WCYou try to move the boulder, but in vain.WeTCYou try to move the boulder, but in vain.W4CYou try to move the boulder, but in vain.WulA@dYou swap places with William Blake.W@#dW. @#d#WU5 @#d#WdP @#d#WI @#d##W6 @#d#Wv @d##W<d#@#W +d#@#.-W" #@dW5@d#We d@##W- ##d@W$#d@WiCd##@W$##d@#W4##@#/-W) ~#----------.........|#........_..|@...........+-----------W)I>---...|.#@-Wέ-|.@W(You see here a brass wand. W-k - a brass wand.!WDDWhat do you want to write with? [- a-dgk or ?*] /WJ+ St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 You write in the dust with a wand of secret door detection.--More--What do you want to write in the dust here? u0W 2W @.3WA.@.......@4W{l Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 4W+4W$---..|..|..+--- What would you like to drop?  Comestibles h - 3 food rations j - 2 fortune cookies Rings g - an iron ring (on right hand) Wands k - a wand of secret door detection Tools i - a whistle called tin(end) 5W1+++++6W1g---..|..|..+---3 food rations land on the altar.--More--6W+% A2 fortune cookies land on the altar.--More--6WO GYou cannot drop something you are wearing.--More--7WSWPA wand of secret door detection lands on the altar.--More--7W6A whistle called tin lands on the altar.7W0Unknown command ' '.7W2< Pick up what?  Comestibles a - 3 uncursed food rations b - 2 uncursed fortune cookies Wands c - an uncursed wand of secret door detection Tools d - an uncursed whistle called tin(end) 8WW (++++8WDj ######`-----------..........|.......@..|h - 3 uncursed food rations.j - 2 uncursed fortune cookies.--More--9W%Kk - an uncursed wand of secret door detection.--More--9W{1i - an uncursed whistle called tin.9W0Unknown command ' '.9W:Wg5.What do you want to take off? [e or ?*] :W :e - an uncursed +2 elven cloak (being worn).--More--;W[<What do you want to take off? [e or ?*] @#.QWŗ@#QWcW@#QW T@#RW&@##d####@#############That door is closed.TW֓&In what direction? TW.This door is locked.UW&In what direction? UW5#WHAMMM!!!VWWn&In what direction? VWZk #WHAMMM!!!WWKJ &In what direction? WWv As you kick the door, it crashes open! ---- |... |...F. |... --YWB-&In what direction? YWqYW~r)YWs.You kill the lichen! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 )dZW5-.|@#d#.|.-[W -@..- Things that are here: a +0 elven arrow a lichen corpse--More--\W{' 7d##\W  Pick up what?  Weapons a - a +0 elven arrow Comestibles b - a lichen corpse(end) ]W ++]Wd - a +0 elven arrow (in quiver).l - a lichen corpse..d.^WuKLd@You swap places with William Blake.d._Wl[ ".@.d_W.@d.`Wd.@.`Wٲ .#@`W1 #@`W #@aWd #@aW #@bWB#@bWS#@bW d#@bWD ##d#@bW #d#@bWY ##d#@cW#d#@cW-##d@cW( #d@dWL#d@dWd##@dW#d#@eWP#d@eWQs/#######@eWJ .@fW@.fWcd..@...........d@..gW|# gW ohWfferhW=What do you want to sacrifice? [l or ?*] hW|O"l - a lichen corpse.--More--iWiWn St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 Your sacrifice is consumed in a burst of flame!..djW> _.@dkW{_.@..d.......@d.....kW_, @d..lW٦@d#lW_ @d##mW @#@###########@#d##########@###d##nW@.#dnWu .#@oW@.oW.@#pW7U .@qW@#qW@.qW .@rW".@#rW .#@#.###@+That door is closed.sW!+ &In what direction? sWThe door opens.|..............{......... ---------uW["#-@->.F. ...... |.......| |..... |.....| |...| ---uW^M ----|----- |..@F..| |.|wWqIn what direction? wWPwYou shoot 3 elven arrows.The 1st elven arrow hits the lichen!--More--xWYou kill the lichen!. St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 ).).)F).))).).)F).zWLS###...@You see here a statue of a lichen.|WKJ.dF.@You see here 2 +0 elven arrows..d|WLd - 2 +0 elven arrows (in quiver)..FdWM]4@...dW_ @.You see here a statue of a lichen...dYou are beginning to feel hungry. St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 HungryWe.@Fd.W@.d..W @.dFW{+What do you want to eat? [fhj or ?*] W} Comestibles f - 4 uncursed lembas wafers h - 3 uncursed food rations j - 2 uncursed fortune cookies(end) W+ St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 HungryThis lembas wafer is delicious! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 ....dYou finish eating the lembas wafer..dW\ (@...dWB/@|.W@#W= @#W`@##W< @.W$@.W.@WWj #@W #@W# ###@#######@You try to move the boulder, but in vain.W< @#######@#WqY @#W@#W=#@You hear water falling on coins..#d##@Wn##.@WF.@WJ #d.@W#d.@W#.d.@W .d-@W)A.d#@W%.d#@W"-d#@W#d#@W3d##d@W#d#@WA ##@W`(##d#@Wݹ#d@WH#d.@We .d.@Wv..d@Wd..@Wj.d.@W.d.@W97 d...@W^t.d.@W9In what direction? W0This door is locked.W''In what direction? W# /WHAMMM!!!.dW 'In what direction? Wp8WHAMMM!!!.d.Wt 'In what direction? W_bAs you kick the door, it crashes open!._d.Wp&d.@#W .d@Wv` .Wm ..d@#WsT@dYou swap places with William Blake..dWt"d@#W*G.d@W"This door is locked.W 'In what direction? W 0This door is locked.W0 'In what direction? WB0WHAMMM!!!.d.W='In what direction? WVAs you kick the door, it crashes open!.d xWYLd@You swap places with William Blake.d.x Wk 'In what direction? W," You kill the grid bug! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 #W3 .@#W xd.###@The grid bug bites!You get zapped! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:13(14) Pw:3(3) AC:7 Xp:1 .WIn what direction? You shoot 2 elven arrows.The 1st elven arrow hits the grid bug!--More--W;You kill the grid bug!) St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:13(14) Pw:3(3) AC:7 Xp:1  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:14(14) Pw:3(3) AC:7 Xp:1 W----...|.....)#x@#You see here a +0 elven arrow.x W= Nd - a +0 elven arrow (in quiver).x#dWP'In what direction? WX] ~You shoot 2 elven arrows.The 1st elven arrow misses the grid bug.--More--WThe 2nd elven arrow hits the grid bug.You kill the grid bug!) St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:21(21) Pw:8(8) AC:7 Xp:2 --More--WWelcome to experience level 2. St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:21(21) Pw:8(8) AC:7 Xp:2 #dWvt.|..@##You see here 2 +0 elven arrows.d#W Ad - 2 +0 elven arrows (in quiver).#WK3dW& #.#@#W)@@.|#d..+.|-WhS-.|#@d|.{...---#Wl H-|...d@|-WҌ '..@.dWS {d@.W @.dWV.@d.WGkIn what direction? WM >The door resists!d..W 'In what direction? WTp2The door resists!d{W'In what direction? W) CThe door opens..-.dWM# W?W  ÙWęW. Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) șWLz+------|....|#######`|....|------------#.....|...........|###|.{.@-........_..|#|..d.|............####----#--------.----# NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/nobody/nethack/nobody.nh360rc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): acoustics, altmeta, ascii_map, autodig, autoopen, autopickup, autoquiver, blind, bones, checkpoint, clicklook, cmdassist, color, confirm, dark_room, eight_bit_tty, extmenu, female, fixinv, șWbzfullscreen, help, hilite_pet, hilite_pile, hitpointbar, ignintr, implicit_uncursed, large_font, legacy, lit_corridor, lootabc, mail, mention_walls, menucolors, menu_objsyms, mouse_support, news, nudist, null, perm_invent, pickup_thrown, popup_dialog, preload_tiles, pushweapon, rest_on_space, safe_pet, selectsaved, showborn, showexp, showrace, showscore, silent, softkeyboard, sortpack, sparkle, splash_screen, standout, statuscolors, tiled_map, time, tombstone, toptenwin, travel, use_darkgray, use_inverse, verbose, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), --More--əWw `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - deprecated (use S_boulder in sym file instead), `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_meəW anu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `horsename' - the name of your (first) horse (e.g., horsename:Silver), --More--ʙW `map_mode' - map display mode under Windows, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - text attribute for menu headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of topʙW ! line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad for movement, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `paranoid_confirmation' - extra prompting in certain situations, `pettype' - your preferred initial pet type, --More--˙Wb`pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pile_limit' - threshold for "there are many objects here", `playmode' - normal play, non-scoring explore mode, or debug mode, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `symset' - load a set of display symbols from the symbols file, `˙Wbroguesymset' - load a set of rogue display symbols from the symbols file, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `DECgraphics' - load DECGraphics display symbols, --More--̙Wc`IBMgraphics' - load IBMGraphics display symbols. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu. --More--͙W Nobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:2 $:37 HP:21(21) Pw:8(8) AC:7 Xp:2 ------ ------#-....| |....|#|..<.| |.....########.....-#######------ |....|##`------#|....| -.-.--##########`#############`|....|########--------------#.....|###|............|###|.{.@-###|........._..|#|..d.|####..............####----#- -----|------#---------.---- |..>....F..|## |..........|# |..........|# |..........+` |....{.....| |..........| ------------ϙWZ. Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - List of extended commands. j - The NetHack license. k - Support information. (end) љWȱ +------|....|#######`|....|------------#.....|...........|###|.{.@-........_..|#|..d.|............####----#--------.----# Extended Commands List  Press '#', then type:  adjust - adjust inventory letters.  annotate - name current level.  chat - talk to someone.  conduct - list voluntary challenges you have maintained.  dip - dip an object into something.  enhance - advance or check weapon and spell skills.  exploremode - enter explore mode.  force - force a lock.  invoke - invoke an object's powers.  jump љW ! - jump to a location.  loot - loot a box on the floor.  monster - use a monster's special ability.  name - name a monster or an object.  offer - offer a sacrifice to the gods.  overview - show an overview of the dungeon.  pray - pray to the gods for help.  quit - exit without saving current game.  ride - ride (or stop riding) a monster. --More--Wi N rub - rub a lamp or a stone.  sit - sit down.  terrain - show map without obstructions.  tip - empty a container.  turn - turn undead.  twoweapon - toggle two-weapon combat.  untrap - untrap something.  version - list compile time options for this version of NetHack.  wipe - wipe off your face.  ? - get this list of extended commands. --More--WCr Nobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:2 $:37 HP:21(21) Pw:8(8) AC:7 Xp:2 ------ ------#-....| |....|#|..<.| |.....########.....-#######------ |....|##`------#|....| -.-.--##########`#############`|....|########--------------#.....|###|............|###|.{.@-###|........._..|#|..d.|####..............####----#- -----|------#---------.---- |..>....F..|## |..........|# |..........|# |..........+` |....{.....| |..........| ------------ W$.@#.d# Ws+.-#.d#@########@ WI####@##@#You hear a door open.---+--#.>.$.|#.......|@.........|---------W=---...|k#@-W($ In what direction? W-cYou kill the kobold! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:37 HP:21(21) Pw:8(8) AC:7 Xp:2 %WfI#-|.@WǾ@. Things that are here: a kobold corpse 9 darts a food ration--More--W:W  Pick up what?  Weapons a - 9 darts Comestibles b - a food ration c - a kobold corpse(end) W+W+Wb------|....||....|---#.....|n - 9 darts.o - a food ration.W,@%W7 ...@.dWwUd>.@..You see here 17 gold pieces..dWx  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 $ - 17 gold pieces..>dWe'In what direction? WAThe door opens.|.dWn7##@..dWec # ###@d|..The jackal bites! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:20(21) Pw:8(8) AC:7 Xp:2 TWf@##The jackal misses! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 VW?'In what direction? VWozYou shoot 2 elven arrows.The 1st elven arrow hits the jackal.--More--WWYou kill the jackal!) St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 dWWo #@ Things that are here: 2 +0 elven arrows a jackal corpse--More--XW 2#dYW Pick up what?  Weapons a - 2 +0 elven arrows Comestibles b - a jackal corpse(end) YWf+YW ------|....||....|d - 2 +0 elven arrows (in quiver).#d#\WEThere is a jackal corpse here; eat it? [ynq] (n) \WyThis jackal corpse tastes terrible! St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 Satiated## #d#--More--]W4You finish eating the jackal corpse.d#^WTQ,#@##@###d#######+d@####You find a hidden door._Wx#d@_W In what direction? _W0This door is locked.aW( 'In what direction? aW) &WHAMMM!!!#bW 'In what direction? bWKAs you kick the door, it crashes open!-----...|...|..|.k|.|.dW'In what direction? dWYou shoot 3 elven arrows.))..The 1st elven arrow misses the kobold.))..--More--eWjThe 2nd elven arrow hits the kobold!You kill the kobold!) St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 Satiated))..)).).)fWd3v--------.....................x.F-@-#dgW! In what direction? gWߩ zYou shoot 3 elven arrows.The 1st elven arrow hits the lichen.--More--hWI ,You kill the lichen!) St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 SatiatedThe 2nd elven arrow hits the grid bug.--More--iWuB You kill the grid bug!) St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic  $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 Satiated)).).)kWst-|..|....|...............@----------.#kWS 0@.You see here a +0 elven arrow.lW$;d - a +0 elven arrow (in quiver).lW D@.You see here a +0 elven arrow.lWh ;d - a +0 elven arrow (in quiver).mW3@.mW: 0@.You see here a +0 elven arrow.mWe ;d - a +0 elven arrow (in quiver).nW@.nW @..oWpI7.@You see here a +0 elven arrow.doWѰ Ld - a +0 elven arrow (in quiver).d.pWu@.d@.......pWH##d###You find a hidden passage.#duWm8x###@######@######d#####vWp4`#d######You hear a door open.#You find a hidden passage.wW##@d#yW[5d@You swap places with William Blake.d#yWuq Sd#####@###d#######@######@###########d####@###d#@zW ##d-@zWM #d.@zW -.d.@{W8#.d.@{W ..d@{WӞ .#@..d|W .@#d..}WL#@d}Wy5d@You swap places with William Blake.d#}W0_ ##d@~W d...@...........d..@d.....@W%.d.@W...##d#@##dW!K@dYou swap places with William Blake.d##W |#######@#####@W |@W d#@.W\ #@.dWb%You descend the stairs.--More--Wrf---------+.......||........|..@....|---------Nobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:3 $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 W&You climb up the stairs.--More--W------ ------#-....|------------- |....|#|..<.|###############-...........| |.....########.....-######################------|...........| |....|##`------#|....||...........| -.-.--##########`#############`|....||...........|########--------------#.....|##............|###|............|###|.{..-#-----------.-###|........._..|#|....|########..............####----#-## -----|------#---------.----## |..>....F..|#### |..........|######## |..........|########## |..........+`#-------|-- |....{.....|#|....@.d.| |..........|#|%.......| ------------#...W+......|----------Nobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:2 $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 .dW҉.d.W%You descend the stairs.--More--W ^---------+.......||..d.....|..@....|---------Nobody the Tenderfoot  St:17 Dx:11 Co:14 In:13 Wi:13 Ch:7 Chaotic Dlvl:3 $:54 HP:21(21) Pw:8(8) AC:7 Xp:2 W d.W) ..d<@W .