murmur, chaotic female angelic Mahou Shoujo ----- ##### ######################## K...| -----### --------------,,,,,,,,,,,[^,,,,,*,,,,,,,,@)@.K>.| |....#%##### |............#,,,,,,,,`,,,################# .K..| |...|,,,,,,####|............|,,,,,,,,,,,,,, ..| |....,,,,,,,,,,.............|,,########### --- -.-.-,####,,###|...<........|,#|..... .. #,,,,,,,,,.,,,,---#------#---,#|....... ... ##,,,,,,,,,,,,,,,,,,,,,,,,,,,,#|..........$.. ##,,,,,,,,,#############,,,,,#|..>........... ###,####,,,,,,,`# #######---------------- #,# ########,# #,# --------|--- #,# |..........| #,# |..........| #,# |..........| #,# ------------ #,# #,# #`# [Murmur the Teenie] St10 Dx3 Co6 In6 Wi14 Ch11 MahAngFemCha Dlvl:4 $32 HP-2(49) Pw12(39) AC15 Exp5 Wt298/1160 T2197 Hun Latest messages What do you want to zap? [cfv-zA-K or ?*] In what direction? [hykulnjb><] The bolt of lightning hits the soldier! The bolt of lightning hits the Kop Kommissioner! The bolt of lightning hits the lieutenant! You kill the Keystone Kop! The Keystone Kop picks up a pair of demolition gloves {4}. The Keystone Kop puts on a pair of demolition gloves {4}. The soldier wields a submachine gun {8}! The soldier fires 4 bullets! You are hit by the 1st bullet! [-26 -> 23] You are hit by the 2nd bullet! [-5 -> 18] You are hit by the 3rd bullet! You hear the howling of the CwnAnnwn... [-14 -> 4] Warning: HP low! You are hit by the 4th bullet! You die... Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 1 sins You could not have this property at all: numbopathy You could not have this property extrinsically: warning You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 59% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 89% Implant drop chance was reduced to 92% Armor drop chance was reduced to 94% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: petkeeping (turn 23) You had blown your chance of training the petkeeping skill The following skill became untrainable if you tried to train it too early: axe (turn 98) The following skill became untrainable after a while: polymorphing (turn 41275) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 47766) Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 108370 Monster spawn increase reached its maximum at turn 225865 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2725344 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: young nymph (freq bonus 27) The monster species that spawned more often: speeder ghost (freq bonus 7) The monster species that spawned more often: translucent warp patch (freq bonus 6) The monster species that spawned more often: drydrip wort (freq bonus 36) The monster species that spawned more often: silver force fungus (freq bonus 42) The monster species that spawned more often: rath shape (freq bonus 24) The monster species that spawned more often: imputable ambulated (freq bonus 36) The monster species that spawned more often: apprentice ghost (freq bonus 64) The monster species that spawned more often: weaponized dinosaur (freq bonus 30) The monster species that spawned more often: acidifying archaeologically (freq bonus 10) The monster species that spawned more often: blusterer yielded (freq bonus 42) The monster species that spawned more often: evil growth (freq bonus 18) The monster species that spawned more often: incapable male nurse (freq bonus 10) The monster species that spawned more often: hungry wattling mapping guatemala gendering (freq bonus 12) The monster species that spawned more often: Robo-Ky (freq bonus 18) The monster species that spawned more often: expedient prevalent (freq bonus 20) The monster species that spawned more often: elder white dragon (freq bonus 24) The monster species that spawned more often: shade monster (freq bonus 24) The monster species that spawned more often: pewterer revolution (freq bonus 36) The monster species that spawned more often: lhaw rope golem (freq bonus 30) The monster trait that was more common: monsters with sleep resistance (freq bonus 10) The monster species that never randomly spawned: japanese mandrake The monster species that never randomly spawned: golden one The monster species that never randomly spawned: sensei light wall The monster species that never randomly spawned: freightage rudimentary The monster species that never randomly spawned: water ant The monster species that never randomly spawned: filtered liberal The monster species that never randomly spawned: huge generator The monster species that never randomly spawned: neocolonialism xenolith The monster species that never randomly spawned: defraudation rootlike risible pagan The monster species that never randomly spawned: matador quietism The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: white double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 50) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 10) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 6) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 11) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 13) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 14) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: magic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: bright cyan beauties (plof heels) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: message suppression stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this trap was always invisible: data delete trap The RNG hath decreed that this trap was generated more often: highscore trap (freq bonus 3) Trap randomization happened for 1 in 124 traps Next attribute increase check would have come at turn 2841 Strength training was 43 Dexterity training was 25 Wisdom training was 11 Constitution training was 50 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had not decided on your sexuality yet You were being chased by the kops. (1142) You were prevented from having numbopathy (0) You saw invisible You had infravision You had 463 points of nutrition remaining You aggravated monsters You could fly You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - slow monster 2 enchant 0% 404% b - magic missile 3 attack 0% 441% Techniques known in the end Name Level Status dazzle 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Huge timeout(21878) phase door 5 R Reloading(211) turn undead 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Scrolls scroll of healing (POWER RAISED BY THINK FOR) scroll of mana (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) scroll of phase door (CURSED GOLD DETECTION) scroll of standard id (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of cure (BLIZZARD BUGFIX IS AN OXYMORON) * scroll of extra healing (INTEGER DIVIDE BY ZERO) * scroll of greater mana restoration (STRAIGHT ONES STILL PRODUCTION) Spellbooks spellbook of slow monster (perishable) spellbook of magic missile (printed) Potions potion of sickness (buzzing) Wands wand of striking (pebble) wand of lightning (twisted) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 23 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (23 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (27 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (8 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (89 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye murmur the Mahou Shoujo...