wY Player: mx Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-09-30.10:54:01.ttyrec Time: (1506768841) Sat Sep 30 10:54:01 2017 wY MThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. wY----------|.@......||..f.....||........||........|........||........||....$...|--------#-wY0[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 15(15)  Pw 33(33)  AC8 Exp1 T1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attemwYupt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--wYV-----....|....|....|....|....|....|$...|---#-wYpHello mx, welcome to SlashEMExtended! You are a chaotic female doppelganger Wizard.--More--wY \ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--wY; ---------- |.@......|Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--wY!---------- |.@......| |..f.....| |........|[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha  15(15)  Pw 33(33)  AC8 Exp1 T1 The moon is waxing tonight.wY[)Pick an object.wYMwY2bwY wYqwY~ wY wYxY!- a wall or an open door (wall)[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha  15(15)  Pw 33(33)  AC8 Exp1 T1 xY= Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - 2 uncursed scrolls of identify {2} j - an uncursed scroll of remove curse {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of sleep (3:3) {1} l - a blessed spellbook of resist poison (0:2) {1} m - a blessed spellbook of detect food (0:1) {1} n - a blessed spellbook of magic missile (3:-1) {1} Potions f - an uncursed potion of extreme power {1} g - an uncursed potion of healing {1} h - an uncursed potion of water {1} RinxY`gs d - an uncursed ring of cold resistance {1} e - an uncursed ring of stealth {1} Wands c - an uncursed wand of enlightenment (0:4) {1} Tools o - an uncursed blindfold {1}(end) PxY----------|.@......||..f.....||........||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 15(15)  Pw 33(33)  AC8 Exp1 T1 [Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha  15(15) xYUU9H Pw 33(33)  AC8 Exp1 T1 SxY-What do you want to drink? [fgh or ?*] TxY?  Potions f - an uncursed potion of extreme power {1} g - an uncursed potion of healing {1} h - an uncursed potion of water {1}(end) YxY+You feel powerful!You are left with the empty bottle.--More--\xY?* u - a bottle {1}.[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha  23(23)  Pw 33(33)  AC8 Exp1 T2 exY Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - 2 uncursed scrolls of identify {2} j - an uncursed scroll of remove curse {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of sleep (3:3) {1} l - a blessed spellbook of resist poison (0:2) {1} m - a blessed spellbook of detect food (0:1) {1} n - a blessed spellbook of magic missile (3:-1) {1} Potions g - an uncursed potion of healing {1} h - an uncursed potion of water {1} Rings d - an uncursed ring of cold resistancexYe {1} e - an uncursed ring of stealth {1} Wands c - an uncursed wand of enlightenment (0:4) {1} Tools o - an uncursed blindfold {1} u - a bottle {1}(end) ixY----------|.@......||..f.....||........||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 23(23)  Pw 33(33)  AC8 Exp1 T2 [Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha  23(23) xYU9H Pw 33(33)  AC8 Exp1 T2 kxYK)What do you want to zap? [c or ?*] lxYѸ 3You feel self-knowledgeable...--More--nxYiCurrent Attributes: You are nominally aligned. Ring identification only works 4 times out of 14. The following skill is limited to basic proficiency: high heels. Your remaining amount of free polymorphs is 10. The monster species that is spawned more often: idiot (freq bonus 102). The monster species that is never randomly spawned: veela. The monster species that is never randomly spawned: randomisator lich. The RNG hath decreed that this item is never generated: wonder (stevia). The RNG hath decreed that this item is never generated: can of grease ((null)). The RNG hath decreed that this item is generated more often: sweet mocassins (womens footwear, freq bonus 45). The RNG hath decreed that this item class is generated more often: Scrolls (freq bonus 70). The RNG hath decreed that this trap is generated more often: elemental portal (freq bonus 2). Next attribute increase check comesnxY at turn 504. You are magic-protected. You leech mana. You have 1499 points of nutrition remaining. You can not safely pray. --More--xYF}----------|.@......||..f.....||........||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 23(23)  Pw 33(33)  AC8 Exp1 T2 The feeling subsides.[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha  23(23)  Pw 33(33)  AC8 Exp1 T3 .fxYl Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - 2 uncursed scrolls of identify {2} j - an uncursed scroll of remove curse {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of sleep (3:3) {1} l - a blessed spellbook of resist poison (0:2) {1} m - a blessed spellbook of detect food (0:1) {1} n - a blessed spellbook of magic missile (3:-1) {1} Potions g - an uncursed potion of healing {1} h - an uncursed potion of water {1} Rings d - an uncursed ring of cold resistancxYYle {1} e - an uncursed ring of stealth {1} Wands c - an uncursed wand of enlightenment (0:3) {1} Tools o - an uncursed blindfold {1} u - a bottle {1}(end) xY----------|.@......||........||...f....||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 23(23)  Pw 33(33)  AC8 Exp1 T3 [Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha  23(23) YU9H Pw 33(33)  AC8 Exp1 T3 xY=Beware, there will be no return! Still climb? [yn] (n) xYJ3y[Mx the Evoker  23(23)  Pw 33(33) ----------|.@......||........||...f....||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 23(23)  Pw 33(33)  AC8 Exp1 T3 Do you want your possessions identified? DYWYPI? [ynq] (n) xYy Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - 2 uncursed scrolls of identify {2} j - an uncursed scroll of remove curse {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of sleep (3:3) {1} l - a blessed spellbook of resist poison (0:2) {1} m - a blessed spellbook of detect food (0:1) {1} n - a blessed spellbook of magic missile (3:-1) {1} Potions g - an uncursed potion of healing {1} h - an uncursed potion of water {1} Rings d - an uncursed ring of cold resisxYDtance {1} e - an uncursed ring of stealth {1} Wands c - an uncursed wand of enlightenment (0:3) {1} Tools o - an uncursed blindfold {1} u - an uncursed bottle {1}(end) xY----------|.@......||........||...f....||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 23(23)  Pw 33(33)  AC8 Exp1 T3 Do you want to see your attributes? [ynq] (n) xY$yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: curse resistance. You could not have this property extrinsically: regeneration. You could not have this property intrinsically: speed. Scroll identification only worked 100 times out of 176. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 14. Amulet identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 135. Tool identification only worked 5 times out of 25. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 91%. Wand drop chance was reduced to 81%. Potion drop chance was reduced to 87%. Musable item generation frequency had a negaxY$tive bias of 16%. Concealing monsters were spawned underneath items 25% of the time only. Monster death drops spawned with only 90% chance. The following skill could not be trained at all: chaos spells. The following skill was trained at half the usual rate: attack spells. The following skill was trained at one fifth the usual rate: attack spells. The following skill was limited to basic proficiency: high heels. The following skill was limited to skilled proficiency: matter spells. The following skill was limited to expert proficiency: spirituality. The following skill became untrainable if you tried to train it too early: searching (turn 14). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your remaining amount of free polymorphs was 10. Monster spawn increase would have started at turn 19965. Monster spawn incrxY&Oease had reached its maximum at turn 48031. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 934300. The monster class that cannot be genocided was ant or other insect. The monster class that was spawned more often: troll (freq bonus 10). The monster species that was spawned more often: Master Daemon (freq bonus 51). The monster species that was spawned more often: dream eye (freq bonus 13). The monster species that was spawned more often: vampiric mushroom (freq bonus 216). --More--yY2The monster species that was spawned more often: frost charger (freq bonus 24). The monster species that was spawned more often: l33t hack0r (freq bonus 22). The monster species that was spawned more often: alien (freq bonus 24). The monster species that was spawned more often: crap-colored jelly (freq bonus 42). The monster species that was spawned more often: Grahw (freq bonus 78). The monster species that was spawned more often: pygmy warrior shaman (freq bonus 24). The monster species that was spawned more often: clicking colony (freq bonus 36). The monster species that was spawned more often: fancy warp fungus (freq bonus 64). The monster species that was spawned more often: idiot (freq bonus 102). The monster species that was spawned more often: fire lich (freq bonus 39). The monster species that was spawned more often: eldritch patch (freq bonus 104). The monster species that was spawned moyY22re often: ultramarine force patch (freq bonus 66). The monster species that was spawned more often: Klara's pointy combat boot (freq bonus 39). The monster species that was spawned more often: rainbow to (freq bonus 72). The monster species that was spawned more often: dire witch (freq bonus 11). The monster species that was spawned more often: blister fungus (freq bonus 36). The monster species that was spawned more often: coming thief (freq bonus 39). The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2). The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 1). The monster trait that was more common: monsters that conceal under items (freq bonus 1). The monster trait that was more common: monsters that count as werecreatures (freq bonus 2). ThyY63e monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2). The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4). The monster trait that was more common: monsters that count as mercenaries (freq bonus 4). The monster trait that was more common: monsters that have sting attacks (freq bonus 4). The monster species that was never randomly spawned: water control girl. The monster species that was never randomly spawned: veela. The monster species that was never randomly spawned: drydrip force fungus. --More--yY The monster species that was never randomly spawned: noxious mushroom. The monster species that was never randomly spawned: night orc. The monster species that was never randomly spawned: ghetto force patch. The monster species that was never randomly spawned: randomisator lich. The monster species that was never randomly spawned: asgardian. The monster species that was never randomly spawned: death elemental. The monster species that was never randomly spawned: cuttenclip soldier. The RNG hath decreed that this item was never generated: ruffled shirt ((null)). The RNG hath decreed that this item was never generated: wonder (stevia). The RNG hath decreed that this item was never generated: sneakers (turning shoes). The RNG hath decreed that this item was never generated: talc (gray). The RNG hath decreed that this item was never generated: code editing (sourcecode). The RNG hath decreed that this item wayY s never generated: cloak of physical resistance (pastel cloak). The RNG hath decreed that this item was never generated: can of grease ((null)). The RNG hath decreed that this item was never generated: mimicry (unidentified). The RNG hath decreed that this item was never generated: amulet of conflict (sounding). The RNG hath decreed that this item was never generated: spell loss stone (gray). The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 41). The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 11). The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: checker boots (fetish heelyYv! s, freq bonus 6). The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 22). The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 11). The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 8). The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 45). The RNG hath decreed that this item was generated more often: inka mithril-coat --More--yY((null), freq bonus 11). The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 8). The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 3). The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 9). The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 7). The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 14). The RNG hath decreed that this item was generated yYmore often: boots of weakness (torn boots, freq bonus 7). The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 11). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 24). The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots). The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield). The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY). The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak). The RNG hath decreed that this item wasyY3 always generated cursed: gravity beam (heavy). The RNG hath decreed that this item was always generated cursed: troutstaff ((null)). The RNG hath decreed that this item was always generated cursed: death (long). The RNG hath decreed that this item was always generated cursed: weak sight stone (gray). The RNG hath decreed that this item was always generated cursed: anti-drop (dropper). The RNG hath decreed that this item was always generated cursed: bugging (wooden). --More--yYThe RNG hath decreed that this trap was always invisible: spacewars trap. The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 2). Next attribute increase check would have come at turn 504. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 0. You were magic-protected. You were prevented from having regeneration (0). You were prevented from having curse resistance (0). You leeched mana. You had 1498 points of nutrition remaining. Your luck was zero. You could not have safely prayed (197). You survived. --More--$yY----------|.@......||........||...f....||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 23(23)  Pw 33(33)  AC8 Exp1 T3 Do you want to see your discoveries? [ynq] (n) 'yYy Discoveries   Unique Items  Book of the Dead  Weapons  quarterstaff (staff)  Armor  cloak of magic resistance (grass cloak)  Scrolls  scroll of identify (VOMIT TO MELT ENEMY)  scroll of remove curse (NIYONIAI)  scroll of healing (REQUICO SIDES)  scroll of mana (FIQHACK AND OTHER SATANHACK BASED VARIANTS TRASHED THE MORE  scroll of phase door (MAYBE S-WAVE BECAUSE HIT)  scroll of standard id (NETHACK4 IS SATANIC BECAUSE IT REMOVED RCFILES)  scroll of cure (A ZA Z0 9)  Spellbooks  * spellbook of sleep (disenchanted)  * spellbook of resist poison (vellum)  * spellbook of detect food (dark green)  * spellbook of magic missile (stained)  * spellbook of force bolt (pocket)  * spellbook of mana bolt (rocky)  * spellbook of drain life (indecisive)  * spellbook of create mon'yY?ster (multicolored)  * spellbook of command undead (listening)  * spellbook of summon undead (dark brown)  * spellbook of energy bolt (antique)  * spellbook of time (gameplay-altering)  * spellbook of hyper beam (curare-impregnated)  * spellbook of sniper beam (turquoise)  * spellbook of healing (discharged)  * spellbook of cure dim (canvas)  * spellbook of cure blindness (hungry)  * spellbook of cure numbness (nether)  * spellbook of blind self (lupine)  * spellbook of stone to flesh (battered)  * spellbook of cure sickness (wrath)  * spellbook of cure hallucination (spacious)  * spellbook of cure confusion (complete)  * spellbook of cure burn (chilly)  * spellbook of confuse self (crepuscle)  * spellbook of cure stun (raging)  * spellbook of stun self (pergament) (1 of 10)(yY" * spellbook of extra healing (far away)  * spellbook of restore ability (vermilion)  * spellbook of banishing fear (fugacious)  * spellbook of cure freeze (left-handed)  * spellbook of regeneration (antimatter)  * spellbook of acid ingestion (pure)  * spellbook of cure monster (octarine)  * spellbook of cure glib (emanating)  * spellbook of full healing (junethack)  * spellbook of cure wounded legs (fuzzy)  * spellbook of mass healing (unidentified)  * spellbook of gain level (backward)  * spellbook of fixing (black)  * spellbook of light (many-paged)  * spellbook of darkness (everlasting)  * spellbook of amnesia (lovely)  * spellbook of chemistry (leveled)  * spellbook of magictorch (charming)  * spellbook of finger (waving)  * spellbook of dissolve food (hellish)  * spellbook of dememorize (rank)  * spellbook of detect armor enchantment (printed)  * spe(yY]llbook of searching (irresistible)  * spellbook of clairvoyance (dark)  * spellbook of detect unseen (wide)  * spellbook of true sight (ancient)  * spellbook of detect water (amyflax)  * spellbook of detect monsters (mottled)  * spellbook of detect treasure (transient)  * spellbook of know enchantment (tan)  * spellbook of radar (petrified)  * spellbook of identify (convicted)  * spellbook of magic mapping (hot-cold)  * spellbook of ESP (insulated)  * spellbook of entrapping (god-given)  * spellbook of detect foot (heavy)  * spellbook of map level (copied)  * spellbook of stun monster (red-hot)  * spellbook of confuse monster (posh)  * spellbook of destroy armor (antichrist)  * spellbook of slow monster (adorable)  * spellbook of apply nail polish (transforming)  * spellbook of dry up fountain (tartan) [44;1(yY8H * spellbook of cause fear (dry) (2 of 10))yY  * spellbook of charm monster (eternal)  * spellbook of displacement (final)  * spellbook of reboot (bronze)  * spellbook of enchant (clueless)  * spellbook of inertia (fine-printed)  * spellbook of enchant weapon (long)  * spellbook of enchant armor (lunar)  * spellbook of charging (armored)  * spellbook of trap creation (threatening)  * spellbook of thorns (fleecy-colored)  * spellbook of dream eater (impregnated)  * spellbook of genocide (biting)  * spellbook of protection (castle)  * spellbook of resist sleep (gehenna)  * spellbook of endure cold (light blue)  * spellbook of endure heat (momentary)  * spellbook of insulate (woodcut)  * spellbook of holy shield (winged)  * spellbook of curse items (thin)  * spellbook of magic shield (retarded)  * spellbook of stealth (legit)  * spellbook of remove curse (korean)  * spellbook of remove blessing (preserve)yY d)  * spellbook of turn undead (regenerating)  * spellbook of anti disintegration (black-listed)  * spellbook of botox resist (stinking)  * spellbook of acidshield (doorstopping)  * spellbook of resist petrification (thick)  * spellbook of dragon blood (horrible)  * spellbook of anti-magic field (multiple)  * spellbook of godmode (old)  * spellbook of fumbling (encrypted)  * spellbook of jumping (mossy)  * spellbook of cutting (nexus)  * spellbook of induce vomiting (protected)  * spellbook of haste self (decrepit)  * spellbook of enlighten (talkative)  * spellbook of invisibility (polished)  * spellbook of aggravate monster (snowy)  * spellbook of levitation (multiplicative)  * spellbook of take selfie (rough)  * spellbook of untame monster (fat)  * spellbook of unlevitate (gained)  * spellbook of ang)yYd 9er peaceful monster (donkey-eared) (3 of 10)*yY * spellbook of make visible (fullpost)  * spellbook of teleport away (extraordinary)  * spellbook of passwall (gloaming)  * spellbook of polymorph (trembling)  * spellbook of mutation (smeared)  * spellbook of flying (molded)  * spellbook of character recursion (leafy)  * spellbook of levelport (metal-colored)  * spellbook of warping (natural)  * spellbook of knock (unhealthy)  * spellbook of flame sphere (frosty)  * spellbook of freeze sphere (ochre)  * spellbook of shocking sphere (salted)  * spellbook of acid sphere (dusty)  * spellbook of wizard lock (sky blue)  * spellbook of repair armor (tame)  * spellbook of repair weapon (crying)  * spellbook of corrode metal (wounded)  * spellbook of fire bolt (plaid)  * spellbook of dig (big)  * spellbook of reflection (chartreuse)  * spellbook of paralysis (shining)  * spellbook of cancellation (gun-shaped) [*yYc24;1H * spellbook of petrify (conspiratory)  * spellbook of message (yellow-stained)  * spellbook of rumor (hardcover)  * spellbook of cure random status (thorny)  * spellbook of lock manipulation (crumbling)  * spellbook of berserk (stalking)  * spellbook of random speed (silly)  * spellbook of resist random element (bursting)  * spellbook of chaos bolt (red-listed)  * spellbook of lycanthropy (striped)  * spellbook of BUC randomization (iceblock)  * spellbook of bombing (dull)  * spellbook of russian roulette (generous)  * spellbook of conflict (classy)  * spellbook of selfdestruct (cribbed)  * spellbook of chaos terrain (grating)  * spellbook of vanishing (uninscribed)  * spellbook of acquirement (miracle)  * spellbook of earthquake (hostile)  * spellbook of polyform (sour)  * spellbook of chromatic beam (*yYfallen) (4 of 10)+yY * spellbook of gain corruption (twisting)  * spellbook of throne gamble (goofy)  * spellbook of wishing (litter)  * spellbook of hellish bolt (yellow)  * spellbook of disintegration (nightly)  * spellbook of disintegration beam (dreamy)  * spellbook of world fall (serif)  * spellbook of reroll artifact (parchment)  * spellbook of final explosion (stylish)  * spellbook of forgotten spell (perishable)  * spellbook of backfire (russian)  * spellbook of mimicry (reversed)  * spellbook of blinding ray (immortal)  * spellbook of spellbinder (marvelous)  * spellbook of infravision (beautiful)  * spellbook of mana battery (gray)  * spellbook of horrify (orange)  * spellbook of phase door (stellar)  * spellbook of code editing (endangered)  * spellbook of satisfy hunger (stapled)  * spellbook of time shift (memorial)  * spellbook of totem summoning (fading)  * spe+yYllbook of command demon (wasteful)  * spellbook of fire golem (perverted)  * spellbook of disruption shield (apocryphic)  * spellbook of tracker (featherweight)  * spellbook of inertia control (illgotten)  * spellbook of anti-magic shell (pigtail)  * spellbook of good night (garbage)  * spellbook of possession (khaki)  * spellbook of nexus field (chaotic)  * spellbook of stinking cloud (exciting)  * spellbook of create familiar (maroon)  * spellbook of forbidden knowledge (appearing)  * spellbook of free action (switching)  * spellbook of redemption (fearsome)  * spellbook of gravity beam (purple)  * spellbook of clone monster (fleecy)  * spellbook of time stop (gold)  * spellbook of alter reality (encased)  * spellbook of terror (crashy)  * spellbook of trap disarming (faded)  * spellbook of switcheroo (nobl+yYPe)  * spellbook of whispers from beyond (fleeting) (5 of 10)+yY----------|.@......||........||...f....||........|........||........||....$...|--------#-[Mx the Evoker ] St7 Dx10 Co8 In10 Wi4 Ch9 WizDopFemCha Dlvl:1 $0 HP 23(23)  Pw 33(33)  AC8 Exp1 T3 Do you want an account of creatures vanquished? [ynq] (n) +yY96n Vanquished creatures:  0 kittens (1 created) 0 deimonidaines (1 created) 0 Rame Ducks (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More---yY` Do you want to see your conduct? [ynq] (n) 0yY:y Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--1yYGoodbye mx the Wizard... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 23 hit points when you escaped.--More--