@|WF Player: murmur Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-07-05.23:17:29.ttyrec Time: (1467760649) Tue Jul 5 23:17:29 2016  @|WThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net  @|WRestoring save file... @|Wg @|W#Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:0 HP: 727(727)  Pw:286(372) AC:-51 Exp:30 Wt:898/1000 You return to level 70 in Gehennom.--More-- @|W<4.B......@A.........Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:0 HP: Dlvl:70 $:0 HP:727(727) Dlvl:70 $:0 HP:727(727) Pw:286(372) AC:-51 Exp:30 Wt:898/1000 Hello murmur, the doppelganger Monk, welcome back to SlashEM!Be careful! New moon tonight.335 @|Ww 3  4 1 3  % @5.... @|Wq6W3 1 3  4  . @5 ....Your vision seems to brighten for a moment but is normal now. @|W,    . @....You hear some noises in the distance. "Burrrrp!" 1 3 4 ^ 727(727)  Pw:287(372) AC:-51 Exp:30 Wt:898/1000 You find a magic trap.@|WE @|W  1    3A  .@5....@|WeR .@.@|W$   1 3   . @5..@|WI41 3  5.@ .You hear a mumbled curse. 15 @|WL   4  15  2  .@. .@|WZ 4 5 1 4    ..2 @@|WeJ%.. . .@"Burrrrp!"5    B42. A@|W'5  .....B 4.. @B..A.@|W5 . .@ .@|W$ 05  54 . BBA..The mongbat just misses!.B@|WT* You assume a martial arts stance.You hit the mongbat!(39 pts.)  4.AYour cloak of protection blocks the mongbat's attack.55 .BA.--More--@|W Your water walking boots block the mongbat's attack.1..B@|Wac{The mongbat staggers from your powerful strike!You kill the mongbat! 727(727)  Pw:290(372) AC:-51 Exp:30 Wt:898/1000   4..B....@|WAYou hit the vampire bat!(33 pts.) 4The vampire bat just misses!Your helm of brilliance deflects the vampire bat's attack. 5 54 --More--@|W pThe vampire bat misses.Your cloak of protection blocks the vampire bat's attack.@|WcYou kill the vampire bat! 727(727)  Pw:290(372) AC:-51 Exp:30 Wt:898/1000  5 54 % @|W'.^.@.  You find a spiked pit.1!@|WK 1 5  4..5@ .   !@|W 1  . . @4.  "@|Wf- 15  .. ..w55@ .  4  "@|WYou displaced your purple worm......@.w  #@|W(1  5 ...@5.w5 . 4  #@|Wj 5  1  Z..@5.5 .  w 4  %@|W1 .Zw.4 &@|WN.. . .@4 .'@|W5 . B55   .B4. (@|WX 727(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000  5.BD5 wB.. 4(@|WThe purple worm bites the byakhee.The purple worm swallows the byakhee.%w"Burrrrp!"The byakhee is killed!51.D.1w The red dragon breathes fire!/)@|WE'./)@|Wg--More--*@|WlXThe blast of fire whizzes by you!@/*@|W(27 pts.)The blast of fire hits the purple worm!w./.*@|W[.../.*@|W?7../*@|WUI../.*@|W.DThe blast of fire bounces!\*@|Wi--More--+@|W 5 . BD 1     ^ /@|WQ0 Z.B1 The vampire bat bites![1 pts.] 726(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 Your robe of power deflects the vampire bat's attack. 0@|WyYou hit the vampire bat!(39 pts.).Z4Your cloak of protection deflects the vampire bat's attack.--More--1@|WYour cloak of protection blocks the vampire bat's attack.D5.D.1 Your cloak of protection blocks the vampire bat's attack.--More--1@|W>gYour cloak of protection deflects the vampire bat's attack. 12@|WQ You kill the vampire bat! 726(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000  727(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 . D.5D1  ;@|WQYou hit the blue dragon!(35 pts.).Z D 1The blue dragon bites![8 pts.] 719(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 The blue dragon claws you![3 pts.] 716(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 The blue dragon claws you!--More--<@|W"[2 pts.] 714(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 Z.1  4A=@|W!You hit the blue dragon!(35 pts.)Z.1 34  .>@|W OYou hit the blue dragon!(35 pts.)@@|WN_You hit the blue dragon!(37 pts.)Z. 4  3Your robe of power deflects the red dragon's attack.The red dragon misses.The red dragon misses.--More--A@|WTQYour water walking boots deflect the blue dragon's attack.Your cloak of protection blocks the blue dragon's attack.--More--A@|WyYour robe of power deflects the blue dragon's attack. 718(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 5.3 B@|Wjx You kill the blue dragon! 718(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 5 %431 The red dragon bites![10 pts.] 708(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 The red dragon claws you![2 pts.] 706(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 The red dragon claws you![1 pts.] 705(727)  Pw:294(372) AC:-51 Exp:30 Wt:898/1000 4  1C@|W D@|W-@You hit the red dragon!(37 pts.)E@|WDoYou hit the red dragon!(33 pts.)5 B w3 .1 Your robe of power blocks the red dragon's attack.Your robe of power blocks the red dragon's attack.--More--F@|WXYour helm of brilliance blocks the red dragon's attack.5 B.31  F@|WΑ wYou hit the red dragon!(35 pts.) 718(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000  5.1BB . wG@|WYou hit the red dragon!(35 pts.) Zw%The byakhee picks up an amethyst stone {1}.B3.The red dragon bites![9 pts.] 709(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The red dragon claws you!--More--H@|W;/ [1 pts.] 708(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The red dragon claws you![4 pts.] 704(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 .ZThe byakhee bites![1 pts.] 703(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The byakhee claws you![1 pts.] 702(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The byakhee claws you![1 pts.] 701(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 @|WX/ 3;10H--More--I@|W6lYour helm of brilliance blocks the byakhee's attack.1.K@|WYou kill the red dragon! 701(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 %L@|W{You hit the byakhee!(31 pts.)Z..wThe byakhee bites![1 pts.] 700(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The byakhee claws you![1 pts.] 699(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The byakhee claws you![3 pts.] 696(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 --More--M@|WY_ The byakhee stings![1 pts.] 695(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 1 B B%The byakhee picks up a set of red dragon scales {50}.The byakhee picks up a scroll of create monster {5}.1 1.BN@|W O@|WXgYou hit the harpy!(39 pts.).Z.The byakhee bites![1 pts.] 694(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 Your robe of power blocks the byakhee's attack.The byakhee claws you![1 pts.] 693(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 --More--P@|Wz Your robe of power blocks the byakhee's attack.1 The harpy bites![1 pts.] 692(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000  695(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000    B5 .1 Q@|W@% You hit the byakhee!(37 pts.) 5The byakhee misses.The byakhee misses.Your cloak of protection blocks the byakhee's attack.--More--R@|WH Your cloak of protection blocks the byakhee's attack..1BB %Your helm of brilliance blocks the byakhee's attack.--More--S@|W $Your cloak of protection deflects the byakhee's attack.Your cloak of protection deflects the byakhee's attack.The byakhee misses.1B ..BT@|WjYou kill the byakhee! 695(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 *V@|WnYou hit the vampire bat!(39 pts.)Z Your robe of power deflects the vampire bat's attack.--More--W@|W UYour robe of power deflects the vampire bat's attack.13 ..5BAThe vampire bat just misses!The vampire bat misses. 1X@|WYou kill the vampire bat! 695(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 3 1 5B %.2A..Y@|W |B.BZ.@.    Things that are here: an amethyst stone {1} a set of red dragon scales {50} a scroll of create monster {5} a red dragon corpse {4500}--More--[@|W 708(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 \@|Wr .ZA.The athol attacks a spot beside you.3.B.A. 2The gug claws you![2 pts.] 706(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The gug claws you![1 pts.] 705(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The gug bites![1 pts.] 704(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 3 ..BB 2^@|W|You hit the gug!(42 pts.)The invisible Solar swings his long sword named Demonbane at the gug.The invisible Solar hits the gug.--More--_@|WFThe invisible Solar swings his long sword named Demonbane at the gug.The invisible Solar hits the gug.--More--_@|W( The invisible Solar gazes at the gug...but nothing happens.The invisible Solar hits the gug.--More--`@|W The invisible Solar points at the gug, then curses.The gug claws you![1 pts.] 703(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The gug claws you![2 pts.] 701(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000 The gug bites![5 pts.] 696(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000  3.B.. 2a@|W 1 *@.w...c@|WRw.The invisible Solar swings his long sword named Demonbane at the gug.The invisible Solar hits the gug.The gug is destroyed! 3 [B2 --More--d@|W<+ The invisible Solar swings his long sword named Demonbane at the vampire bat.The invisible Solar hits the vampire bat.--More--e@|WThe invisible Solar swings his long sword named Demonbane at the vampire bat.The invisible Solar hits the vampire bat.--More--f@|W̴The invisible Solar gazes at the vampire bat...but nothing happens.The invisible Solar hits the vampire bat.The vampire bat is killed! 713(727)  Pw:298(372) AC:-51 Exp:30 Wt:898/1000  3%2 g@|W~h.....@.    Things that are here: an amethyst stone {1} a set of red dragon scales {50} a scroll of create monster {5} a red dragon corpse {4500}--More--i@|Wm 713(727)  Pw:302(372) AC:-51 Exp:30 Wt:898/1000  [A3%w %2i@|W3 N Pick up what?  Armor a - a set of red dragon scales {50} Comestibles b - a red dragon corpse {4500} Scrolls c - a scroll of create monster {5} Gems d - an amethyst stone {1}(end) l@|W +l@|Wd - an amethyst stone {1}.You hear some noises. ."Burrrrp!"The invisible Solar picks up a vampire bat corpse {30}.A..2 m@|W- .[@. .  Things that are here: 2 vampire bat corpses {60} a blue dragon corpse {4500} 341 gold pieces {3}--More--n@|W~?n@|W  Pick up what?  Coins a - 341 gold pieces {3} Comestibles b - 2 vampire bat corpses {60} c - a blue dragon corpse {4500}(end) p@|W8+p@|W j341 gold pieces.341 HP: 727(727)  Pw:302(372) AC:-51 Exp:30 Wt:902/1000 .A.B q@|WX ..@%    Things that are here: an orcish chain mail {300} an axe {60}--More--r@|W ..A.2 s@|W. .A[@B1 .Your cloak of protection blocks the hellbat's attack.t@|WD_KYou hit the hellbat!(35 pts.)u@|WYou kill the hellbat! 727(727)  Pw:302(372) AC:-51 Exp:30 Wt:902/1000 A.[. v@|W5..A...@.  v@|WZ .B @.1.. w@|Wg..1@.  .B.    y@|Wt .. @....Your cloak of protection blocks the athol's attack.1 z@|W You kill the athol! 727(727)  Pw:302(372) AC:-51 Exp:30 Wt:902/1000   1.{@|Wmy ... .@  . |@|WyI  727(727)  Pw:304(372) AC:-51 Exp:30 Wt:902/1000 . .1   .@.}@|Wlv.. @.1.~@|WS,{..@.   ~@|W^..@ . 1  ~@|W.A@.    1 @|W  .A@.. ..1...@|W  ..A.@.1. .@|WP   ..AB. @....@|Wx8  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - light 1* divine 0% e - detect treasure 4 divine 0% f - identify 5 divine 0% g - magic mapping 5 divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 at@|W8 tack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - f@|W8 lame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WW +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W 36% d + light 1* divine 0% e - detect treasure 4 divine 0% f - identify 5 divine 0% g - magic mapping 5 divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W  1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%@|W  d - detect treasure 4 divine 0% e - light 1* divine 0% f - identify 5 divine 0% g - magic mapping 5 divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 h@|W ealing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W36% d - detect treasure 4 divine 0% e + light 1* divine 0% f - identify 5 divine 0% g - magic mapping 5 divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|Wq+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%@|W(q d - detect treasure 4 divine 0% e - identify 5 divine 0% f - light 1* divine 0% g - magic mapping 5 divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 h@|W0qealing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|WF36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f + light 1* divine 0% g - magic mapping 5 divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|WO 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W' K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - light 1* divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|W; healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g + light 1* divine 0% h - knock 1 matter 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W}+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W~K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - light 1* divine 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|W~healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W  36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h + light 1* divine 0% i - wizard lock 2 matter 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W  1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - light 1* divine 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|W healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i + light 1* divine 0% j - fireball 4 matter 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WK d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - light 1* divine 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|Whealing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j + light 1* divine 0% k - dig 5 matter 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W6O +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WUO K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - light 1* divine 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|W]O healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WFa+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|Waa 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k + light 1* divine 0% l - cancellation 7 matter 59% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|Wia 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WU] +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W] K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - light 1* divine 0% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|W] healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WX+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|WX 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l + light 1* divine 0% m - remove curse 5 protect 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|WX 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W-+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WHK d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - light 1* divine 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|WPhealing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W\+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W!\ 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m + light 1* divine 0% n - force bolt 1 attack 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W*\ 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W})+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W)K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - light 1* divine 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|W)healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WV +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|Wo  36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n + light 1* divine 0% o - magic missile 2 attack 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing @|W  1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|W healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'poison blast' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 bod@|Wy 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p + poison blast 4* attack 0% q - sleep 1 enchant 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing@|W' 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W>K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - poison blast 4* attack 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing 1 @|WYhealing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W_ +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'poison blast' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 bod@|W_ y 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q + poison blast 4* attack 0% r - cause fear 3 enchant 0% s - charm monster 3 enchant 0% t - healing@|W_  1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WK d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - poison blast 4* attack 0% s - charm monster 3 enchant 0% t - healing 1 @|WΚhealing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'poison blast' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 bod@|W( y 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r + poison blast 4* attack 0% s - charm monster 3 enchant 0% t - healing@|W8  1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W3K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - poison blast 4* attack 0% t - healing 1 @|WWhealing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WK@+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'poison blast' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 bod@|Ww@y 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s + poison blast 4* attack 0% t - healing@|W@ 1 healing 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W,+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W,K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - poison blast 4* @|W, attack 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W1+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'poison blast' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 bod@|W1y 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t + poison @|W1blast 4* attack 0% u - stone to flesh 3* healing 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WB +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|Wa K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - stone to flesh 3* @|WÜ healing 0% u - poison blast 4* attack 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|Wu +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'poison blast' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 bod@|Wv y 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - stone t@|Wv o flesh 3* healing 0% u + poison blast 4* attack 0% v - extra healing 3 healing 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WA +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|Wd K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - stone to flesh 3* @|Wm healing 0% u - extra healing 3 healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'extra healing' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 bo@|W dy 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - stone @|Wto flesh 3* healing 0% u + extra healing 3 healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W1 +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WU K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - extra healing 3 @|W^ healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W  36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o + light 1* divine 0% p - sleep 1 enchant 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - extra healing @|W'  3 healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|Wj +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - light 1* divine 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - extra healing 3 @|W healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W3+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W3 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p + light 1* divine 0% q - cause fear 3 enchant 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - extra healing @|W3 3 healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|Wf+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WfK d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - cause fear 3 enchant 0% q - light 1* divine 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - extra healing 3 @|Wfhealing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W/+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W/ 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - cause fear 3 enchant 0% q + light 1* divine 0% r - charm monster 3 enchant 0% s - healing 1 healing 0% t - extra healing @|W/ 3 healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|W5K d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - light 1* divine 0% s - healing 1 healing 0% t - extra healing 3 @|W>healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WLV +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|WnV  36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r + light 1* divine 0% s - healing 1 healing 0% t - extra healing @|WV  3 healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W@+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WZK d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - light 1* divine 0% t - extra healing 3 @|Wbhealing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W +Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Reordering spells; swap 'light' with   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body @|W   36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s + light 1* divine 0% t - extra healing @|W  3 healing 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WV+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000  Currently known spells   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36%[@|WVK d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* @|WV divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|WMurmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000 @|W! Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep 1 @|W8 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0% F@|WR - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:304(372) AC:-51 Exp:30 Wt:902/1000 You feel hungry. 727(727)  Pw:304(372) AC:-51 Exp:30 Wt:902/1000 Hungry  727(727)  Pw:279(372) AC:-51 Exp:30 Wt:902/1000 Hungry @|WA map coalesces in your mind!}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}>}}}}}}}}}}}}}}}}}}}}}}}}}}}}[16;3@|W)8H}}}}}}}}}}}}}}}}}}}}}}}}}}}}}@|WA Choose which spell to cast   Name Level Category Fail a - jumping 1 body 0% b - enlighten 4 body 0% c - passwall 6 body 36% d - detect treasure 4 divine 0% e - identify 5 divine 0% f - magic mapping 5 divine 0% g - knock 1 matter 0% h - wizard lock 2 matter 0% i - fireball 4 matter 0% j - dig 5 matter 0% k - cancellation 7 matter 59% l - remove curse 5 protect 0% m - force bolt 1 attack 0% n - magic missile 2 attack 0% o - sleep @|Wa 1 enchant 0% p - cause fear 3 enchant 0% q - charm monster 3 enchant 0% r - healing 1 healing 0% s - extra healing 3 healing 0% t - light 1* divine 0% u - stone to flesh 3* healing 0% v - poison blast 4* attack 0% w - create familiar 6* healing 0% x - invisibility 4* body 0% y - restore ability 4* healing 0% z - cone of cold 5* matter 0% A - levitation 4* body 0% B - cure sickness 3* healing 0% C - insulate 2* protect 0% D - create monster 2* attack 0% E - detect monsters 1* divine 0%[35;102@|WiH F - flame sphere 1* matter 0% G - haste self 3* body 0% H - clairvoyance 3* divine 0%(end) @|W;+Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:279(372) AC:-51 Exp:30 Wt:902/1000 Hungry  Your knowledge of this spell is growing faint.--More--@|W+/=[!@[!%?*([[%(%/%$%Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:70 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:259(372) AC:-51 Exp:30 Wt:902/1000 Hungry  You detect the presence of objects.--More--@|WR}}}}}}}}<}}}}+.A.}/}}=}..B..}}}!..@..}}}[!%....}}}}?*(.}}}}}}[..}@|W[38;5;4m}}}}}}>[%(}}}}}}}}}}}}}}}%}}}}}}/}}}}}%$}}}}}}}}}}^^}}}}}}}}%}}}}}}}}}}}}Murmur the Master St:18/30 Dx:25 Co:20 In:25 Wi:25 Ch:15 Chaotic Dlvl:70 $:341 HP: Dlvl:7@|W0 $:341 HP:727(727) Dlvl:70 $:341 HP:727(727) Pw:259(372) AC:-51 Exp:30 Wt:902/1000 Hungry  Your robe of power blocks the vampire bat's attack.Your cloak of protection blocks the vampire bat's attack.@|WdYou hit the vampire bat!(35 pts.)The vampire bat turns to flee!....B@|Wr|You kill the vampire bat! 727(727)  Pw:259(372) AC:-51 Exp:30 Wt:902/1000 Hungry %@|W..@ .  1 @|W B 727(727)  Pw:262(372) AC:-51 Exp:30 Wt:902/1000 Hungry 5. ..@ .}1@|W0) 5   .@....1  33@|WJ    .@.....@|W    5  ..@B.....@|WZ 3 Z ..@  Your water walking boots deflect the raven's attack.Your cloak of protection blocks the raven's attack..Z@|WAsYou hit the raven!(33 pts.)The raven turns to flee!@|WY5The raven flutters from your powerful strike!You kill the raven! 727(727)  Pw:262(372) AC:-51 Exp:30 Wt:902/1000 Hungry Z.%@|W 5 . @......@|W;   .@.....&You fall into a pit![2 pts.] 725(727)  Pw:262(372) AC:-51 Exp:30 Wt:902/1000 Hungry There is a pit here.You see here a large box.@|WX # @|W}]loot@|W^ BThere is a large box here, loot it? [ynq] (q) @|W6yHmmm, it seems to be locked.@|W!w VWhat do you want to use or apply? [abhk-mo-qsu-wyzBFGJP-UZ or ?*] @|W6.In what direction? [hykulnjb><] @|WX>There is a large box here, unlock it? [ynq] (q) @|WfyYou succeed in unlocking the box. 727(727)  Pw:262(372) AC:-51 Exp:30 Wt:902/1000 Hungry  Z@|W# @|W~~ loot@|WBThere is a large box here, loot it? [ynq] (q) @|Wg[ =yYou carefully open the large box...--More--@|W Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) @|W;+ Take out what type of objects?  a - All types b - Coins c - Spellbooks A - Auto-select every item X - Items of unknown B/C/U status(end) @|WS+@|W&( Take out what?  Coins a - 242 gold pieces {2} Spellbooks b - a spellbook of create familiar {50}(end) @|W9+@|Wk ?242 gold pieces.583 727(727)  Pw:262(372) AC:-51 Exp:30 Wt:905/1000 Hungry .Z%@|WX 3You are still in a pit.@|WJ<.Z@|W The gug just misses!The gug claws you![3 pts.] 724(727)  Pw:262(372) AC:-51 Exp:30 Wt:905/1000 Hungry The gug bites![1 pts.] 723(727)  Pw:262(372) AC:-51 Exp:30 Wt:905/1000 Hungry The gug claws you![5 pts.] 718(727)  Pw:262(372) AC:-51 Exp:30 Wt:905/1000 Hungry The gug just misses!--More--@|WH ]The gug bites![3 pts.] 715(727)  Pw:262(372) AC:-51 Exp:30 Wt:905/1000 Hungry  719(727)  Pw:262(372) AC:-51 Exp:30 Wt:905/1000 Hungry @|W-mYou hit the gug!(37 pts.)Z.@|WYou crawl to the edge of the pit. 719(727)  Pw:266(372) AC:-51 Exp:30 Wt:905/1000 Hungry @|W$....@(   3The gug strikes at thin air!The gug swings wildly and misses!The gug snaps wildly and misses!Your robe of power blocks the gug's attack.--More--@|W$bYour cloak of protection deflects the gug's attack.The gug misses.@|WiYou hit the gug!(38 pts.)The gug claws you![2 pts.] 717(727)  Pw:266(372) AC:-51 Exp:30 Wt:905/1000 Hungry The gug claws you![1 pts.] 716(727)  Pw:266(372) AC:-51 Exp:30 Wt:905/1000 Hungry The gug bites![3 pts.] 713(727)  Pw:266(372) AC:-51 Exp:30 Wt:905/1000 Hungry  719(727)  Pw:266(372) AC:-51 Exp:30 Wt:905/1000 Hungry A@|W, You hit the gug!(33 pts.)The invisible Solar swings his long sword named Demonbane at the gug.The invisible Solar hits the gug.--More--@|W LThe gug is destroyed!.A@|Wt;Y. . .@ . You are beginning to feel weak. 719(727)  Pw:266(372) AC:-51 Exp:30 Wt:905/1000 Weak @|W6   /..A@.....&&@|W)What do you want to eat? [V or ?*] @|W,V - 2 uncursed K-rations {20}.--More--@|W>7What do you want to eat? [V or ?*] @|WThis K-ration is bland. 719(727)  Pw:266(372) AC:-51 Exp:30 Wt:896/1000 ..@|WM  727(727)  Pw:266(372) AC:-51 Exp:30 Wt:895/1000    .@....@|W5  .. @....@|W3 You hit the babau!(34 pts.)The babau strikes at thin air!The babau attacks a spot beside you.The babau stares into your eyes...--More--@|WThe gaze was poisoned!The poison doesn't seem to affect you.The babau attacks a spot beside you.AThe babau strikes at thin air!--More--@|W5The babau strikes at thin air!The babau stares into your eyes...The gaze was poisoned!The poison doesn't seem to affect you.--More--@|WP2The babau attacks a spot beside you.@|WA XYou kill the babau!A.. 727(727)  Pw:266(372) AC:-51 Exp:30 Wt:895/1000 The invisible Solar picks up a large box.^A@|W/~IYou hit the babau!(34 pts.)@|W37You hit the babau!(41 pts.)The invisible Solar drops a large box.(A.&The babau stares into your eyes...The gaze was poisoned!--More--@|Wp The poison doesn't seem to affect you.A^You find a squeaky board.@|W` 727(727)  Pw:270(372) AC:-51 Exp:30 Wt:895/1000  A ( .. @&....@|WOYou kill the babau! 727(727)  Pw:270(372) AC:-51 Exp:30 Wt:895/1000 A...@|W'You kill the babau!@|WUThe poison doesn't seem to affect you. You find a squeaky board.A|W *Really save? [yn] (n) A|Wq !ySaving...A|W "Be seeing you...