JQ|W Player: murmur Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-07-06.00:31:06.ttyrec Time: (1467765066) Wed Jul 6 00:31:06 2016 JQ|WThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net JQ|W1Restoring save file...JQ|WMJQ|WHNMurmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:72 $:958 HP: 727(727)  Pw:313(372) AC:-51 Exp:30 Wt:927/1000 You return to level 72 in Gehennom.--More--KQ|W\w......@...A%..Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:72 $:958 HP: Dlvl:72 $:958 HP:727(727) Dlvl:72 $:958 HP:727(727) Pw:313(372) AC:-51 Exp:30 Wt:927/1000 Hello murmur, the doppelganger Monk, welcome back to SlashEM!Be careful! New moon tonight.44PQ|W2 44.. .wA@<..RQ|WKm 4w.4.ARQ|WkG You hear some noises. ."Burrrrp!"A4 ..SQ|WKE aw@.  TQ|Wn.A  .@.  4 TQ|W!.. @A  4.5UQ|W ..A  545XQ|W< Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 XQ|W< enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% FXQ|W= - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) ]Q|Wq+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:72 $:958 HP: Dlvl:72 $:958 HP:727(727) Dlvl:72 $:958 HP:727(727) Pw:313(372) AC:-51 Exp:30 Wt:927/1000  727(727)  Pw:288(372) AC:-51 Exp:30 Wt:927/1000 A map coalesces in your mind!}}}}}}}}}}}}.}}}}}}.[7;3]Q|W>4H}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}5 4}}}}}}}}}}}}}}}}}}}}}}}---}}}}}}}}}}}}}}}}}}5}}}}}}}||}}}}}}} }}}}}}}--}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}#}}}}}}}}}}}}}}}}}}}}}}}}}>}}}}}}}}}}}}}^Q|W Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep ^Q|Wʱ 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%[35;102^Q|WH F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) ^Q|Wp +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:72 $:958 HP: Dlvl:72 $:958 HP:727(727) Dlvl:72 $:958 HP:727(727) Pw:288(372) AC:-51 Exp:30 Wt:927/1000 %%(@)[%*/?%%*[[38^Q|W ;5;6m)%[%$$$!$?%!=$%!%())*Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:72 $:958 HP: Dlvl:72 $:958 HP:727(727) Dlvl:72 $:958 HP:727(727) Pw:268(372) AC:-51 Exp:30 Wt:927/1000 You detect the presence of objects.--More--_Q|W Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:72 $:958 HP: Dlvl:72 $:958 HP:727(727) Dlvl:72 $:958 HP:727(727) Pw:268(372) AC:-51 Exp:30 Wt:927/1000 }}%}}%}}(..w..A}}}}@...<)}}}}}}.[%}}}}}}}}}*}/}}}}}}}}}}?.}}}}%}}}}}}}}  }}%}}}}}}}}}}}*[54[_Q|W4 38;5;4m}}}}}}}}-)--}}}}%[}%}}}}$$$}}}}}}}5}}}}}}}|!$|}}}}}}}?}}}}}}%--}}!}}}=5}}}}}}$}}%}}}!}}}}}}}}}}}%}#}}}}}}}}}}}}}}}}}}}()}}}}}})>*}}}}}}}}}}}}}cQ|Wy  ...@<. 5  4 55 dQ|WTE 727(727)  Pw:270(372) AC:-51 Exp:30 Wt:927/1000  ..@A.dQ|Wx  .A.@... 4 5 5 eQ|Wk . .@AB 5 5fQ|W:}}}}}}}}?}}}}})(}}}}}}%#}}}}}^%}}}}}}%%}}}}}^%%%%%}}}})%}}}}^*}}}}}(}}%Q|W:5;4m}}}}}}}}}}}}}}}}}}}}%}}---}}}}}}}%)[}}}||}%}}}}}}}}[...}------}}}}}}./}|)[#}}}fQ|W:}}...<}|-----}}}}}}^.@...}||)|?}}}}}}.....}-----}}}}}} Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:727(727) Dlvl:71 $:958 HP:727(727) Pw:270(372) AC:-51 Exp:30 Wt:927/1000 iQ|Wq,Pick an object.iQ|W! iQ|W<] Q|WXqTo what position do you want to be teleported?(For instructions type a ?)Q|WQ|W` Q|W>Q|WpQ|WvQ|WbQ|W+ Sorry... 727(727)  Pw:270(372) AC:-51 Exp:30 Wt:927/1000 ......@.........53     >  Q|W CWhat do you want to zap? [abhjlnovGJPQST or ?*] Q|W-In what direction? [hykulnjb><] Q|WYnTo what position do you want to be teleported?(For instructions type a ?)Q|WRQ|W Q|W Q|WGQ|WQ|WžQ|W+Q|W'"Q|Wf  727(727)  Pw:270(372) AC:-51 Exp:30 Wt:927/1000         4B55 B...4@..5}..Q|W dB@^ } You find a squeaky board.Q|W X Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep Q|W9X 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%|WAXH F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|WXx Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:727(727) Dlvl:71 $:958 HP:727(727) Pw:270(372) AC:-51 Exp:30 Wt:927/1000 Q|W߁} 554'} @).Q|W Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 Q|W enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% FQ|W$ - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|WB{+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:727(727) Dlvl:71 $:958 HP:727(727) Pw:270(372) AC:-51 Exp:30 Wt:927/1000   727(727)  Pw:265(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|W)You see a drawbridge coming down! 4 .'B.4Your robe of power deflects the byakhee's attack.The byakhee misses.--More--Q|WYour helm of brilliance blocks the byakhee's attack.Your helm of brilliance blocks the byakhee's attack.Q|W݁~You assume a martial arts stance.You hit the byakhee!(31 pts.)Q|W7You hit the byakhee!(35 pts.)Your cloak of protection blocks the byakhee's attack.Your water walking boots block the byakhee's attack.--More--Q|W!(Your robe of power blocks the byakhee's attack.Your cloak of protection blocks the byakhee's attack. ZThe steel golem wields an axe {60}! 5 4--More--Q|W,Your cloak of protection blocks the byakhee's attack.Your robe of power blocks the byakhee's attack.--More--Q|WP Your robe of power blocks the byakhee's attack.Your cloak of protection deflects the byakhee's attack.4)Q|W<You kill the byakhee! 727(727)  Pw:265(372) AC:-51 Exp:30 Wt:927/1000 4.' Q|W! Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep Q|W! 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%|W!H F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|W.2{+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:727(727) Dlvl:71 $:958 HP:727(727) Pw:265(372) AC:-51 Exp:30 Wt:927/1000   727(727)  Pw:260(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|W\Q|W0Q|WQ#Q|Wv@Q|Wp#Q|W:0Q|W #Q|W *Q|W}0Q|W{ #Q|WH @Q|W #Q|Wc 0Q|Wb #Q|Wx *Q|WT0Q|W/#Q|W@Q|W#Q|Wg0Q|W7#Q|Wu*Q|W'The sleep ray hits the steel golem.The sleep ray bounces!/Q|WAThe sleep ray bounces!\Q|Wn0Q|WD#Q|Wd@Q|W>#Q|W 0Q|W #Q|Ws *Q|WH 0Q|W #Q|W' @Q|W#Q|Wb0Q|W;/#Q|W*Q|W0Q|W%#Q|W@Q|We]#Q|W)0Q|W #Q|W*Q|WQZThe sleep ray hits the skeleton.--More--Q|W* 5}.ZThe steel golem swings its axe.The steel golem hits![14 pts.] 713(727)  Pw:260(372) AC:-51 Exp:30 Wt:927/1000 4 'The steel golem swings its axe.The steel golem hits![15 pts.] 698(727)  Pw:260(372) AC:-51 Exp:30 Wt:927/1000 Q|W7 Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep Q|WO 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%|WkH F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:698(727) Dlvl:71 $:958 HP:698(727) Pw:260(372) AC:-51 Exp:30 Wt:927/1000   698(727)  Pw:250(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|W\Q|W(36 pts.)The magic missile hits the steel golem!The magic missile bounces!/Q|Wi(60 pts.)The magic missile hits the skeleton!--More--Q|WE9The magic missile bounces!\Q|W(29 pts.)The magic missile hits the iron golem!(81 pts.)The magic missile hits it.--More--Q|Wn 698(727)  Pw:253(372) AC:-51 Exp:30 Wt:927/1000 'Z'Q|Wv  Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 Q|W  enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% FQ|W - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|W!+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:698(727) Dlvl:71 $:958 HP:698(727) Pw:253(372) AC:-51 Exp:30 Wt:927/1000   698(727)  Pw:243(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|W 0\Q|W (31 pts.)The magic missile hits the steel golem!The magic missile bounces!/Q|WYou destroy the skeleton![  698(727)  Pw:243(372) AC:-51 Exp:30 Wt:927/1000 The magic missile bounces!\Q|W--More--Q|W0 m(32 pts.)The magic missile hits the iron golem!You kill it!--More--Q|Wa C ''  698(727)  Pw:243(372) AC:-51 Exp:30 Wt:927/1000 The steel golem swings its axe.Your helm of brilliance blocks the steel golem's attack.Q|W Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep Q|W6 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%|WOH F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|W! +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:698(727) Dlvl:71 $:958 HP:698(727) Pw:243(372) AC:-51 Exp:30 Wt:927/1000   698(727)  Pw:233(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|W e\Q|WYd(67 pts.)The magic missile hits the steel golem!The magic missile bounces!/Q|Wv<EThe magic missile bounces!\Q|W 4(51 pts.)--More--Q|Wx4The magic missile hits the iron golem!--More--Q|WA'['The steel golem swings its axe.Your cloak of protection blocks the steel golem's attack..'The iron golem picks up a leather armor {150}.Q|W 713(727)  Pw:233(372) AC:-51 Exp:30 Wt:927/1000 @} Q|W Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 Q|W enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% FQ|W - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:713(727) Dlvl:71 $:958 HP:713(727) Pw:233(372) AC:-51 Exp:30 Wt:927/1000  713(727)  Pw:223(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|Wg-Q|Wa(61 pts.)The magic missile hits the steel golem!-Q|Wrg(34 pts.)The magic missile hits the iron golem!-Q|WI,.''Q|W --More--Q|W`dThe steel golem swings its axe.The steel golem misses.Q|W Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep Q|W 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%|WH F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|Wf1+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:713(727) Dlvl:71 $:958 HP:713(727) Pw:223(372) AC:-51 Exp:30 Wt:927/1000  713(727)  Pw:213(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|W -Q|Wa(67 pts.)The magic missile hits the steel golem!-Q|WMg(27 pts.)The magic missile hits the iron golem!-Q|Wq%--More--Q|W.m5}.''The steel golem swings its axe.The steel golem hits![21 pts.] 692(727)  Pw:213(372) AC:-51 Exp:30 Wt:927/1000 The iron golem wields an axe {60}!The steel golem swings its axe.--More--Q|WWThe steel golem hits![14 pts.] 678(727)  Pw:213(372) AC:-51 Exp:30 Wt:927/1000 Q|W  Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep Q|W  1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%|W! H F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) Q|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:678(727) Dlvl:71 $:958 HP:678(727) Pw:213(372) AC:-51 Exp:30 Wt:927/1000  678(727)  Pw:203(372) AC:-51 Exp:30 Wt:927/1000 In what direction? [hykulnjb><] Q|W4 -Q|W You destroy the steel golem!-_ 678(727)  Pw:203(372) AC:-51 Exp:30 Wt:927/1000 Q|W l(62 pts.)The magic missile hits the iron golem!-Q|Wl --More--Q|WI+.'Q|W 680(727)  Pw:203(372) AC:-51 Exp:30 Wt:927/1000 1Q|W N.'The iron golem picks up an axe {60}.Q|WLYou destroy the iron golem! 680(727)  Pw:203(372) AC:-51 Exp:30 Wt:927/1000 _Q|WP..@..  There is an open drawbridge portcullis here.There are many objects here.Q|Wz| Pick up what?  Weapons a - an axe {60} b - an axe {60} Armor c - a leather armor {150} Comestibles d - a byakhee corpse {1600} Spellbooks e - a spellbook of create familiar {50} Chains f - an iron chain g - an iron chain h - an iron chain i - an iron chain j - an iron chain k - an iron chain l - an iron chain m - an iron chain n - an iron chain o - an iron chain p - an iron chain q - an iron chain r - an iron chain s - an iron chain t - an iron chain u - an iron chain v - an iron chain(end) Q|W+vwMurmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:71 $:958 HP: Dlvl:71 $:958 HP:680(727) Dlvl:71 $:958 HP:680(727) Pw:203(372) AC:-51 Exp:30 Wt:927/1000 Q|W 6 697(727)  Pw:203(372) AC:-51 Exp:30 Wt:927/1000 .}5.@_  .Q|Wvz;.@.Q|WD l4.@.+Q|W6What do you want to zap? [abhjlnovGJPQST or ?*] Q|W Wands a - a wand of cold (0:5) {7} b - a wand of extra healing (0:10) {7} h - a wand of teleportation (0:2) {7} j - a wand of death {7} l - a wand of teleportation (0:7) {7} n - a wand of teleportation {7} o - a wand of enlightenment (0:14) {7} v - a wand of draining (0:2) {7} G - a wand of death (0:5) {7} J - a fireproof wand of lightning (0:3) {7} P - a wand of fire (0:8) {7} Q - a wand of digging (0:8) {7} S - a wand of probing (0:11) {7} T - a wand of polymorph (0:8) {7}(end) Q|W +In what direction? [hykulnjb><] Q|WLqTo what position do you want to be teleported?(For instructions type a ?)Q|W;Q|W  697(727)  Pw:207(372) AC:-51 Exp:30 Wt:927/1000    }... }. ... .@...  .....Q|W( }}%}}%}}(....}}}}...@.A)}}}}}}..%}}}}}}}}}*}/}}}}}}}}}}?B.}}}}%}}}}}}}}}}%}}}}}}}}}}}*[5}}}}}}}}-)--}}}}%[}%}}}}$$$}}}}}}}5}}}}}}}|!$||W1( m}}}}}}}?}}}}}}%--}}!}}}=}}}}}}$}}%}}}!}}}}}}}}}}}%}#}}}}}}}}}}}}}}}}}}}()}}}}}})>*}}}}}}}}}}}}}Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:72 $:958 HP: Dlvl:72 $:958 HP:697(727) Dlvl:72 $:958 HP:697(727) Pw:207(372) AC:-51 Exp:30 Wt:927/1000 .A.B5 Q|WA( nThe invisible Solar picks up a hellcat corpse {800}.A.Q|W< )Really save? [yn] (n) Q|Wy ySaving...Q|W"Be seeing you...