l*WH Player: murmur Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-05-05.04:09:16.ttyrec Time: (1462421356) Thu May 5 04:09:16 2016 l*W)OThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net l*WRestoring save file...l*Wl*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:52 $:0 HP: 514(514)  Pw:24(377) AC:-51 Exp:30 Wt:902/1000 You return to level 52 in The Lethe Gorge.--More--m*W--------------- |.%..%..|.........######......#%....`|.A>.| |.|.....|....##.......*################......###....#.%.@...%| -----|---...#..#.......###%[##..##.#...#..#.*W32m#.##.------.`.)......###.....}}}}}}}}}}}}}}}}[..#.#.#...##..#.#........##....#%#....}}}}}}}}}}}}}}}}}}}.#...#.....##....}}}}}}} ...#.#[..)##....}}}}}}}}}}}}}}}}}}}}}}###....#.#.#.....}}}}}}}}} ..**WA2m###.....##.}}}}}}}}......}}}}}}}}#...#.###...}}}}}}}}}}}..#...#.##..}}}}}}}}..#}}}}}}}}}##...#....}}}}}}}}}}}}...#.#.#..}}}}}}}}##}}}}}}}}}}..#..}}}}}}}}}}..##....}}}}}}}}}.###.}}}`.}}}}..#..m*WO}}}}}}}}.......}}}}}}}}}..}}}/.}}}}}..#$*}}}}}}-------#....#.}}}}}}...}}.#^}}}}}...}}}}}|(...(|###....%.}}}}}...}}..}}}.}}#..}}}}}--------|---###}}}}.^*Wj17;36H###}}.}}}}..}}}}}.}}}}}}|...{}...|#####(}}}}%########.}.}}}.}.}}}}}.}}}}}|.[{}*}..|####}}}}.###.[}.}.}}}.}}}}}.}}..#[)#)..}...}*Wy38;5;7m.|}}}}<..}.#}}}.}}}}}..----------(}}}}/(}}}}Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:52 $:0 HP: Dlvl:52 $:0 HP:514(514) Dlvl:52 $:0 HP:514(514) Pw:24(377) AC:-51 Exp:30 Wt:902/1000 Hello murmur, the doppelganger Monk, welcome back to SlashEM!Be careful! New moon tonight.o*W9What do you want to read? [dO or ?*.] o*WhSome text has been burned into the floor here.You read: "elbereth".q*W  Pick up what?   Amulets  a - a blessed amulet of life saving {20}  Weapons  b - 100 blessed +5 bullets {100}  c - the blessed fireproof +7 Bat from Hell {40}  d - the blessed +5 Thiefbane {40}  Armor  e - an uncursed -2 helm of opposite alignment {50}  Comestibles  f - 6 uncursed yummy brainses {30}  g - 4 uncursed lumps of royal jelly {8}  h - 6 uncursed lembas wafers {30}  i - 28 uncursed K-rations {280}  Potions  j - 26 uncursed potions of water {520}  Gems  k - 53 uncursed rubies {53}  l - 21 uncursed emeralds {21}  m - 9 uncursed garnet stones {9}  n - 84 uncursed sapphires {84}  o - 16 uncurq*W esed topaz stones {16}  p - 5 uncursed dilithium crystals {5}  q - 13 uncursed jet stones {13}  r - 8 uncursed citrine stones {8}  s - 12 uncursed jade stones {12}  t - 6 uncursed amber stones {6}  u - 8 uncursed black opals {8}  v - 21 uncursed jacinth stones {21}  w - 12 uncursed aquamarine stones {12}  x - 32 uncursed agate stones {32}  y - 13 uncursed jasper stones {13}  z - 42 uncursed fluorite stones {42}  A - 21 uncursed amethyst stones {21}  B - 13 uncursed opals {13}  C - 17 uncursed chrysoberyl stones {17}  D - 14 uncursed turquoise stones {14} (1 of 2)r*W8 a - 8 uncursed obsidian stones {8}  b - 96 uncursed diamonds {96} (2 of 2)s*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:52 $:0 HP: Dlvl:52 $:0 HP:514(514) Dlvl:52 $:0 HP:514(514) Pw:24(377) AC:-51 Exp:30 Wt:902/1000 --------------- |.%..%..|.........######......#%....`|.A>.| |.|.....|....##.......*################......###....#.%.@...%| -----|---...#..#s*W.......###%[##..##.#...#..#.#.##.------.`.)......###.....}}}}}}}}}}}}}}}}[..#.#.#...##..#.#........##....#%#....}}}}}}}}}}}}}}}}}}}.#...#.....##....}}}}}}} ...#.#[..)*Wm##....}}}}}}}}}}}}}}}}}}}}}}###....#.#.#.....}}}}}}}}} ..*###.....##.}}}}}}}}......}}}}}}}}#...#.###...}}}}}}}}}}}..#...#.##..}}}}}}}}..#}}}}}}}}}##...#....}}}}}}}}}}}}...#.#.#..}}}}}}}}##}}}}}}}}}}..#..}}}}}}}}}}s*W ..##....}}}}}}}}}.###.}}}`.}}}}..#..}}}}}}}}.......}}}}}}}}}..}}}/.}}}}}..#$*}}}}}}-------#....#.}}}}}}...}}.#^}}}}}...}}}}}|(...(|###....%.}}}}}...}}..}}}s*W> .}}#..}}}}}--------|---###}}}}.^###}}.}}}}..}}}}}.}}}}}}|...{}...|#####(}}}}%########.}.}}}.}.}}}}}.}}}}}|.[{}*}..|####}}}}.###.[}.*WY %m}.}}}.}}}}}.}}..#[)#)..}...}.|}}}}<..}.#}}}.}}}}}..----------(}}}}/(}}}}u*W MA.*@v*WdJ.A.@w*W9!@.x*WZYou displaced your invisible Solar.@AThere is an open door here.Some text has been burned into the floor here.Use "r." to read it.--More--y*WgMThere are many objects here..Az*WLD  Pick up what?   Amulets  a - a blessed amulet of life saving {20}  Weapons  b - 100 blessed +5 bullets {100}  c - the blessed fireproof +7 Bat from Hell {40}  d - the blessed +5 Thiefbane {40}  Armor  e - an uncursed -2 helm of opposite alignment {50}  Comestibles  f - 6 uncursed yummy brainses {30}  g - 4 uncursed lumps of royal jelly {8}  h - 6 uncursed lembas wafers {30}  i - 28 uncursed K-rations {280}  Potions  j - 26 uncursed potions of water {520}  Gems  k - 53 uncursed rubies {53}  l - 21 uncursed emeralds {21}  m - 9 uncursed garnet stones {9}  n - 84 uncursed sapphires {84}  o - 16 uncurz*WrD esed topaz stones {16}  p - 5 uncursed dilithium crystals {5}  q - 13 uncursed jet stones {13}  r - 8 uncursed citrine stones {8}  s - 12 uncursed jade stones {12}  t - 6 uncursed amber stones {6}  u - 8 uncursed black opals {8}  v - 21 uncursed jacinth stones {21}  w - 12 uncursed aquamarine stones {12}  x - 32 uncursed agate stones {32}  y - 13 uncursed jasper stones {13}  z - 42 uncursed fluorite stones {42}  A - 21 uncursed amethyst stones {21}  B - 13 uncursed opals {13}  C - 17 uncursed chrysoberyl stones {17}  D - 14 uncursed turquoise stones {14} (1 of 2)|*W a - 8 uncursed obsidian stones {8}  b - 96 uncursed diamonds {96} (2 of 2)}*W Pick up what?   Amulets  a - a blessed amulet of life saving {20}  Weapons  b - 100 blessed +5 bullets {100}  c - the blessed fireproof +7 Bat from Hell {40}  d - the blessed +5 Thiefbane {40}  Armor  e - an uncursed -2 helm of opposite alignment {50}  Comestibles  f - 6 uncursed yummy brainses {30}  g - 4 uncursed lumps of royal jelly {8}  h - 6 uncursed lembas wafers {30}  i - 28 uncursed K-rations {280}  Potions  j - 26 uncursed potions of water {520}  Gems  k - 53 uncursed rubies {53}  l - 21 uncursed emeralds {21}  m - 9 uncursed garnet stones {9}  n - 84 uncursed sapphires {84}  o - 16 uncursed topaz stones}*WU {16}  p - 5 uncursed dilithium crystals {5}  q - 13 uncursed jet stones {13}  r - 8 uncursed citrine stones {8}  s - 12 uncursed jade stones {12}  t - 6 uncursed amber stones {6}  u - 8 uncursed black opals {8}  v - 21 uncursed jacinth stones {21}  w - 12 uncursed aquamarine stones {12}  x - 32 uncursed agate stones {32}  y - 13 uncursed jasper stones {13}  z - 42 uncursed fluorite stones {42}  A - 21 uncursed amethyst stones {21}  B - 13 uncursed opals {13}  C - 17 uncursed chrysoberyl stones {17}  D - 14 uncursed turquoise stones {14} (1 of 2)*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:52 $:0 HP: Dlvl:52 $:0 HP:514(514) Dlvl:52 $:0 HP:514(514) Pw:24(377) AC:-51 Exp:30 Wt:902/1000 --------------- |.%..%..|.........######......#%....`|..>.| |.|.....|....##.......*################......###....#.%.@.A.%| -----|---...#..*W8[m#.......###%[##..##.#...#..#.#.##.------.`.)......###.....}}}}}}}}}}}}}}}}[..#.#.#...##..#.#........##....#%#....}}}}}}}}}}}}}}}}}}}.#...#.....##....}}}}}}} ...#.#[..*Wo)##....}}}}}}}}}}}}}}}}}}}}}}###....#.#.#.....}}}}}}}}} ..*###.....##.}}}}}}}}......}}}}}}}}#...#.###...}}}}}}}}}}}..#...#.##..}}}}}}}}..#}}}}}}}}}##...#....}}}}}}}}}}}}...#.#.#..}}}}}}}}##}}}}}}}}}}..#..[38;5;*W4m}}}}}}}}}}..##....}}}}}}}}}.###.}}}`.}}}}..#..}}}}}}}}.......}}}}}}}}}..}}}/.}}}}}..#$*}}}}}}-------#....#.}}}}}}...}}.#^}}}}}...}}}}}|(...(|###....%.}}}}}...}}..*W}}}.}}#..}}}}}--------|---###}}}}.^###}}.}}}}..}}}}}.}}}}}}|...{}...|#####(}}}}%########.}.}}}.}.}}}}}.}}}}}|.[{}*}..|####}}}}.###.[}*W1.}.}}}.}}}}}.}}..#[)#)..}...}.|}}}}<..}.#}}}.}}}}}..----------(}}}}/(}}}}*W SA*@..*WR .@*W˘M.@A..*Wz DWhat do you want to use or apply? [be-gi-nqru-xB-EIJPY or ?*] *W xYou produce a strange whistling sound.A.**W7 514(514)  Pw:28(377) AC:-51 Exp:30 Wt:902/1000 *W-.A*W ,You fly down along the stairs.--More--*W ---------|.`.`.`E||.@.....F|.`A`.`.|---------Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:28(377) AC:-51 Exp:30 Wt:902/1000 You have a sense of deja vu.*Ww Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *Ww 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WwH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *Wv+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:28(377) AC:-51 Exp:30 Wt:902/1000 You fail to cast the spell correctly. 514(514)  Pw:16(377) AC:-51 Exp:30 Wt:902/1000 ..AE.2*W  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W5  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WB H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WaG+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:16(377) AC:-51 Exp:30 Wt:902/1000 You don't have enough energy to cast that spell.*W# *W6t*Wechnique*We Choose a technique  Name Level Status a - pummel 30 Prepared b - air dash 30 Prepared c - chained blitz 30 Prepared d - liquid leap 30 Prepared e - chi strike 29 Prepared f - chi healing 27 Prepared g - elemental fist 25 Prepared draw energy 23 Not Ready i - ground slam 21 Prepared j - ward against flame 20 Prepared k - ward against ice 18 Prepared l - ward against lightning 16 Prepared m - spirit bomb 14 Prepared n - power surge 11 Prepared(end) *W, "+You tap into the full extent of your power!*W6  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *WX  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*Wi H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WO +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:448(448) AC:-51 Exp:30 Wt:902/1000  514(514)  Pw:423(448) AC:-51 Exp:30 Wt:902/1000 A map coalesces in your mind!---------------------*WO ------|-----------}---------------------------------------||}}}}}}}}.>||-----------}}--------------------------------------||-|-|}}}------+-------------#}}}}}}}}##}}}}}}}}}}}}}}}}###}}}}}}}}}}}*WO }}}}}}}}}}}########}}}}}}}}}}}}}}}}}}}}}}}}}}}######}}}}}}}}}}}}}}}}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}#}}}}}}#}}}}}}}}}}}}}}}}}}}}}}}}}}##}}}}}}}#}}}}}}}}}}}}}}}}} }}}}}}}}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}}}}}### [3*WO w8;5;4m}}}}}}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}}###}}}}####}}}}}}}}}}}}}}}}}}}}}}############}}}}}}}}}}}}}}}}}}}}}########}}}}}}}}}}}}}}}}}}}}##########}}}}}}}}}}}}}}}}##}}}}}}}}}}}}The invisible Solar swings his long sword named Demonbane at the invisible stalker.--More--*W The invisible Solar hits the invisible stalker.The invisible Solar swings his long sword named Demonbane at the invisible stalker.--More--*WThe invisible Solar hits the invisible stalker.The invisible Solar gazes at the invisible stalker...The invisible stalker is blinded.--More--*Wp.E2%*Wb Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 *W body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F*W - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WK +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:422(447) AC:-51 Exp:30 Wt:902/1000 @AFFtFFBNWDOhA[38;*WL 5;3mFFF@FFo@HFaaaaaaafF aaaAAUaaaaFFQFFFHHmFFMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:417(447) AC:-51 Exp:30 Wt:902/1000 You sense the presence of monsters.--More--*WJ Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:417(447) AC:-51 Exp:30 Wt:902/1000 ------------------------------------|.`.`.`.|-----------}---------------------------------------|||.@.....F}}}}}}}}.>||.`.`[38;5;3*Wz mA`.|-----------}}--------------------------------------||----------|-|}}}------+-------------#}}}}}}}}##}}}}}}}}}}}}}}}}###}}}}}}}}}}}}}}}}}}}}}}########}}}}}}}}}}}}}}}}}}}}}}}}}}}######}}}}}}}}}}}}}}}}}}}####}}}}}}}}[38;*W 5;4m}}}}}}}}}}}}}}}}}}}}}}}#}}}}}}#}}}}}}}}}}}}}}}}}2}}}}}}}}}##}}}}}}}#}}}}}}}}}}}}}}}}} }}}}}}}}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}}}}}### }}}}}}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}}###}}}}####}}}}}}}}}}}}}}}}}}}}}}*W [18;65H############}}}}}}}}}}}}}}}}}}}}}########}}}}}}}}}}}}}}}}}}}}##########}}}}}}}}}}}}}}}}##}}}}}}}}}}}}*W\DWhat do you want to use or apply? [be-gi-nqru-xB-EIJPY or ?*] *Wt Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) *WOI+ Take out what type of objects?  a - All types b - Amulets c - Weapons d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) *W͵+*Wa Take out what?  Weapons a - a blessed +7 assault rifle {40} b - 63 blessed +5 bullets {63} c - a blessed +0 bullwhip {20}(end) *W"+*WhJ#*Wd-*WK"#*W N - a blessed +7 assault rifle {40}.F - 23 blessed +5 bullets {23}.*Wv:What do you want to ready? [- FN or ?*] *W=F - 23 blessed +5 bullets (in quiver) {23}.*W;What do you want to wield? [- uFN or ?*] *Wt Weapons F - 23 blessed +5 bullets (in quiver) {23} N - a blessed +7 assault rifle {40} Tools u - a blessed +0 unicorn horn {20}(end) *W(jb+N - a blessed +7 assault rifle (weapon in hand) {40}. 514(514)  Pw:416(446) AC:-40 Exp:30 Wt:954/1000 A`%2*WxYou are empty handed.N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}. 514(514)  Pw:415(445) AC:-51 Exp:30 Wt:954/1000 *W6You displaced your invisible Solar.<@A}2*WC| +.@*WA.@.`2}*W‹A...@.}}2*WZ 8.@.*WCYou assume a martial arts stance.You kill the green mold! 514(514)  Pw:411(441) AC:-51 Exp:30 Wt:954/1000 .A.[*WH.@[There is an open door here.You see here a set of gray dragon scales {50}.`A*W 514(514)  Pw:413(440) AC:-51 Exp:30 Wt:954/1000 .A@.}*W`A.@.F*Ww.@FYou see here a cloak of magic resistance {10}.*We[@.#*WV You kill the green mold! 514(514)  Pw:411(438) AC:-51 Exp:30 Wt:954/1000 [A` *W> ..@O.....###You see here a statue of a barbarian.A *W5You strike the yellow mold very hard!You kill the yellow mold!. 514(514)  Pw:410(437) AC:-51 Exp:30 Wt:954/1000 The invisible Solar moves only reluctantly..A.O *W  `@..... *We[. A|@.O...##..## *W Pick an object.*WS*WcO an ogre (peaceful ogre king) [seen: normal vision, astral vision]*W^ *WI ^A|.O*WV;  `#.@Bh.A.ON..(##....................0*W.@aaaaaaa22*W Pick an object.3*W$3*W 4*Wn4*W& 5*W5*W26*Wd6*W6*W67*W7*W BA an angelic being (astral deva)9*W N - a blessed +7 assault rifle (weapon in hand) {40}.You have no secondary weapon readied. 514(514)  Pw:405(432) AC:-40 Exp:30 Wt:954/1000 O..N}}aa2 <*WE 4In what direction? [hykulnjb><] =*W7You shoot 7 bullets.)=*W-})=*W4u})=*WJ})=*W })=*W })=*W })=*W })=*W })=*W!] t}The 1st bullet hits the astral deva!(18 pts.))=*W6})=*W})>*W̬})>*W })>*W[})>*W}*})>*W})>*W})>*WUu}The 2nd bullet hits the astral deva!(14 pts.))>*WN})>*WG^})>*W4})>*W })>*W })>*WD })>*W6 })>*Wbn })>*W= &}--More--A*W/tZThe 3rd bullet hits the astral deva!(22 pts.))A*W H})A*W})A*W/})A*W})A*Wy})A*Wi})A*W:A})A*W?})A*W+t}The 4th bullet hits the astral deva!(12 pts.))A*Wn })A*W( })A*Wm })A*WE })A*W })A*W })A*W})B*Wf})B*Wi@\}The 5th bullet hits the astral deva!--More--C*Wq$(14 pts.))C*W})C*W'j})C*W@})C*W })C*W })C*Wت })C*W })C*WX })C*WP4 t}The 6th bullet hits the astral deva!(16 pts.))C*W})C*Wh})D*Wr})D*WA})D*W+})D*Wh})D*W})D*Wy})D*WW}The 7th bullet hits the astral deva!(16 pts.)O..NYou hear a distant squeak.--More--F*WuwYou hear a distant squeak.aa}}2 G*W4In what direction? [hykulnjb><] G*WZ 7You shoot 6 bullets.)G*Wb })G*W7 })G*WD})G*WP})H*W~})H*WmZ})H*W^6})H*WA})H*Ws}The 1st bullet hits the astral deva!(9 pts.))H*W\})H*WJr})H*W<})H*W})H*W})H*W@})H*W })H*WW })H*W( t}The 2nd bullet hits the astral deva!(5 pts.))H*W })H*W })H*W) })H*Wy})I*W })I*WE})I*Wϻ})I*Wu})I*W^h&}--More--J*W ZThe 3rd bullet hits the astral deva!(10 pts.))J*W})J*W})J*W>})J*WR})J*W(})J*W})J*W})J*WW})J*Wj t}The 4th bullet hits the astral deva!(22 pts.))J*W> })J*WR })J*W })J*W })J*W })J*W=h})J*W@?})K*WN})K*W\}The 5th bullet hits the astral deva!--More--L*W&$(12 pts.))L*W})L*W7})L*Wѕ })L*Wk })L*WB })L*W })L*WP })L*W })L*WĪ }The 6th bullet hits the astral deva!You kill the astral deva! 514(514)  Pw:404(431) AC:-40 Exp:30 Wt:941/1000 }O*WD+Pick an object.O*WP*W3P*WP*WP*W. P*WQ*W'Q*W>Q*Wn Q*W)R*WR*W <h a humanoid (mind flayer)U*WYou are empty handed.N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}. 514(514)  Pw:405(430) AC:-51 Exp:30 Wt:941/1000 .ON..}}aa 2V*W Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 10 blessed +5 bullets (in quiver) {10}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - an uncursed food ration {20}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free actioV*Wn (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessV*Wued Wallet of Perseus {530}  B - a blessed frost horn (0:7) {18} (1 of 2)Z*W%  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)[*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:405(430) AC:-51 Exp:30 Wt:941/1000 ------------------------------------|.`.`.`.|----`-------}---------------------------------------|||.<.....[[}}}}}}}}.>||.`.[[*W38;5;7m`%`.|----`-------}}--------------------------------------||----------|-|}}}------+-------------#...}}}}}}}}##}}}...}}}}}}}Bh}}}}###}}}}}}.O}@}}}}}}}}}}}}}}N########}}}}}}}}}}}.}}}}}}}}}}}}}}}}...([*W######}}}}}}}}}}}}}}}}}}.}...####}}}}}}}}....}}}}}}}}}}}}}}}}}}}}}}}....#..}}}}}.}...#}}}}}}}}}}}}}}}}}}}}}}}}}}}##..}}.}}}}}#}}}}}}}}}}}}}}}}} }}}}}}}a}}}####.}}}}}}}}}}}}}}}}}}}}}}}}}} }}}aaa}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}}}}}[[*Wȼ38;5;0m### }}}}a}}}}####}}}}}}}}}}}}}}}}}}}}}}}}}}###aa}}..####}}}}}}}}}}}}}}}}}}}}}}####...####2####}}}}}}}}}}}}}}}}}}}}}##.######}}}}}}}}}}}0}}}}}}}}##########}}}}}}}}}}}}}}}}##}}}}}}}}}}}}`*WVEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] `*W Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) a*W I+ Take out what type of objects?  a - All types b - Amulets c - Weapons d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) e*W +e*Wm Take out what?  Weapons a - 40 blessed +5 bullets {40} b - a blessed +0 bullwhip {20}(end) k*WD#k*WZ DF - 10 blessed +5 bullets (in quiver) {20}...ONa}}a 2n*W1= O}..@aa aa###11o*W&O.##@}.@N}}}}}}3 2The mind flayer concentrates.You sense a faint wave of psychic energy.a}}a1p*Wk a#.@}q*W[nA.O#@.(.@.N@}}} }32  q*W\t u@.aa aaaar*WC}AO.@#@...N@a}}} 2 3r*W7}}.OA#.@..}}2  3s*Wo w43.}}@t*W[B}.}#@## 23 t*W }.O2@#### ### 23 u*W6u.O2#@u*W~ .@## You hear a distant squeak.2 23v*W22#2@####v*W2}222}#2@.32 w*W< i}#@###x*W(}}}2}# @#3Q#x*W  514(514)  Pw:398(420) AC:-51 Exp:30 Wt:950/1000 }}}#@#x*Wv .....F.....F..#H.FF@You hear some noises in the distance.You hear a mumbled curse.3.Your robe of protection deflects the quantum mechanic's attack.}}z*WYou assume a martial arts stance.You hit the quantum mechanic!(35 pts.)3 Your speed boots block the quantum mechanic's attack.|*W>You kill the quantum mechanic! 514(514)  Pw:396(418) AC:-51 Exp:30 Wt:950/1000 %|*WLi..H.....1#@You see here a quantum mechanic corpse {1450}..H}*W30 4####@F..F...%..##The fire giant just misses!~*WNYou hit the fire giant!(33 pts.)*WYou hit the fire giant!(37 pts.)4.Your helm of brilliance blocks the fire giant's attack.4.*WB You kill the fire giant! 514(514)  Pw:393(415) AC:-51 Exp:30 Wt:950/1000 0*W7With great effort you move the boulder.00You try to move the boulder, but in vain.*WY Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *WY 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WYH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *Wc l+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:393(415) AC:-51 Exp:30 Wt:950/1000   514(514)  Pw:388(415) AC:-51 Exp:30 Wt:950/1000 In what direction? [hykulnjb><] *W **You hear a mumbled curse..4*WV@#(.####There are several objects here..*Wx2F Pick up what?  Armor a - a scale mail {250} Comestibles b - a fire giant corpse {2250} Gems c - 26 rocks d - 46 rocks e - 3 garnet stones {3} f - 16 rocks(end) *W+ +*W-*Wv *Wg@*.You see here 35 rocks.1*W | *@^You find a squeaky board.*WYou kill the disgusting mold! 514(514)  Pw:385(412) AC:-51 Exp:30 Wt:950/1000 1$*WL You hit the disgusting mold!(37 pts.)You inhale a cloud of spores!The spores were poisoned!The poison doesn't seem to affect you.*Wd +You strike the disgusting mold extremely hard!You kill the disgusting mold! 514(514)  Pw:387(410) AC:-51 Exp:30 Wt:950/1000 1.%*W.@You see here 592 gold pieces {6}.1#*W@$ Things that are here: a disgusting mold corpse {100} a pair of leather gloves {10}--More--*WT4*WZa t%@You see here a large box.1#*Wt}# *W loot*WBThere is a large box here, loot it? [ynq] (q) *W=yYou carefully open the large box...--More--*W  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) *WF>+ Take out what type of objects?  a - All types b - Comestibles c - Potions A - Auto-select every item X - Items of unknown B/C/U status(end) *W+*W! Take out what?  Comestibles a - a tripe ration {10} Potions b - a potion of sickness {20}(end) *W%0`*Wr1#@(.*W .@*Wn7You kill the lichen! 514(514)  Pw:384(407) AC:-51 Exp:30 Wt:950/1000 1#.W*W-.@*W'1#@.2#*WKEYou hit the disgusting mold!(33 pts.)*W0 ZYou kill the disgusting mold!.@2# 514(514)  Pw:382(405) AC:-51 Exp:30 Wt:950/1000 The stripling hurls a potion of paralysis {20}!!*W !#*W !!#*W% !.*Wed[The phial crashes on your head and breaks into shards.--More--*W [1 pts.] 513(514)  Pw:382(405) AC:-51 Exp:30 Wt:950/1000 You stiffen momentarily.!.*W <1.@*Wђ Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W2+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:513(514) Dlvl:53 $:0 HP:513(514) Pw:382(405) AC:-51 Exp:30 Wt:950/1000  513(514)  Pw:362(405) AC:-51 Exp:30 Wt:950/1000 In what direction? [hykulnjb><] *W -*Wh .-*Wgb .-*W9 ##-*Wu -*W Q#@| /*Wa#@#The stripling is caught in the fireball!You kill the stripling!But wait...The stripling's medallion begins to glow!--More--*W#_The stripling looks much better!The medallion crumbles to dust!*W]  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*W H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WE+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:513(514) Dlvl:53 $:0 HP:513(514) Pw:361(404) AC:-51 Exp:30 Wt:950/1000 You fail to cast the spell correctly. 513(514)  Pw:351(404) AC:-51 Exp:30 Wt:950/1000 .1#@W#*WI.@2*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 *WN body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F*W` - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *Wa+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:513(514) Dlvl:53 $:0 HP:513(514) Pw:350(403) AC:-51 Exp:30 Wt:950/1000 You fail to cast the spell correctly. 513(514)  Pw:340(403) AC:-51 Exp:30 Wt:950/1000  514(514)  Pw:339(402) AC:-51 Exp:30 Wt:950/1000 [25*W;1H1.#@3W#*W` ..@@#3W #*W  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 *W  body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F*WR - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W[k+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:339(402) AC:-51 Exp:30 Wt:950/1000  514(514)  Pw:319(402) AC:-51 Exp:30 Wt:950/1000 In what direction? [hykulnjb><] *W!-*W#-*WO#-*W"You kill the stripling!%- 514(514)  Pw:319(402) AC:-51 Exp:30 Wt:950/1000 *W#*Wq--More--*W*W" (You hit the wraith!(35 pts.)The wraith touches you![1 pts.] 513(514)  Pw:318(401) AC:-51 Exp:30 Wt:950/1000 3 *WuYou destroy the wraith! 513(514)  Pw:320(400) AC:-51 Exp:30 Wt:950/1000 %*W`).@You see here a wraith corpse {0}. 514(514)  Pw:319(399) AC:-51 Exp:30 Wt:950/1000 3 *W+8l 3%3@*W4H#@*WX7 # 3#..#@3*W;:c....Aa##*#.......*#DaA##@*W.A.U*.}}.HH#@ *Wr.AH#.H*W~oA##}o...[DA..f#####.aa....@#...The Aleax picks up 10 rocks.The fire giant wields a mace {30}!Your speed boots block the fire giant's attack.a}}*W NYou hit the fire giant!(37 pts.)*W8You hit the fire giant!(37 pts.)A#o.}.fD.HYour robe of protection deflects the fire giant's attack.a}*W9?You kill the fire giant! 514(514)  Pw:313(393) AC:-51 Exp:30 Wt:950/1000 0*Wg You strike the fire giant extremely hard!(74 pts.)o#A.#fThe fire giant swings his mace.Your robe of protection blocks the fire giant's attack.}}a*WWYou kill the fire giant! 514(514)  Pw:312(392) AC:-51 Exp:30 Wt:950/1000 .}#}}#}}0*W> Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *Wb 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *Wl+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:312(392) AC:-51 Exp:30 Wt:950/1000   514(514)  Pw:307(392) AC:-51 Exp:30 Wt:950/1000 In what direction? [hykulnjb><] *W .a#A}A#}aaD**W/ Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *WR 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WbH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WN l+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:306(391) AC:-51 Exp:30 Wt:950/1000   514(514)  Pw:301(391) AC:-51 Exp:30 Wt:950/1000 In what direction? [hykulnjb><] *W#fa}}}D**W% }U0*}#}}}#@ Things that are here: 23 rocks a fire giant corpse {2250} 3 worthless pieces of blue glass {3} 4 worthless pieces of black glass {4}--More--*W 514(514)  Pw:302(390) AC:-51 Exp:30 Wt:950/1000 *W=aAfaaD@*. Things that are here: 17 rocks a fire giant corpse {2250} 4 worthless pieces of black glass {4} a mace {30}--More--*WAa#}}*WEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W You produce a strange whistling sound.U*}}a..A*WO^##*@*Wӡ.A}fa.@D...A*WBnBhU#.Af#a}}@D}}}A.*Wgt#}.@}*WB....@aAf#}D}A}}}*W3 }@*WU*}@A}The umber hulk's gaze confuses you! 514(514)  Pw:297(385) AC:-51 Exp:30 Wt:950/1000 Conf @}}a.f.A*W:SWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WYou feel less confused now. 514(514)  Pw:296(384) AC:-51 Exp:30 Wt:950/1000 *WA%@.@}}D}.}A}a.f*Wj.}}@}A}}}}}.The umber hulk swings wildly and misses!The umber hulk strikes at thin air!The umber hulk snaps wildly and misses!41*W=You strike the umber hulk very hard!(52 pts.)The umber hulk turns to flee!A}*W"You kill the umber hulk! 514(514)  Pw:294(382) AC:-51 Exp:30 Wt:950/1000 %A}5*W[#@#You see here an umber hulk corpse {1200}.A**W%@You see here 11 rocks.*A*Ws 514(514)  Pw:294(380) AC:-51 Exp:30 Wt:950/1000  #*A@Do}aAfa*W '@}}.A@D.fThe silver dragon breathes frost!-*WZV.The moat is bridged with ice!-*WoV.The moat is bridged with ice!-*Wi@.The moat is bridged with ice!--More--*Wq .@.}oa*WK Z.}}@A*W.aA}@D}a.}}o*W.F#}@a.}*W1WYou hit the silver dragon!(37 pts.)A}The silver dragon bites![4 pts.] 510(514)  Pw:292(378) AC:-51 Exp:30 Wt:950/1000 The silver dragon claws you![1 pts.] 509(514)  Pw:292(378) AC:-51 Exp:30 Wt:950/1000 The silver dragon claws you!--More--*W4e [1 pts.] 508(514)  Pw:292(378) AC:-51 Exp:30 Wt:950/1000 #A}a.*W QYou hit the silver dragon!(33 pts.)*WA!You hit the silver dragon!(33 pts.)*.AaThe invisible Solar swings his long sword named Demonbane at the silver dragon.--More--*W The invisible Solar hits the silver dragon.The invisible Solar swings his long sword named Demonbane at the silver dragon.--More--*WR The invisible Solar hits the silver dragon.The invisible Solar gazes at the silver dragon...The silver dragon is blinded.--More--*WThe invisible Solar hits the silver dragon.The invisible Solar points at the silver dragon, then curses.--More--*WThe silver dragon misses the invisible Solar.The invisible Solar's pair of speed boots blocks the silver dragon.--More--*Wi The silver dragon hits the invisible Solar.The silver dragon doesn't seem to harm the invisible Solar..aThe awesome power within you fades.*Wa*You kill the silver dragon! 508(514)  Pw:291(377) AC:-51 Exp:30 Wt:950/1000 A.%a.*Wa..a.@There is ice here.There are many objects here. 512(514)  Pw:291(377) AC:-51 Exp:30 Wt:950/1000 A.*WE Pick up what?  Coins a - 1241 gold pieces {12} Comestibles b - a silver dragon corpse {4500} Scrolls c - a scroll of teleportation {5} d - a scroll of light {5} e - 2 scrolls of teleportation {10} Potions f - a potion of speed {20} g - a potion of levitation {20} h - a potion of hallucination {20} i - a potion of blood {20} Wands j - a wand of secret door detection {7} k - a wand of digging {7} l - a wand of nothing {7} Gems m - 7 rocks(end) *W+*W+*W& +*W  Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:512(514) Dlvl:53 $:0 HP:512(514) Pw:291(377) AC:-51 Exp:30 Wt:950/1000 a - a scroll of teleportation {5}.c - a scroll of light {5}.h - 2 scrolls of teleportation {10}.}a}}A}*W#.F..%@*W\..%A@}}}a*Wm}@*W%#a}}@}A}b*Wݾ Pick an object.*W0*Wܴ*WhF*W *WD*W[*W *WU7*W *W]*W[ =A an angelic being (Archon)*W# 514(514)  Pw:291(377) AC:-51 Exp:30 Wt:970/1000 @}*W@}}AYou sense a faint wave of psychic energy.}Aa}*Wk..F@}*W.@}There is ice here.There are several objects here.A}}a}b}.*WSWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) *WGI+ Take out what type of objects?  a - All types b - Amulets c - Weapons d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) *W+*W Take out what?  Weapons a - 30 blessed +5 bullets {30} b - a blessed +0 bullwhip {20}(end) *WY8# *W F - 20 blessed +5 bullets (in quiver) {40}. 514(514)  Pw:294(377) AC:-51 Exp:30 Wt:986/1000 *WZf..A}a*WaA.}b}}.A*WŎ&In what direction? [hykulnjb><] *W )*W })*Wi })*Wz })*WW}*Wl +Pick an object.*W*W`*WD*W *W}8*W<*W,[*W] *W5*W" *Ww*WSF*W` *W*W[ =A an angelic being (Archon)*WjN - a blessed +7 assault rifle (weapon in hand) {40}.You have no secondary weapon readied. 514(514)  Pw:294(377) AC:-40 Exp:30 Wt:985/1000 a}..AA.*W4In what direction? [hykulnjb><] *W 7You shoot 7 bullets.)*W })*W })*W })*Wi})*W})*Wq})*Wמ})*Wn})*W8?})*W })*W})*W})*Wso}The 1st bullet hits the Archon!(21 pts.))*W>})*WU })*W})*WѦ })*W })*W_ })*W* })*W })*Wt })*W})*W#;})*W#})*W-p}The 2nd bullet hits the Archon!(27 pts.))*WH})*Wt})*WA})*W$ })*W7})*W})*W9p})*W:I})*W% })*W. })*WJ })*W })*WQe X}The 3rd bullet hits the Archon!--More-- *WxE $(12 pts.)) *W^ }) *WY }) *Wf})!*WQ})!*W6.})!*W})!*W})!*Wq})!*W})!*Wzf})!*W;})!*W})!*W o}The 4th bullet hits the Archon!(30 pts.))!*WO})!*W })!*Wk })!*W8 })!*W0 })!*W` })!*W })!*Ws})"*W})"*W})"*W})"*W})"*WcUo}The 5th bullet hits the Archon!(31 pts.))"*W%})"*W})"*W})"*W})"*Wz})"*WJ})"*W })"*W })"*W })"*W })"*Ww })"*WQ })"*W)q}The 6th bullet hits the Archon!(31 pts.))"*W})#*W})#*W_})#*W/})#*Wc})#*W})#*Wu})#*Wn})#*WE})#*W})#*W3})#*W޽})#*WC &}--More--$*W6HThe 7th bullet hits the Archon!(10 pts.)&*W4In what direction? [hykulnjb><] &*W6 7You shoot 7 bullets.)&*W })&*WhX })&*W! })&*W })&*W})'*WGL})'*W })'*W})'*W})'*WT})'*Wh})'*W=})'*W}The 1st bullet hits the Archon!You kill the Archon!} 514(514)  Pw:294(377) AC:-40 Exp:30 Wt:976/1000 )'*Wt})'*W})'*W})'*WTP })'*W% })'*W })'*W })'*W })'*Wkc })'*W4})'*W})(*W.})(*Wb})(*Wq1o}The 2nd bullet hits the Aleax!(19 pts.))(*W})(*WM})(*W})(*WU|})(*WS})(*W5)})(*W})(*W})(*Wբ })(*W)y })(*WO })(*W& })(*W })(*W &}--More--)*W SThe 3rd bullet hits the Aleax!(9 pts.)))*W }))*W})**W!})**W})**Wg})**W})**W^})**W.})**W})**Wg})**WA})**Wt{})**WP})**W-' n}The 4th bullet hits the Aleax!(18 pts.))**W })**WB })**W })**W })**Wi })**Ws6})**W})+*W})+*W^})+*Wb*})+*Wl})+*W_})+*Wɮ})+*W^{o}The 5th bullet hits the Aleax!(17 pts.))+*W W})+*W#})+*W})+*We})+*W? })+*Wb })+*W< })+*W\ })+*W* })+*W })+*Wd}),*W+}),*W}),*W&}--More--,*W% TThe 6th bullet hits the Aleax!(23 pts.)),*W }),*W|})-*W>})-*W})-*W})-*W})-*Wv})-*Wm?})-*W })-*W})-*WZ})-*W})-*W]})-*W7 }The 7th bullet hits the Aleax!You kill the Aleax! 514(514)  Pw:294(377) AC:-40 Exp:30 Wt:971/1000 }ab..)Af0*WyYou are empty handed.N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}. 514(514)  Pw:294(377) AC:-51 Exp:30 Wt:971/1000 }a}Af}.2*W Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - an uncursed food ration {20}  Scrolls  a - a scroll of teleportation {5}  c - a scroll of light {5}  h - 2 scrolls of teleportation {10}  Rin2*WHgs  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3} [2*W\ C(1 of 2)5*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:294(377) AC:-51 Exp:30 Wt:971/1000 ------------------------------------|.`.`.`.|----`-------}---------------------------------------|||.<.....[[}}}}}}}}.>||.`.[5*W038;5;7m`%`.|----`-------}}--------------------------------------||----------|-|}}}------+-------------#...}}}}}}}}##}}}...}}}}}}}}}}}}}###...}}}}}}.....}}}}}}}}}}}}}}}}.########.1.}}}}}}}}}..[38;5*WR5;4m}}.}}}}}}}}}}}}}}}}...(.######}}}}}}}}}}}}}}}}}}.}...####}}}}}}}}.........}}}}}}}}}}}}}}}}}}}}}}}....#..}}}}}.}...%*#..}}a}}}}}}}}}}}}}}}}}}}}}}}}##...}}.}}}}}#*0*#####}}b}a}}}}}}}}}}}}} }}}}}}}}}}}####.5*W...}}}}}}}}}}}#*......*#}}}}}}}.}}}}}}}}...[ }}}}}}}}}}####}}}}}}}}}}}..@}A}}}}}}}}}}}}f}..###### }}}}}}}}}##...##.}}}}}}}}}}}}}}}}}}}}}}}}}a....###}}}}..###*.......#.}}}}}}}}}}}}}}}}}}}}}}####....####*.........##%#5*Wa.}}}}}}}}}}}}}}}}}}}}}##.####.^%$.....%#*..}}}}}}}}}}}0}}}}}}}}##%#.(....#####*....}}}}}}}}}}}}}}}}##}}}}}}}}}}}}6*WDF%@6*Wu You stop. Your invisible Solar is in the way!b.}}fa}})Ao7*Wׄ .f.}@o}.AThe demon orc picks up a long sword {40}.The demon orc picks up 10 rocks.}aA}8*W\-}@8*W .3f.}@}AThe demon orc picks up a large shield {100}.The demon orc puts on a large shield {100}.A}9*W@CYou displaced your invisible Solar.4.oA}}@.9*Wl..b}@:*W= 514(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 .fboA.}}@;*W...f...oA}@1;*W+! }@<*WQ #b.f#o.}A}@a}}}12=*WeQ#fA}}@The demon orc wields a long sword {40}!Your cloak of magic resistance deflects the migo warrior's attack.The migo warrior bites![1 pts.] 513(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 =*W 3You assume a martial arts stance.You hit the migo warrior!(31 pts.) 514(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 }A>*W You hit the migo warrior!(35 pts.)bfo#.A}The migo warrior zaps a wand of create monster!%AxThe migo warrior zaps a wand of create monster!E?*WYou kill the migo warrior! 514(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 }@*W5AThe xan flutters from your powerful strike!(39 pts.)The fire elemental misses.o.fA}The demon orc throws a crude dagger!)@*W'})@*Ww--More--B*WarYou are almost hit by a crude dagger.Splash!})B*W uKA}@B*W4 You kill the xan!} 514(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 Your robe of protection deflects the fire elemental's attack..b.@fo.AYou sense a faint wave of psychic energy.C*W+RYou hit the fire elemental!(35 pts.)D*WyoYou kill the fire elemental! 514(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 .fo#@}.A}E*WM}@#E*W7JYou hit the migo warrior!(35 pts.)b.fo#.%AYour gauntlets of dexterity block the migo warrior's attack.--More--F*W6jYour robe of protection blocks the migo warrior's attack.}a}AThe migo warrior stings![1 pts.] 513(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 The migo warrior bites![1 pts.] 512(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 }aF*W; 5You hit the migo warrior!(35 pts.)o#@fA}Your helm of brilliance deflects the migo warrior's attack.--More--G*W Your cloak of magic resistance deflects the migo warrior's attack.The migo warrior misses.--More--H*WrYour robe of protection deflects the migo warrior's attack.}AH*WYou kill the migo warrior! 514(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 }I*W You strike the migo warrior extremely hard!You kill the migo warrior! 514(514)  Pw:297(377) AC:-51 Exp:30 Wt:971/1000 b.#o.@f#}}A--More--J*W9 The invisible Solar swings his long sword named Demonbane at the displacer beast.The invisible Solar hits the displacer beast.--More--K*W The invisible Solar swings his long sword named Demonbane at the displacer beast.The invisible Solar hits the displacer beast.--More--L*W The invisible Solar gazes at the displacer beast...but nothing happens.The invisible Solar hits the displacer beast.--More--M*WǙ N*Wd  514(514)  Pw:298(377) AC:-51 Exp:30 Wt:971/1000 @}FO*W4 ###@.}The invisible Solar swings his long sword named Demonbane at the displacer beast.The invisible Solar hits the displacer beast.--More--P*W 1o#%}A 1  Q*WY..#3@#A}.The demon orc swings wildly and misses!R*WJ#@# S*W*You hit the demon orc!(35 pts.)The invisible Solar swings his long sword named Demonbane at the demon orc.--More--S*W^ $T*Wg aF@#There are several objects here.U*W?#  Pick up what?  Coins a - 472 gold pieces {5} Weapons b - a morning star {120} c - a long sword {40} Armor d - an iron skull cap {30} e - a set of yellow dragon scales {50} f - a large shield {100} Gems g - 10 rocks(end) W*W X*W ..bA}@1Y*WD=}@Y*Wm  $#A@12Z*W}@[*Wb.A}}}@..[*W#A}@..[*WB }A}@^F.F....F.You find a squeaky board.[*Wb.}.@..F...\*WwYou kill the green mold!. 514(514)  Pw:298(377) AC:-51 Exp:30 Wt:971/1000 You are splashed by the green mold's acid![4 pts.] 514(514)  Pw:298(377) AC:-51 Exp:30 Wt:971/1000 ]*Wq3#@...##..##.]*W2 You kill the violet fungus! 514(514)  Pw:298(377) AC:-51 Exp:30 Wt:971/1000 %^*W, 3.@..You see here a violet fungus corpse {100}. 514(514)  Pw:302(377) AC:-51 Exp:30 Wt:971/1000 .b^*Wh 3.*A##%@_*W b@.You see here a violet fungus corpse {100}.`*WE*.3.#%@`*Wg .@a*W/}@You hit the black mold!(33 pts.)a*Wh,You kill the disgusting mold! 514(514)  Pw:302(377) AC:-51 Exp:30 Wt:971/1000 .3%b*W You kill the black mold! 514(514)  Pw:302(377) AC:-51 Exp:30 Wt:971/1000 .c*W=.###A.@c*Wi@.You see here a disgusting mold corpse {100}.d*W.p.3..%@Ad*W*@A..You sense a faint wave of psychic energy.d*W ##A.@%.e*W&.3@.#.e*W0#@.e*WYh .@#A.f*Wb@3#A#f*W\  514(514)  Pw:304(377) AC:-51 Exp:30 Wt:971/1000 @##g*W.@bAYou see here a pair of levitation boots {15}.A##h*W@A.[b#.h*W+ /@}i*Wa# i*W dipi*W,IWhat do you want to dip? [a-oqrt-xA-FH-KM-PXY or ?*] j*W  Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - an uncursed food ration {20}  Scrolls  a - a scroll of teleportation {5}  c - a scroll of light {5}  h - 2 scrolls of teleportation {10}  Rings j*W  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3} (1 ofj*W*  2)n*WC+------------------------------------|.`.`.`.|----`-------}---------------------------------------|||.<.....[[}}}}}}}}.>||.`.`%`.|----`-------}}--------------------------------------||*WC5H----------|-|}}}------+-------------#...}}}}}}}}##}}}...}}}}}}}}}}}}}###...}}}}}}.....}}}}}}}}}}}}}}}}.########....}}}}}}}}}..}}.}}}}}}}}}}}}}}}}...(..######..}}}}}}}}}}}}}}}}}}.}n*W9D[m...####}}}}}}}}..........}}}}}}}}}}}}}}}}}}}}}}}....#..}}}}}.}...%*#..}}}}}}}}}}}@}}}}}}}}}}}}}}}##...}}.}}}}}#*0*#$###}}.}}}}}}}}}}}}A}} }}}}}}}}}}}####....}}}}}}}}}}}#*......%#}}}}}}}.}}}}}}}}...[ }}}}n*WZD}}}}}}####}}}}}}}}}}}..%}}}}}}}}}}}}}}.}b.###### }}}}}}}}}##...##.}}}}}}}}}}}}}}}}}}}}}}}}}}.^..**##}}}}..###*.......#.}}}}}}}}}}}}}}}}}}}}}}####....####*.........##%#.}}}}}}}}}}}}}}}}}}}}}........##.####*W|De;7m.^%$.....%#*..}}}}}}}}}}}0}}}}}}}}...%..%....##%#.(....#####*....}}}}}}}}}}}}}}}}.......##...}}}}}}}}}}}}Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:304(377) AC:-51 Exp:30 Wt:971/1000 Dip it into the moat? [yn] (n) o*WgyThe scroll fades.}A}p*WU Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph p*W 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%*WH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) q*W&x+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:304(377) AC:-51 Exp:30 Wt:971/1000 You fail to cast the spell correctly. 514(514)  Pw:292(377) AC:-51 Exp:30 Wt:971/1000 r*WN Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph r*WN 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%*W OH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) r*W| +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:53 $:0 HP: Dlvl:53 $:0 HP:514(514) Dlvl:53 $:0 HP:514(514) Pw:292(377) AC:-51 Exp:30 Wt:971/1000  514(514)  Pw:267(377) AC:-51 Exp:30 Wt:971/1000 a - a cursed scroll of teleportation {5}.c - an uncursed scroll of blank paper {5}.h - 2 uncursed scrolls of teleportation {10}.r*W| KA}}.bv*W SWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] v*WZ Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) w*W0F+ Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) x*W +y*Wڤ Put in what?  Scrolls a - a cursed scroll of teleportation {5} c - an uncursed scroll of blank paper {5} h - 2 uncursed scrolls of teleportation {10}(end) y*WF#+++y*W DYou put a cursed scroll of teleportation {5} into the Wallet of Perseus. 514(514)  Pw:267(377) AC:-51 Exp:30 Wt:967/1000 --More--z*W\ 514(514)  Pw:267(377) AC:-51 Exp:30 Wt:963/1000  514(514)  Pw:267(377) AC:-51 Exp:30 Wt:955/1000 {*Wn...@A}}{*Wh@A}.b{*W/@}{*We@}A}}|*W !@}|*Wq3@}A}}#b1|*W <@A}}|*W!@}}*WG.}@}A#b}*W  514(514)  Pw:271(377) AC:-51 Exp:30 Wt:955/1000 @.*W>#H.@A}}.*W!iTo what position do you want to be teleported?(For instructions type a ?)*WG *WBR*WG1*WR*W *W*Wx*WiK*Wm *W; *W*W*Wn*W *WR*W1 514(514)  Pw:271(377) AC:-51 Exp:30 Wt:955/1000 .*....%.@*.*./#.}#.*Wf*@>*W<.@*WB>@Some text has been burned into the floor here.Use "r." to read it.There are several objects here.*WasB Pick up what?  Wands a - a wand of draining (0:0) {7} b - a wand of draining {7} c - a wand of death (0:0) {7} d - a wand of digging {7} e - a cursed wand of lightning (0:9) {7}(end) *Wv*W5@/ Things that are here: 33 rocks a ring of aggravate monster {3}--More--*WF3*Wf .@**W'D@.You see here 14 rocks.*W b*@You see here a fortune cookie {1}.*Wŭ%@You see here 54 rocks.A3*W3b@*..*WEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W bYou produce a strange whistling sound.*A*W2You fly down along the stairs.--More--*WT----- |..A|..... |*@.[..... |...|./# -----#Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:271(377) AC:-51 Exp:30 Wt:955/1000 This place looks familiar...*W^ @< Things that are here: 64 rocks a ring of slow digestion {3}--More--*Wb e.A *W  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 *W  body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F*W  - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W; +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:271(377) AC:-51 Exp:30 Wt:955/1000  514(514)  Pw:246(377) AC:-51 Exp:30 Wt:955/1000 A map coalesces in your mind!---------|||}#}*W; [5;59H|||}}}###}}|||}}####}}}|||}#######}||#-------####--|-|-+--|\|##-----A[----|*W< |--------###||-----------|.-||#-----}|||||----||###}}}.-}>|#####..|.########}}|||#|\+||[*W9< 15;41H###-----}---------------||||##||}}}}}}}} }}}}}}}}}}}}---------------}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||}}}}}}}}}}}}}}}}}}}}}}}}}}}*W,*@*WT 514(514)  Pw:249(377) AC:-51 Exp:30 Wt:955/1000 .......<A@......*W< 6A.*W{.%.@.To what position do you want to be teleported?(For instructions type a ?)*W *W ...@. 514(514)  Pw:249(377) AC:-51 Exp:30 Wt:955/1000  There is a doorway here.  Things that are here: a robe {40} 177 gold pieces {2} 2 potions of amnesia {40} a scroll of demonology {5}--More--*Wq _*WW0 Pick up what?  Coins a - 177 gold pieces {2} Armor b - a robe {40} Scrolls c - a scroll of demonology {5} Potions d - 2 potions of amnesia {40}(end) *W +*WR p - a scroll of demonology {5}...A*WԮ..o1<A[@.%.*W ....@....*W .......@#.You see here a wand of magic missile {7}..A*W.o.[A/@.%...*WH 5 .@*W(_..A.@*W/ ..A#.@}*W,e..@D*W7O.3A}@D}*W[ r 3}@D}*W(\.}@}*W{1A# 3@}*W<  514(514)  Pw:253(377) AC:-51 Exp:30 Wt:960/1000  ..@*Wٿ# *W pdip*Ws KWhat do you want to dip? [bd-gi-rt-xA-FH-KM-PXY or ?*] *W  Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - an uncursed food ration {20}  Scrolls  p - a scroll of demonology {5}  Rings  d - a blessed ring of sustain ability (on left hand) {3}*W [m  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 un*W +icorn horn {20} (1 of 2)*W +---------|||}#..}|||}}}.#..##}}|||}}..#..#.##}}}|||}...##.#.####}|| -----%...#...-------#[9*W ;42H###--|-|-+-- |...|......|\|##----- |*<.[.....----||--------###||----------- |...|../#|.-||#-----}||| -----..#%||----||#[*W m##}}}.-}>|..#..####..|.########}}|||.#...|3\+||###-----}-----------...%...----||||##||}}}}}}}} }}}}}}}}}@[38;5;4*W gm}}---------------}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||}}}}}}}}}}}}}}}}}}}}}}}}}}}Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:253(377) AC:-51 Exp:30 Wt:960/1000 Dip it into the moat? [yn] (n) *WHbyThe scroll fades.3 D*W .3.@}}*WG1@.*Wv.A/@#E...*W .@*W.3.@..You hear some noises in the distance.5*W #@E.5}*WS l.(#@..*W[..#@.E.5}*W7.#@*W .E@.5}*WDY..@.*Wݪ@ . Your robe of protection blocks the fire elemental's attack.*WdYou hit the fire elemental!(33 pts.)0*W #*Wq @*WD: #*W 0*W #*W **W} 0*W\#*W{*@*WZ#*W0*W`#*W81**W 0*W#*W@*Wq#*WH0*WA#*Wj**W @You feel mildly warm.You hit the fire elemental!(37 pts.)The fire elemental misses.5}You kill the fire elemental! 514(514)  Pw:253(377) AC:-51 Exp:30 Wt:960/1000 .5}*W 514(514)  Pw:257(377) AC:-51 Exp:30 Wt:960/1000 .@..*W ...@.You see here a blessed magic marker (1:2) {2}.5}*W[G  (1F[@.....*WA . . .F .@. ..*W. . F. .@.11 ..5}*W# .... .@ .}*W(.../@.1.. *W @.$....FF. .(FF%)F))# ..?.. ).)..*Ww^ ...@... .*Wɜ...@. ) There is an opulent throne here.  Things that are here: a towel {2} 9 throwing stars {9}--More--*WMJ*W: Z(@...F*W  . @F..*W    .@[#%F..*W j   .@   *W> ..@.  Some text has been burned into the floor here.Use "r." to read it.There are many objects here.*WA Pick up what?  Weapons a - an athame {10} Armor b - a set of orange dragon scales {50} Scrolls c - a scroll of blank paper {5} Wands d - a wand of lightning (0:0) {7} e - a wand of magic missile {7} f - a wand of sleep {7} g - a wand of magic missile {7} h - a wand of striking {7} i - a wand of sleep {7} j - a wand of draining {7} Gems k - 2 worthless pieces of yellowish brown glass {2} l - a worthless piece of green glass {1} m - a worthless piece of yellow glass {1}(end) *W +*Wl'  Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:257(377) AC:-51 Exp:30 Wt:960/1000 p - a scroll of blank paper {10}.*W .   /@Something is engraved here on the headstone.Use "r." to read it. 514(514)  Pw:260(377) AC:-51 Exp:30 Wt:965/1000 *Wk | @You see here a chest.*W # *Wloot*W>There is a chest here, loot it? [ynq] (q) *WB9yYou carefully open the chest...--More--*W  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) *W*L+ Take out what type of objects?  a - All types b - Potions c - Rings d - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) *W +*Wq Take out what?  Potions a - a potion of invisibility {20} Rings b - a shiny ring {3} Gems c - a worthless piece of red glass {1}(end) *Ww*WѤ '(@*WQ.@There are many objects here.*W{ You kill the violet fungus! 514(514)  Pw:260(377) AC:-51 Exp:30 Wt:965/1000 %*W` ; Pick up what?  Weapons a - a submachine gun {25} b - a knife {5} c - a submachine gun {25} d - a knife {5} Armor e - a ring mail {250} f - a helmet {30} g - a small shield {30} h - a pair of low boots {10} i - a splint mail {400} j - a helmet {30} k - a small shield {30} l - a pair of low boots {10} m - a pair of leather gloves {10}(end) *W߉*W@) Things that are here: a scroll of teleportation {5} a wand of magic missile {7} a wand of striking {7}--More--*W,s?*W0  Pick up what?  Scrolls a - a scroll of teleportation {5} Wands b - a wand of magic missile {7} c - a wand of striking {7}(end) *Wo+*Ws - a scroll of teleportation {5}.*WA@/There are many objects here.The shrieker shrieks.*W You kill the shrieker! 514(514)  Pw:260(377) AC:-51 Exp:30 Wt:970/1000 %*W% Pick up what?  Weapons a - a greased long sword {40} b - an assault rifle {40} c - 2 knives {10} d - a long sword {40} e - a long sword {40} f - a rifle {30} g - a dagger {10} h - a long sword {40} i - a long sword {40} j - an auto shotgun {60} k - a long sword named The Sword of Albion {40} Armor l - a plate mail {450} m - a helmet {30} n - a pair of leather gloves {10} o - a splint mail {400} p - a helmet {30} q - a pair of low boots {10} r - a small shield {30} s - a ring mail {250} t - a large shield {100} u - a pair of low boots {10} v - a pair of leather gloves {10} w - a plate mail {450} x - a large shield {100} y - a helmet {30} z - a p*Whair of leather gloves {10} A - a banded mail {350} B - a helmet {30} C - a small shield {30} D - a leather cloak {15} Comestibles E - a K-ration {10}(end) *WÖ+!*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:260(377) AC:-51 Exp:30 Wt:970/1000 y - a K-ration {10}.#*W a@[You see here a shrieker corpse {100}.$*WDL ].F@%$*W.@ Things that are here: a cloak of magic resistance {10} a potion of blood {20} a wand of sleep {7}--More--'*W ?(*WEU[@There are many objects here.)*W{ Pick up what?  Weapons a - a rifle {30} b - 3 knives {15} c - a submachine gun {25} d - a knife {5} e - a submachine gun {25} f - an auto shotgun {60} g - a knife {5} h - a rifle {30} i - a knife {5} j - an athame {10} k - a long sword {40} Armor l - a ring mail {250} m - a helmet {30} n - a large shield {100} o - a pair of low boots {10} p - a studded leather armor {200} q - a pair of low boots {10} r - a pair of leather gloves {10} s - a splint mail {400} t - a helmet {30} u - a small shield {30} v - a pair of leather gloves {10} w - a ring mail {250} x - a helmet {30} y - a small shield {30} z - a pair of low boots {10} Comes)*Wtibles A - a lichen corpse {20} B - 2 K-rations {20} C - a C-ration {10}(end) +*W|*+.*W޾Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:260(377) AC:-51 Exp:30 Wt:980/1000 y - 2 K-rations {30}..*W q%@You see here a violet fungus corpse {100}.0*W@%There are many objects here. 514(514)  Pw:262(377) AC:-51 Exp:30 Wt:1000/1000 1*Wݿ Pick up what?   Weapons  a - a long sword {40}  b - a long sword {40}  c - a grenade launcher {55}  d - an assault rifle {40}  e - a dagger {10}  f - a long sword {40}  g - a long sword {40}  h - a submachine gun {25}  i - a knife {5}  j - a submachine gun {25}  k - a submachine gun {25}  l - a knife {5}  m - a long sword {40}  n - a greased war hammer {50}  o - a long sword {40}  p - a greased war hammer {50}  Armor  q - a plate mail {450}  r - a large shield {100}  s - a helmet {30}  t - a pair of leather gloves {10}  u - a splint mail {400}  v - a small shield {30}  w - a pair of low boots {10}  x - a plate mail {450}  y - a large shield {100}  z - a helmet {30}  A - a pair of leather gloves {10}  B - a ring mail {250}  C - a helmet {30}  D - a sm1*Wall shield {30}  E - a pair of low boots {10}  F - a pair of leather gloves {10}  G - a ring mail {250}  H - a helmet {30} (1 of 2)8*W  a - a small shield {30}  b - a pair of leather gloves {10}  c - a plate mail {450}  d - a helmet {30}  e - a small shield {30}  f - a pair of low boots {10}  g - a ring mail {250}  h - a dented pot {10}  i - a pair of low boots {10}  j - a small shield {30}  k - a small shield {30}  Comestibles  l - a K-ration {10}  Tools  m - a bugle {10}  n - a bugle {10} (2 of 2);*Wm+;*WfS ---------|||}#..}|||}}}.#..##}}|||}}..#..#.#...#}}}|||}...##.#.####}|| -----%...#...-------[;*W}S 38;5;2m####--|-|-+-- |...|......|(|##----- |*<.[.....----||--------###||----------- |...|../#|.-/|.F...|#-----}||| -----..#%|(|---.-..|F..;*WS [.|###}}}.-}>|..#..####..|..(%[%@F))##%####}}|||.#...|.\+..|./%.|###-----}-----------...%...----||.)|.)..|[16;39;*WS H##||}}}}}}}} }}}}}}}}}}}}---------------}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||}}}}}}}}}}}}}}}}}}}}}}}}}}}Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:262(377) AC:-51 Exp:30 Wt:1010/1000 Burdened You have a little trouble lifting y - a K-ration {;*WS 40}.Your movements are slowed slightly because of your load. 514(514)  Pw:262(377) AC:-51 Exp:30 Wt:1010/1000 Burdened <*W You kill the brown mold! 514(514)  Pw:262(377) AC:-51 Exp:30 Wt:1010/1000 Burdened %=*WD)@There is a doorway here.There are many objects here.>*Wh  Pick up what?   Weapons  a - an assault rifle {40}  b - a knife {5}  c - a submachine gun {25}  d - 2 knives {10}  e - a submachine gun {25}  f - a dagger {10}  g - a rifle {30}  h - a dagger {10}  i - an assault rifle {40}  j - a dagger {10}  k - a rifle {30}  l - a long sword {40}  m - a long sword {40}  n - an athame {10}  o - a staff {40}  Armor  p - a splint mail {400}  q - a helmet {30}  r - a pair of low boots {10}  s - a ring mail {250}  t - a helmet {30}  u - a small shield {30}  v - a pair of leather gloves {10}  w - a leather armor {150}  x - a helmet {30}  y - a pair of high boots {20}  z - a pair of leather gloves {10}  A - a ring mail {250}  B - a dented pot {10}  C - a small shield {30}  D - a pair of high boots {20}  E - a pair>*W of leather gloves {10}  F - a splint mail {400}  G - a helmet {30}  H - a small shield {30} (1 of 2)@*W  a - a leather cloak {15}  b - a ring mail {250}  c - a dented pot {10}  d - a small shield {30}  e - a small shield {30}  Comestibles  f - a brown mold corpse {50} (2 of 2)A*W Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:262(377) AC:-51 Exp:30 Wt:1010/1000 Burdened ---------|||}#..}|||}}}.#..##}}|||}}..#..#.#...#}}}|||}...##.#.*W m####}|| -----%...#...-------####--|-|-+-- |...|......|(|##----- |*<.[.....----||--------###||----------- |...|../#|.-/|.F...|#A*W [38;5;7m-----}||| -----..#%|(|---.-..|F..[.|###}}}.-}>|..#..####..|..(%[%)@))##%####}}|||.#...|.\+..|./%.|*W 38;5;2m###-----}-----------...%...----||.)|.)..|##||}}}}}}}} }}}}}}}}}}}}---------------}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||}}}}}}}}}}}}}}}}}}}}}}}}}}}B*WqL%@There are several objects here.C*WS Pick up what?  Weapons a - a submachine gun {25} b - a knife {5} c - a frag grenade {400} Armor d - a studded leather armor {200} e - a helmet {30} f - a large shield {100} g - a pair of low boots {10} h - a leather cloak {15} Comestibles i - a K-ration {10}(end) E*We+G*W' You have a little trouble lifting y - a K-ration {50}.H*WK.$.)@.There are several objects here.I*W; Pick up what?  Weapons a - a frag grenade {150} b - a submachine gun {25} c - a dagger {10} Armor d - a plate mail {450} e - a helmet {30} f - a small shield {30}(end) J*W}|J*Ws ..F)@.The shrieker rises from the dead!L*Wd|..#@....L*Wd G%.....%[#@ Things that are here: an apple {2} a trident {25} a cursed bow {30} 8 arrows {8}--More--M*W You are beginning to feel hungry. 514(514)  Pw:262(377) AC:-51 Exp:30 Wt:1020/1000 Hungry Burde O*W  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph O*W!  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%*Wl H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) P*W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:262(377) AC:-51 Exp:30 Wt:1020/1000 Hungry Burde  What would you like to identify first?  Comestibles y - 5 K-rations {50} Scrolls p - 2 scrolls of blank paper {10} s - a scroll of teleportation {5}(end) Q*W #+++R*W  514(514)  Pw:237(377) AC:-51 Exp:30 Wt:1020/1000 Hungry Burde y - 5 uncursed K-rations {50}.p - 2 uncursed scrolls of blank paper {10}.s - an uncursed scroll of teleportation {5}.U*W39What do you want to eat? [ty or ?*,] U*W Comestibles t - an uncursed food ration {20} y - 5 uncursed K-rations {50}(end) W*Wr +Blecch! Rotten food!The world spins and goes dark.You are conscious again.Y*W9What do you want to eat? [ty or ?*,] Z*W# &You resume your meal. 514(514)  Pw:240(377) AC:-51 Exp:30 Wt:1003/1000 Burdened  514(514)  Pw:240(377) AC:-51 Exp:30 Wt:1001/1000 Burdened You finish eating the food ration.Your movements are now unencumbered. 514(514)  Pw:240(377) AC:-51 Exp:30 Wt:1000/1000 [*W SWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] [*WI  Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) \*WB+ Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) \*W? +\*W?  Put in what?   Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles [15;\*W? 1H y - 5 uncursed K-rations {50}  Scrolls  p - 2 uncursed scrolls of blank paper {10}  s - an uncursed scroll of teleportation {5}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}\*W?   g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3} (1 of 2)^*W +`*W36+b*W +d*WU [ n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessed Wallet of Perseus {529}  B - a blessed frost horn (0:7) {18}  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)g*Wj  Put in what?   Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  y + 5 uncursed K-rations {50}  Scrolls  p + 2 uncursed scrolls of blank paper {10}  s + an uncursed scroll of teleportation {5}*Wj m  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3} (1 of 2)m*WW[ n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessed Wallet of Perseus {529}  B - a blessed frost horn (0:7) {18}  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)m*W  Put in what?   Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  y + 5 uncursed K-rations {50}  Scrolls  p + 2 uncursed scrolls of blank paper {10}  s + an uncursed scroll of teleportation {5}*W+ m  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3} (1 of 2)p*W[ n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessed Wallet of Perseus {529}  B - a blessed frost horn (0:7) {18}  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)p*WE ---------|||}#..}|||}}}.#..##}}|||}}..#..#.#...#}}}|||}...##.#.####}|| -----%...#...-------*WE 38;5;2m##%##--|-|-+-- |...|......|(|#.#----- |*<.[.....----||--------.#...##||----------- |...|../#|.-/|.$...|..#..%-----}||| -----..#%|p*W!F [C(|---.-..|[..[.|#..##}}}.-}>|..#..####..|..(F[%)%))##@#.###}}|||.#...|.\+..|./%.|..###-----}-----------...%...*WCF 38;5;7m----||.)|.)..|#...#||}}}}}}}} }}}}}}}}}}}}---------------}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||}}}}}}}}}}}}}}}}}}}}}}}}}}}Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:p*WnF 240(377) AC:-51 Exp:30 Wt:950/1000 You put 5 uncursed K-rations {50} into the Wallet of Perseus. 514(514)  Pw:240(377) AC:-51 Exp:30 Wt:958/1000 You put 2 uncursed scrolls of blank paper {10} into the Wallet of Perseus. 514(514)  Pw:240(377) AC:-51 Exp:30 Wt:950/1000 --More--q*W You put an uncursed scroll of teleportation {5} into the Wallet of Perseus. 514(514)  Pw:240(377) AC:-51 Exp:30 Wt:946/1000 t*W  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph t*W  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%*W H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) x*WVE Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:240(377) AC:-51 Exp:30 Wt:946/1000 z*W `1%@.{*W  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 {*W  body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F{*W - command undead 5* attack 12% G - finger of death 7 attack 76%(end) |*Wu5 +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:240(377) AC:-51 Exp:30 Wt:946/1000 You fail to cast the spell correctly.--More--~*WmU^@Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:230(377) AC:-51 Exp:30 Wt:946/1000 You find a pit.--More--*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:230(377) AC:-51 Exp:30 Wt:946/1000 ---------|||}#..}|||}}}.#..##}}|||}}..#..#.#...#}}}|||}...##.#.[3*WW8;5;2m####}|| -----%...#...-------##%##--|-|-+-- |...|......|(|#.#----- |*<.[.....----||--------.#...##||----------- |...|../#|.-/|.$...|[*WrC..#..%-----}||| -----..#%|(|---.-..|[..[.|#..##}}}.-}>|..#..####..|..(1[%)%))##%#.###}}|||.#...|.[38;5;*W3m\+..|./%.|@.###-----}-----------...%...----||.)|.)..|#....#||}}}}}}}} }}}}}}}}}}}}---------------}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|[38;5;*WQ7m|}}}}}}}}}}}}}}}}}}}}}}}}}}}*W* Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 *W+ body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F*W-+ - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *Wgk+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:230(377) AC:-51 Exp:30 Wt:946/1000  514(514)  Pw:210(377) AC:-51 Exp:30 Wt:946/1000 In what direction? [hykulnjb><] *W-*W.- \\\|0*W8j#*W1@*W"#*W0*W9#*W!x**WN0*W-#*W|@*W#*W0*W} #*WT **W. 0*W #*W @*Ww #*WW0*W"#*W**W#%.@...You are caught in the fireball!*Wx Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball *W1y(0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessed Wallet of Perseus {540}  B - a blessed frost horn (*WHyr0:7) {18}  J - a blessed stethoscope {4}  Gems (1 of 2)*W+ j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)*W Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:54 $:0 HP: Dlvl:54 $:0 HP:514(514) Dlvl:54 $:0 HP:514(514) Pw:210(377) AC:-51 Exp:30 Wt:946/1000 ---------|||}#..}|||}}}.#..##}}|||}}..#..#.#...#}}}|||}...##.#.*W ####}|| -----%...#...-------##%##--|-|-+-- |...|......|(|#.#----- |*<.[.....----||--------.#...##||----------- |...|../#|.-/|.$...|[*W< C..#..%-----}||| -----..#%|(|---.-..|[..[.|#..##}}}.-}>|..#..####..|..(1[%)%))##%#.###}}|||.#...|.\*W +..|./%.|@.###-----}-----------...%...----||.)|.)..|#....#||}}}}}}}} }}}}}}}}}}}}---------------}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||*W K}}}}}}}}}}}}}}}}}}}}}}}}}}}*WiW Q...@*WOg...@.*Wl.....@*Wl....@.*WF......$.^.@.You find a magic trap.*W W...@*WD...@*W 7You are carrying too much to get through.*WEYou are carrying too much to get through.*Ww.@.*Wp 514(514)  Pw:211(377) AC:-51 Exp:30 Wt:946/1000 ...@.*W...%......@.*W.@*WK..@..Something is engraved here on the floor.Use "r." to read it.*WR .@.^.You find a squeaky board.*W3 ..@..You notice a loose board below you.*W\..^@...*W1You notice a loose board below you.*Wf-You find a squeaky board.*Wx RSomething is engraved here on the floor. Use "r." to read it.*W ....@....*Wn'....@....*WN....@....*W|  ... .@. .. .*W7X . .. .@. . . .*W(d . . . .@  . .*W=....... @ .   *W   . . .@*   .*W   . ) .@. * * .*WI9 514(514)  Pw:214(377) AC:-51 Exp:30 Wt:946/1000 .... @. ..   *W8 .  . .@. . ..*W 8 . . .@. ... Things that are here: a bullwhip {20} 7 darts {7}--More--*W4*Wk......@ .)    *W?N...(..@.    *W(2....+@|     *WT.....@.    *W ..@..  *W ...@.. .*W~ .  .@  .*WN  ...@.....There is a grave here.Something is engraved here on the headstone.Use "r." to read it.You see here a large box.*W# *Wv; loot*Wn AThere is a large box here, loot it? [ynq] (q) *W<yYou carefully open the large box...--More--*W8 The large box is empty. Do what?  i - Put something into the large box(end) *WT>*W . . @(  . *Wߜ   . .@ .....*W"6  .@.....*W    |@....*Wn;    .. @....... Things that are here: a bullwhip {20} 7 darts {7}--More--*W4*W1 . . )@. ...You notice a loose board below you.*WME 514(514)  Pw:218(377) AC:-51 Exp:30 Wt:946/1000    ^.@........*W7  . .@ . .*Wh 1You notice a loose board below you.*W5  ..@...*W .  . .@. . You notice a loose board below you.*W  .  . ^@. . *WM .  . .@. . *WG   . .@. . You hear some noises in the distance.*Wv S  .@ *W%v ..@..*Wyo . .@ .*Wko . .@ .*Wh I  -@ *W S @ . *W= .@ *Wf['.@*WEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W TYou produce a strange whistling sound.A*W[ 2You fly down along the stairs.--More--*Wso.-.......A.[..--.@.).----F.|---Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:218(377) AC:-51 Exp:30 Wt:946/1000 You arrive at the Valley of the Dead...The odor of burnt flesh and decay pervades the air.You hear groans and moans everywhere.--More--*WVThis place looks familiar...Some text has been burned into the floor here.Use "r." to read it.--More--*WgqdThe invisible Solar drops a morning star {120}.)A*WD  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *WD  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WD H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:218(377) AC:-51 Exp:30 Wt:946/1000  514(514)  Pw:193(377) AC:-51 Exp:30 Wt:946/1000 Your head spins as something blocks the spell! 514(514)  Pw:193(377) AC:-51 Exp:30 Wt:946/1000 Conf [11*W,+;8H.A*W@a RWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W+ eNothing seems to happen..oThe invisible Solar picks up a mummy wrapping {3}. 514(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 Conf .[A*W RWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WYou feel less confused now. 514(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 o..*W < - A .<@...[The invisible Solar drops a mummy wrapping {3}.A[*W4>1You hit the black mold!(35 pts.)You inhale a cloud of spores!The spores were poisoned!The poison doesn't seem to affect you..A.o*WmYou kill the black mold! 514(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 .A.*W   .[.Ao.@........*WA - o. <A..@.(- .*WEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W#You produce a strange whistling sound...4oAA mysterious force prevents you from teleporting!*WF+Pick an object.*W*WR `o an orc (tame demon orc) [seen: normal vision, astral vision]*W ----..@.4 .A..o *WY   .A..@...--.|*W y   ..@.-.||-You see here a lock pick {4}..oA.You hear a chugging sound.*WOi# . .  .AB (@. - .-*WϨ I - . ..A$. o.@B. -|.*WaYou hit the byakhee!(33 pts.)The invisible Solar swings his long sword named Demonbane at the byakhee.--More--*WThe invisible Solar hits the byakhee.The invisible Solar swings his long sword named Demonbane at the byakhee.--More--*W^ The invisible Solar hits the byakhee.The invisible Solar gazes at the byakhee...The byakhee is blinded.--More--*WzVThe invisible Solar hits the byakhee.The invisible Solar points at the byakhee, then curses.The byakhee bites![1 pts.] 513(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 --More--*W?The byakhee claws you![2 pts.] 511(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 The byakhee claws you![1 pts.] 510(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 The byakhee just misses! 514(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 *WYou kill the byakhee! 514(514)  Pw:195(377) AC:-51 Exp:30 Wt:946/1000 A.(o%*Wt 7 - . . .@.--You see here a byakhee corpse {1600}..A*W[9 - . o$..%@.A.---*WU- . .A. o.@...- -You hear a distant squeak.*W+Ri 514(514)  Pw:197(377) AC:-51 Exp:30 Wt:946/1000 - . . .@.. -.*W+1- . A.-%o.@- .-.*Wͪ- A..- .@-..-*WM - . .A. .@... -*W¿   . A..@.----...*W   A..2@-...g}}}*WC......| A@|24.-4  }*W.----| @ A.  *W -----@.-4 4   *W...##..@.A 4*W%2...-.|@..A4. 4 2  *W 2 . - @.oA..    4*W   ..@A........ *W  ..o.. .@ ... .*W  .. .@ ..*W .. .oA.@.  *W.o ...@.A.  *W$\I 514(514)  Pw:198(377) AC:-51 Exp:30 Wt:946/1000 . . .@.A.  . *Wj. .o .@A..  .*W@  o A. @...*WF    .@-.}}.*W   . A.@-.}.}}}*Wy   .A.@}.}}}}}*W .A..@.}}}}}}}You hear a distant squeak.*W- ..A..@.}}}*W  . ...@}A}}}*WE ..@}A}}}*WT . .@}A}}}*W(You hear a distant squeak.*WV . . .@}Ag}}*W3| .   A}@}}}}}*W . } .A}@}}}g}-*W% 4 2. } }@}}}-*W"44... 2.. A@}}}}g}*W<   -. }@}A}}}*W0 -. }@}}}}You hear some noises in the distance. 514(514)  Pw:201(377) AC:-51 Exp:30 Wt:946/1000  442A*W%  |24- 4F1 A}@.}}*W! ( -4 -}A}@.}}*Wf32.4 -  -4}}}@.A}}}*W @The green mold pulsates from your powerful strike!You kill the green mold!. 514(514)  Pw:201(377) AC:-51 Exp:30 Wt:946/1000 You are splashed by the green mold's acid![5 pts.] 509(514)  Pw:201(377) AC:-51 Exp:30 Wt:946/1000 4  4}A*Wj. -A@R}}}}*W-;  42g. .}A@.R}}}*WThe green mold pulsates from your powerful strike! You kill the green mold! You are splashed by the green mold's acid! [5 pts.]*WNg Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *Wg 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WgH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W(+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:509(514) Dlvl:55 $:0 HP:509(514) Pw:201(377) AC:-51 Exp:30 Wt:946/1000  509(514)  Pw:181(377) AC:-51 Exp:30 Wt:946/1000 In what direction? [hykulnjb><] *W -*W .-*W A.-F}*Wj^ 4FRF)}g}// |\-/0*W* !#*W !@*W!#*WV!0*W+!#*W!**W!0*W !#*W!@*WZ!#*W5!0*W!#*Wx!**W!0*W !#*Wi !@*W9 !#*W8 !0*WI !#*W !**WXU..RF}}}The disenchanter is caught in the fireball!(49 pts.)The red mold is caught in the fireball!Some water evaporates.Some water evaporates.--More--*WSome water evaporates. 513(514)  Pw:181(377) AC:-51 Exp:30 Wt:946/1000 1 }*W  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*W! H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:513(514) Dlvl:55 $:0 HP:513(514) Pw:181(377) AC:-51 Exp:30 Wt:946/1000  513(514)  Pw:161(377) AC:-51 Exp:30 Wt:946/1000 In what direction? [hykulnjb><] *Wa-*Wa.-*WK=,.-F*W(FRFg// |\-/0*W2!#*W4!@*W !#*WWs !0*WH !#*W !**W !0*W !#*WX!@*WB!#*W!0*Wg!#*W!**W!0*WW!#*WT(!@*WL!#*W!0*Wc!#*Wv!**WD U..RF}}}The disenchanter is caught in the fireball!(40 pts.)The red mold is caught in the fireball!Some water evaporates.Some water evaporates.--More--*WSome water evaporates. j.(4g1.R. A}*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *Wū 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WϫH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:513(514) Dlvl:55 $:0 HP:513(514) Pw:161(377) AC:-51 Exp:30 Wt:946/1000  513(514)  Pw:141(377) AC:-51 Exp:30 Wt:946/1000 In what direction? [hykulnjb><] *W -*W.-*WSXYou kill the disenchanter!%-F 513(514)  Pw:141(377) AC:-51 Exp:30 Wt:946/1000 *W2;F.-*WA 0You kill the red mold!--More--*W 513(514)  Pw:141(377) AC:-51 Exp:30 Wt:946/1000  d1 }A*W 2 2.. d.A.}@g}}---*WZ . |.A2}@}}-*Wz .F -}@}}}-The invisible Solar swings his long sword named Demonbane at the shadow wolf.The invisible Solar hits the shadow wolf.--More--*W /g.d}g 514(514)  Pw:141(377) AC:-51 Exp:30 Wt:946/1000 1%*W   2 g .5A}@}}g}}--*W*Really attack the gremlin? [yn] (n) *Wg n*Wi . -}}A@}}-You are beginning to feel hungry. 514(514)  Pw:141(377) AC:-51 Exp:30 Wt:946/1000 Hungry *W;You don't have anything to eat.*WSWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WϾ Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) *Ww I+ Take out what type of objects?  a - All types b - Amulets c - Weapons d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) *W  +*Wa(  Take out what?  Comestibles a - 5 uncursed K-rations {50} b - 8 uncursed food rations {160} c - 2 uncursed cram rations {30} d - the uncursed Hand of Vecna {1} e - the uncursed Eye of the Beholder {1} f - 43 uncursed C-rations {430}(end) *W #*WBt - 3 uncursed food rations {60}.The invisible Solar swings his long sword named Demonbane at the gremlin.--More--*WQThe invisible Solar hits the gremlin.The gremlin is killed!2 |g}*W 7What do you want to eat? [t or ?*] *WThat food really hit the spot! 514(514)  Pw:142(377) AC:-51 Exp:30 Wt:988/1000 2 1 1|.%}}}AThe invisible Solar drops a disenchanter corpse {750}. 514(514)  Pw:142(377) AC:-51 Exp:30 Wt:977/1000 2 gg}A}You finish eating the food ration.A}*WSYou displaced your invisible Solar.(2||g}}}}}@g}A}-*WT82 (..g..)}}@}A}}}g*W>. . hA@}}}}-*Wj 2(--..}@5 }}Ag}*W N 2.|(-g|@}}You hear some noises. 2g(J *W>..|(||gF@.52}*WX..|.(@. You see here a chest. 2 2g|(g5}A*Wފ# *W loot*W6 >There is a chest here, loot it? [ynq] (q) *W=9yYou carefully open the chest...--More--*W z The chest is empty. Do what?  i - Put something into the chest(end) *W2 ?*W k~ P(.@ ..You see here a chest. 22.|gg.5A }*Wu # *Wloot *W>There is a chest here, loot it? [ynq] (q)  *W̔9yYou carefully open the chest...--More-- *W);  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) !*WR+ Take out what type of objects?  a - All types b - Coins c - Scrolls d - Spellbooks A - Auto-select every item X - Items of unknown B/C/U status(end) "*Wk+"*Wr Take out what?  Coins a - 96 gold pieces {1} Scrolls b - a scroll of confuse monster {5} Spellbooks c - a spellbook of knock {50}(end) #*W/ w$*Wl. P..@(  There is a grave here.Something is engraved here on the headstone.Use "r." to read it.You see here a large box. 2|A$*W& # %*W loot&*W BThere is a large box here, loot it? [ynq] (q) &*W?=yYou carefully open the large box...--More--&*WR Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) &*Wp+ >+ Take out what type of objects?  a - All types b - Comestibles c - Scrolls A - Auto-select every item X - Items of unknown B/C/U status(end) '*Wa+'*WcC Take out what?  Comestibles a - a food ration {20} b - a yummy brains {5} Scrolls c - a scroll of demonology {5}(end) )*W'+**Wm`G - a yummy brains {5}.2 @gg|(A .5+*W ~.... @ (.  There is a grave here.Something is engraved here on the headstone.Use "r." to read it.You see here a large box.A.,*W* # -*W7loot-*WBThere is a large box here, loot it? [ynq] (q) -*We=yYou carefully open the large box...--More---*W$  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) .*W67+ Take out what type of objects?  a - All types b - Scrolls c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) .*Wd5 +.*W9& Take out what?  Scrolls a - a scroll of light {5} Gems b - 2 worthless pieces of red glass {2}(end) /*W `0*Wse---.....@.(  You see here a chest.2 ..(@gPAg(}5The invisible Solar swings his long sword named Demonbane at the grimlock.The invisible Solar hits the grimlock.--More--3*W^Q 514(514)  Pw:143(377) AC:-51 Exp:30 Wt:981/1000 5*W# 5*WY loot5*W6>There is a chest here, loot it? [ynq] (q) 6*W9yYou carefully open the chest...--More--6*Wq Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) 6*Wʤ A+ Take out what type of objects?  a - All types b - Comestibles c - Spellbooks A - Auto-select every item X - Items of unknown B/C/U status(end) 7*W+7*Wo , Take out what?  Comestibles a - 2 food rations {40} Spellbooks b - a spellbook of magic missile {50}(end) 9*W`:*Wg'You hit the green slime!(35 pts.)2 The invisible Solar swings his long sword named Demonbane at the grimlock.--More--;*WZ The invisible Solar hits the grimlock.The invisible Solar swings his long sword named Demonbane at the grimlock.--More--<*WAThe invisible Solar hits the grimlock.The grimlock is killed!2gg .(=*WgYou kill the green slime!% 514(514)  Pw:143(377) AC:-51 Exp:30 Wt:981/1000 The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.--More-->*W 4The gremlin is killed!.@*W  j(@....There is a grave here.Something is engraved here on the headstone.Use "r." to read it.You see here a green slime corpse {400}.2 --More--B*W=The invisible Solar picks up a large box.A|The shrieker shrieks.2 g(1 C*W*You kill the shrieker! 514(514)  Pw:143(377) AC:-51 Exp:30 Wt:981/1000  2g.A..D*W| .....@%    You see here a chest.A|E*W^]# E*WwlootE*W >There is a chest here, loot it? [ynq] (q) E*W 9yYou carefully open the chest...--More--F*W Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) F*WD+ Take out what?  Rings a - a ring of polymorph control {3}(end) G*WJH*W2 .F | -@( .. The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!..AL*W2     ..(j@A...M*WӦEYou hit the ochre jelly!(37 pts.)You are splashed by the ochre jelly's acid![9 pts.] 514(514)  Pw:143(377) AC:-51 Exp:30 Wt:981/1000 |AN*W .....@. .   You see here a chest.2 A.O*Wh  2The invisible Solar swings his long sword named Demonbane at the ochre jelly.The invisible Solar hits the ochre jelly.--More--P*WZ.The ochre jelly is killed!%The invisible Solar is splashed by the ochre jelly's acid!R*W= 2 .F  @( ...A. S*W 2-|  -@..A. S*WC    -.@....You see here a large box.}V*Wv# V*W lootV*WP BThere is a large box here, loot it? [ynq] (q) V*W=yYou carefully open the large box...--More--W*W The large box is empty. Do what?  i - Put something into the large box(end) X*W:[?X*Wc2   .@A% . . }X*W 2    @.( A . X*W* N  @. . You see here a large box. 514(514)  Pw:147(377) AC:-51 Exp:30 Wt:981/1000  A.Y*Wg# Y*Wx lootZ*W)BThere is a large box here, loot it? [ynq] (q) Z*Wg=yYou carefully open the large box...--More--Z*WV Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) Z*Wb| + Take out what?  Scrolls a - a scroll of remove curse {5} b - a scroll of magic mapping {5}(end) [*W}%+[*W -\*W+\*W+]*WL - a scroll of remove curse {5}.Q - a scroll of magic mapping {5}...^*W*..(@%A. .^*Wz F...@A... ._*W޸2|.....@A.(  5_*W, ......@...A _*Wj2 ...-.@A.  }a*WWThe yellow mold pulsates from your powerful strike!You kill the yellow mold!% 514(514)  Pw:147(377) AC:-51 Exp:30 Wt:991/1000 You hear a chugging sound..Aa*WN-....-|@. . b*W 2 |---..|@.   b*W|.--.@-.F  The yellow mold rises from the dead!c*W6 2 - .@. . -  c*WL2 |. .@. . -  d*W|-. .@.  d*W 514(514)  Pw:148(377) AC:-51 Exp:30 Wt:991/1000 2 ... ----.......@...  .oYou hear some noises in the distance.  ... 2---... -@...  ....  5e*W|..---...@ -.   e*WD .. |- 2 --..@.. --   5e*W -g  2 -.@. - e*WW O... -- 2 )..[-| ...g.. ---@... -------... 5g*W.y 514(514)  Pw:149(377) AC:-51 Exp:30 Wt:991/1000 ---.....2.... ..(@--.. -.  5 You see here a dart {1}.2 5 h*W'-. - .@)-  You see here an oil lamp {20}. i*W1-| 2 - .@( - -You hear a distant squeak.i*W-  - 2.@. - -j*W--- ...| |.|.  --|@... 2 [-- ----. k*Wnw-|@.2  k*WƸN-@. k*WL Y.@2) l*W -@.l*Wb Y.@ ..2m*W ..@.(2..5m*Wc .  .2.@.) 5m*W| ...@. m*W . &  .@.  5n*W6^..@. .. 514(514)  Pw:150(377) AC:-51 Exp:30 Wt:991/1000 You find an anti-magic field.n*W=..@. g.Your speed boots block the bar-lgura's attack.Your helm of brilliance blocks the bar-lgura's attack.--More--o*WyYYour helm of brilliance deflects the bar-lgura's attack..p*W:You hit the bar-lgura!(39 pts.) 5The bar-lgura claws you![1 pts.] 513(514)  Pw:150(377) AC:-51 Exp:30 Wt:991/1000 Your robe of protection deflects the bar-lgura's attack.--More--q*WYYour helm of brilliance deflects the bar-lgura's attack.gq*W7 You kill the bar-lgura! 513(514)  Pw:150(377) AC:-51 Exp:30 Wt:991/1000 .r*WKL -..@. .. r*W~ --@. ..  s*W$:- .@)  .s*W\ 514(514)  Pw:150(377) AC:-51 Exp:30 Wt:991/1000 - .@.  .s*Wl- .@.   gs*W - .@. .   Things that are here: a dart {1} a dart {1} a poisoned dart {1}--More--t*W A little dart shoots out at you!You are almost hit by a little dart.u*W=- )@. . u*Wt- .@. ..u*WB - .@. g.v*W'@-.@g|..v*W9;*Really attack the gremlin? [yn] (n) w*W nw*WY g.@-.....w*W}  .-@....x*W+ 514(514)  Pw:151(377) AC:-51 Exp:30 Wt:991/1000  g -.@.  ..x*WL  g-.@.  ..x*Wq!  | ..@. . .x*W -. - .@ . .y*W]o-.- .@  .y*WJ--..@- . A y*W^ --@..-  z*W4t-.@.- z*Wt-.@.. z*WW - .@. ..z*WG- .@...{*W|- .@gg.{*Wm*- .@..g.g-{*W ..@.g..g.--..|{*W - ..@H.- |*WLu-- @. g... g.H }*Wi  .. @.....--~*WeEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] ~*W You produce a strange whistling sound.A.oThe invisible Solar swings his long sword named Demonbane at the storm giant.--More--*WThe invisible Solar hits the storm giant.The invisible Solar swings his long sword named Demonbane at the storm giant.--More--*WThe invisible Solar hits the storm giant.The invisible Solar gazes at the storm giant...but nothing happens.--More--*WThe invisible Solar hits the storm giant.The invisible Solar points at the storm giant, then curses.--More--*WQThe storm giant misses the invisible Solar. 514(514)  Pw:155(377) AC:-51 Exp:30 Wt:991/1000 A.H.g.g.g*WrThe demon orc swings her scimitar at the gremlin.The demon orc hits the gremlin.The gremlin is killed!.--More--*WThe invisible Solar swings his long sword named Demonbane at the storm giant.The invisible Solar hits the storm giant.--More--*W] The invisible Solar swings his long sword named Demonbane at the storm giant.The invisible Solar hits the storm giant.--More--*WWThe invisible Solar gazes at the storm giant...but nothing happens.The invisible Solar hits the storm giant.--More--*WQThe invisible Solar points at the storm giant, then curses.Hg..g.*WCe 5A.*Wo.The invisible Solar swings his long sword named Demonbane at the storm giant.The invisible Solar hits the storm giant.--More--*WIThe invisible Solar swings his long sword named Demonbane at the storm giant.The invisible Solar hits the storm giant.--More--*W yThe storm giant is killed!g0..g*Wc . .@. .  *WQh...o .g@A.. .g.  .*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 *W+ body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F*W= - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:155(377) AC:-51 Exp:30 Wt:991/1000 You fail to cast the spell correctly..o 514(514)  Pw:153(377) AC:-51 Exp:30 Wt:991/1000 The invisible Solar swings his long sword named Demonbane at the gremlin.*W[1;113H--More--*W  The invisible Solar hits the gremlin.The gremlin is killed!.g%*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W6 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WnH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *Wr j+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:153(377) AC:-51 Exp:30 Wt:991/1000  514(514)  Pw:148(377) AC:-51 Exp:30 Wt:991/1000 In what direction? [hykulnjb><] *W[G*.A*W  @.   There are several objects here.o.The invisible Solar swings his long sword named Demonbane at the gremlin.--More--*WzThe invisible Solar hits the gremlin.The gremlin is killed!A%%*W Pick up what?  Comestibles a - a storm giant corpse {2250} Gems b - 62 rocks c - 11 worthless pieces of black glass {11} d - 4 worthless pieces of green glass {4} e - 4 worthless pieces of yellowish brown glass {4} f - 3 worthless pieces of orange glass {3}(end) *W2*W o@. .. .The demon orc eats a storm giant corpse {2250}.A.*WW ... A@.....*Wˆ * ..A@....F|.*WOo- . A-%.@...F*W{ - | - A.@..F|..*Wн -  } A.@.g.. |*W  ..A@g..-.g1*WtThe lichen falters from your powerful strike!You kill the lichen!% 514(514)  Pw:148(377) AC:-51 Exp:30 Wt:991/1000 --More--*WThe invisible Solar swings his long sword named Demonbane at the yellow mold.The invisible Solar hits the yellow mold.--More--*W4UZThe yellow mold is killed! 514(514)  Pw:150(377) AC:-51 Exp:30 Wt:991/1000 Ag.g%.g.*W,   . @ ----You see here a yellow mold corpse {50}..A..*WA  ..%@gg(.You see here a lichen corpse {20}..A*W;     A%%.@..g--52*W}t   A.g@.....|.*Wr1 .g g.@g...You see here a drum {25}....g.g.A.g5*W~1You have a little trouble lifting R - a drum {25}.Your movements are slowed slightly because of your load. 514(514)  Pw:150(377) AC:-51 Exp:30 Wt:1016/1000 Burdened --More--*W>5The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!ggg.g.1 *W3  Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W3  6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*W&3 H F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WBr+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:150(377) AC:-51 Exp:30 Wt:1016/1000 Burdened  What would you like to identify first?  Comestibles G - a yummy brains {5} Scrolls L - a scroll of remove curse {5} Q - a scroll of magic mapping {5} Tools R - a drum {25}(end)*W^r *W -++++*W; 514(514)  Pw:125(377) AC:-51 Exp:30 Wt:1016/1000 Burdened G - an uncursed yummy brains {5}.*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WG}+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:125(377) AC:-51 Exp:30 Wt:1016/1000 Burdened  514(514)  Pw:100(377) AC:-51 Exp:30 Wt:1016/1000 Burdened L - an uncursed scroll of remove curse {5}.Q - an uncursed scroll of magic mapping {5}.R - an uncursed leather drum {25}.[7;*Wm}47H.g.}..Ag*W6HWhat do you want to drop? [bd-gi-oqrt-xA-RXY or ?*] *WrM You drop an uncursed leather drum {25}.Your movements are now unencumbered. 514(514)  Pw:100(377) AC:-51 Exp:30 Wt:991/1000 --More--*Ws The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!%*W SWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W:- Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) *W~x+ Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) *Ws+*Wx, Put in what?   Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles [15;*W,1H t - 2 uncursed food rations {40}  G - an uncursed yummy brains {5}  Scrolls  L - an uncursed scroll of remove curse {5}  Q - an uncursed scroll of magic mapping {5}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncur*W,|sed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10} (1 of 2)*W+*WQ!+*W +*W k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessed Wallet of Perseus {530}  B - a blessed frost horn (0:7) {18}  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)*Wr ---------------------------------------- |||^)||*| ||------------------} --|()[-||---||%%------------------||------...-------------|--%%|..g-----------------||..|...[38;5;*W 4m}[------|##------|---..@...)[--------------|------.....--<)--||--A%.------||||..|-(%--|----((||--[--------||((%%||(*W ---|||-------------((|1|------------||}--}}}}}}%)--}}525}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}------------Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:100(377) AC:-51 Exp:30 Wt:986/1000 You pu*W t an uncursed yummy brains {5} into the Wallet of Perseus. 514(514)  Pw:100(377) AC:-51 Exp:30 Wt:986/1000 You put an uncursed scroll of remove curse {5} into the Wallet of Perseus. 514(514)  Pw:100(377) AC:-51 Exp:30 Wt:982/1000 --More--*Wp DYou put an uncursed scroll of magic mapping {5} into the Wallet of Perseus. 514(514)  Pw:100(377) AC:-51 Exp:30 Wt:978/1000 .A.g.*W }gg }.A@g}.}g|F*WE    .}@}}--)..The invisible Solar picks up an uncursed leather drum {25}..A*Ww8Really attack the gremlin? [yn] (n) *WV n*W  }.@|.---You see here a gremlin corpse {100}.The invisible Solar swings his long sword named Demonbane at the gremlin.--More--*W The invisible Solar hits the gremlin.The gremlin is killed!gg.%1*WFmYou kill the yellow mold!% 514(514)  Pw:100(377) AC:-51 Exp:30 Wt:978/1000 The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.--More--*W9The gremlin is killed!%*Wg  g . %@--Fg}You hear some noises.The gremlin is killed!%*W)  .@gF.}g}g1*W1S ..@.}}}} Things that are here: a mace {30} a dart {1} a ruby {1} a helm of brilliance {50}--More--*W 514(514)  Pw:101(377) AC:-51 Exp:30 Wt:978/1000 A mysterious force prevents you from teleporting!*WO Pick up what?  Weapons a - a mace {30} b - a dart {1} Armor c - a helm of brilliance {50} Gems d - a ruby {1}(end) *W!+*WYou have a little trouble lifting S - a helm of brilliance {50}.Your movements are slowed slightly because of your load. 514(514)  Pw:101(377) AC:-51 Exp:30 Wt:1028/1000 Burdened ..g}*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W" 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WIH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:101(377) AC:-51 Exp:30 Wt:1028/1000 Burdened You fail to cast the spell correctly. 514(514)  Pw:89(377) AC:-51 Exp:30 Wt:1028/1000 Burdened A}2*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph *W 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%[35;102*WH F - command undead 5* attack 12% G - finger of death 7 attack 76%(end) *WZ+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:89(377) AC:-51 Exp:30 Wt:1028/1000 Burdened  What would you like to identify first?  Armor S - a helm of brilliance {50}(end) *Wb, +*W [ 514(514)  Pw:64(377) AC:-51 Exp:30 Wt:1028/1000 Burdened S - an uncursed +0 helm of brilliance {50}.That was all.%A*W: Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  S - an uncursed +0 helm of brilliance {50}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - 2 uncursed food rations {40}  Rings  d - a blessed ring of sustain ability (on left hand) *Wn{3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blesse*Wud +0 unicorn horn {20}  w - the blessed Wallet of Perseus {532} (1 of 2)*WHO B - a blessed frost horn (0:7) {18}  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)*W?oMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:64(377) AC:-51 Exp:30 Wt:1028/1000 Burdened ---------------------------------------- |||^)||*| ||------------------} --|()[-||---||%%------------------||------}--------[38*Wbo;5;7m-----|--%%|}-----------------|||}}[------|##------|---%%}})[--------------|------...}}--<)--||--.%%|}------||||..A--|-*Wto(%--|----((|||.@...--[--------||((%%||(--------F}|||-------------((|F.}}}|------------||}}}}}--}}}}}}%)--}}525}}}}}}}}}}}}}}}}}}}}}}}}}*Wo}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}112}}}}}}}}}------------*W EWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W  Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) *WI+ Take out what type of objects?  a - All types b - Amulets c - Weapons d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) *W8+*W-  Take out what?  Potions a - an uncursed potion of acid {20} b - 15 uncursed potions of water {300} c - an uncursed potion of object detection {20} d - 2 potions of unholy water {40} e - 3 uncursed potions of gain level {60} f - a blessed potion of gain level {20} g - 4 potions of holy water {80} h - an uncursed potion of invulnerability {20}(end) *Wf #*WZ NYou have a little trouble removing T - a potion of holy water {20}.%Ag --More--*W3@The invisible Solar swings his long sword named Demonbane at the brown mold.The invisible Solar hits the brown mold.--More--*We :The brown mold is killed!%*Wt# *W  dip*WSOWhat do you want to dip? [bd-gi-oqrt-xA-FH-KM-PSTXY or ?*] *W  Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  S - an uncursed +0 helm of brilliance {50}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - 2 uncursed food rations {40}  Potions  T - a potion of holy water {20}  Rings  [38;*W~ 5;6md - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed *W -magic whistle {3} (1 of 2)*W+---------------------------------------- |||^)||*| ||------------------} --|()[-||---||%%------------------||------}-------------|--%%|}-----------------||[38;5*Wָ;7m|}}[------|##------|---%%}})[--------------|------...}}--<)--||--.%%|}------||||..%--|-(%--|----((|||.@A..--*W[38;5;6m[--------||((%%||(--------%}|||-------------((|F.}}}|------------||}}g}}--}}}}}}%)--}}525}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}11}}}}}}}}}--[22;*WM34H----------Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:64(377) AC:-51 Exp:30 Wt:1045/1000 Burdened What do you want to dip into? [T or ?*] *W6.T - a potion of holy water {20}.--More--*Wu<What do you want to dip into? [T or ?*] *W#Your helm of brilliance softly glows with a light blue aura..A}g2The invisible Solar picks up a brown mold corpse {50}.)*WB .})@g}1g.}A 2*W   g}.@}}} 1A}}}2 2*W } } .@}}}%*W }} }g}.@}.}}A}2 The invisible Solar points and curses at something.You hear some noises in the distance.*W8Really attack the gremlin? [yn] (n) *Wp n*W!  }|@.[.--D.gThe invisible Solar swings his long sword named Demonbane at the black dragon.The invisible Solar hits the black dragon.--More--*WThe invisible Solar swings his long sword named Demonbane at the black dragon.The invisible Solar hits the black dragon.--More--*Wm@j}g. 22*Wa }g@|--g|.|.The invisible Solar swings his long sword named Demonbane at the black dragon.The invisible Solar hits the black dragon.--More--*Ww }g%}g. 22}*W |.. }@g}-. .You see here a cloak of magic resistance {10}. 514(514)  Pw:66(377) AC:-51 Exp:30 Wt:1025/1000 Burdened }gg}A.}g.2 1*W7..[[@.- |.The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!}^.}Ag2 2 --More--*W +You find an anti-magic field.*W,|-g....@[..  You see here a lichen corpse {20}..gA }.2 *W .g.%@--g-*W_~[.. .@--[ -You see here a robe {40}.You notice a loose board below you.gg..A.g. 22*Wk$ - |.[@- -.-You see here a cloak of magic resistance {10}.The invisible Solar drops a brown mold corpse {50}.[ggA%.g2 --More--*W8The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!% *Wd *W(4 .. .Ag [@.g|[|12 *W *Really attack the gremlin? [yn] (n) *W0 n*WxG  .@.g||---The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!..A[g. 22*W a  -.@. ..-There are many objects here.[A..g2 *WINW  [.@...-.[(FYou see here a cloak of magic resistance {10}..gg  2*Wb....@ [   1There are many objects here.1*W 8 Pick up what?  Weapons a - a silver saber {40} Armor b - a cloak of magic resistance {10} c - a cloak of magic resistance {10} d - a cloak of magic resistance {10} e - a cloak of magic resistance {10} f - a cloak of magic resistance {10} g - a cloak of magic resistance {10} h - a cloak of magic resistance {10} i - a robe {40} j - a robe {40} k - a cloak of magic resistance {10} l - a cloak of magic resistance {10} m - a robe {40} n - a cloak of magic resistance {10} o - a robe {40} p - a cloak of magic resistance {10} q - a robe {40}(end) *Wi  Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-51 Exp:30 Wt:1025/1000 Burdened  *WYL  [.@g...FYou see here a cloak of magic resistance {10}.g.g 2  *WM 514(514)  Pw:68(377) AC:-51 Exp:30 Wt:1025/1000 Burdened   g[..@..g..2 ..--- *WY2 *Really attack the gremlin? [yn] (n)  *Wl n *Wq.gg. 22 *W ...g@g. 2 |.-- *WEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*]  *WOH You produce a strange whistling sound.AoThe invisible Solar swings his long sword named Demonbane at the gremlin.--More--*W jThe invisible Solar hits the gremlin.The gremlin is killed!.*WEbYou hit the disgusting mold!(33 pts.)You inhale a cloud of spores!The spores were poisoned!The poison doesn't seem to affect you.g.A..2 *W  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) *W*w*W %You kill the disgusting mold! 514(514)  Pw:68(377) AC:-51 Exp:30 Wt:1025/1000 Burdened g.A. 22%*W(   . 1g@ --There are several objects here.*W_   .@%-You see here a large box.o.The demon orc eats a disgusting mold corpse {100}.g|A2 g[--More--*W2The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!--More--*WJo]^@ Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:68(377) AC:-51 Exp:30 Wt:1025/1000 Burdened You find a squeaky board.--More--*WعMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:68(377) AC:-51 Exp:30 Wt:1025/1000 Burdened ---------------------------------------- |||^)||*| ||------------------} --|()[-||---||%%------------------||------}--------[8;3*W 1H-----|--%%|}-----------------|||}}[------|##------|---%%}})[--------------|------}}}--<)--||--%%|}}}|-[-------||||[1*W3m%--}}}}|%||-(%--|----((|||)}}}}|.--[--------||((%%||(--------)}}}}^%[[---|||-------------((|}}}}}}[|----|---------*WZ---||}}}}}}}%}------[|--}}}}}}%)--}}}}}||---[%}}}}}}}}}}}}}}}}}}}}}}}}}}}||||A.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----..}}}}}}}}}}}}}}}}}}}}}}}}}122g[[@o..|}}}}}}}}}--------------------*WI7You displaced your demon orc.... o@There are several objects here..A. 2g*WBx] Pick up what?  Weapons a - a runed broadsword {70} Armor b - a cloak of magic resistance {10} c - an elven leather helm {3} d - an elven shield {50} Rings e - a ring of shock resistance {3}(end) *WH *WY......@. [[.*W--...(.@|..| 22(A*W -.gF.@|A- .|-*W> - .g.| A.@|.-  |-The invisible Solar drops a cloak of magic resistance {10}.The invisible Solar swings his long sword named Demonbane at the gremlin.--More--*W pThe invisible Solar hits the gremlin.The gremlin is killed!%*W".[.-|| @ .  You see here a large box.[A*W/# *WӸ loot*WZ*BThere is a large box here, loot it? [ynq] (q)  *WQ=yYou carefully open the large box...--More-- *WS Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) !*W.>+ Take out what type of objects?  a - All types b - Comestibles c - Potions A - Auto-select every item X - Items of unknown B/C/U status(end) !*WW +"*W}=H Take out what?  Comestibles a - a lembas wafer {5} b - 2 food rations {40} Potions c - a potion of see invisible {20}(end) $*W+%*WP;You have a little trouble removing U - a lembas wafer {5}. 514(514)  Pw:70(377) AC:-51 Exp:30 Wt:1030/1000 Burdened &*W6You kill the green mold!% 514(514)  Pw:70(377) AC:-51 Exp:30 Wt:1030/1000 Burdened You are splashed by the green mold's acid![5 pts.] 509(514)  Pw:70(377) AC:-51 Exp:30 Wt:1030/1000 Burdened 24g.A.'*W0N - | (@-  You see here a green mold corpse {50}. 2 4[A|'*Wh  24 --...g.@.o%A.(*WN 514(514)  Pw:70(377) AC:-51 Exp:30 Wt:1030/1000 Burdened - ..@..A|.(*W&  24-. @A%o(...2(*Wn h  ..@.. A..o. 22The invisible Solar picks up a gremlin corpse {100}..A)*W  . @A[.o2 =..)*We:  . @.    You see here a gremlin corpse {100}.1**Wz....@A. %.   2 2  **W#.  .@.   There are many objects here.A.%1 2**W ..@[ .  2 +*WIg...F.@.+*Wn>....@.  There is a squeaky board here.You see here a robe {40}.You notice a loose board below you. 514(514)  Pw:72(377) AC:-51 Exp:30 Wt:1030/1000 Burdened g.g2 +*W ..g[@[  22,*W (.|.|g--@...%    2 -*WN*Really attack the gremlin? [yn] (n) .*W8 n.*W; G.||..|@.    You see here a cloak of magic resistance {10}.3g. 2 .*WN 3.-|..|.@g[    /*W\3..| (.|@. /*WB g...@.- There is a grave here.Something is engraved here on the headstone.Use "r." to read it.You see here a chest. .g.g1*W # 1*W loot2*W>There is a chest here, loot it? [ynq] (q) 2*WS9yYou carefully open the chest...--More--2*Wz The chest is empty. Do what?  i - Put something into the chest(end) 3*W?3*WN (..|||.(-g@|(% 4*W3(..|.--#@-..g   5*W.-.@..You see here a large box.5*W # 5*WT loot5*WGAThere is a large box here, loot it? [ynq] (q) 6*W=<yYou carefully open the large box...--More--6*WD Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) 6*W% + Take out what?  Potions a - a potion of confusion {20}(end) 7*W I8*Wj.?. |3-@(   8*W{---...|.@.  You see here a large box. 38*WO*# 9*W]loot9*WAThere is a large box here, loot it? [ynq] (q) 9*W8<yYou carefully open the large box...--More--9*W  The large box is empty. Do what?  i - Put something into the large box(end) :*WI >:*W q--|-|@|(   There is a grave here.Something is engraved here on the headstone.Use "r." to read it.You see here a large box.3 ;*W# <*WHloot<*WПAThere is a large box here, loot it? [ynq] (q) <*W <yYou carefully open the large box...--More--<*W  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) =*WA+ Take out what type of objects?  a - All types b - Comestibles c - Spellbooks A - Auto-select every item X - Items of unknown B/C/U status(end) =*WQ +>*W" Take out what?  Comestibles a - a tin {10} Spellbooks b - a spellbook of identify {50}(end) ?*W_?*W 514(514)  Pw:74(377) AC:-51 Exp:30 Wt:1030/1000 Burdened --@|(  ?*W.@ . Things that are here: a cursed scroll of enchant armor {5} an uncursed +1 ring of protection {3} a chest--More--@*Wf Z3 A*W& Pick up what?  Scrolls a - a cursed scroll of enchant armor {5} Rings b - an uncursed +1 ring of protection {3} Tools c - a chest(end) B*Ws+C*W You have a little trouble lifting p - a cursed scroll of enchant armor {5}. 3D*W# D*W&lootD*Wc =There is a chest here, loot it? [ynq] (q) D*W} 8yYou carefully open the chest...--More--D*W  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) E*W8+ Take out what type of objects?  a - All types b - Potions c - Rings A - Auto-select every item X - Items of unknown B/C/U status(end) F*W?+F*W9( Take out what?  Potions a - a potion of clairvoyance {20} Rings b - a ring of gain dexterity {3}(end) H*W=_I*Wv@= . You hear a distant squeak.I*W2 o|@..  J*WYFW}@.   K*W$  Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  S - a blessed +0 helm of brilliance {50}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - 2 uncursed food rations {40}  U - a lembas wafer {5}  Scrolls  p - a cursed scroK*WV ll of enchant armor {5}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the K*W` 6Overworld (being worn) {3} (1 of 2)R*W  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessed Wallet of Perseus {529}  B - a blessed frost horn (0:7) {18}  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)R*W7 Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:74(377) AC:-51 Exp:30 Wt:1035/1000 Burdened ----------------------------------------}|------- |||^)||*||-@..=| ||------------------}|.|(..| --|()[-||---||*W^ 38;5;2m%%|.|.(--------------------||------}--|||-------------|--%%|}#|(-|-----------------|||}}--|||[------|##------|---%%}}|(||)[--------*Wp ;7m------|------}}}-||--<)--||--%%|}}}|-[---------||||%--}}}}|%||-(%--|----((|||)}}}}|.------[--------|R*W |((%%||(--------)}}}}^%[[---[-|||-------------((|}}}}}}[|---------||------------||}}}}}}}%}------[|||--}}}}}}%)--}}}}}||---[%*W Y;3m(%|-}}}}}}}}}}}}}}}}}}}}}}}}}}}||||[|||}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----|--}}}}}}}}}}}}}}}}}}}}}}}}}[[(=|||}}}}}}}}}----------------------T*W EWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] U*W  Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) U*Wx I+ Take out what type of objects?  a - All types b - Amulets c - Weapons d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) W*Wۚ +W*W 3  Take out what?  Potions a - an uncursed potion of acid {20} b - 15 uncursed potions of water {300} c - an uncursed potion of object detection {20} d - 2 potions of unholy water {40} e - 3 uncursed potions of gain level {60} f - a blessed potion of gain level {20} g - 3 potions of holy water {60} h - an uncursed potion of invulnerability {20}(end) [*WYd#[*W$You have a little trouble removing V - a potion of holy water {20}.]*W>What do you want to take off? [oAMX or ?*] ^*Wj You finish taking off your helmet.00  514(514)  Pw:74(377) AC:-46 Exp:30 Wt:1051/1000 Burdened _*W;=What do you want to take off? [AMX or ?*] `*WTYou finish taking off your gloves.0  514(514)  Pw:74(377) AC:-38 Exp:30 Wt:1051/1000 Burdened `*WB <What do you want to take off? [MX or ?*] a*W25 You were wearing a blessed fireproof +5 cloak of magic resistance {10}. 514(514)  Pw:74(377) AC:-32 Exp:30 Wt:1051/1000 Burdened 3a*W<What do you want to take off? [HX or ?*] b*W<.  g3You finish taking off your suit. 514(514)  Pw:74(377) AC:-30 Exp:30 Wt:1051/1000 Burdened c*W' 514(514)  Pw:77(377) AC:-30 Exp:30 Wt:1051/1000 Burdened =3.g  You finish taking off your boots.You feel yourself slow down a bit. 514(514)  Pw:77(377) AC:-24 Exp:30 Wt:1051/1000 Burdened d*WtI <What do you want to wear? [oAHMSX or ?*] f*W Armor o - a blessed rustproof +4 helm of brilliance {50} A - the blessed fireproof +5 Gauntlets of Defense {10} H - a blessed fireproof +5 robe of protection {40} M - a blessed fireproof +5 cloak of magic resistance {10} S - a blessed +0 helm of brilliance {50} X - a blessed fireproof +5 pair of speed boots {20}(end) i*WP+g .You finish your dressing maneuver. 514(514)  Pw:77(377) AC:-25 Exp:30 Wt:1051/1000 Burdened k*WK Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance {50}  A - the blessed fireproof +5 Gauntlets of Defense {10}  H - a blessed fireproof +5 robe of protection {40}  M - a blessed fireproof +5 cloak of magic resistance {10}  S - a blessed +0 helm of brilliance (being worn) {50}  X - a blessed fireproof +5 pair of speed boots {20}  Comestibles  t - 2 uncursed food rations {40}  U - a lembas wafer {5}  Scrolls  p - a cursed scroll of enchant armor {5}  Potik*Wfons  V - a potion of holy water {20}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10} (1 of 2)n*WMurmur the Master St:18/23 Dx:20 Co:20 In:20 Wi:20 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:77(377) AC:-25 Exp:30 Wt:1051/1000 Burdened ----------------------------------------}|------- |||^)||*||-@..g| ||------------------}|.|(..| --|()[-||---||*W038;5;2m%%|.|.(--------------------||------}--|||-------------|--%%|}#|(-|-----------------|||}}--|||[------|##------|---%%}}|(||)[--------*WC;7m------|------}}}-||--<)--||--%%|}}}|-[---------||||%--}}}}|%||-(%--|----((|||)}}}}|.------[--------|n*W||((%%||(--------)}}}}^%[[---[-|||-------------((|}}}}}}[|---------||------------||}}}}}}}%}------[|||--}}}}}}%)--}}}}}||---[%*WY;3m(%|-}}}}}}}}}}}}}}}}}}}}}}}}}}}||||[|||}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----|--}}}}}}}}}}}}}}}}}}}}}}}}}[[(=|||}}}}}}}}}----------------------r*W/What do you want to wield? [- uFN or ?*] r*W%2 Weapons F - 25 blessed +5 bullets (in quiver) {25} N - a blessed +7 assault rifle (alternate weapon; not wielded) {40} Tools u - a blessed +0 unicorn horn {20}(end) s*WL$eNever mind.s*W  Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance {50}  A - the blessed fireproof +5 Gauntlets of Defense {10}  H - a blessed fireproof +5 robe of protection {40}  M - a blessed fireproof +5 cloak of magic resistance {10}  S - a blessed +0 helm of brilliance (being worn) {50}  X - a blessed fireproof +5 pair of speed boots {20}  Comestibles  t - 2 uncursed food rations {40}  U - a lembas wafer {5}  Scrolls  p - a cursed scroll of enchant armor {5}  Potis*W ons  V - a potion of holy water {20}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10} (1 of 2)u*WlEMurmur the Master St:18/23 Dx:20 Co:20 In:20 Wi:20 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:77(377) AC:-25 Exp:30 Wt:1051/1000 Burdened ----------------------------------------}|------- |||^)||*||-@..g| ||------------------}|.|(..| --|()[-||---||*WE38;5;2m%%|.|.(--------------------||------}--|||-------------|--%%|}#|(-|-----------------|||}}--|||[------|##------|---%%}}|(||)[--------*WE;7m------|------}}}-||--<)--||--%%|}}}|-[---------||||%--}}}}|%||-(%--|----((|||)}}}}|.------[--------|u*WE|((%%||(--------)}}}}^%[[---[-|||-------------((|}}}}}}[|---------||------------||}}}}}}}%}------[|||--}}}}}}%)--}}}}}||---[%*WFY;3m(%|-}}}}}}}}}}}}}}}}}}}}}}}}}}}||||[|||}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----|--}}}}}}}}}}}}}}}}}}}}}}}}}[[(=|||}}}}}}}}}----------------------u*W /What do you want to wield? [- uFN or ?*] v*Ws p - a cursed scroll of enchant armor (weapon in hand) {5}. 514(514)  Pw:77(377) AC:-14 Exp:30 Wt:1051/1000 Burdened =gw*W Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 18% k - identify 5 divine 18% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 75% o - polymorph w*W5 6 body 75% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 18% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 63% E - create monster 2* attack 12%*WHH F - command undead 5* attack 18% G - finger of death 7 attack 93%(end) {*W̩ +Murmur the Master St:18/23 Dx:20 Co:20 In:20 Wi:20 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:77(377) AC:-14 Exp:30 Wt:1051/1000 Burdened  514(514)  Pw:52(377) AC:-14 Exp:30 Wt:1051/1000 Burdened You feel like someone is helping you..g~*W# ~*WH dip~*W%MWhat do you want to dip? [bd-gi-rt-xA-FH-KM-PSUVXY or ?*] *Wp Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance {50}  A - the blessed fireproof +5 Gauntlets of Defense {10}  H - a blessed fireproof +5 robe of protection {40}  M - a blessed fireproof +5 cloak of magic resistance {10}  S - a blessed +0 helm of brilliance (being worn) {50}  X - a blessed fireproof +5 pair of speed boots {20}  Comestibles  t - 2 uncursed food rations {40}  U - a lembas wafer {5}  Scrolls  p - an uncursed scroll of enchant armor (weapon in hand) {5}  P*Wpotions  V - a potion of holy water {20}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10} (1 of 2)*W+----------------------------------------}|------- |||^)||*||-@..=| ||------------------}|.|(.g| --|()[-||---||%%|.|.(--------------------||------}--|||[*Wm-------------|--%%|}#|(-|-----------------|||}}--|||[------|##------|---%%}}|(||)[--------------|------}}}-||--<)--[*Wm||--%%|}}}|-[---------||||%--}}}}|%||-(%--|----((|||)}}}}|.------[--------||((%%||(--------)}}}}^%[[---[15;*W"68H[-|||-------------((|}}}}}}[|---------||------------||}}}}}}}%}------[|||--}}}}}}%)--}}}}}||---[%(%|-}}}}}}}}}}}}}}}}}}}}}}}}}}}||||[|||[3*WG8;5;4m}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----|--}}}}}}}}}}}}}}}}}}}}}}}}}[[(=|||}}}}}}}}}----------------------Murmur the Master St:18/23 Dx:20 Co:20 In:20 Wi:20 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:52(377) AC:-14 Exp:30 Wt:1051/1000 Burdened What do you want to dip into? [V or ?*] *WPUYour scroll of enchant armor softly glows with a light blue aura.*W 9What do you want to read? [dpO or ?*] *W#BAs you read the scroll, it disappears.Your helm of brilliance glows silver for a moment.11  514(514)  Pw:52(377) AC:-26 Exp:30 Wt:1026/1000 Burdened .(*Wá3gYou finish taking off your helmet.00  514(514)  Pw:52(377) AC:-24 Exp:30 Wt:1026/1000 Burdened  g3(*Wi<What do you want to wear? [oAHMSX or ?*] *W 514(514)  Pw:52(377) AC:-29 Exp:30 Wt:1026/1000 Burdened . g3You finish your dressing maneuver.44  514(514)  Pw:52(377) AC:-29 Exp:30 Wt:1026/1000 Burdened *WQ :What do you want to wear? [AHMX or ?*] *W 3(  514(514)  Pw:55(377) AC:-29 Exp:30 Wt:1026/1000 Burdened You finish your dressing maneuver.5  514(514)  Pw:55(377) AC:-37 Exp:30 Wt:1026/1000 Burdened *W9What do you want to wear? [HMX or ?*] *W#3 You finish your dressing maneuver. 514(514)  Pw:55(377) AC:-39 Exp:30 Wt:1026/1000 Burdened *W8What do you want to wear? [MX or ?*] *WbYou are now wearing a cloak of magic resistance. 514(514)  Pw:55(377) AC:-45 Exp:30 Wt:1026/1000 Burdened  *WM 7What do you want to wear? [X or ?*] *W? 514(514)  Pw:55(377) AC:-51 Exp:30 Wt:1026/1000 Burdened .You hear some noises in the distance.You finish your dressing maneuver.You feel yourself speed up a bit more.*W* Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  S - a blessed +1 helm of brilliance {50}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - 2 uncursed food rations {40}  U - a lembas wafer {5}  Rings  d - a blessed rin*WAg of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}*WKV[m  u - a blessed +0 unicorn horn {20} (1 of 2)*WKTMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:55(377) AC:-51 Exp:30 Wt:1026/1000 Burdened ----------------------------------------}|------- |||^)||*||-@..=| ||------------------}|.|(..| --|()[-||---||[*W~T38;5;2m%%|.|.(--------------------||------}--|||-------------|--%%|}#|(-|-----------------|||}}--|||[------|##------|---%%}}|(||)[--------[38;5*WT;7m------|------}}}-||--<)--||--%%|}}}|-[---------||||%--}}}}|%||-(%--|----((|||)}}}}|.------[--------|*WT|((%%||(--------)}}}}^%[[---[-|||-------------((|}}}}}}[|---------||------------||}}}}}}}%}------[|||--}}}}}}%)--}}}}}||---[%[38;5*WTY;3m(%|-}}}}}}}}}}}}}}}}}}}}}}}}}}}||||[|||}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----|--}}}}}}}}}}}}}}}}}}}}}}}}}[[(=|||}}}}}}}}}----------------------*W b.@.g.*W}.@.g....*W_  . @.g.A....The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!%*Wu .@.%.*W   |3.@| (A|  *Wݤ You displaced your invisible Solar. 3 A...@......[*Wg .@....*W@   .@.. There is a grave here.  Things that are here: a gremlin corpse {100} a chest--More--*WySomething is engraved here on the headstone.Use "r." to read it. The invisible Solar picks up a gremlin corpse {100}. 514(514)  Pw:56(377) AC:-51 Exp:30 Wt:1026/1000 Burdened ..A*W:    %@....You see here a cloak of magic resistance {10}.3A|%*W    [@...You see here a cloak of magic resistance {10}. 22*W$3   A[. @.... 2*W|M  3   [gA. @..%2 *W# 3.--... .@g- A   *Wu3 .-..--@. .- *WB 3 2.. g.@.4.A..The invisible Solar swings his long sword named Demonbane at the gremlin.The invisible Solar hits the gremlin.The gremlin is killed!%*W,a *W]*3 --2F. --@.... 4 A *W+3 . 2 )|A@-.. 4 . *Wط !. |. .@- ^.. .You find a magic trap.*Wm2 3.  .2| ..@| + .4 *Wr[  3 2   ..@.4|. -|*W/ 3 |2F ..@.4..|*W4&In what direction? [hykulnjb><] *Wy*This door is locked.*W* 514(514)  Pw:60(377) AC:-51 Exp:30 Wt:1026/1000 Burdened 4 . .@..*WC 3 2.@..o*Wd  3 4   a@ .@ A *W 3  .4a.A@.4.[..*W 3 A.2.....@V@   *W43 ....a.V4*WpA2@.4..*WӪ  3  ..24 .@.4...(*WBBWhat do you want to drop? [bd-gi-oqrt-xA-FH-KM-PSUXY or ?*] *WGYou drop a blessed +1 helm of brilliance {50}.Your movements are now unencumbered. 514(514)  Pw:60(377) AC:-51 Exp:30 Wt:976/1000 3 .4..2.4o *W<[ 3 4 .2 .4*Wk 4*WxAA .@[o. Things that are here: an iron skull cap {30} a scimitar {40} a worthless piece of red glass {1}--More--*W3 .4 4. .2 *Wk G3 . .. 4. .@[4.. 2.*W} 514(514)  Pw:64(377) AC:-51 Exp:30 Wt:976/1000  3A .% 4@... . *W/  3.4...2 *W+EWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WS You produce a strange whistling sound. 3.4.4o..A2 *W 8.4*W 3.A4 [.2*WK..4*WyB  34o4.A.2.*W=c 4.A[*W! 4.%The invisible Solar picks up an iron skull cap {30}.. 4.2).*W[z_2.4.4*WE2.4*W`244 .A[.*W( .o4The invisible Solar drops an iron skull cap {30}.2..4A[*W=8.4*W 32  o..A.4*WT^[A4.*W 3 o.4.The invisible Solar picks up a blessed +1 helm of brilliance {50}.2 4.*WȌQ 514(514)  Pw:66(377) AC:-51 Exp:30 Wt:976/1000  . 4...@ . .*WXN . . A .@   Things that are here: an iron skull cap {30} a scimitar {40} a worthless piece of red glass {1}--More--*W3  24A.4. *W[.4.A*W 3  24.A.4.*W s3 4 A.*W_ 34 o.@ [  The invisible Solar drops a blessed +1 helm of brilliance {50}. 24A[*WIa 53 4 F. 2.A.o@ .4  *Wװ......@.You see here a blessed +1 helm of brilliance {50}. 4*Wq You have a little trouble lifting S - a blessed +1 helm of brilliance {50}.Your movements are slowed slightly because of your load. 514(514)  Pw:66(377) AC:-51 Exp:30 Wt:1026/1000 Burdened 3   42A..4o *WSWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W[I Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) *W+ Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) *W>g+*WO' Put in what?  Armor o - a blessed rustproof +4 helm of brilliance (being worn) {50} A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10} H - a blessed fireproof +5 robe of protection (being worn) {40} M - a blessed fireproof +5 cloak of magic resistance (being worn) {10} S - a blessed +1 helm of brilliance {50} X - a blessed fireproof +5 pair of speed boots (being worn) {20}(end) *W%+*W 1You put a blessed +1 helm of brilliance {50} into the Wallet of Perseus. 514(514)  Pw:66(377) AC:-51 Exp:30 Wt:985/1000 Your movements are now unencumbered. 514(514)  Pw:66(377) AC:-51 Exp:30 Wt:985/1000  4.*W   3    .a.@V 4.o*W: 3)F ..@aoV.*WG&In what direction? [hykulnjb><] *W& *This door is locked.*WSWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W;.In what direction? [hykulnjb><] *WG"Unlock it? [yn] (n) *W gyYou succeed in unlocking the door..V*W4In what direction? [hykulnjb><] *WpXThe door opens. 3|..|...|oa._..|.V@..|...||*Wb----...| ....... .@.V4*Wp You assume a martial arts stance.You hit the migo drone!(35 pts.) 3o.V.Your cloak of magic resistance deflects the migo drone's attack.V.@.*WZEYou kill the migo drone! 514(514)  Pw:66(377) AC:-51 Exp:30 Wt:985/1000  3.oV.@.*W^ You hit the fire vampire!(35 pts.)The fire vampire claws you!The fire vampire claws you!The fire vampire bites!--More--*WkuYour blood is being drained![1 pts.] 513(514)  Pw:66(377) AC:-51 Exp:30 Wt:985/1000 The fire vampire touches you!The fire vampire casts a spell at you!You're enveloped in flames.0*WI#*W@*Wf#*W0*Wנ#*W2v**WK0*W""#*W%:@*W #*W0*W #*W **WOZ 0*W=+ #*W @*W #*Wo0*Wf%#*W**W"@--More--*W But you resist the effects. 514(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000  3*W$You hit the fire vampire!(31 pts.)Your robe of protection deflects the fire vampire's attack.--More--*W|UYour robe of protection deflects the fire vampire's attack.The fire vampire bites!Your blood is being drained![1 pts.] 513(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 --More--*WbYour robe of protection blocks the fire vampire's attack.The fire vampire casts a spell at you!You're enveloped in flames.0*W6#*Wi@*W1#*W) 0*W#*W**W( 0*WK #*W @*W #*Wu 0*W #*WAt**W0*W#*W=@*W#*W'W0*W~,#*W**WK"@--More--*W$"But you resist the effects.3 A@..oYour cloak of magic resistance deflects the fire vampire's attack.--More--*W{Your robe of protection blocks the fire vampire's attack.Your robe of protection blocks the fire vampire's attack.--More--*WxYour robe of protection blocks the fire vampire's attack.The fire vampire casts a spell at you!You're enveloped in flames.0*W@g#*W9 @*W; #*Wu 0*W~ #*W^ **Wl 0*WL#*W @*W#*Wx0*WM#*WT **WY0*Wa#*W0@*WT#*Wh.0*W@ #*W**W "@--More--*W ZBut you resist the effects..A*WkYou hit the fire vampire!(37 pts.)The fire vampire turns to flee!3 V%.o--More--*WmE The invisible Solar swings his long sword named Demonbane at the fire vampire.The invisible Solar hits the fire vampire.--More--*WdThe fire vampire is killed!.@.*WTeSWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WtYou produce a strange whistling sound.Ao.[*W7 .AoThe priestess of Moloch casts a spell!aaaaaaaThe priestess of Moloch summons insects!@.*W You hit the migo drone!(33 pts.)The invisible Solar swings his long sword named Demonbane at the yellow jacket.--More--*W The invisible Solar hits the yellow jacket.The invisible Solar swings his long sword named Demonbane at the yellow jacket.--More--*WjThe invisible Solar hits the yellow jacket.The invisible Solar gazes at the yellow jacket...but nothing happens.--More--*W' The invisible Solar hits the yellow jacket.The yellow jacket is killed! 514(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 .*W7U...4@.The assassin bug bites![1 pts.] 513(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 3%aThe demon orc swings her scimitar at the giant beetle.The demon orc just misses the giant beetle..@.A--More--*WQYour helm of brilliance deflects the assassin bug's attack. *Wl Your gauntlets of dexterity deflect the giant beetle's attack.The assassin bug bites![7 pts.] 506(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 .1The killer beetle strikes at thin air!--More-- *WbYour robe of protection deflects the giant beetle's attack.a.The demon orc swings her scimitar at the giant beetle.--More-- *WڈThe demon orc hits the giant beetle.The giant beetle bites the demon orc..A@. *W:yYour robe of protection blocks the assassin bug's attack..A *WB XF ..a@aaThe demon orc swings her scimitar at the giant beetle.The demon orc misses the giant beetle.%A--More--*Wz%Your cloak of magic resistance deflects the assassin bug's attack. 512(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 *Wc The giant beetle strikes at thin air!The assassin bug bites![4 pts.] 508(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 ..aa5a.The demon orc swings her scimitar at the giant beetle.--More--*WYxThe demon orc hits the giant beetle.The giant beetle bites the demon orc.--More--*W1The invisible Solar swings his long sword named Demonbane at the migo drone.The invisible Solar hits the migo drone.--More--*W7 The invisible Solar swings his long sword named Demonbane at the migo drone.The invisible Solar hits the migo drone.--More--*W\ The invisible Solar gazes at the migo drone...The migo drone is blinded.The invisible Solar hits the migo drone.The migo drone is killed!_.@*WH You hit the assassin bug!(35 pts.)Your robe of protection deflects the assassin bug's attack.--More--*WThe invisible Solar swings his long sword named Demonbane at the giant beetle.The invisible Solar hits the giant beetle.--More--*WeThe invisible Solar swings his long sword named Demonbane at the giant beetle.The invisible Solar hits the giant beetle.--More--*W<BThe giant beetle is killed!%*WXYou hit the assassin bug!(35 pts.)Your robe of protection blocks the assassin bug's attack.3--More--*W+The demon orc swings her scimitar at the giant beetle.The demon orc hits the giant beetle.The giant beetle is killed!A%.@.--More--*W^ tYour cloak of magic resistance deflects the assassin bug's attack.3 --More--*W The invisible Solar swings his long sword named Demonbane at the brown mold.The invisible Solar hits the brown mold.--More--*Wv <The brown mold is killed!%*WYou kill the assassin bug!3 %a.o1. 508(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 The invisible Solar swings his long sword named Demonbane at the priestess of Moloch.--More-- *W The invisible Solar hits the priestess of Moloch.The invisible Solar swings his long sword named Demonbane at the priestess of Moloch.--More--"*WO The invisible Solar hits the priestess of Moloch.The invisible Solar gazes at the priestess of Moloch...but nothing happens.--More--#*WThe invisible Solar hits the priestess of Moloch.The invisible Solar points at the priestess of Moloch, then curses.--More--$*WbNThe priestess of Moloch wields a mace {30}!The mace welds itself to the priestess of Moloch's hand!@_'*W~4In what direction? [hykulnjb><] (*W0Thump!The invisible Solar swings his long sword named Demonbane at the priestess of Moloch.--More--)*W4The invisible Solar hits the priestess of Moloch.The invisible Solar swings his long sword named Demonbane at the priestess of Moloch.--More--**W4] The invisible Solar hits the priestess of Moloch.The invisible Solar gazes at the priestess of Moloch...but nothing happens.--More--+*W~The invisible Solar hits the priestess of Moloch.The priestess of Moloch is killed! 509(514)  Pw:67(377) AC:-51 Exp:30 Wt:985/1000 $-*WH-..  .@ .........|-----You feel like you are being watched.There is an open door here.There are several objects here. 509(514)  Pw:71(377) AC:-51 Exp:30 Wt:985/1000  3A./*Wo~ Pick up what?  Coins a - 304 gold pieces {3} Weapons b - a spear {30} Armor c - a pair of high boots {20} Comestibles d - a migo drone corpse {500} Scrolls e - a scroll of identify {5}(end) 1*Wa+1*WUe IW - a scroll of identify {5}. 3a.1[2*W --|. A .%@ .-3*W{  514(514)  Pw:71(377) AC:-51 Exp:30 Wt:990/1000  3  A.5.@ 3*W @ . There are several objects here.3 A%%5 14*W] H Pick up what?  Coins a - 23 gold pieces {0} Weapons b - a cursed mace {30} Armor c - a robe of protection {40} d - a small shield {30} Scrolls e - a scroll of teleportation {5} Spellbooks f - a mottled spellbook {50} g - a spellbook of identify {50} h - a spellbook of knock {50} i - a spellbook of wizard lock {50}(end) 9*W{+<*Wc'You have a little trouble lifting Z - a mottled spellbook {50}.Your movements are slowed slightly because of your load. 514(514)  Pw:71(377) AC:-51 Exp:30 Wt:1040/1000 Burdened .A>*WN3 F..A$@The brown mold rises from the dead!?*W;What do you want to read? [dOWZ or ?*] ?*WI\ Scrolls W - a scroll of identify {5} Spellbooks Z - a mottled spellbook {50} Rings d - a blessed ring of sustain ability (on left hand) {3} O - a blessed ring of free action (on right hand) {3}(end) B*WL+As you read the scroll, it disappears.This is an identify scroll.--More--B*W!S What would you like to identify first?  Comestibles U - a lembas wafer {5} Spellbooks Z - a mottled spellbook {50}(end) D*W" +E*WaZ - a spellbook of protection (0:3) {50}.3 51[The invisible Solar swings his long sword named Demonbane at the brown mold.--More--H*WA-The invisible Solar hits the brown mold.The brown mold is killed!..AL*Wq :What do you want to read? [dOZ or ?*] M*WThe words on the page seem to glow faintly.You begin to memorize the runes.3  %1%o. 5%.AYou have keen knowledge of the spell.--More--N*WzYou add "protection" to your repertoire. .oA.O*WSWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] O*W Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) O*Wa + Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Spellbooks g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Q*W+Q*WL Put in what?  Spellbooks Z - a spellbook of protection (0:2) {50}(end) R*Wx+R*WB]You put a spellbook of protection (0:2) {50} into the Wallet of Perseus. 514(514)  Pw:71(377) AC:-51 Exp:30 Wt:993/1000 Your movements are now unencumbered. 514(514)  Pw:71(377) AC:-51 Exp:30 Wt:993/1000 o1%5A .S*W  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 S*W  body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%S*W F - command undead 5* attack 12% G - finger of death 7 attack 76% H - protection 1 protect 12%(end) Y*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:71(377) AC:-51 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing Y*W 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig Y*W 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - detect treasure 4* divine 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H + protection 1 protect 12%(end) Z*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:71(377) AC:-51 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d Z*W- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matZ*Wter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - protection 1 protect 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) ]*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:71(377) AC:-51 Exp:30 Wt:993/1000 _*W4 Choose which spell to cast   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 _*W_ body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - protection 1 protect 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F_*Wr - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) a*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:71(377) AC:-51 Exp:30 Wt:993/1000  514(514)  Pw:66(377) AC:-51 Exp:30 Wt:993/1000 The air around you begins to shimmer with a golden haze. 514(514)  Pw:66(377) AC:-56 Exp:30 Wt:993/1000a*W4 A.d*W# d*W td*WT echniquee*Wa  e*W f*WLef*W0 nhancef*Wr Current skills:  (Skills flagged by "#" cannot be enhanced any further.)  Fighting Skills # martial arts [Grand Master] Weapon Skills broadsword [Unskilled] club [Basic] paddle [Unskilled] quarterstaff [Unskilled] spear [Unskilled] javelin [Unskilled] bow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Expert] # divination spells [Basic] enchantment spells [Skilled] protection spells [Skilled] body spells [Basic] matter spells [Basic](end) h*W<  Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000 j*WdM Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 j*WMbody 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w - protection 1 protect 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - cj*WMommand undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) n*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing n*WΨ 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig n*W 5 matter 12% u - force bolt 1 attack 12% v - magic missile 2 attack 12% w + protection 1 protect 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) o*W$+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d o*WN- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 mato*W`ter 12% u - force bolt 1 attack 12% v - protection 1 protect 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) p*WL+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing p*WM 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig p*WM 5 matter 12% u - force bolt 1 attack 12% v + protection 1 protect 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) p*Wa +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d p*W - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig 5 matp*W ter 12% u - protection 1 protect 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) q*We+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing q*W"f 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - dig q*W6f 5 matter 12% u + protection 1 protect 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) r*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d r*W- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t - protection 1 protr*Wect 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) s*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing s*WJ 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - lightning 4 matter 12% t + protection s*W] 1 protect 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) t*Ww,+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d t*W,- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s - protection 1 protect 12% t - lightning 4 matt*W,ter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) t*Wn+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing t*Wn 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - fireball 4 matter 12% s + protection 1 protect 12% t - lightning t*Wn 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) u*W9+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d u*Wt- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r - protection 1 protect 12% s - fireball 4 matter 12% t - lightning 4 matu*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) v*W2+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing v*Wv 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - wizard lock 2 matter 12% r + protection 1 protect 12% s - fireball 4 matter 12% t - lightning v*W 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) x*WM+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d x*W- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q - protection 1 protect 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matx*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) x*W/+ +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing x*Wg+  0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - knock 1 matter 12% q + protection 1 protect 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning x*W{+  4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) x*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d x*W- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p - protection 1 protect 12% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matx*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) y*W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing y*W4  0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - polymorph 6 body 57% p + protection 1 protect 12% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning y*WG  4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) z*W\+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d z*W]- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o - protection 1 protect 12% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matz*W]ter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) {*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing {*W= 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - passwall 6 body 57% o + protection 1 protect 12% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning {*WV 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) |*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d |*W- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n - protection 1 protect 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat|*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) }*W(+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing }*Wv 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - enlighten 4 body 12% n + protection 1 protect 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning }*W 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) }*Wz+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d }*Wz- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - jumping 1 body 12% m - protection 1 protect 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat}*Wzter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) ~*Wt+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'jumping' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing ~*W0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l + jumping 1 body 12% m - protection 1 protect 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning ~*WŸ 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) ~*W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d ~*W - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l - protection 1 protect 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat~*W ter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W J+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W,J 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - identify 5 divine 12% l + protection 1 protect 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W5J 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *WV+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *WV- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - protection 1 protect 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat*WVter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W6+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *WU 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k + protection 1 protect 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W^ 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *Wn -Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *Wn - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k - protection 1 protect 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat*Wn ter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *Wђ +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W  0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - magic mapping 5 divine 12% k + protection 1 protect 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W  4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *W- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j - protection 1 protect 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W  0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - detect monsters 1 divine 12% j + protection 1 protect 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W  4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *Wa+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *Wt- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i - protection 1 protect 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat*W}ter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - light 1 divine 12% i + protection 1 protect 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *WՇ+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *W- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h - protection 1 protect 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - charm monster 3 enchant 12% h + protection 1 protect 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *WU+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *Wr- restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g - protection 1 protect 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *WZ +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W}  0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - cause fear 3 enchant 12% g + protection 1 protect 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W  4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W:+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d -*W` restore ability 4 healing 0% e - confuse monster 2 enchant 12% f - protection 1 protect 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matt*Wper 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *Ww+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W 0% d - restore ability 4 healing 0% e - confuse monster 2 enchant 12% f + protection 1 protect 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *Wr+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d -*W restore ability 4 healing 0% e - protection 1 protect 12% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matt*Wer 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *WZ+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W 0% d - restore ability 4 healing 0% e + protection 1 protect 12% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d -*W protection 1 protect 12% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matt*Wer 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W% 0% d + protection 1 protect 12% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *WU 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *WӘ- fireball 4 matter 12% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - protection 1 protect 12% t - lightning 4 mat*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *WBL+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'fireball' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *W|L0% d + fireball 4 matter 12% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - protection 1 protect 12% t - lightning *WL 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing 0% d *W- protection 1 protect 12% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 mat*Wter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W6)+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - extra healing 3 healing *Wf) 0% d + protection 1 protect 12% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *Wz) 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *Wȣ +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c - protection 1 protect 12% d -*W  extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matt*W er 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'protection' with   Name Level Category Fail a - remove curse 5 protect 12% b - healing 1 healing 0% c + protection 1 protect *W  12% d - extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W  4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - remove curse 5 protect 12% b - protection 1 protect 12% c - healing 1 healing 0% d -*W:  extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matt*Wm er 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W*+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Reordering spells; swap 'remove curse' with   Name Level Category Fail a + remove curse 5 protect 12% b - protection 1 protect 12% c - healing 1 healing *W* 0% d - extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning *W* 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W2+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000  Currently known spells   Name Level Category Fail a - protection 1 protect 12% b - remove curse 5 protect 12% c - healing 1 healing 0% d -*WD2 extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matt*WW2er 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) *W5N Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: Dlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:66(377) AC:-56 Exp:30 Wt:993/1000 *WAo.A._@You hear some noises.The invisible Solar points and curses at something.You hear some noises in the distance. 514(514)  Pw:69(377) AC:-56 Exp:30 Wt:993/1000 *W.o1% %5.@*WYou hear some noises. The invisible Solar points and curses at something. You hear some noises in the distance.*WR> .@*Wd.o.@*W3 .1o@.*W-@.*Wt 3_o@.*WG 3@.*W  Drop what type of items?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) *W+*W K What would you like to drop?  Comestibles U - a lembas wafer {5}(end) *W_+*W1A lembas wafer {5} lands on the altar.3  o .*W|U - an uncursed lembas wafer {5}.3 o.*WeSWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WJ Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) *W= + Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) *WS+*Wi Put in what?   Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  *Wt - 2 uncursed food rations {40}  U - an uncursed lembas wafer {5}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on right hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos *W{3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3} (1 of 2)*Wp+*Wp----------------------------------------}|------- |||^)||*||-=| ||------------------}||(|3 --|()[-||---||%%||(--|------------------||------}--||[*W7pC||-------------|--%%|}#|(-||------------------------|||}}--|||---|.....|[------|##------|---%%}}|%||)||.....|)[--------------|----*W^p[38;5;7m--}}}-[||------||...o.|--<)--||--%%|}}}|-[-----|..$..|------||||%--}}}}|%|%--%%%..@..||-(%--|----((||[38;5;7*Wpm|)}}}}|.%----|.%...|--[--------||((%%||(--------)}}}}^%[[---[--|.....||||-------------((|}}}}}}[|---------||.....||------------||}}}}}}}%}------*Wp[%|||.....|--}}}}}}%)--}}}}}||---[%(|-------}}}}}}}}}}}}}}}}}}}}}}}}}}}||||[|||}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-----|--}}}}}}}}}}}}}}}}}}}}}}}}}[[(=|||}}}}}}}}}----------------------Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:55 $:0 HP: *Wp`[KDlvl:55 $:0 HP:514(514) Dlvl:55 $:0 HP:514(514) Pw:69(377) AC:-56 Exp:30 Wt:988/1000 You put an uncursed lembas wafer {5} into the Wallet of Perseus. 514(514)  Pw:69(377) AC:-56 Exp:30 Wt:989/1000 A*W+13 o.@%A_*W You displaced your demon orc.-@Ao.*W } 3|@.A..o 514(514)  Pw:69(377) AC:-55 Exp:30 Wt:989/1000 The golden haze around you becomes less dense.*W 3 |.-@..A*W..-.@..A.*W  514(514)  Pw:70(377) AC:-55 Exp:30 Wt:989/1000 3 |.-.+@.AF..o*W!That door is closed.*Wp 3In what direction? [hykulnjb><] *WY(This door is locked.*W1RWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *Wߟ-In what direction? [hykulnjb><] *W.!Unlock it? [yn] (n) *WyYou succeed in unlocking the door. 3o.The invisible Solar drops a killer beetle corpse {100}.A%*W$3In what direction? [hykulnjb><] *WhThe door opens.-.A*W # [.-q-.@.A%.o.*W!| .q.-.@-..A_*W  .@..A.A mysterious force prevents you from teleporting!*W]You kill the lichen! 514(514)  Pw:70(377) AC:-55 Exp:30 Wt:989/1000 q...*W$v..@.  *WI ..q- |@..A.*W.|q. @.A..%*Wj|.q |@.1. .*W 3  .. A..@ %..*WE |3F .o@.. . *W3F @.. 514(514)  Pw:70(377) AC:-54 Exp:30 Wt:989/1000 The golden haze around you becomes less dense.*Wa.|3 @ ..   *WIwYou kill the green mold!% 514(514)  Pw:70(377) AC:-54 Exp:30 Wt:989/1000 You are splashed by the green mold's acid![4 pts.] 510(514)  Pw:70(377) AC:-54 Exp:30 Wt:989/1000 3 *W :|.-@.  You see here a green mold corpse {50}. 510(514)  Pw:72(377) AC:-54 Exp:30 Wt:989/1000 3 *W{You kill the brown mold! 510(514)  Pw:72(377) AC:-54 Exp:30 Wt:989/1000 3 %*W> |..-@% You see here a brown mold corpse {50}.q *W 514(514)  Pw:72(377) AC:-54 Exp:30 Wt:989/1000 ---.-@% *W5.q*WF You hit the bull!(37 pts.)1%Your robe of protection blocks the bull's attack.The bull is stopped by the golden haze.*W You hit the bull!(33 pts.)Your robe of protection deflects the bull's attack.The bull misses.*WYou kill the bull! 514(514)  Pw:72(377) AC:-54 Exp:30 Wt:989/1000 .*WG i-.@. *Wydy--@...*Wr }-.@|-.*W0 -.@.- ..*W~ .. @..*W59 .|@..... 514(514)  Pw:72(377) AC:-53 Exp:30 Wt:989/1000 The golden haze around you becomes less dense.*W *WU(  .@o..*WU  ...@.|.o .*W;The golden haze around you becomes less dense.*W:9 514(514)  Pw:74(377) AC:-53 Exp:30 Wt:989/1000 | .-@ *W--..|@.   Things that are here: a set of black dragon scales {50} 307 gold pieces {3}--More--*Wʴ To*Wu   [ @.o.*W;---.-- @ .  *W t-..@.*W\-@. *W/ - .@>- *W- -@| - *W2.@ *W< .@ *W EWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WJ sYou produce a strange whistling sound.A.o*W RWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *Wr sYou produce a strange whistling sound.-oA*W2You fly down along the stairs.--More--*W[############################################################=################ #*#######$#### ######################################################## #######)#0#[3*W8;5;7m##########%/$#*#^# ###################################################### ##############*W####%##### ##############################################.########### ######>######)##.#...#### #########[*W38;5;7m###################################.##A########## ####[#####^#####..@..##### ##0################################################.#########*W#[m# #^##############..FF.[#### #############################################.##*#%###### #######[38*WJ;5;7m##########=#%## ############################################################# ##*####0)#^########### [38;*Wq5;7m############################################################ #######^#*# #############################################################################Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:56 $:0 HP: Dlvl:56 $:0 HP:514(514) Dlvl:56 $:0 HP:514(514) Pw:74(377) AC:-53 Exp:30 Wt:989/1000 A#*WVPZWhere do you want to travel to?(For instructions type a ?)*Wz# *W........@A.. #.<   [1   514(514)  Pw:74(377) AC:-52 Exp:30 Wt:989/1000 The golden haze around you becomes less dense. 514(514)  Pw:75(377) AC:-52 Exp:30 Wt:989/1000 .   ....    .   # ..@#.. # # .. ....    *Wg.. ..@. .. *W( . . .@.) . . You hear some noises in the distance.3. .. .o &.@#..   ... $*W. .@. . .*W) #3 .#o @#  .*WKYou hit the ice devil!(39 pts.) 514(514)  Pw:75(377) AC:-51 Exp:30 Wt:989/1000 The golden haze around you disappears.*W2"You hit the ice devil!(41 pts.) 3Your robe of protection blocks the ice devil's attack.--More--*Wt:Your gauntlets of dexterity deflect the ice devil's attack.The ice devil just misses!--More--*W^ zYour cloak of magic resistance deflects the ice devil's attack.o.*WYou kill the ice devil! 514(514)  Pw:75(377) AC:-51 Exp:30 Wt:989/1000 .*W<< 514(514)  Pw:77(377) AC:-51 Exp:30 Wt:989/1000 #3. ..@.. *W..g..@o ..    *W S. .@##..The winged gargoyle swings wildly and misses!The winged gargoyle swings wildly and misses!The winged gargoyle strikes at thin air!*WJ6....@#   The winged gargoyle misses.Your cloak of magic resistance deflects the winged gargoyle's attack.--More--*WNIYour robe of protection blocks the winged gargoyle's attack.*WL PYou hit the winged gargoyle!(33 pts.)*WYou hit the winged gargoyle!(37 pts.)The winged gargoyle just misses!--More--*WF!Your cloak of magic resistance deflects the winged gargoyle's attack.The winged gargoyle bites![1 pts.] 513(514)  Pw:77(377) AC:-51 Exp:30 Wt:989/1000 *WYou kill the winged gargoyle! 513(514)  Pw:77(377) AC:-51 Exp:30 Wt:989/1000 .*W . .@#  .  *W \ .@.  *Wd 514(514)  Pw:77(377) AC:-51 Exp:30 Wt:989/1000  . .@. .*W,.. .@.. .*WT. .@.  . *W8 .. .@. . *W . 2.@. . *W4   .. @.....*Wl    2#.@ ..*W. #.&@. . .*W 514(514)  Pw:79(377) AC:-51 Exp:30 Wt:989/1000 . @. .  *W5.. .@. .. The incubus pretends to be friendly.Your robe of protection blocks the incubus' attack.--More--*WHYour cloak of magic resistance blocks the incubus' attack.*WKYou hit the incubus!(39 pts.)*W The incubus staggers from your powerful strike!You kill the incubus! 514(514)  Pw:79(377) AC:-51 Exp:30 Wt:989/1000 .*W0 . .@. . *Wc s ..@.  *Wt .@# . *W4. .@. . To what position do you want to be teleported?(For instructions type a ?)*W"*Ws *WǏ*WQ  514(514)  Pw:79(377) AC:-51 Exp:30 Wt:989/1000 . .. . ..@.  . 2... .*WTEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *W"{ lYou produce a strange whistling sound.A#*Wy1".*Wu(A*W9 8#A*W /.A*W.*W;6 $A*W 7A#*WS 514(514)  Pw:81(377) AC:-51 Exp:30 Wt:989/1000 *W2A.*W,You fly down along the stairs.--More--*WC---- ---------------------------|}|| |)-?|||--------}--------------##^##-%| |---|-----------||||------}}}}|..^........|[|| |||-|------|)||)#}}}}#[/.........*WC|---.------- |---|%^|^|)|![|!|}}}}|..{..{..{..||| ||-)^%^)|!^)......?...^..^...%##?-)-# |||*W D!^||||)|}}}}|..{..{..{..||| |^|||-|------|)||#}}}}#).........[|---.--- ||-----)----|||)|------}}}}|.).........|# |-|^^|*WD[m|||------|}}}}--------------# ---------|^|---------------}}}}|--------#|^^^|%##|}}}}----|?$^)|#||^###}}}}||$-!^$^+###########-----+++-----^####[*W+DC#}}}}|$-$^-######?####|...........|#######----}}}}--|$|#|.....>.....+#######|"*|}}}}-----------|---|...........|#####-*|}}}}|@...||.....\[*W###@#. *We 2###@#  *W Amulets  K - a blessed amulet of flying (being worn) {20}  Weapons  F - 25 blessed +5 bullets (in quiver) {25}  N - a blessed +7 assault rifle (alternate weapon; not wielded) {40}  Armor  o - a blessed rustproof +4 helm of brilliance (being worn) {50}  A - the blessed fireproof +5 Gauntlets of Defense (being worn) {10}  H - a blessed fireproof +5 robe of protection (being worn) {40}  M - a blessed fireproof +5 cloak of magic resistance (being worn) {10}  X - a blessed fireproof +5 pair of speed boots (being worn) {20}  Comestibles  t - 2 uncursed food rations {40}  Rings  d - a blessed ring of sustain ability (on left hand) {3}  O - a blessed ring of free action (on *Wright hand) {3}  Wands  b - a wand of fireball (0:4) {7}  e - a wand of fear (0:9) {7}  i - a wand of enlightenment (0:18) {7}  l - a wand of digging (0:1) {7}  m - a wand of polymorph (0:4) {7}  q - a wand of enlightenment (0:12) {7}  v - a wand of striking (0:7) {7}  x - a wand of extra healing (0:9) {7}  C - a wand of lightning (0:8) {7}  E - a corroded wand of fire (0:9) {7}  P - a wand of teleportation (0:8) {7}  Y - a wand of digging (0:5) {7}  Tools  f - the uncursed Candelabrum of Invocation (no candles attached) {10}  g - the Bell of Opening (0:2) {10}  k - the blessed corroded Key of Chaos {3}  n - the blessed Eyes of the Overworld (being worn) {3}  r - a blessed magic whistle {3}  u - a blessed +0 unicorn horn {20}  w - the blessed Wal *Wolet of Perseus {543}  B - a blessed frost horn (0:7) {18} (1 of 2) *W  J - a blessed stethoscope {4}  Gems  j - a blessed luckstone named 1  D - a blessed luckstone named 3  I - a blessed luckstone named 2 (2 of 2)*WMurmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:57 $:0 HP: Dlvl:57 $:0 HP:514(514) Dlvl:57 $:0 HP:514(514) Pw:81(377) AC:-51 Exp:30 Wt:989/1000 ---- ---------------------------|}|| |)-?|||--------}--------------##^##-%| |---|-----------||||------}}}}|..^........|[|| [38;5;7*W<m|||-|------|)||)#}}}}#[/.........|---.------- |---|%^|^|)|![|!|}}}}|..{..{..{..||| ||-)^%^)|!^)......?...[3*Wc8;5;4m^..^...%##?-)-# |||!^||||)|}}}}|..{..{..{..||| |^|||-|------|)||#}}}}#).........[|---.--- ||-----)----|||*W[38;5;6m)|------}}}}|.).........|# |-|^^||||------|}}}}--------------# ---------|^|---------------}}}}|--------#|^^^|%##|}}}}----|?$^)2|#||^###}}}}||$[3*W8;5;3m-!^$^+###########-----+++-----^#####}}}}|$-$^-#######@###|...........|#######----}}}}--|$|#|.....>.....+#######|"*|}}}}-----------|---|...........|*WK[1m#####-*|}}}}|<%||.....\.....|####^##|=*|}}}}|)|-----------------}}}}------*W w # ##@##A#*W%t###@##A*W_4 514(514)  Pw:85(377) AC:-51 Exp:30 Wt:989/1000 #@####A#*Wh @##A###*W"Z...@#A####*WJ....@#A###*Wj .....@#A##*Wd.@.A##*W  # @. A##2*W#t.@.A.#*WYL } #@.A. *W  [@-  You see here a scroll of teleportation {5}..A22*W ec - a scroll of teleportation {5}..A*W z @#  ##22*W= @#  *WV@#You see here a cloak of magic resistance {10}.i22#2#*W {i@[#2*W%R@.#2*WEa G 514(514)  Pw:88(377) AC:-51 Exp:30 Wt:994/1000 .@i#2 2#2#2*WE ..@i222 #2#2*Wx@<@{2*W\@..i$2-#222#*WU@@.#*WE> U@{[i*Ws@.i.?2^222-#*WU,@@.#*WA @{You see here a scroll of teleportation {5}..i2$ -22*WgK <h - a scroll of teleportation {5}.*W3@.i.?22$2 *Wn :.@. *Wk2@..i !*W 2@..22!2!*W q..@.. !*W4,..@...You hear a chugging sound.2$2^"*W9..@...?2!You hear a distant squeak.2$#*WB 514(514)  Pw:92(377) AC:-51 Exp:30 Wt:999/1000 ..h@..-#*Wd.h..@. 2. .$*W ,l..@..$*WQ  ..@.. Your robe of protection deflects the invisible deep one's attack.The invisible deep one misses.--More--%*W dYour helm of brilliance blocks the invisible deep one's attack. h&*W )Pick an object.'*W_e'*W'*W'*Wȁ [. a doorway or the floor of a room or ice (floor of a room)(*W8)Pick an object.(*W (*W )*WYC! a potion (potion of invisibility)**W You hit the invisible deep one!(33 pts.)The invisible deep one just misses!--More--+*WYour robe of protection deflects the invisible deep one's attack.Your robe of protection deflects the invisible deep one's attack.h.,*WSYou hit the invisible deep one!(33 pts.)-*W KYou kill the invisible deep one! 514(514)  Pw:92(377) AC:-51 Exp:30 Wt:999/1000 %i-*W .. .@. . . Your robe of protection blocks the deep one's attack.Your helm of brilliance blocks the deep one's attack.The deep one misses..i.*W/IYou hit the deep one!(35 pts.).*WYYou kill the deep one! 514(514)  Pw:92(377) AC:-51 Exp:30 Wt:999/1000 )i..*WX 8.. ..@. . . .There are several objects here..1/*W*.. . 5.@) . . .2/*Ws?.. . .@. .. .0*W@. ..@.  .. 2 0*WM  .  .@..  .0*W  . . .@.  .2  1*W  . . .@. . . There are several objects here. 514(514)  Pw:94(377) AC:-51 Exp:30 Wt:999/1000   1*W  Pick up what?  Weapons a - a trident {25} b - a crossbow {50} c - 5 crossbow bolts {5} d - a trident {25} Wands e - a wand of digging {7}(end) 2*W8x 3*WL.. . 5.@) . . .23*W5".. . .@. A.. .3*W*. ..@.  .. 3*W4 .  ..@.A.. .  23*W> . . .@. A.. .  4*WXx. . . .@. . . . You hear some noises in the distance.2 1#5*W?. . . @. .. . . 7*W1#.. . .@. A. . .28*WEWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] 8*WΣzYou produce a strange whistling sound..A^9*W 8A.:*WZhKA..h :*W GSuddenly, you notice a gnoll chieftain.The invisible Solar swings his long sword named Demonbane at the gnoll chieftain.--More--<*W The invisible Solar hits the gnoll chieftain.The invisible Solar swings his long sword named Demonbane at the gnoll chieftain.--More--<*W The invisible Solar hits the gnoll chieftain.The invisible Solar gazes at the gnoll chieftain...The gnoll chieftain is blinded.--More--=*W The invisible Solar hits the gnoll chieftain.The invisible Solar points at the gnoll chieftain, then curses.--More-->*WThe gnoll chieftain wields a samurai sword {40}!G.h.?*WOQ !. ..G .@.  .. The gnoll chieftain hurls a potion of blindness {20}!The carafe crashes on your head and breaks into shards.[2 pts.] 512(514)  Pw:94(377) AC:-51 Exp:30 Wt:999/1000 --More--@*W \It suddenly gets dark.Your vision quickly clears.!@*Wa@Your vision seems to brighten for a moment but is normal now. 513(514)  Pw:94(377) AC:-51 Exp:30 Wt:999/1000 B*WYou hit the gnoll chieftain!(35 pts.)The invisible Solar swings his long sword named Demonbane at the gnoll chieftain.--More--C*W The invisible Solar hits the gnoll chieftain.The invisible Solar swings his long sword named Demonbane at the gnoll chieftain.--More--D*W>The invisible Solar hits the gnoll chieftain.The invisible Solar gazes at the gnoll chieftain...but nothing happens.--More--E*W4The invisible Solar hits the gnoll chieftain.The invisible Solar points at the gnoll chieftain, then curses.--More--E*W6 The gnoll chieftain swings her samurai sword at the invisible Solar.The invisible Solar's pair of speed boots blocks the gnoll chieftain.--More--F*WTThe gnoll chieftain swings her samurai sword at the invisible Solar.The gnoll chieftain hits the invisible Solar.--More--G*W;The gnoll chieftain doesn't seem to harm the invisible Solar..hThe gnoll chieftain swings wildly and misses!--More--H*Wg5The gnoll chieftain strikes at thin air!H*W+ You hit the gnoll chieftain!(35 pts.)The invisible Solar swings his long sword named Demonbane at the gnoll chieftain.--More--I*W 7 }The invisible Solar hits the gnoll chieftain.The gnoll chieftain is killed!%K*W4   A..@.....K*W; 513(514)  Pw:95(377) AC:-51 Exp:30 Wt:999/1000   %  A .@..K*W $You strike the deep one very hard!(52 pts.) 514(514)  Pw:95(377) AC:-51 Exp:30 Wt:999/1000 ..A.hM*Wa    ..@h.[##M*W@  A ..@N*WYou kill the deep one! 514(514)  Pw:95(377) AC:-51 Exp:30 Wt:999/1000 .A%O*WI.....A..@ .P*W$u  . A.@P*WO7.AP*WA ,.AP*W2 . A %@.#1Q*WAi=A.Q*Wg=.AQ*W ;A.Q*W| ;.AQ*W}G..AR*Wx.....@A..#R*W N 514(514)  Pw:96(377) AC:-51 Exp:30 Wt:999/1000 ......@. #R*W ......@..  R*Wh.....@ ..    #S*Wp  . @. .   S*Wf0   . .@. .   T*Wt  .. .@ T*W~m. .@.  T*W5r . . .@..U*WR6. . .@. ..U*W>.  @. ..U*Wt  .@. ..V*W.....@.  W*Wz....@.   W*Wa.@.  W*W4 l.@|    W*Ww~ A@.  X*W\  514(514)  Pw:97(377) AC:-51 Exp:30 Wt:999/1000 2...@...  ....... X*Wo<..h@... -  .... .  Your speed boots deflect the deep one's attack.The deep one claws you![1 pts.] 513(514)  Pw:97(377) AC:-51 Exp:30 Wt:999/1000 Your helm of brilliance blocks the deep one's attack.Z*WFYou hit the deep one!(31 pts.)Z*W vYou hit the deep one!(35 pts.)Your speed boots deflect the deep one's attack.Your speed boots deflect the deep one's attack.--More--[*WJCYour helm of brilliance deflects the deep one's attack.[*W*You kill the deep one! 513(514)  Pw:97(377) AC:-51 Exp:30 Wt:999/1000 ![*Wb .@. .   Things that are here: a potion of booze {20} a scroll of gold detection {5} a long sword {40}--More--]*W  514(514)  Pw:97(377) AC:-51 Exp:30 Wt:999/1000 ^*W Pick up what?  Weapons a - a long sword {40} Scrolls b - a scroll of gold detection {5} Potions c - a potion of booze {20}(end) _*W=u`*Wb Pick up what?  Weapons a - a long sword {40} Scrolls b - a scroll of gold detection {5} Potions c - a potion of booze {20}(end) `*W{+b*WYou have a little trouble lifting p - a scroll of gold detection {5}.Your movements are slowed slightly because of your load. 514(514)  Pw:97(377) AC:-51 Exp:30 Wt:1004/1000 Burdened b*WԆ e.@! . c*Wų  514(514)  Pw:100(377) AC:-51 Exp:30 Wt:1004/1000 Burdened .@ .....d*W}  Choose which spell to cast   Name Level Category Fail a - protection 1 protect 12% b - remove curse 5 protect 12% c - healing 1 healing 0% d - extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall 6 d*W  body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12% Fd*W  - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) e*Wƹ+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:57 $:0 HP: Dlvl:57 $:0 HP:514(514) Dlvl:57 $:0 HP:514(514) Pw:100(377) AC:-51 Exp:30 Wt:1004/1000 Burdened You feel hungry. 514(514)  Pw:100(377) AC:-51 Exp:30 Wt:1004/1000 Hungry Burde  514(514)  Pw:75(377) AC:-51 Exp:30 Wt:1004/1000 Hungrye*W Burden A map coalesces in your mind!}}}}}}}--}}}-e*WA 9There is nothing here to pick up.f*W  Choose which spell to cast   Name Level Category Fail a - protection 1 protect 12% b - remove curse 5 protect 12% c - healing 1 healing 0% d - extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall f*W6  6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%*WI H F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) j*W+Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:57 $:0 HP: Dlvl:57 $:0 HP:514(514) Dlvl:57 $:0 HP:514(514) Pw:75(377) AC:-51 Exp:30 Wt:1004/1000 Hungry Burden You fail to cast the spell correctly. 514(514)  Pw:63(377) AC:-51 Exp:30 Wt:1004/1000 Hungry Burden l*W Choose which spell to cast   Name Level Category Fail a - protection 1 protect 12% b - remove curse 5 protect 12% c - healing 1 healing 0% d - extra healing 3 healing 0% e - restore ability 4 healing 0% f - confuse monster 2 enchant 12% g - cause fear 3 enchant 12% h - charm monster 3 enchant 12% i - light 1 divine 12% j - detect monsters 1 divine 12% k - magic mapping 5 divine 12% l - identify 5 divine 12% m - jumping 1 body 12% n - enlighten 4 body 12% o - passwall l*W 6 body 57% p - polymorph 6 body 57% q - knock 1 matter 12% r - wizard lock 2 matter 12% s - fireball 4 matter 12% t - lightning 4 matter 12% u - dig 5 matter 12% v - force bolt 1 attack 12% w - magic missile 2 attack 12% x - sleep 1* enchant 12% y - cure blindness 2* healing 0% z - levitation 4* body 12% A - stone to flesh 3* healing 0% B - cure sickness 3* healing 0% C - detect food 2* divine 12% D - enchant weapon 7 enchant 45% E - create monster 2* attack 12%*WKH F - command undead 5* attack 12% G - finger of death 7 attack 76% H - detect treasure 4* divine 12%(end) l*W +Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:57 $:0 HP: Dlvl:57 $:0 HP:514(514) Dlvl:57 $:0 HP:514(514) Pw:63(377) AC:-51 Exp:30 Wt:1004/1000 Hungry Burden You feel weak. 514(514)  Pw:63(377) AC:-51 Exp:30 Wt:1004/1000 Weak Burden --More--m*W  What would you like to identify first?  Scrolls c - a scroll of teleportation {5} h - a scroll of teleportation {5} p - a scroll of gold detection {5}(end) n*Wz#+++n*WU  514(514)  Pw:38(377) AC:-51 Exp:30 Wt:1004/1000 Weak Burden c - an uncursed scroll of teleportation {5}.h - a cursed scroll of teleportation {5}.p - an uncursed scroll of gold detection {5}.--More--q*WThat was all.q*WQWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] r*WSu Do what?  o - Take something out of the Wallet of Perseus i - Put something into the Wallet of Perseus b - Both of the above(end) r*W+ Put in what type of objects?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) t*W+t*W Put in what?  Scrolls c - an uncursed scroll of teleportation {5} h - a cursed scroll of teleportation {5} p - an uncursed scroll of gold detection {5}(end) t*Wfr #+++u*W|?LYou put an uncursed scroll of teleportation {5} into the Wallet of Perseus. 514(514)  Pw:38(377) AC:-51 Exp:30 Wt:1000/1000 Weak --More--u*W You put a cursed scroll of teleportation {5} into the Wallet of Perseus. 514(514)  Pw:38(377) AC:-51 Exp:30 Wt:996/1000 Weak --More--u*W @You put an uncursed scroll of gold detection {5} into the Wallet of Perseus. 514(514)  Pw:38(377) AC:-51 Exp:30 Wt:991/1000 Weak Your movements are now unencumbered. 514(514)  Pw:38(377) AC:-51 Exp:30 Wt:991/1000 Weak v*W. 5What do you want to eat? [t or ?*] w*W#/t - 2 uncursed food rations {40}.--More--x*Wo5What do you want to eat? [t or ?*] x*WTThat food really hit the spot! 514(514)  Pw:38(377) AC:-51 Exp:30 Wt:972/1000 You finish eating the food ration.y*W)_   |@ .....y*W?& . @.  .. z*WN@. . z*W | .@.. .{*WN  .@.. ..{*W| 514(514)  Pw:41(377) AC:-51 Exp:30 Wt:971/1000  . @ ..{*W `  .@. |*W8| ..@...|*W,aI   .@|*W q ...@.}*Wf .  -@.}*WA@ .....  @  ..}*W ...@.  ~*W....@.O  ~*W....@.O  ~*W  . . .@ .. ~*W ..-@.. O. *W2   .. @....*W    O.. .@...*Wk.....@...  You see here a potion of invisibility {20}.*WH     !. @...*W[ (    .@.. There is an open door here.  Things that are here: a short sword {30} a thonged club {15}--More--*W J*W*v 514(514)  Pw:43(377) AC:-51 Exp:30 Wt:971/1000      )@...*W. c  .. @*W n  .@You escape a squeaky board.*Wn> ^@*W&In what direction? [hykulnjb><] *WO*This door is locked.*W,SWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *Wf".In what direction? [hykulnjb><] *W "Unlock it? [yn] (n) *Wk <yYou succeed in unlocking the door.*W4In what direction? [hykulnjb><] *W+6The door opens.|*WG  .@*W6|9 |@*WK'.@*Ws EWhat do you want to use or apply? [be-gi-nqru-xB-EIJNPY or ?*] *WzYou produce a strange whistling sound..A.*W*Wɲ OA.\*Wf8A.*W0R..A*Wy  514(514)  Pw:46(377) AC:-51 Exp:30 Wt:971/1000 .A.*WЁ RA..*W5..A*Wa 1A.*W,You fly down along the stairs.--More--*W############################################################################ #(###%##### ########################################################### #%#################*W####0## ####################################################### ###$##$##############^#*#^#0# ########[38;5;7*WJm############################################## #####)##0############"^###%# ####################%#[38;5;*Wq7m################################.## ########%##########0*#.#...# #######################################################.##O.# ##*W$##$#0##)#######^*###0##.0A@..# ##################################%#######*###########.### ###0#>####[3*W8;5;7m######^#*...#*# ############################################################# #0#####^#####0########## ############[*WC###########################`################ #$#)##0####/### ############################################################################Murmur the Master St:18/23 Dx:25 Co:20 In:24 Wi:24 Ch:15 Chaotic Dlvl:58 $:0 HP: Dlvl:58 $:0 HP:514(514) Dlvl:58 $:0 HP:514(514) Pw:46(377) AC:-51 Exp:30 Wt:971/1000 Some text has been burned into the floor here.[15;*Wv75HUse "r." to read it.A/O#*W6*Really save? [yn] (n) *WVd !ySaving...*W "Be seeing you...